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CGameHandler.cpp
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c80d9b0a51
Possibly "fixed" #915.
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13 years ago |
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CGameHandler.h
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
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CVCMIServer.cpp
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c698181c4c
* simple mechanism for detecting desync after init
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13 years ago |
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CVCMIServer.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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Makefile.am
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f7ac873303
Added test for librt, since linux needs it and OSX doesn't have it.
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13 years ago |
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Makefile.in
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f7ac873303
Added test for librt, since linux needs it and OSX doesn't have it.
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13 years ago |
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NetPacksServer.cpp
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3cf4ebc163
Little more work on #760:
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13 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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c698181c4c
* simple mechanism for detecting desync after init
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13 years ago |
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VCMI_server.vcxproj
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c698181c4c
* simple mechanism for detecting desync after init
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13 years ago |