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							- /*
 
-  * CPrologEpilogVideo.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CPrologEpilogVideo.h"
 
- #include "../media/IMusicPlayer.h"
 
- #include "../media/ISoundPlayer.h"
 
- #include "../GameEngine.h"
 
- #include "../gui/Shortcut.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../widgets/VideoWidget.h"
 
- #include "../widgets/Images.h"
 
- #include "../render/Canvas.h"
 
- #include "../lib/CConfigHandler.h"
 
- CPrologEpilogVideo::CPrologEpilogVideo(CampaignScenarioPrologEpilog _spe, std::function<void()> callback)
 
- 	: CWindowObject(BORDERED), spe(_spe), positionCounter(0), voiceSoundHandle(-1), videoSoundHandle(-1), exitCb(callback), elapsedTimeMilliseconds(0)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	addUsedEvents(LCLICK | TIME);
 
- 	pos = center(Rect(0, 0, 800, 600));
 
- 	backgroundAroundMenu = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(-pos.x, -pos.y, ENGINE->screenDimensions().x, ENGINE->screenDimensions().y));
 
- 	//TODO: remove hardcoded paths. Some of campaigns video actually consist from 2 parts
 
- 	// however, currently our campaigns format expects only	a single video file
 
- 	static const std::map<VideoPath, VideoPath> pairedVideoFiles = {
 
- 		{ VideoPath::builtin("EVIL2AP1"),  VideoPath::builtin("EVIL2AP2") },
 
- 		{ VideoPath::builtin("H3ABdb4"),   VideoPath::builtin("H3ABdb4b") },
 
- 		{ VideoPath::builtin("H3x2_RNe1"), VideoPath::builtin("H3x2_RNe2") },
 
- 	};
 
- 	if (pairedVideoFiles.count(spe.prologVideo))
 
- 		videoPlayer = std::make_shared<VideoWidget>(Point(0, 0), spe.prologVideo, pairedVideoFiles.at(spe.prologVideo), true);
 
- 	else
 
- 		videoPlayer = std::make_shared<VideoWidget>(Point(0, 0), spe.prologVideo, true);
 
- 	//some videos are 800x600 in size while some are 800x400
 
- 	if (videoPlayer->pos.h == 400)
 
- 		videoPlayer->moveBy(Point(0, 100));
 
- 	ENGINE->music().setVolume(ENGINE->music().getVolume() / 2); // background volume is too loud by default
 
- 	ENGINE->music().playMusic(spe.prologMusic, true, true);
 
- 	voiceDurationMilliseconds = ENGINE->sound().getSoundDurationMilliseconds(spe.prologVoice);
 
- 	voiceSoundHandle = ENGINE->sound().playSound(spe.prologVoice);
 
- 	auto onVoiceStop = [this]()
 
- 	{
 
- 		voiceStopped = true;
 
- 		elapsedTimeMilliseconds = 0;
 
- 	};
 
- 	ENGINE->sound().setCallback(voiceSoundHandle, onVoiceStop);
 
- 	if(!settings["general"]["enableSubtitle"].Bool())
 
- 		return;
 
- 	text = std::make_shared<CMultiLineLabel>(Rect(100, 500, 600, 100), EFonts::FONT_BIG, ETextAlignment::CENTER, Colors::METALLIC_GOLD, spe.prologText.toString());
 
- 	if(text->getLines().size() == 3)
 
- 		text->scrollTextTo(-25); // beginning of text in the vertical middle of black area
 
- 	else if(text->getLines().size() > 3)
 
- 		text->scrollTextTo(-50); // beginning of text in the vertical middle of black area
 
- }
 
- void CPrologEpilogVideo::tick(uint32_t msPassed)
 
- {
 
- 	elapsedTimeMilliseconds += msPassed;
 
- 	const uint32_t speed = (!text || voiceDurationMilliseconds == 0) ? 150 : (voiceDurationMilliseconds / (text->textSize.y));
 
- 	if(text && elapsedTimeMilliseconds > speed && text->textSize.y - 50 > positionCounter)
 
- 	{
 
- 		text->scrollTextBy(1);
 
- 		elapsedTimeMilliseconds -= speed;
 
- 		++positionCounter;
 
- 	}
 
- 	else if(elapsedTimeMilliseconds > (voiceDurationMilliseconds == 0 ? 8000 : 3000) && voiceStopped) // pause after completed scrolling (longer for intros missing voice)
 
- 		clickPressed(ENGINE->getCursorPosition());
 
- }
 
- void CPrologEpilogVideo::show(Canvas & to)
 
- {
 
- 	to.drawColor(pos, Colors::BLACK);
 
- 	videoPlayer->show(to);
 
- 	if(text)
 
- 		text->showAll(to); // blit text over video, if needed
 
- }
 
- void CPrologEpilogVideo::exit()
 
- {
 
- 	ENGINE->music().setVolume(ENGINE->music().getVolume() * 2); // restore background volume
 
- 	close();
 
- 	ENGINE->sound().resetCallback(voiceSoundHandle); // reset callback to avoid memory corruption since 'this' will be destroyed
 
- 	ENGINE->sound().stopSound(voiceSoundHandle);
 
- 	ENGINE->sound().stopSound(videoSoundHandle);
 
- 	if(exitCb)
 
- 		exitCb();
 
- }
 
- void CPrologEpilogVideo::clickPressed(const Point & cursorPosition)
 
- {
 
- 	exit();
 
- }
 
- void CPrologEpilogVideo::keyPressed(EShortcut key)
 
- {
 
- 	if(key == EShortcut::GLOBAL_RETURN)
 
- 		exit();
 
- }
 
 
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