SetResources.cpp 3.0 KB

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  1. /*
  2. * api/netpacks/SetResources.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SetResources.h"
  12. #include "../../LuaStack.h"
  13. #include "../Registry.h"
  14. namespace scripting
  15. {
  16. namespace api
  17. {
  18. namespace netpacks
  19. {
  20. VCMI_REGISTER_SCRIPT_API(SetResourcesProxy, "netpacks.SetResources");
  21. const std::vector<SetResourcesProxy::CustomRegType> SetResourcesProxy::REGISTER_CUSTOM =
  22. {
  23. {"new", &Wrapper::constructor, true},
  24. {"getAbs", &SetResourcesProxy::getAbs, false},
  25. {"setAbs", &SetResourcesProxy::setAbs, false},
  26. {"getPlayer", &SetResourcesProxy::getPlayer, false},
  27. {"setPlayer", &SetResourcesProxy::setPlayer, false},
  28. {"setAmount", &SetResourcesProxy::setAmount, false},
  29. {"getAmount", &SetResourcesProxy::getAmount, false},
  30. {"clear", &SetResourcesProxy::clear, false},
  31. {"toNetpackLight", &PackForClientProxy<SetResourcesProxy>::toNetpackLight, false}
  32. };
  33. int SetResourcesProxy::getAbs(lua_State * L)
  34. {
  35. LuaStack S(L);
  36. std::shared_ptr<SetResources> object;
  37. if(!S.tryGet(1, object))
  38. return S.retVoid();
  39. return LuaStack::quickRetBool(L, object->abs);
  40. }
  41. int SetResourcesProxy::setAbs(lua_State * L)
  42. {
  43. LuaStack S(L);
  44. std::shared_ptr<SetResources> object;
  45. if(!S.tryGet(1, object))
  46. return S.retVoid();
  47. bool value = false;
  48. if(S.tryGet(2, value))
  49. object->abs = value;
  50. return S.retVoid();
  51. }
  52. int SetResourcesProxy::getPlayer(lua_State * L)
  53. {
  54. LuaStack S(L);
  55. std::shared_ptr<SetResources> object;
  56. if(!S.tryGet(1, object))
  57. return S.retVoid();
  58. S.clear();
  59. S.push(object->player);
  60. return 1;
  61. }
  62. int SetResourcesProxy::setPlayer(lua_State * L)
  63. {
  64. LuaStack S(L);
  65. std::shared_ptr<SetResources> object;
  66. if(!S.tryGet(1, object))
  67. return S.retVoid();
  68. PlayerColor value;
  69. if(S.tryGet(2, value))
  70. object->player = value;
  71. return S.retVoid();
  72. }
  73. int SetResourcesProxy::getAmount(lua_State * L)
  74. {
  75. LuaStack S(L);
  76. std::shared_ptr<SetResources> object;
  77. if(!S.tryGet(1, object))
  78. return S.retVoid();
  79. Res::ERes type = Res::ERes::INVALID;
  80. if(!S.tryGet(2, type))
  81. return S.retVoid();
  82. S.clear();
  83. const TQuantity amount = vstd::atOrDefault(object->res, static_cast<size_t>(type), 0);
  84. S.push(amount);
  85. return 1;
  86. }
  87. int SetResourcesProxy::setAmount(lua_State * L)
  88. {
  89. LuaStack S(L);
  90. std::shared_ptr<SetResources> object;
  91. if(!S.tryGet(1, object))
  92. return S.retVoid();
  93. Res::ERes type = Res::ERes::INVALID;
  94. if(!S.tryGet(2, type))
  95. return S.retVoid();
  96. int typeIdx = static_cast<int>(type);
  97. if(typeIdx < 0 || typeIdx >= object->res.size())
  98. return S.retVoid();
  99. TQuantity amount = 0;
  100. if(!S.tryGet(3, amount))
  101. return S.retVoid();
  102. object->res.at(typeIdx) = amount;
  103. return S.retVoid();
  104. }
  105. int SetResourcesProxy::clear(lua_State * L)
  106. {
  107. LuaStack S(L);
  108. std::shared_ptr<SetResources> object;
  109. if(!S.tryGet(1, object))
  110. return S.retVoid();
  111. object->res.amin(0);
  112. object->res.positive();
  113. return S.retVoid();
  114. }
  115. }
  116. }
  117. }