AlexVinS c94daf6faa Fixed https://bugs.vcmi.eu/view.php?id=2864 7 years ago
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effects 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
AdventureSpellMechanics.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
AdventureSpellMechanics.h a65befaa08 Moved town portal logic to mechanics class 8 years ago
BattleSpellMechanics.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
BattleSpellMechanics.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CSpellHandler.cpp c94daf6faa Fixed https://bugs.vcmi.eu/view.php?id=2864 7 years ago
CSpellHandler.h 10dd7e8a43 Cleanup 7 years ago
ISpellMechanics.cpp c94daf6faa Fixed https://bugs.vcmi.eu/view.php?id=2864 7 years ago
ISpellMechanics.h c94daf6faa Fixed https://bugs.vcmi.eu/view.php?id=2864 7 years ago
Magic.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
Problem.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
Problem.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
SpellMechanics.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
TargetCondition.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
TargetCondition.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
ViewSpellInt.cpp 30aa379a9d Fixed http://bugs.vcmi.eu/view.php?id=2521 9 years ago
ViewSpellInt.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago