CObjectClassesHandler.cpp 21 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../json/JsonUtils.h"
  15. #include "../GameLibrary.h"
  16. #include "../GameConstants.h"
  17. #include "../constants/StringConstants.h"
  18. #include "../IGameSettings.h"
  19. #include "../CSoundBase.h"
  20. #include "../mapObjectConstructors/CRewardableConstructor.h"
  21. #include "../mapObjectConstructors/CommonConstructors.h"
  22. #include "../mapObjectConstructors/DwellingInstanceConstructor.h"
  23. #include "../mapObjectConstructors/FlaggableInstanceConstructor.h"
  24. #include "../mapObjectConstructors/HillFortInstanceConstructor.h"
  25. #include "../mapObjectConstructors/ShipyardInstanceConstructor.h"
  26. #include "../mapObjects/CGCreature.h"
  27. #include "../mapObjects/CGHeroInstance.h"
  28. #include "../mapObjects/CGMarket.h"
  29. #include "../mapObjects/CGPandoraBox.h"
  30. #include "../mapObjects/CGTownInstance.h"
  31. #include "../mapObjects/CQuest.h"
  32. #include "../mapObjects/FlaggableMapObject.h"
  33. #include "../mapObjects/MiscObjects.h"
  34. #include "../mapObjects/ObjectTemplate.h"
  35. #include "../mapObjects/ObstacleSetHandler.h"
  36. #include "../modding/IdentifierStorage.h"
  37. #include "../modding/CModHandler.h"
  38. #include "../modding/ModScope.h"
  39. #include "../texts/CGeneralTextHandler.h"
  40. #include "../texts/CLegacyConfigParser.h"
  41. #include <vstd/StringUtils.h>
  42. VCMI_LIB_NAMESPACE_BEGIN
  43. CObjectClassesHandler::CObjectClassesHandler()
  44. {
  45. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>
  46. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  47. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  48. //Note: should be in sync with registerTypesMapObjectTypes function
  49. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  50. SET_HANDLER_CLASS("dwelling", DwellingInstanceConstructor);
  51. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  52. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  53. SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
  54. SET_HANDLER_CLASS("flaggable", FlaggableInstanceConstructor);
  55. SET_HANDLER_CLASS("market", MarketInstanceConstructor);
  56. SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
  57. SET_HANDLER_CLASS("shipyard", ShipyardInstanceConstructor);
  58. SET_HANDLER_CLASS("monster", CreatureInstanceConstructor);
  59. SET_HANDLER_CLASS("resource", ResourceInstanceConstructor);
  60. SET_HANDLER_CLASS("static", CObstacleConstructor);
  61. SET_HANDLER_CLASS("", CObstacleConstructor);
  62. SET_HANDLER("randomArtifact", CGArtifact);
  63. SET_HANDLER("randomHero", CGHeroInstance);
  64. SET_HANDLER("randomResource", CGResource);
  65. SET_HANDLER("randomTown", CGTownInstance);
  66. SET_HANDLER("randomMonster", CGCreature);
  67. SET_HANDLER("randomDwelling", CGDwelling);
  68. SET_HANDLER("generic", CGObjectInstance);
  69. SET_HANDLER("artifact", CGArtifact);
  70. SET_HANDLER("borderGate", CGBorderGate);
  71. SET_HANDLER("borderGuard", CGBorderGuard);
  72. SET_HANDLER("denOfThieves", CGDenOfthieves);
  73. SET_HANDLER("event", CGEvent);
  74. SET_HANDLER("garrison", CGGarrison);
  75. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  76. SET_HANDLER("keymaster", CGKeymasterTent);
  77. SET_HANDLER("magi", CGMagi);
  78. SET_HANDLER("mine", CGMine);
  79. SET_HANDLER("obelisk", CGObelisk);
  80. SET_HANDLER("pandora", CGPandoraBox);
  81. SET_HANDLER("prison", CGHeroInstance);
  82. SET_HANDLER("questGuard", CGQuestGuard);
  83. SET_HANDLER("seerHut", CGSeerHut);
  84. SET_HANDLER("sign", CGSignBottle);
  85. SET_HANDLER("siren", CGSirens);
  86. SET_HANDLER("monolith", CGMonolith);
  87. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  88. SET_HANDLER("whirlpool", CGWhirlpool);
  89. SET_HANDLER("terrain", CGTerrainPatch);
  90. #undef SET_HANDLER_CLASS
  91. #undef SET_HANDLER
  92. }
  93. CObjectClassesHandler::~CObjectClassesHandler() = default;
  94. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
  95. {
  96. size_t dataSize = LIBRARY->engineSettings()->getInteger(EGameSettings::TEXTS_OBJECT);
  97. CLegacyConfigParser parser(TextPath::builtin("Data/Objects.txt"));
  98. auto totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  99. parser.endLine();
  100. for (size_t i = 0; i < totalNumber; i++)
  101. {
  102. auto tmpl = std::make_shared<ObjectTemplate>();
  103. tmpl->readTxt(parser);
  104. parser.endLine();
  105. std::pair key(tmpl->id, tmpl->subid);
  106. legacyTemplates.insert(std::make_pair(key, tmpl));
  107. }
  108. mapObjectTypes.resize(256);
  109. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  110. assert(dataSize == 256);
  111. CLegacyConfigParser namesParser(TextPath::builtin("Data/ObjNames.txt"));
  112. for (size_t i=0; i<256; i++)
  113. {
  114. ret[i]["name"].String() = namesParser.readString();
  115. namesParser.endLine();
  116. }
  117. JsonNode cregen1;
  118. JsonNode cregen4;
  119. CLegacyConfigParser cregen1Parser(TextPath::builtin("data/crgen1"));
  120. do
  121. {
  122. JsonNode subObject;
  123. subObject["name"].String() = cregen1Parser.readString();
  124. cregen1.Vector().push_back(subObject);
  125. }
  126. while(cregen1Parser.endLine());
  127. CLegacyConfigParser cregen4Parser(TextPath::builtin("data/crgen4"));
  128. do
  129. {
  130. JsonNode subObject;
  131. subObject["name"].String() = cregen4Parser.readString();
  132. cregen4.Vector().push_back(subObject);
  133. }
  134. while(cregen4Parser.endLine());
  135. ret[Obj::CREATURE_GENERATOR1]["subObjects"] = cregen1;
  136. ret[Obj::CREATURE_GENERATOR4]["subObjects"] = cregen4;
  137. ret[Obj::REFUGEE_CAMP]["subObjects"].Vector().push_back(ret[Obj::REFUGEE_CAMP]);
  138. ret[Obj::WAR_MACHINE_FACTORY]["subObjects"].Vector().push_back(ret[Obj::WAR_MACHINE_FACTORY]);
  139. return ret;
  140. }
  141. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject)
  142. {
  143. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, baseObject->objectTypeHandlers.size());
  144. assert(subObject);
  145. baseObject->objectTypeHandlers.push_back(subObject);
  146. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  147. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  148. {
  149. if (identifier != compatID.String())
  150. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  151. else
  152. logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!", scope, identifier);
  153. }
  154. }
  155. void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  156. {
  157. auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, index);
  158. assert(subObject);
  159. if (baseObject->objectTypeHandlers.at(index) != nullptr)
  160. throw std::runtime_error("Attempt to load already loaded object:" + identifier);
  161. baseObject->objectTypeHandlers.at(index) = subObject;
  162. registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
  163. for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
  164. {
  165. if (identifier != compatID.String())
  166. registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
  167. else
  168. logMod->warn("Mod '%s' map object '%s': compatibility identifier has same name as object itself!");
  169. }
  170. }
  171. TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
  172. {
  173. assert(identifier.find(':') == std::string::npos);
  174. assert(!scope.empty());
  175. std::string handler = baseObject->handlerName;
  176. if(!handlerConstructors.count(handler))
  177. {
  178. logMod->error("Handler with name %s was not found!", handler);
  179. // workaround for potential crash - if handler does not exists, continue with generic handler that is used for objects without any custom logc
  180. handler = "generic";
  181. assert(handlerConstructors.count(handler) != 0);
  182. }
  183. // Compatibility with 1.5 mods for 1.6. To be removed in 1.7
  184. // Detect banks that use old format and load them using old bank hander
  185. if (baseObject->id == Obj::CREATURE_BANK)
  186. {
  187. if (entry.Struct().count("levels") && !entry.Struct().count("rewards"))
  188. handler = "bank";
  189. else
  190. handler = "configurable";
  191. }
  192. auto createdObject = handlerConstructors.at(handler)();
  193. createdObject->modScope = scope;
  194. createdObject->typeName = baseObject->identifier;
  195. createdObject->subTypeName = identifier;
  196. createdObject->type = baseObject->id;
  197. createdObject->subtype = index;
  198. createdObject->init(entry);
  199. bool staticObject = createdObject->isStaticObject();
  200. if (staticObject)
  201. {
  202. for (auto & templ : createdObject->getTemplates())
  203. {
  204. // Register templates for new objects from mods
  205. LIBRARY->biomeHandler->addTemplate(scope, templ->stringID, templ);
  206. }
  207. }
  208. auto range = legacyTemplates.equal_range(std::make_pair(baseObject->id, index));
  209. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  210. {
  211. if (staticObject)
  212. {
  213. // Register legacy templates as "core"
  214. // FIXME: Why does it clear stringID?
  215. LIBRARY->biomeHandler->addTemplate("core", templ.second->stringID, templ.second);
  216. }
  217. createdObject->addTemplate(templ.second);
  218. }
  219. legacyTemplates.erase(range.first, range.second);
  220. logGlobal->debug("Loaded object %s(%d)::%s(%d)", baseObject->getJsonKey(), baseObject->id, identifier, index);
  221. return createdObject;
  222. }
  223. ObjectClass::ObjectClass() = default;
  224. ObjectClass::~ObjectClass() = default;
  225. std::string ObjectClass::getJsonKey() const
  226. {
  227. return modScope + ':' + identifier;
  228. }
  229. std::string ObjectClass::getNameTextID() const
  230. {
  231. return TextIdentifier("object", modScope, identifier, "name").get();
  232. }
  233. std::string ObjectClass::getNameTranslated() const
  234. {
  235. return LIBRARY->generaltexth->translate(getNameTextID());
  236. }
  237. std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
  238. {
  239. auto newObject = std::make_unique<ObjectClass>();
  240. newObject->modScope = scope;
  241. newObject->identifier = name;
  242. newObject->handlerName = json["handler"].String();
  243. newObject->base = json["base"];
  244. newObject->id = index;
  245. LIBRARY->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"]);
  246. newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
  247. for (auto subData : json["types"].Struct())
  248. {
  249. if (!subData.second["index"].isNull())
  250. {
  251. const std::string & subMeta = subData.second["index"].getModScope();
  252. if ( subMeta == "core")
  253. {
  254. size_t subIndex = subData.second["index"].Integer();
  255. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get(), subIndex);
  256. }
  257. else
  258. {
  259. logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
  260. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  261. }
  262. }
  263. else
  264. loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
  265. }
  266. if (newObject->id == MapObjectID::MONOLITH_TWO_WAY)
  267. generateExtraMonolithsForRMG(newObject.get());
  268. return newObject;
  269. }
  270. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  271. {
  272. mapObjectTypes.push_back(loadFromJson(scope, data, name, mapObjectTypes.size()));
  273. LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.back()->id);
  274. }
  275. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  276. {
  277. assert(mapObjectTypes.at(index) == nullptr); // ensure that this id was not loaded before
  278. mapObjectTypes.at(index) = loadFromJson(scope, data, name, index);
  279. LIBRARY->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.at(index)->id);
  280. }
  281. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
  282. {
  283. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  284. assert(mapObjectTypes.at(ID.getNum()));
  285. if (subID.getNum() >= mapObjectTypes.at(ID.getNum())->objectTypeHandlers.size())
  286. {
  287. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.resize(subID.getNum() + 1);
  288. }
  289. JsonUtils::inherit(config, mapObjectTypes.at(ID.getNum())->base);
  290. loadSubObject(config.getModScope(), identifier, config, mapObjectTypes.at(ID.getNum()).get(), subID.getNum());
  291. }
  292. void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
  293. {
  294. assert(mapObjectTypes.at(ID.getNum()));
  295. mapObjectTypes.at(ID.getNum())->objectTypeHandlers.at(subID.getNum()) = nullptr;
  296. }
  297. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
  298. {
  299. try
  300. {
  301. if (mapObjectTypes.at(type.getNum()) == nullptr)
  302. return mapObjectTypes.front()->objectTypeHandlers.front();
  303. auto subID = subtype.getNum();
  304. if (type == Obj::PRISON || type == Obj::HERO_PLACEHOLDER || type == Obj::SPELL_SCROLL)
  305. subID = 0;
  306. auto result = mapObjectTypes.at(type.getNum())->objectTypeHandlers.at(subID);
  307. if (result != nullptr)
  308. return result;
  309. }
  310. catch (std::out_of_range & e)
  311. {
  312. // Leave catch block silently and handle error in block outside of try ... catch - all valid values should use 'return' in try block
  313. }
  314. std::string errorString = "Failed to find object of type " + std::to_string(type.getNum()) + "::" + std::to_string(subtype.getNum());
  315. logGlobal->error(errorString);
  316. throw std::out_of_range(errorString);
  317. }
  318. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scope, const std::string & type, const std::string & subtype) const
  319. {
  320. std::optional<si32> id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
  321. if(id)
  322. {
  323. const auto & object = mapObjectTypes.at(id.value());
  324. std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  325. if (subID)
  326. return object->objectTypeHandlers.at(subID.value());
  327. }
  328. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  329. logGlobal->error(errorString);
  330. throw std::runtime_error(errorString);
  331. }
  332. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  333. {
  334. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  335. }
  336. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & scope, const std::string & type, const std::string & subtype) const
  337. {
  338. std::optional<si32> id;
  339. if (scope.empty())
  340. {
  341. id = LIBRARY->identifiers()->getIdentifier("object", type);
  342. }
  343. else
  344. {
  345. id = LIBRARY->identifiers()->getIdentifier(scope, "object", type);
  346. }
  347. if(id)
  348. {
  349. if (subtype.empty())
  350. return CompoundMapObjectID(id.value(), 0);
  351. const auto & object = mapObjectTypes.at(id.value());
  352. std::optional<si32> subID = LIBRARY->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
  353. if (subID)
  354. return CompoundMapObjectID(id.value(), subID.value());
  355. }
  356. std::string errorString = "Failed to get id for object of type " + type + "." + subtype;
  357. logGlobal->error(errorString);
  358. throw std::runtime_error(errorString);
  359. }
  360. CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & objectName) const
  361. {
  362. std::string subtype = "object"; //Default for objects with no subIds
  363. std::string type;
  364. auto scopeAndFullName = vstd::splitStringToPair(objectName, ':');
  365. logGlobal->debug("scopeAndFullName: %s, %s", scopeAndFullName.first, scopeAndFullName.second);
  366. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  367. logGlobal->debug("typeAndName: %s, %s", typeAndName.first, typeAndName.second);
  368. auto nameAndSubtype = vstd::splitStringToPair(typeAndName.second, '.');
  369. logGlobal->debug("nameAndSubtype: %s, %s", nameAndSubtype.first, nameAndSubtype.second);
  370. if (!nameAndSubtype.first.empty())
  371. {
  372. type = nameAndSubtype.first;
  373. subtype = nameAndSubtype.second;
  374. }
  375. else
  376. {
  377. type = typeAndName.second;
  378. }
  379. return getCompoundIdentifier(boost::to_lower_copy(scopeAndFullName.first), type, subtype);
  380. }
  381. std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
  382. {
  383. std::set<MapObjectID> ret;
  384. for(auto & entry : mapObjectTypes)
  385. if (entry)
  386. ret.insert(entry->id);
  387. return ret;
  388. }
  389. std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID primaryID) const
  390. {
  391. std::set<MapObjectSubID> ret;
  392. if (!mapObjectTypes.at(primaryID.getNum()))
  393. {
  394. logGlobal->error("Failed to find object %d", primaryID);
  395. return ret;
  396. }
  397. for(const auto & entry : mapObjectTypes.at(primaryID.getNum())->objectTypeHandlers)
  398. if (entry)
  399. ret.insert(entry->subtype);
  400. return ret;
  401. }
  402. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  403. {
  404. for (auto & entry : object["types"].Struct())
  405. {
  406. if (object.Struct().count("subObjects"))
  407. {
  408. const auto & vector = object["subObjects"].Vector();
  409. if (entry.second.Struct().count("index"))
  410. {
  411. size_t index = entry.second["index"].Integer();
  412. if (index < vector.size())
  413. JsonUtils::inherit(entry.second, vector[index]);
  414. }
  415. }
  416. JsonUtils::inherit(entry.second, object["base"]);
  417. for (auto & templ : entry.second["templates"].Struct())
  418. JsonUtils::inherit(templ.second, entry.second["base"]);
  419. }
  420. object.Struct().erase("subObjects");
  421. }
  422. void CObjectClassesHandler::afterLoadFinalization()
  423. {
  424. for(auto & entry : mapObjectTypes)
  425. {
  426. if (!entry)
  427. continue;
  428. for(const auto & obj : entry->objectTypeHandlers)
  429. {
  430. if (!obj)
  431. continue;
  432. obj->afterLoadFinalization();
  433. if(obj->getTemplates().empty())
  434. logMod->debug("No templates found for %s:%s", entry->getJsonKey(), obj->getJsonKey());
  435. }
  436. }
  437. for(auto & entry : objectIdHandlers)
  438. {
  439. // Call function for each object id
  440. entry.second(entry.first);
  441. }
  442. }
  443. void CObjectClassesHandler::resolveObjectCompoundId(const std::string & id, std::function<void(CompoundMapObjectID)> callback)
  444. {
  445. auto compoundId = getCompoundIdentifier(id);
  446. objectIdHandlers.push_back(std::make_pair(compoundId, callback));
  447. }
  448. void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
  449. {
  450. //duplicate existing two-way portals to make reserve for RMG
  451. auto& portalVec = container->objectTypeHandlers;
  452. //FIXME: Monoliths in this vector can be already not useful for every terrain
  453. const size_t portalCount = portalVec.size();
  454. //Invalid portals will be skipped and portalVec size stays unchanged
  455. for (size_t i = portalCount; portalVec.size() < 100; ++i)
  456. {
  457. auto index = static_cast<si32>(i % portalCount);
  458. auto portal = portalVec[index];
  459. auto templates = portal->getTemplates();
  460. if (templates.empty() || !templates[0]->canBePlacedAtAnyTerrain())
  461. {
  462. continue; //Do not clone HoTA water-only portals or any others we can't use
  463. }
  464. //deep copy of noncopyable object :?
  465. auto newPortal = std::make_shared<CDefaultObjectTypeHandler<CGMonolith>>();
  466. newPortal->rmgInfo = portal->getRMGInfo();
  467. newPortal->templates = portal->getTemplates();
  468. newPortal->sounds = portal->getSounds();
  469. newPortal->aiValue = portal->getAiValue();
  470. newPortal->battlefield = portal->battlefield; //getter is not initialized at this point
  471. newPortal->modScope = portal->modScope; //private
  472. newPortal->typeName = portal->getTypeName();
  473. newPortal->subTypeName = std::string("monolith") + std::to_string(portalVec.size());
  474. newPortal->type = portal->getIndex();
  475. // Inconsintent original indexing: monolith1 has index 0
  476. newPortal->subtype = portalVec.size() - 1; //indexes must be unique, they are returned as a set
  477. newPortal->blockVisit = portal->blockVisit;
  478. newPortal->removable = portal->removable;
  479. portalVec.push_back(newPortal);
  480. registerObject(newPortal->modScope, container->getJsonKey(), newPortal->subTypeName, newPortal->subtype);
  481. }
  482. }
  483. std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubID subtype) const
  484. {
  485. const auto handler = getHandlerFor(type, subtype);
  486. if (handler && handler->hasNameTextID())
  487. return handler->getNameTranslated();
  488. if (mapObjectTypes.at(type.getNum()))
  489. return mapObjectTypes.at(type.getNum())->getNameTranslated();
  490. return mapObjectTypes.front()->getNameTranslated();
  491. }
  492. SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
  493. {
  494. // TODO: these objects may have subID's that does not have associated handler:
  495. // Prison: uses hero type as subID
  496. // Hero: uses hero type as subID, but registers hero classes as subtypes
  497. // Spell scroll: uses spell ID as subID
  498. if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
  499. subtype = 0;
  500. if(mapObjectTypes.at(type.getNum()))
  501. return getHandlerFor(type, subtype)->getSounds();
  502. else
  503. return mapObjectTypes.front()->objectTypeHandlers.front()->getSounds();
  504. }
  505. std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
  506. {
  507. if (mapObjectTypes.at(type.getNum()))
  508. return mapObjectTypes.at(type.getNum())->handlerName;
  509. else
  510. return mapObjectTypes.front()->handlerName;
  511. }
  512. std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
  513. {
  514. if (mapObjectTypes.at(type.getNum()) != nullptr)
  515. return mapObjectTypes.at(type.getNum())->getJsonKey();
  516. logGlobal->warn("Unknown object of type %d!", type);
  517. return mapObjectTypes.front()->getJsonKey();
  518. }
  519. VCMI_LIB_NAMESPACE_END