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							- /*
 
-  * IImageLoader.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class Point;
 
- VCMI_LIB_NAMESPACE_END
 
- struct SDL_Color;
 
- class IImageLoader
 
- {
 
- public:
 
- 	//load size raw pixels from data
 
- 	virtual void load(size_t size, const ui8 * data) = 0;
 
- 	//set size pixels to color
 
- 	virtual void load(size_t size, ui8 color=0) = 0;
 
- 	virtual void endLine() = 0;
 
- 	//init image with these sizes and palette
 
- 	virtual void init(Point SpriteSize, Point Margins, Point FullSize, SDL_Color *pal) = 0;
 
- 	virtual ~IImageLoader() = default;
 
- };
 
 
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