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							- /*
 
-  * BattleOptionsTab.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "BattleOptionsTab.h"
 
- #include "CConfigHandler.h"
 
- #include "../../battle/BattleInterface.h"
 
- #include "../../gui/CGuiHandler.h"
 
- #include "../../../lib/filesystem/ResourceID.h"
 
- #include "../../../lib/CGeneralTextHandler.h"
 
- #include "../../widgets/Buttons.h"
 
- #include "../../widgets/TextControls.h"
 
- BattleOptionsTab::BattleOptionsTab(BattleInterface * owner)
 
- {
 
- 	OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
 
- 	type |= REDRAW_PARENT;
 
- 	const JsonNode config(ResourceID("config/widgets/settings/battleOptionsTab.json"));
 
- 	addCallback("viewGridChanged", [this, owner](bool value)
 
- 	{
 
- 		viewGridChangedCallback(value, owner);
 
- 	});
 
- 	addCallback("movementShadowChanged", [this, owner](bool value)
 
- 	{
 
- 		movementShadowChangedCallback(value, owner);
 
- 	});
 
- 	addCallback("mouseShadowChanged", [this](bool value)
 
- 	{
 
- 		mouseShadowChangedCallback(value);
 
- 	});
 
- 	addCallback("animationSpeedChanged", [this](int value)
 
- 	{
 
- 		animationSpeedChangedCallback(value);
 
- 	});
 
- 	addCallback("showQueueChanged", [this, owner](bool value)
 
- 	{
 
- 		showQueueChangedCallback(value, owner);
 
- 	});
 
- 	addCallback("queueSizeChanged", [this, owner](int value)
 
- 	{
 
- 		queueSizeChangedCallback(value, owner);
 
- 	});
 
- 	addCallback("skipBattleIntroMusicChanged", [this](bool value)
 
- 	{
 
- 		skipBattleIntroMusicChangedCallback(value);
 
- 	});
 
- 	build(config);
 
- 	std::shared_ptr<CToggleGroup> animationSpeedToggle = widget<CToggleGroup>("animationSpeedPicker");
 
- 	animationSpeedToggle->setSelected(getAnimSpeed());
 
- 	std::shared_ptr<CToggleGroup> queueSizeToggle = widget<CToggleGroup>("queueSizePicker");
 
- 	queueSizeToggle->setSelected(getQueueSizeId());
 
- 	std::shared_ptr<CToggleButton> viewGridCheckbox = widget<CToggleButton>("viewGridCheckbox");
 
- 	viewGridCheckbox->setSelected(settings["battle"]["cellBorders"].Bool());
 
- 	std::shared_ptr<CToggleButton> movementShadowCheckbox = widget<CToggleButton>("movementShadowCheckbox");
 
- 	movementShadowCheckbox->setSelected(settings["battle"]["stackRange"].Bool());
 
- 	std::shared_ptr<CToggleButton> mouseShadowCheckbox = widget<CToggleButton>("mouseShadowCheckbox");
 
- 	mouseShadowCheckbox->setSelected(settings["battle"]["mouseShadow"].Bool());
 
- 	std::shared_ptr<CToggleButton> skipBattleIntroMusicCheckbox = widget<CToggleButton>("skipBattleIntroMusicCheckbox");
 
- 	skipBattleIntroMusicCheckbox->setSelected(settings["gameTweaks"]["skipBattleIntroMusic"].Bool());
 
- }
 
- int BattleOptionsTab::getAnimSpeed() const
 
- {
 
- 	if(settings["session"]["spectate"].Bool() && !settings["session"]["spectate-battle-speed"].isNull())
 
- 		return static_cast<int>(std::round(settings["session"]["spectate-battle-speed"].Float()));
 
- 	return static_cast<int>(std::round(settings["battle"]["speedFactor"].Float()));
 
- }
 
- int BattleOptionsTab::getQueueSizeId() const
 
- {
 
- 	std::string sizeText = settings["battle"]["queueSize"].String();
 
- 	bool visible = settings["battle"]["showQueue"].Bool();
 
- 	if(!visible)
 
- 		return -1;
 
- 	if(sizeText == "none")
 
- 		return -1;
 
- 	if(sizeText == "auto")
 
- 		return 0;
 
- 	if(sizeText == "small")
 
- 		return 1;
 
- 	if(sizeText == "big")
 
- 		return 2;
 
- 	return 0;
 
- }
 
- std::string BattleOptionsTab::getQueueSizeStringFromId(int value) const
 
- {
 
- 	switch(value)
 
- 	{
 
- 		case -1:
 
- 			return "none";
 
- 		case 0:
 
- 			return "auto";
 
- 		case 1:
 
- 			return "small";
 
- 		case 2:
 
- 			return "big";
 
- 		default:
 
- 			return "auto";
 
- 	}
 
- }
 
- void BattleOptionsTab::viewGridChangedCallback(bool value, BattleInterface * parentBattleInterface)
 
- {
 
- 	Settings cellBorders = settings.write["battle"]["cellBorders"];
 
- 	cellBorders->Bool() = value;
 
- 	if(parentBattleInterface)
 
- 		parentBattleInterface->redrawBattlefield();
 
- }
 
- void BattleOptionsTab::movementShadowChangedCallback(bool value, BattleInterface * parentBattleInterface)
 
- {
 
- 	Settings stackRange = settings.write["battle"]["stackRange"];
 
- 	stackRange->Bool() = value;
 
- 	if(parentBattleInterface)
 
- 		parentBattleInterface->redrawBattlefield();
 
- }
 
- void BattleOptionsTab::mouseShadowChangedCallback(bool value)
 
- {
 
- 	Settings shadow = settings.write["battle"]["mouseShadow"];
 
- 	shadow->Bool() = value;
 
- }
 
- void BattleOptionsTab::animationSpeedChangedCallback(int value)
 
- {
 
- 	Settings speed = settings.write["battle"]["speedFactor"];
 
- 	speed->Float() = static_cast<float>(value);
 
- 	auto targetLabel = widget<CLabel>("animationSpeedValueLabel");
 
- 	int valuePercentage = value * 100 / 3; // H3 max value is "3", displaying it to be 100%
 
- 	if (targetLabel)
 
- 		targetLabel->setText(std::to_string(valuePercentage) + "%");
 
- }
 
- void BattleOptionsTab::showQueueChangedCallback(bool value, BattleInterface * parentBattleInterface)
 
- {
 
- 	if(!parentBattleInterface)
 
- 	{
 
- 		Settings showQueue = settings.write["battle"]["showQueue"];
 
- 		showQueue->Bool() = value;
 
- 	}
 
- 	else
 
- 	{
 
- 		parentBattleInterface->setBattleQueueVisibility(value);
 
- 	}
 
- }
 
- void BattleOptionsTab::queueSizeChangedCallback(int value, BattleInterface * parentBattleInterface)
 
- {
 
- 	if (value == -1)
 
- 	{
 
- 		showQueueChangedCallback(false, parentBattleInterface);
 
- 		return;
 
- 	}
 
- 	std::string stringifiedValue = getQueueSizeStringFromId(value);
 
- 	Settings size = settings.write["battle"]["queueSize"];
 
- 	size->String() = stringifiedValue;
 
- 	showQueueChangedCallback(true, parentBattleInterface);
 
- }
 
- void BattleOptionsTab::skipBattleIntroMusicChangedCallback(bool value)
 
- {
 
- 	Settings musicSkipSettingValue = settings.write["gameTweaks"]["skipBattleIntroMusic"];
 
- 	musicSkipSettingValue->Bool() = value;
 
- }
 
 
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