TerrainHandler.cpp 7.3 KB

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  1. /*
  2. * Terrain.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "TerrainHandler.h"
  12. #include "VCMI_Lib.h"
  13. #include "CModHandler.h"
  14. #include "CGeneralTextHandler.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index)
  17. {
  18. TerrainType * info = new TerrainType;
  19. info->id = TerrainId(index);
  20. if (identifier.find(':') == std::string::npos)
  21. info->identifier = scope + ":" + identifier;
  22. else
  23. info->identifier = identifier;
  24. info->moveCost = static_cast<int>(json["moveCost"].Integer());
  25. info->musicFilename = json["music"].String();
  26. info->tilesFilename = json["tiles"].String();
  27. info->horseSound = json["horseSound"].String();
  28. info->horseSoundPenalty = json["horseSoundPenalty"].String();
  29. info->transitionRequired = json["transitionRequired"].Bool();
  30. info->terrainViewPatterns = json["terrainViewPatterns"].String();
  31. VLC->generaltexth->registerString(info->getNameTextID(), json["text"].String());
  32. const JsonVector & unblockedVec = json["minimapUnblocked"].Vector();
  33. info->minimapUnblocked =
  34. {
  35. ui8(unblockedVec[0].Float()),
  36. ui8(unblockedVec[1].Float()),
  37. ui8(unblockedVec[2].Float())
  38. };
  39. const JsonVector &blockedVec = json["minimapBlocked"].Vector();
  40. info->minimapBlocked =
  41. {
  42. ui8(blockedVec[0].Float()),
  43. ui8(blockedVec[1].Float()),
  44. ui8(blockedVec[2].Float())
  45. };
  46. info->passabilityType = 0;
  47. for(const auto& node : json["type"].Vector())
  48. {
  49. //Set bits
  50. auto s = node.String();
  51. if (s == "LAND") info->passabilityType |= TerrainType::PassabilityType::LAND;
  52. if (s == "WATER") info->passabilityType |= TerrainType::PassabilityType::WATER;
  53. if (s == "ROCK") info->passabilityType |= TerrainType::PassabilityType::ROCK;
  54. if (s == "SURFACE") info->passabilityType |= TerrainType::PassabilityType::SURFACE;
  55. if (s == "SUB") info->passabilityType |= TerrainType::PassabilityType::SUBTERRANEAN;
  56. }
  57. info->river = River::NO_RIVER;
  58. if(!json["river"].isNull())
  59. {
  60. VLC->modh->identifiers.requestIdentifier("river", json["river"], [info](int32_t identifier)
  61. {
  62. info->river = RiverId(identifier);
  63. });
  64. }
  65. info->shortIdentifier = json["shortIdentifier"].String();
  66. assert(info->shortIdentifier.length() == 2);
  67. for(auto & t : json["battleFields"].Vector())
  68. {
  69. VLC->modh->identifiers.requestIdentifier("battlefield", t, [info](int32_t identifier)
  70. {
  71. info->battleFields.emplace_back(identifier);
  72. });
  73. }
  74. for(auto & t : json["prohibitTransitions"].Vector())
  75. {
  76. VLC->modh->identifiers.requestIdentifier("terrain", t, [info](int32_t identifier)
  77. {
  78. info->prohibitTransitions.emplace_back(identifier);
  79. });
  80. }
  81. info->rockTerrain = ETerrainId::ROCK;
  82. if(!json["rockTerrain"].isNull())
  83. {
  84. VLC->modh->identifiers.requestIdentifier("terrain", json["rockTerrain"], [info](int32_t identifier)
  85. {
  86. info->rockTerrain = TerrainId(identifier);
  87. });
  88. }
  89. return info;
  90. }
  91. const std::vector<std::string> & TerrainTypeHandler::getTypeNames() const
  92. {
  93. static const std::vector<std::string> typeNames = { "terrain" };
  94. return typeNames;
  95. }
  96. std::vector<JsonNode> TerrainTypeHandler::loadLegacyData(size_t dataSize)
  97. {
  98. objects.resize(dataSize);
  99. CLegacyConfigParser terrainParser("DATA/TERRNAME.TXT");
  100. std::vector<JsonNode> result;
  101. do
  102. {
  103. JsonNode terrain;
  104. terrain["text"].String() = terrainParser.readString();
  105. result.push_back(terrain);
  106. }
  107. while (terrainParser.endLine());
  108. return result;
  109. }
  110. std::vector<bool> TerrainTypeHandler::getDefaultAllowed() const
  111. {
  112. return {};
  113. }
  114. RiverTypeHandler::RiverTypeHandler()
  115. {
  116. objects.push_back(new RiverType);
  117. }
  118. RiverType * RiverTypeHandler::loadFromJson(
  119. const std::string & scope,
  120. const JsonNode & json,
  121. const std::string & identifier,
  122. size_t index)
  123. {
  124. RiverType * info = new RiverType;
  125. info->id = RiverId(index);
  126. if (identifier.find(':') == std::string::npos)
  127. info->identifier = scope + ":" + identifier;
  128. else
  129. info->identifier = identifier;
  130. info->tilesFilename = json["tilesFilename"].String();
  131. info->shortIdentifier = json["shortIdentifier"].String();
  132. info->deltaName = json["delta"].String();
  133. VLC->generaltexth->registerString(info->getNameTextID(), json["text"].String());
  134. return info;
  135. }
  136. const std::vector<std::string> & RiverTypeHandler::getTypeNames() const
  137. {
  138. static const std::vector<std::string> typeNames = { "river" };
  139. return typeNames;
  140. }
  141. std::vector<JsonNode> RiverTypeHandler::loadLegacyData(size_t dataSize)
  142. {
  143. objects.resize(dataSize);
  144. return {};
  145. }
  146. std::vector<bool> RiverTypeHandler::getDefaultAllowed() const
  147. {
  148. return {};
  149. }
  150. RoadTypeHandler::RoadTypeHandler()
  151. {
  152. objects.push_back(new RoadType);
  153. }
  154. RoadType * RoadTypeHandler::loadFromJson(
  155. const std::string & scope,
  156. const JsonNode & json,
  157. const std::string & identifier,
  158. size_t index)
  159. {
  160. RoadType * info = new RoadType;
  161. info->id = RoadId(index);
  162. if (identifier.find(':') == std::string::npos)
  163. info->identifier = scope + ":" + identifier;
  164. else
  165. info->identifier = identifier;
  166. info->tilesFilename = json["tilesFilename"].String();
  167. info->shortIdentifier = json["shortIdentifier"].String();
  168. info->movementCost = json["moveCost"].Integer();
  169. VLC->generaltexth->registerString(info->getNameTextID(), json["text"].String());
  170. return info;
  171. }
  172. const std::vector<std::string> & RoadTypeHandler::getTypeNames() const
  173. {
  174. static const std::vector<std::string> typeNames = { "road" };
  175. return typeNames;
  176. }
  177. std::vector<JsonNode> RoadTypeHandler::loadLegacyData(size_t dataSize)
  178. {
  179. objects.resize(dataSize);
  180. return {};
  181. }
  182. std::vector<bool> RoadTypeHandler::getDefaultAllowed() const
  183. {
  184. return {};
  185. }
  186. bool TerrainType::isLand() const
  187. {
  188. return !isWater();
  189. }
  190. bool TerrainType::isWater() const
  191. {
  192. return passabilityType & PassabilityType::WATER;
  193. }
  194. bool TerrainType::isPassable() const
  195. {
  196. return !(passabilityType & PassabilityType::ROCK);
  197. }
  198. bool TerrainType::isSurface() const
  199. {
  200. return passabilityType & PassabilityType::SURFACE;
  201. }
  202. bool TerrainType::isUnderground() const
  203. {
  204. return passabilityType & PassabilityType::SUBTERRANEAN;
  205. }
  206. bool TerrainType::isSurfaceCartographerCompatible() const
  207. {
  208. return isSurface();
  209. }
  210. bool TerrainType::isUndergroundCartographerCompatible() const
  211. {
  212. return isLand() && isPassable() && !isSurface();
  213. }
  214. bool TerrainType::isTransitionRequired() const
  215. {
  216. return transitionRequired;
  217. }
  218. std::string TerrainType::getNameTextID() const
  219. {
  220. return TextIdentifier( "terrain", identifier, "name" ).get();
  221. }
  222. std::string TerrainType::getNameTranslated() const
  223. {
  224. return VLC->generaltexth->translate(getNameTextID());
  225. }
  226. TerrainType::TerrainType()
  227. {}
  228. std::string RoadType::getNameTextID() const
  229. {
  230. return TextIdentifier( "road", identifier, "name" ).get();
  231. }
  232. std::string RoadType::getNameTranslated() const
  233. {
  234. return VLC->generaltexth->translate(getNameTextID());
  235. }
  236. std::string RiverType::getNameTextID() const
  237. {
  238. return TextIdentifier( "river", identifier, "name" ).get();
  239. }
  240. std::string RiverType::getNameTranslated() const
  241. {
  242. return VLC->generaltexth->translate(getNameTextID());
  243. }
  244. RiverType::RiverType():
  245. id(River::NO_RIVER),
  246. identifier("core:empty")
  247. {}
  248. RoadType::RoadType():
  249. id(Road::NO_ROAD),
  250. identifier("core:empty"),
  251. movementCost(GameConstants::BASE_MOVEMENT_COST)
  252. {}
  253. VCMI_LIB_NAMESPACE_END