Ivan Savenko 39e5ba32f6 Merge pull request #4530 from IvanSavenko/town_fortifications il y a 1 an
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battles 36c1ed670f Support for configurable town fortifications il y a 1 an
processors 21fc80a315 Growth of town garrison in neutral towns now uses H3 logic il y a 1 an
queries 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
CGameHandler.cpp 0a72a0a48e Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts il y a 1 an
CGameHandler.h 0a72a0a48e Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts il y a 1 an
CMakeLists.txt 189cb1c762 Moved most of daily income handling to a separate method il y a 1 an
CVCMIServer.cpp b84af1a6de Significantly simplify packs applying il y a 1 an
CVCMIServer.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class il y a 1 an
GlobalLobbyProcessor.cpp 434371195d JsonNode constructors: Take fileName as argument il y a 1 an
GlobalLobbyProcessor.h e5f8cefa7f Store and send mod list and game version for game rooms il y a 1 an
LobbyNetPackVisitors.h 8edf77afcc basic handicap support il y a 1 an
NetPacksLobbyServer.cpp 8edf77afcc basic handicap support il y a 1 an
NetPacksServer.cpp 2e3e6b1553 market->getObjInstanceID() il y a 1 an
ServerNetPackVisitors.h 072af5bd6d basic support for bank il y a 1 an
ServerSpellCastEnvironment.cpp b07408e984 New objects are now created and initialized on server and sent to client il y a 1 an
ServerSpellCastEnvironment.h b07408e984 New objects are now created and initialized on server and sent to client il y a 1 an
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
TurnTimerHandler.cpp 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
TurnTimerHandler.h 10b50cd905 It is now possible to vote for simturns and turn timer changes il y a 1 an