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- /*
- * CArtifactsOfHeroBackpack.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CArtifactsOfHeroBackpack.h"
- #include "../gui/CGuiHandler.h"
- #include "../gui/Shortcut.h"
- #include "Buttons.h"
- #include "GameSettings.h"
- #include "IHandlerBase.h"
- #include "ObjectLists.h"
- #include "../CPlayerInterface.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- #include "../../CCallback.h"
- CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(const Point & position)
- {
- OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
- pos += position;
- const auto backpackCap = VLC->settings()->getInteger(EGameSettings::HEROES_BACKPACK_CAP);
- auto visibleCapasityMax = HERO_BACKPACK_WINDOW_SLOT_LINES * HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
- if(backpackCap >= 0)
- visibleCapasityMax = visibleCapasityMax > backpackCap ? backpackCap : visibleCapasityMax;
- backpack.resize(visibleCapasityMax);
- size_t artPlaceIdx = 0;
- for(auto & artPlace : backpack)
- {
- artPlace = std::make_shared<CHeroArtPlace>(
- Point(46 * (artPlaceIdx % HERO_BACKPACK_WINDOW_SLOT_COLUMNS), 46 * (artPlaceIdx / HERO_BACKPACK_WINDOW_SLOT_COLUMNS)));
- artPlace->setArtifact(nullptr);
- artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
- artPlace->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
- artPlaceIdx++;
- }
- if(backpackCap < 0 || visibleCapasityMax < backpackCap)
- {
- auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
- {
- return std::make_shared<CIntObject>();
- };
- CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
- {
- scrollBackpack(static_cast<int>(pos) * HERO_BACKPACK_WINDOW_SLOT_COLUMNS - backpackPos);
- };
- backpackListBox = std::make_shared<CListBoxWithCallback>(
- posMoved, onCreate, Point(0, 0), Point(0, 0), HERO_BACKPACK_WINDOW_SLOT_LINES, 0, 0, 1,
- Rect(HERO_BACKPACK_WINDOW_SLOT_COLUMNS * 46 + 10, 0, HERO_BACKPACK_WINDOW_SLOT_LINES * 46 - 5, 0));
- }
- }
- void CArtifactsOfHeroBackpack::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
- {
- LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
- }
- void CArtifactsOfHeroBackpack::pickUpArtifact(CHeroArtPlace & artPlace)
- {
- LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, artPlace.slot),
- ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
- }
- void CArtifactsOfHeroBackpack::scrollBackpack(int offset)
- {
- if(backpackListBox)
- backpackListBox->resize(getActiveSlotLinesNum());
- backpackPos += offset;
- auto slot = ArtifactPosition(GameConstants::BACKPACK_START + backpackPos);
- for(auto artPlace : backpack)
- {
- setSlotData(artPlace, slot, *curHero);
- slot = slot + 1;
- }
- redraw();
- }
- void CArtifactsOfHeroBackpack::updateBackpackSlots()
- {
- if(backpackListBox)
- backpackListBox->resize(getActiveSlotLinesNum());
- CArtifactsOfHeroBase::updateBackpackSlots();
- }
- size_t CArtifactsOfHeroBackpack::getActiveSlotLinesNum()
- {
- return (curHero->artifactsInBackpack.size() + HERO_BACKPACK_WINDOW_SLOT_COLUMNS - 1) / HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
- }
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