Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
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battle c81a31c74a - catapult attacks should be identical to H3 12 years ago
gui b87897096c Filesystem handling is now more flexible 12 years ago
icons 57d23c74ee patches from qdii 12 years ago
AdventureMapClasses.cpp b87897096c Filesystem handling is now more flexible 12 years ago
AdventureMapClasses.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CAdvmapInterface.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CAdvmapInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CAnimation.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CAnimation.h 410ec92668 Minor fixes: 12 years ago
CBitmapHandler.cpp 77496bcea9 - fixed several cases of accessing full path to files in archives 12 years ago
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CCastleInterface.cpp e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 years ago
CCastleInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureWindow.cpp 4fd9bcfedc Fixed #1345 12 years ago
CCreatureWindow.h 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
CDefHandler.cpp 1d9139303a introduced zip support into vcmi 12 years ago
CDefHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CGameInfo.cpp 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CGameInfo.h 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
CHeroWindow.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CHeroWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CKingdomInterface.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CKingdomInterface.h 46eb0b3daf - wrokaround/fix for #1177 12 years ago
CMT.cpp 77496bcea9 - fixed several cases of accessing full path to files in archives 12 years ago
CMT.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CMakeLists.txt da659a4924 tiny fix in OS X cmake files 12 years ago
CMessage.cpp f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMusicHandler.cpp c81a31c74a - catapult attacks should be identical to H3 12 years ago
CMusicHandler.h f897333b2c Don't crash when music file cannot be found. 12 years ago
CPlayerInterface.cpp 491bd557ef fixed several bugs reported on forum: 12 years ago
CPlayerInterface.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
CPreGame.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CPreGame.h b87897096c Filesystem handling is now more flexible 12 years ago
CQuestLog.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CQuestLog.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CSoundBase.h 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
CSpellWindow.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CSpellWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CVideoHandler.cpp d8594576e2 One more compile fix, works now fine on Windows. 12 years ago
CVideoHandler.h ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
Client.cpp b87897096c Filesystem handling is now more flexible 12 years ago
Client.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FunctionList.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
GUIClasses.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
GUIClasses.h 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
Graphics.cpp b87897096c Filesystem handling is now more flexible 12 years ago
Graphics.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
NetPacksClient.cpp b87897096c Filesystem handling is now more flexible 12 years ago
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.cbp 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj 79026bdfde Introduced strongly typed QueryID. 12 years ago
VCMI_client.vcxproj.filters 79026bdfde Introduced strongly typed QueryID. 12 years ago
mapHandler.cpp f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
mapHandler.h d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago