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- /*
- * EventDispatcher.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "EventDispatcher.h"
- #include "EventsReceiver.h"
- #include "FramerateManager.h"
- #include "CGuiHandler.h"
- #include "MouseButton.h"
- #include "../../lib/Point.h"
- template<typename Functor>
- void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
- {
- auto processList = [&](ui16 mask, EventReceiversList & lst)
- {
- if(mask & activityFlag)
- cb(lst);
- };
- processList(AEventsReceiver::LCLICK, lclickable);
- processList(AEventsReceiver::RCLICK, rclickable);
- processList(AEventsReceiver::MCLICK, mclickable);
- processList(AEventsReceiver::HOVER, hoverable);
- processList(AEventsReceiver::MOVE, motioninterested);
- processList(AEventsReceiver::KEYBOARD, keyinterested);
- processList(AEventsReceiver::TIME, timeinterested);
- processList(AEventsReceiver::WHEEL, wheelInterested);
- processList(AEventsReceiver::DOUBLECLICK, doubleClickInterested);
- processList(AEventsReceiver::TEXTINPUT, textInterested);
- }
- void EventDispatcher::activateElement(AEventsReceiver * elem, ui16 activityFlag)
- {
- processLists(activityFlag,[&](EventReceiversList & lst){
- lst.push_front(elem);
- });
- elem->activeState |= activityFlag;
- }
- void EventDispatcher::deactivateElement(AEventsReceiver * elem, ui16 activityFlag)
- {
- processLists(activityFlag,[&](EventReceiversList & lst){
- auto hlp = std::find(lst.begin(),lst.end(),elem);
- assert(hlp != lst.end());
- lst.erase(hlp);
- });
- elem->activeState &= ~activityFlag;
- }
- void EventDispatcher::dispatchTimer(uint32_t msPassed)
- {
- EventReceiversList hlp = timeinterested;
- for (auto & elem : hlp)
- {
- if(!vstd::contains(timeinterested,elem)) continue;
- (elem)->tick(msPassed);
- }
- }
- void EventDispatcher::dispatchShortcutPressed(const std::vector<EShortcut> & shortcutsVector)
- {
- bool keysCaptured = false;
- for(auto & i : keyinterested)
- for(EShortcut shortcut : shortcutsVector)
- if(i->captureThisKey(shortcut))
- keysCaptured = true;
- EventReceiversList miCopy = keyinterested;
- for(auto & i : miCopy)
- {
- for(EShortcut shortcut : shortcutsVector)
- if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
- {
- i->keyPressed(shortcut);
- if (keysCaptured)
- return;
- }
- }
- }
- void EventDispatcher::dispatchShortcutReleased(const std::vector<EShortcut> & shortcutsVector)
- {
- bool keysCaptured = false;
- for(auto & i : keyinterested)
- for(EShortcut shortcut : shortcutsVector)
- if(i->captureThisKey(shortcut))
- keysCaptured = true;
- EventReceiversList miCopy = keyinterested;
- for(auto & i : miCopy)
- {
- for(EShortcut shortcut : shortcutsVector)
- if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
- {
- i->keyReleased(shortcut);
- if (keysCaptured)
- return;
- }
- }
- }
- EventDispatcher::EventReceiversList & EventDispatcher::getListForMouseButton(MouseButton button)
- {
- switch (button)
- {
- case MouseButton::LEFT:
- return lclickable;
- case MouseButton::RIGHT:
- return rclickable;
- case MouseButton::MIDDLE:
- return mclickable;
- }
- throw std::runtime_error("Invalid mouse button in getListForMouseButton");
- }
- void EventDispatcher::dispatchMouseDoubleClick(const Point & position)
- {
- bool doubleClicked = false;
- auto hlp = doubleClickInterested;
- for(auto & i : hlp)
- {
- if(!vstd::contains(doubleClickInterested, i))
- continue;
- if(i->isInside(position))
- {
- i->onDoubleClick();
- doubleClicked = true;
- }
- }
- if(!doubleClicked)
- dispatchMouseButtonPressed(MouseButton::LEFT, position);
- }
- void EventDispatcher::dispatchMouseButtonPressed(const MouseButton & button, const Point & position)
- {
- handleMouseButtonClick(getListForMouseButton(button), button, true);
- }
- void EventDispatcher::dispatchMouseButtonReleased(const MouseButton & button, const Point & position)
- {
- handleMouseButtonClick(getListForMouseButton(button), button, false);
- }
- void EventDispatcher::handleMouseButtonClick(EventReceiversList & interestedObjs, MouseButton btn, bool isPressed)
- {
- auto hlp = interestedObjs;
- for(auto & i : hlp)
- {
- if(!vstd::contains(interestedObjs, i))
- continue;
- auto prev = i->isMouseButtonPressed(btn);
- if(!isPressed)
- i->currentMouseState[btn] = isPressed;
- if(i->isInside(GH.getCursorPosition()))
- {
- if(isPressed)
- i->currentMouseState[btn] = isPressed;
- i->click(btn, isPressed, prev);
- }
- else if(!isPressed)
- i->click(btn, boost::logic::indeterminate, prev);
- }
- }
- void EventDispatcher::dispatchMouseScrolled(const Point & distance, const Point & position)
- {
- EventReceiversList hlp = wheelInterested;
- for(auto & i : hlp)
- {
- if(!vstd::contains(wheelInterested,i))
- continue;
- i->wheelScrolled(distance.y < 0, i->isInside(position));
- }
- }
- void EventDispatcher::dispatchTextInput(const std::string & text)
- {
- for(auto it : textInterested)
- {
- it->textInputed(text);
- }
- }
- void EventDispatcher::dispatchTextEditing(const std::string & text)
- {
- for(auto it : textInterested)
- {
- it->textEdited(text);
- }
- }
- void EventDispatcher::dispatchMouseMoved(const Point & position)
- {
- EventReceiversList newlyHovered;
- auto hoverableCopy = hoverable;
- for(auto & elem : hoverableCopy)
- {
- if(elem->isInside(position))
- {
- if (!elem->isHovered())
- {
- newlyHovered.push_back((elem));
- }
- }
- else
- {
- if (elem->isHovered())
- {
- (elem)->hover(false);
- (elem)->hoveredState = false;
- }
- }
- }
- for(auto & elem : newlyHovered)
- {
- elem->hover(true);
- elem->hoveredState = true;
- }
- //sending active, MotionInterested objects mouseMoved() call
- EventReceiversList miCopy = motioninterested;
- for(auto & elem : miCopy)
- {
- if(elem->strongInterestState || elem->isInside(position)) //checking bounds including border fixes bug #2476
- {
- (elem)->mouseMoved(position);
- }
- }
- }
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