CSpellWindow.cpp 23 KB

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  1. /*
  2. * CSpellWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CSpellWindow.h"
  12. #include "../../lib/ScopeGuard.h"
  13. #include "GUIClasses.h"
  14. #include "InfoWindows.h"
  15. #include "CCastleInterface.h"
  16. #include "../CPlayerInterface.h"
  17. #include "../PlayerLocalState.h"
  18. #include "../battle/BattleInterface.h"
  19. #include "../GameEngine.h"
  20. #include "../GameInstance.h"
  21. #include "../gui/Shortcut.h"
  22. #include "../gui/WindowHandler.h"
  23. #include "../media/IVideoPlayer.h"
  24. #include "../widgets/GraphicalPrimitiveCanvas.h"
  25. #include "../widgets/CComponent.h"
  26. #include "../widgets/CTextInput.h"
  27. #include "../widgets/TextControls.h"
  28. #include "../widgets/Buttons.h"
  29. #include "../widgets/VideoWidget.h"
  30. #include "../adventureMap/AdventureMapInterface.h"
  31. #include "../../CCallback.h"
  32. #include "../../lib/CConfigHandler.h"
  33. #include "../../lib/texts/CGeneralTextHandler.h"
  34. #include "../../lib/spells/CSpellHandler.h"
  35. #include "../../lib/spells/ISpellMechanics.h"
  36. #include "../../lib/spells/Problem.h"
  37. #include "../../lib/texts/TextOperations.h"
  38. #include "../../lib/GameConstants.h"
  39. #include "../../lib/mapObjects/CGHeroInstance.h"
  40. CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
  41. {
  42. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  43. pos = myRect;
  44. onLeft = funcL;
  45. hoverText = LIBRARY->generaltexth->zelp[helpTextId].first;
  46. helpText = LIBRARY->generaltexth->zelp[helpTextId].second;
  47. owner = _owner;
  48. }
  49. void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
  50. {
  51. onLeft();
  52. }
  53. void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
  54. {
  55. CRClickPopup::createAndPush(helpText);
  56. }
  57. void CSpellWindow::InteractiveArea::hover(bool on)
  58. {
  59. if(on)
  60. owner->statusBar->write(hoverText);
  61. else
  62. owner->statusBar->clear();
  63. }
  64. class SpellbookSpellSorter
  65. {
  66. public:
  67. bool operator()(const CSpell * A, const CSpell * B)
  68. {
  69. if(A->getLevel() < B->getLevel())
  70. return true;
  71. if(A->getLevel() > B->getLevel())
  72. return false;
  73. for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
  74. {
  75. if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
  76. return true;
  77. if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
  78. return false;
  79. }
  80. return TextOperations::compareLocalizedStrings(A->getNameTranslated(), B->getNameTranslated());
  81. }
  82. };
  83. CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells, const std::function<void(SpellID)> & onSpellSelect):
  84. CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
  85. battleSpellsOnly(openOnBattleSpells),
  86. selectedTab(4),
  87. currentPage(0),
  88. myHero(_myHero),
  89. myInt(_myInt),
  90. openOnBattleSpells(openOnBattleSpells),
  91. onSpellSelect(onSpellSelect),
  92. isBigSpellbook(settings["gameTweaks"]["enableLargeSpellbook"].Bool()),
  93. spellsPerPage(24),
  94. offL(-11),
  95. offR(195),
  96. offRM(110),
  97. offT(-37),
  98. offB(56)
  99. {
  100. OBJECT_CONSTRUCTION;
  101. if(isBigSpellbook)
  102. {
  103. background = std::make_shared<CPicture>(ImagePath::builtin("SpellBookLarge"), 0, 0);
  104. updateShadow();
  105. }
  106. else
  107. {
  108. background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
  109. offL = offR = offT = offB = offRM = 0;
  110. spellsPerPage = 12;
  111. }
  112. pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
  113. Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
  114. if(settings["general"]["enableUiEnhancements"].Bool())
  115. {
  116. const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
  117. const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
  118. const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
  119. searchBoxRectangle = std::make_shared<TransparentFilledRectangle>(r.resize(1), rectangleColor, borderColor);
  120. searchBoxDescription = std::make_shared<CLabel>(r.center().x, r.center().y, FONT_SMALL, ETextAlignment::CENTER, grayedColor, LIBRARY->generaltexth->translate("vcmi.spellBook.search"));
  121. searchBox = std::make_shared<CTextInput>(r, FONT_SMALL, ETextAlignment::CENTER, false);
  122. searchBox->setCallback(std::bind(&CSpellWindow::searchInput, this));
  123. }
  124. if(onSpellSelect)
  125. {
  126. Point boxPos = r.bottomLeft() + Point(-2, 5);
  127. showAllSpells = std::make_shared<CToggleButton>(boxPos, AnimationPath::builtin("sysopchk.def"), CButton::tooltip(LIBRARY->generaltexth->translate("core.help.458.hover"), LIBRARY->generaltexth->translate("core.help.458.hover")), [this](bool state){ searchInput(); });
  128. showAllSpellsDescription = std::make_shared<CLabel>(boxPos.x + 40, boxPos.y + 12, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, LIBRARY->generaltexth->translate("core.help.458.hover"));
  129. }
  130. processSpells();
  131. //numbers of spell pages computed
  132. leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
  133. rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
  134. schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
  135. schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
  136. mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
  137. if(isBigSpellbook)
  138. statusBar = CGStatusBar::create(400, 587);
  139. else
  140. statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
  141. Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
  142. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
  143. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
  144. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
  145. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
  146. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
  147. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
  148. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
  149. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
  150. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
  151. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
  152. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
  153. //areas for spells
  154. int xpos = 117 + offL + pos.x;
  155. int ypos = 90 + offT + pos.y;
  156. for(int v=0; v<spellsPerPage; ++v)
  157. {
  158. spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
  159. if(v == (spellsPerPage / 2) - 1) //to right page
  160. {
  161. xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
  162. }
  163. else
  164. {
  165. if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
  166. {
  167. xpos+=85;
  168. }
  169. else
  170. {
  171. xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
  172. }
  173. }
  174. }
  175. selectedTab = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastTabBattle : myInt->localState->getSpellbookSettings().spellbookLastTabAdvmap;
  176. schoolTab->setFrame(selectedTab, 0);
  177. int cp = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastPageBattle : myInt->localState->getSpellbookSettings().spellbookLastPageAdvmap;
  178. // spellbook last page battle index is not reset after battle, so this needs to stay here
  179. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  180. setCurrentPage(cp);
  181. computeSpellsPerArea();
  182. addUsedEvents(KEYBOARD);
  183. }
  184. CSpellWindow::~CSpellWindow()
  185. {
  186. }
  187. void CSpellWindow::searchInput()
  188. {
  189. if(searchBox)
  190. searchBoxDescription->setEnabled(searchBox->getText().empty());
  191. processSpells();
  192. int cp = 0;
  193. // spellbook last page battle index is not reset after battle, so this needs to stay here
  194. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  195. setCurrentPage(cp);
  196. computeSpellsPerArea();
  197. }
  198. void CSpellWindow::processSpells()
  199. {
  200. mySpells.clear();
  201. //initializing castable spells
  202. mySpells.reserve(LIBRARY->spellh->objects.size());
  203. for(auto const & spell : LIBRARY->spellh->objects)
  204. {
  205. bool searchTextFound = !searchBox || TextOperations::textSearchSimilarityScore(searchBox->getText(), spell->getNameTranslated());
  206. if(onSpellSelect)
  207. {
  208. if(spell->isCombat() == openOnBattleSpells
  209. && !spell->isSpecial()
  210. && !spell->isCreatureAbility()
  211. && searchTextFound
  212. && (showAllSpells->isSelected() || myHero->canCastThisSpell(spell.get())))
  213. {
  214. mySpells.push_back(spell.get());
  215. }
  216. continue;
  217. }
  218. if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell.get()) && searchTextFound)
  219. mySpells.push_back(spell.get());
  220. }
  221. SpellbookSpellSorter spellsorter;
  222. std::sort(mySpells.begin(), mySpells.end(), spellsorter);
  223. //initializing sizes of spellbook's parts
  224. for(auto & elem : sitesPerTabAdv)
  225. elem = 0;
  226. for(auto & elem : sitesPerTabBattle)
  227. elem = 0;
  228. for(const auto spell : mySpells)
  229. {
  230. int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
  231. ++sitesPerOurTab[4];
  232. spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
  233. {
  234. ++sitesPerOurTab[school];
  235. });
  236. }
  237. if(sitesPerTabAdv[4] % spellsPerPage == 0)
  238. sitesPerTabAdv[4]/=spellsPerPage;
  239. else
  240. sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
  241. for(int v=0; v<4; ++v)
  242. {
  243. if(sitesPerTabAdv[v] <= spellsPerPage - 2)
  244. sitesPerTabAdv[v] = 1;
  245. else
  246. {
  247. if((sitesPerTabAdv[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  248. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  249. else
  250. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  251. }
  252. }
  253. if(sitesPerTabBattle[4] % spellsPerPage == 0)
  254. sitesPerTabBattle[4]/=spellsPerPage;
  255. else
  256. sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
  257. for(int v=0; v<4; ++v)
  258. {
  259. if(sitesPerTabBattle[v] <= spellsPerPage - 2)
  260. sitesPerTabBattle[v] = 1;
  261. else
  262. {
  263. if((sitesPerTabBattle[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  264. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  265. else
  266. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  267. }
  268. }
  269. }
  270. void CSpellWindow::fexitb()
  271. {
  272. auto spellBookState = myInt->localState->getSpellbookSettings();
  273. if(myInt->battleInt)
  274. {
  275. spellBookState.spellbookLastTabBattle = selectedTab;
  276. spellBookState.spellbookLastPageBattle = currentPage;
  277. }
  278. else
  279. {
  280. spellBookState.spellbookLastTabAdvmap = selectedTab;
  281. spellBookState.spellbookLastPageAdvmap = currentPage;
  282. }
  283. myInt->localState->setSpellbookSettings(spellBookState);
  284. if(onSpellSelect)
  285. onSpellSelect(SpellID::NONE);
  286. close();
  287. }
  288. void CSpellWindow::fadvSpellsb()
  289. {
  290. if(battleSpellsOnly == true)
  291. {
  292. turnPageRight();
  293. battleSpellsOnly = false;
  294. setCurrentPage(0);
  295. }
  296. computeSpellsPerArea();
  297. }
  298. void CSpellWindow::fbattleSpellsb()
  299. {
  300. if(battleSpellsOnly == false)
  301. {
  302. turnPageLeft();
  303. battleSpellsOnly = true;
  304. setCurrentPage(0);
  305. }
  306. computeSpellsPerArea();
  307. }
  308. void CSpellWindow::toggleSearchBoxFocus()
  309. {
  310. if(searchBox != nullptr)
  311. {
  312. searchBox->hasFocus() ? searchBox->removeFocus() : searchBox->giveFocus();
  313. }
  314. }
  315. void CSpellWindow::fmanaPtsb()
  316. {
  317. }
  318. void CSpellWindow::selectSchool(int school)
  319. {
  320. if(selectedTab != school)
  321. {
  322. if(selectedTab < school)
  323. turnPageLeft();
  324. else
  325. turnPageRight();
  326. selectedTab = school;
  327. schoolTab->setFrame(selectedTab, 0);
  328. setCurrentPage(0);
  329. }
  330. computeSpellsPerArea();
  331. }
  332. void CSpellWindow::fLcornerb()
  333. {
  334. if(currentPage>0)
  335. {
  336. turnPageLeft();
  337. setCurrentPage(currentPage - 1);
  338. }
  339. computeSpellsPerArea();
  340. }
  341. void CSpellWindow::fRcornerb()
  342. {
  343. if((currentPage + 1) < (pagesWithinCurrentTab()))
  344. {
  345. turnPageRight();
  346. setCurrentPage(currentPage + 1);
  347. }
  348. computeSpellsPerArea();
  349. }
  350. void CSpellWindow::show(Canvas & to)
  351. {
  352. if(video)
  353. video->show(to);
  354. statusBar->show(to);
  355. }
  356. void CSpellWindow::computeSpellsPerArea()
  357. {
  358. std::vector<const CSpell *> spellsCurSite;
  359. spellsCurSite.reserve(mySpells.size());
  360. for(const CSpell * spell : mySpells)
  361. {
  362. if(spell->isCombat() ^ !battleSpellsOnly
  363. && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
  364. )
  365. {
  366. spellsCurSite.push_back(spell);
  367. }
  368. }
  369. if(selectedTab == 4)
  370. {
  371. if(spellsCurSite.size() > spellsPerPage)
  372. {
  373. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
  374. if(spellsCurSite.size() > spellsPerPage)
  375. {
  376. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  377. }
  378. }
  379. }
  380. else //selectedTab == 0, 1, 2 or 3
  381. {
  382. if(spellsCurSite.size() > spellsPerPage - 2)
  383. {
  384. if(currentPage == 0)
  385. {
  386. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
  387. }
  388. else
  389. {
  390. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
  391. if(spellsCurSite.size() > spellsPerPage)
  392. {
  393. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  394. }
  395. }
  396. }
  397. }
  398. //applying
  399. if(selectedTab == 4 || currentPage != 0)
  400. {
  401. for(size_t c=0; c<spellsPerPage; ++c)
  402. {
  403. if(c < spellsCurSite.size())
  404. {
  405. spellAreas[c]->setSpell(spellsCurSite[c]);
  406. }
  407. else
  408. {
  409. spellAreas[c]->setSpell(nullptr);
  410. }
  411. }
  412. }
  413. else
  414. {
  415. spellAreas[0]->setSpell(nullptr);
  416. spellAreas[1]->setSpell(nullptr);
  417. for(size_t c=0; c<spellsPerPage-2; ++c)
  418. {
  419. if(c < spellsCurSite.size())
  420. spellAreas[c+2]->setSpell(spellsCurSite[c]);
  421. else
  422. spellAreas[c+2]->setSpell(nullptr);
  423. }
  424. }
  425. redraw();
  426. }
  427. void CSpellWindow::setCurrentPage(int value)
  428. {
  429. currentPage = value;
  430. schoolPicture->visible = selectedTab!=4 && currentPage == 0;
  431. if(selectedTab != 4)
  432. schoolPicture->setFrame(selectedTab, 0);
  433. if (currentPage != 0)
  434. leftCorner->enable();
  435. else
  436. leftCorner->disable();
  437. if (currentPage + 1 < pagesWithinCurrentTab())
  438. rightCorner->enable();
  439. else
  440. rightCorner->disable();
  441. mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
  442. }
  443. void CSpellWindow::turnPageLeft()
  444. {
  445. OBJECT_CONSTRUCTION;
  446. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  447. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNLFT.SMK"), false, this);
  448. }
  449. void CSpellWindow::turnPageRight()
  450. {
  451. OBJECT_CONSTRUCTION;
  452. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  453. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNRENGINE->SMK"), false, this);
  454. }
  455. void CSpellWindow::onVideoPlaybackFinished()
  456. {
  457. video.reset();
  458. redraw();
  459. }
  460. void CSpellWindow::keyPressed(EShortcut key)
  461. {
  462. switch(key)
  463. {
  464. case EShortcut::GLOBAL_RETURN:
  465. fexitb();
  466. break;
  467. case EShortcut::MOVE_LEFT:
  468. fLcornerb();
  469. break;
  470. case EShortcut::MOVE_RIGHT:
  471. fRcornerb();
  472. break;
  473. case EShortcut::MOVE_UP:
  474. case EShortcut::MOVE_DOWN:
  475. {
  476. bool down = key == EShortcut::MOVE_DOWN;
  477. static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
  478. int index = -1;
  479. while(schoolsOrder[++index] != selectedTab);
  480. index += (down ? 1 : -1);
  481. vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
  482. if(selectedTab != schoolsOrder[index])
  483. selectSchool(schoolsOrder[index]);
  484. break;
  485. }
  486. case EShortcut::SPELLBOOK_TAB_COMBAT:
  487. fbattleSpellsb();
  488. break;
  489. case EShortcut::SPELLBOOK_TAB_ADVENTURE:
  490. fadvSpellsb();
  491. break;
  492. case EShortcut::SPELLBOOK_SEARCH_FOCUS:
  493. toggleSearchBoxFocus();
  494. break;
  495. }
  496. }
  497. int CSpellWindow::pagesWithinCurrentTab()
  498. {
  499. return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
  500. }
  501. CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
  502. {
  503. this->pos = pos;
  504. this->owner = owner;
  505. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  506. schoolLevel = -1;
  507. mySpell = nullptr;
  508. OBJECT_CONSTRUCTION;
  509. image = std::make_shared<CAnimImage>(AnimationPath::builtin("Spells"), 0, 0);
  510. image->visible = false;
  511. name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
  512. level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
  513. cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
  514. for(auto l : {name, level, cost})
  515. l->setAutoRedraw(false);
  516. }
  517. CSpellWindow::SpellArea::~SpellArea() = default;
  518. void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
  519. {
  520. if(mySpell)
  521. {
  522. if(owner->onSpellSelect)
  523. {
  524. owner->onSpellSelect(mySpell->id);
  525. owner->close();
  526. return;
  527. }
  528. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  529. if(spellCost > owner->myHero->mana) //insufficient mana
  530. {
  531. GAME->interface()->showInfoDialog(boost::str(boost::format(LIBRARY->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
  532. return;
  533. }
  534. //anything that is not combat spell is adventure spell
  535. //this not an error in general to cast even creature ability with hero
  536. const bool combatSpell = mySpell->isCombat();
  537. if(combatSpell == mySpell->isAdventure())
  538. {
  539. logGlobal->error("Spell have invalid flags");
  540. return;
  541. }
  542. const bool inCombat = owner->myInt->battleInt != nullptr;
  543. const bool inCastle = owner->myInt->castleInt != nullptr;
  544. //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
  545. if((combatSpell != inCombat) || inCastle || (!combatSpell && !GAME->interface()->makingTurn))
  546. {
  547. std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  548. GAME->interface()->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
  549. }
  550. else if(combatSpell)
  551. {
  552. spells::detail::ProblemImpl problem;
  553. if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
  554. {
  555. owner->myInt->battleInt->castThisSpell(mySpell->id);
  556. owner->fexitb();
  557. }
  558. else
  559. {
  560. std::vector<std::string> texts;
  561. problem.getAll(texts);
  562. if(!texts.empty())
  563. GAME->interface()->showInfoDialog(texts.front());
  564. else
  565. GAME->interface()->showInfoDialog(LIBRARY->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  566. }
  567. }
  568. else //adventure spell
  569. {
  570. const CGHeroInstance * h = owner->myHero;
  571. ENGINE->windows().popWindows(1);
  572. auto guard = vstd::makeScopeGuard([this]()
  573. {
  574. auto spellBookState = owner->myInt->localState->getSpellbookSettings();
  575. spellBookState.spellbookLastTabAdvmap = owner->selectedTab;
  576. spellBookState.spellbookLastPageAdvmap = owner->currentPage;
  577. owner->myInt->localState->setSpellbookSettings(spellBookState);
  578. });
  579. spells::detail::ProblemImpl problem;
  580. if (mySpell->getAdventureMechanics().canBeCast(problem, GAME->interface()->cb.get(), owner->myHero))
  581. {
  582. if(mySpell->getTargetType() == spells::AimType::LOCATION)
  583. adventureInt->enterCastingMode(mySpell);
  584. else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
  585. owner->myInt->cb->castSpell(h, mySpell->id);
  586. else
  587. logGlobal->error("Invalid spell target type");
  588. }
  589. else
  590. {
  591. std::vector<std::string> texts;
  592. problem.getAll(texts);
  593. if(!texts.empty())
  594. GAME->interface()->showInfoDialog(texts.front());
  595. else
  596. GAME->interface()->showInfoDialog(LIBRARY->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  597. }
  598. }
  599. }
  600. }
  601. void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
  602. {
  603. if(mySpell)
  604. {
  605. std::string dmgInfo;
  606. auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
  607. if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
  608. dmgInfo.clear();
  609. else
  610. {
  611. dmgInfo = LIBRARY->generaltexth->allTexts[343];
  612. boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
  613. }
  614. CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  615. }
  616. }
  617. void CSpellWindow::SpellArea::hover(bool on)
  618. {
  619. if(mySpell)
  620. {
  621. if(on)
  622. owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % LIBRARY->generaltexth->allTexts[171+mySpell->getLevel()]));
  623. else
  624. owner->statusBar->clear();
  625. }
  626. }
  627. void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
  628. {
  629. schoolBorder.reset();
  630. image->visible = false;
  631. name->setText("");
  632. level->setText("");
  633. cost->setText("");
  634. mySpell = spell;
  635. if(mySpell)
  636. {
  637. SpellSchool whichSchool; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
  638. schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
  639. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  640. image->setFrame(mySpell->id);
  641. image->visible = true;
  642. {
  643. OBJECT_CONSTRUCTION;
  644. static const std::array schoolBorders = {
  645. AnimationPath::builtin("SplevA.def"),
  646. AnimationPath::builtin("SplevF.def"),
  647. AnimationPath::builtin("SplevW.def"),
  648. AnimationPath::builtin("SplevE.def")
  649. };
  650. schoolBorder.reset();
  651. if (owner->selectedTab >= 4)
  652. {
  653. if (whichSchool.getNum() != SpellSchool())
  654. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(whichSchool.getNum()), schoolLevel);
  655. }
  656. else
  657. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(owner->selectedTab), schoolLevel);
  658. }
  659. ColorRGBA firstLineColor, secondLineColor;
  660. if(spellCost > owner->myHero->mana && !owner->onSpellSelect) //hero cannot cast this spell
  661. {
  662. firstLineColor = Colors::WHITE;
  663. secondLineColor = Colors::ORANGE;
  664. }
  665. else
  666. {
  667. firstLineColor = Colors::YELLOW;
  668. secondLineColor = Colors::WHITE;
  669. }
  670. name->color = firstLineColor;
  671. name->setText(mySpell->getNameTranslated());
  672. level->color = secondLineColor;
  673. if(schoolLevel > 0)
  674. {
  675. boost::format fmt("%s/%s");
  676. fmt % LIBRARY->generaltexth->allTexts[171 + mySpell->getLevel()];
  677. fmt % LIBRARY->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
  678. level->setText(fmt.str());
  679. }
  680. else
  681. level->setText(LIBRARY->generaltexth->allTexts[171 + mySpell->getLevel()]);
  682. cost->color = secondLineColor;
  683. boost::format costfmt("%s: %d");
  684. costfmt % LIBRARY->generaltexth->allTexts[387] % spellCost;
  685. cost->setText(costfmt.str());
  686. }
  687. }