CModInfo.cpp 5.1 KB

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  1. /*
  2. * CModInfo.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModInfo.h"
  12. #include "../CGeneralTextHandler.h"
  13. #include "../VCMI_Lib.h"
  14. #include "../filesystem/Filesystem.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. static JsonNode addMeta(JsonNode config, const std::string & meta)
  17. {
  18. config.setMeta(meta);
  19. return config;
  20. }
  21. std::set<TModID> CModInfo::readModList(const JsonNode & input)
  22. {
  23. std::set<TModID> result;
  24. for (auto const & string : input.convertTo<std::set<std::string>>())
  25. result.insert(boost::to_lower_copy(string));
  26. return result;
  27. }
  28. CModInfo::CModInfo():
  29. explicitlyEnabled(false),
  30. implicitlyEnabled(true),
  31. validation(PENDING)
  32. {
  33. }
  34. CModInfo::CModInfo(const std::string & identifier, const JsonNode & local, const JsonNode & config):
  35. identifier(identifier),
  36. dependencies(readModList(config["depends"])),
  37. conflicts(readModList(config["conflicts"])),
  38. explicitlyEnabled(false),
  39. implicitlyEnabled(true),
  40. validation(PENDING),
  41. config(addMeta(config, identifier))
  42. {
  43. verificationInfo.name = config["name"].String();
  44. verificationInfo.version = CModVersion::fromString(config["version"].String());
  45. verificationInfo.parent = identifier.substr(0, identifier.find_last_of('.'));
  46. if(verificationInfo.parent == identifier)
  47. verificationInfo.parent.clear();
  48. if(!config["compatibility"].isNull())
  49. {
  50. vcmiCompatibleMin = CModVersion::fromString(config["compatibility"]["min"].String());
  51. vcmiCompatibleMax = CModVersion::fromString(config["compatibility"]["max"].String());
  52. }
  53. if (!config["language"].isNull())
  54. baseLanguage = config["language"].String();
  55. else
  56. baseLanguage = "english";
  57. loadLocalData(local);
  58. }
  59. JsonNode CModInfo::saveLocalData() const
  60. {
  61. std::ostringstream stream;
  62. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << verificationInfo.checksum;
  63. JsonNode conf;
  64. conf["active"].Bool() = explicitlyEnabled;
  65. conf["validated"].Bool() = validation != FAILED;
  66. conf["checksum"].String() = stream.str();
  67. return conf;
  68. }
  69. std::string CModInfo::getModDir(const std::string & name)
  70. {
  71. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  72. }
  73. JsonPath CModInfo::getModFile(const std::string & name)
  74. {
  75. return JsonPath::builtinTODO(getModDir(name) + "/mod.json");
  76. }
  77. void CModInfo::updateChecksum(ui32 newChecksum)
  78. {
  79. // comment-out next line to force validation of all mods ignoring checksum
  80. if (newChecksum != verificationInfo.checksum)
  81. {
  82. verificationInfo.checksum = newChecksum;
  83. validation = PENDING;
  84. }
  85. }
  86. void CModInfo::loadLocalData(const JsonNode & data)
  87. {
  88. bool validated = false;
  89. implicitlyEnabled = true;
  90. explicitlyEnabled = !config["keepDisabled"].Bool();
  91. verificationInfo.checksum = 0;
  92. if (data.isStruct())
  93. {
  94. explicitlyEnabled = data["active"].Bool();
  95. validated = data["validated"].Bool();
  96. updateChecksum(strtol(data["checksum"].String().c_str(), nullptr, 16));
  97. }
  98. //check compatibility
  99. implicitlyEnabled &= (vcmiCompatibleMin.isNull() || CModVersion::GameVersion().compatible(vcmiCompatibleMin, true, true));
  100. implicitlyEnabled &= (vcmiCompatibleMax.isNull() || vcmiCompatibleMax.compatible(CModVersion::GameVersion(), true, true));
  101. if(!implicitlyEnabled)
  102. logGlobal->warn("Mod %s is incompatible with current version of VCMI and cannot be enabled", verificationInfo.name);
  103. if (config["modType"].String() == "Translation")
  104. {
  105. if (baseLanguage != VLC->generaltexth->getPreferredLanguage())
  106. {
  107. if (identifier.find_last_of('.') == std::string::npos)
  108. logGlobal->warn("Translation mod %s was not loaded: language mismatch!", verificationInfo.name);
  109. implicitlyEnabled = false;
  110. }
  111. }
  112. if (config["modType"].String() == "Compatibility")
  113. {
  114. // compatibility mods are always explicitly enabled
  115. // however they may be implicitly disabled - if one of their dependencies is missing
  116. explicitlyEnabled = true;
  117. }
  118. if (isEnabled())
  119. validation = validated ? PASSED : PENDING;
  120. else
  121. validation = validated ? PASSED : FAILED;
  122. verificationInfo.impactsGameplay = checkModGameplayAffecting();
  123. }
  124. bool CModInfo::checkModGameplayAffecting() const
  125. {
  126. if (modGameplayAffecting.has_value())
  127. return *modGameplayAffecting;
  128. static const std::vector<std::string> keysToTest = {
  129. "heroClasses",
  130. "artifacts",
  131. "creatures",
  132. "factions",
  133. "objects",
  134. "heroes",
  135. "spells",
  136. "skills",
  137. "templates",
  138. "scripts",
  139. "battlefields",
  140. "terrains",
  141. "rivers",
  142. "roads",
  143. "obstacles"
  144. };
  145. JsonPath modFileResource(CModInfo::getModFile(identifier));
  146. if(CResourceHandler::get("initial")->existsResource(modFileResource))
  147. {
  148. const JsonNode modConfig(modFileResource);
  149. for(const auto & key : keysToTest)
  150. {
  151. if (!modConfig[key].isNull())
  152. {
  153. modGameplayAffecting = true;
  154. return *modGameplayAffecting;
  155. }
  156. }
  157. }
  158. modGameplayAffecting = false;
  159. return *modGameplayAffecting;
  160. }
  161. const ModVerificationInfo & CModInfo::getVerificationInfo() const
  162. {
  163. return verificationInfo;
  164. }
  165. bool CModInfo::isEnabled() const
  166. {
  167. return implicitlyEnabled && explicitlyEnabled;
  168. }
  169. VCMI_LIB_NAMESPACE_END