global.h 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690
  1. #pragma once
  2. #ifndef __GLOBAL_H__
  3. #define __GLOBAL_H__
  4. #include <iostream>
  5. #include <algorithm> //std::find
  6. #include <string> //std::find
  7. #include <boost/logic/tribool.hpp>
  8. #include <boost/unordered_set.hpp>
  9. using boost::logic::tribool;
  10. #include <boost/cstdint.hpp>
  11. #include <assert.h>
  12. typedef boost::uint64_t ui64; //unsigned int 64 bits (8 bytes)
  13. typedef boost::uint32_t ui32; //unsigned int 32 bits (4 bytes)
  14. typedef boost::uint16_t ui16; //unsigned int 16 bits (2 bytes)
  15. typedef boost::uint8_t ui8; //unsigned int 8 bits (1 byte)
  16. typedef boost::int64_t si64; //signed int 64 bits (8 bytes)
  17. typedef boost::int32_t si32; //signed int 32 bits (4 bytes)
  18. typedef boost::int16_t si16; //signed int 16 bits (2 bytes)
  19. typedef boost::int8_t si8; //signed int 8 bits (1 byte)
  20. typedef si64 expType;
  21. typedef ui16 spelltype;
  22. typedef std::pair<ui32, ui32> TDmgRange;
  23. typedef ui8 TBonusType;
  24. typedef si32 TBonusSubtype;
  25. #include "int3.h"
  26. #include <map>
  27. #include <vector>
  28. #define CHECKTIME 1
  29. #if CHECKTIME
  30. #include "timeHandler.h"
  31. #define THC
  32. #endif
  33. #define NAME_VER ("VCMI 0.83b")
  34. extern std::string NAME; //full name
  35. extern std::string NAME_AFFIX; //client / server
  36. #define CONSOLE_LOGGING_LEVEL 5
  37. #define FILE_LOGGING_LEVEL 6
  38. /*
  39. * DATA_DIR contains the game data (Data/, MP3/, ...).
  40. * USER_DIR is where to save games (Games/) and the config.
  41. * BIN_DIR is where the vcmiclient/vcmiserver binaries reside
  42. * LIB_DIR is where the AI libraries reside (linux only)
  43. */
  44. #ifdef _WIN32
  45. #define DATA_DIR "."
  46. #define USER_DIR "."
  47. #define BIN_DIR "."
  48. #define LIB_DIR "AI"
  49. #define SERVER_NAME "VCMI_server.exe"
  50. #else
  51. #ifndef DATA_DIR
  52. #error DATA_DIR undefined.
  53. #endif
  54. #ifndef BIN_DIR
  55. #error BIN_DIR undefined.
  56. #endif
  57. #ifndef LIB_DIR
  58. #error LIB_DIR undefined.
  59. #endif
  60. #define SERVER_NAME "vcmiserver"
  61. #endif
  62. #ifdef _WIN32
  63. #define PATH_SEPARATOR "\\"
  64. #else
  65. #define PATH_SEPARATOR "/"
  66. #endif
  67. /*
  68. * global.h, part of VCMI engine
  69. *
  70. * Authors: listed in file AUTHORS in main folder
  71. *
  72. * License: GNU General Public License v2.0 or later
  73. * Full text of license available in license.txt file, in main folder
  74. *
  75. */
  76. enum Ecolor {RED, BLUE, TAN, GREEN, ORANGE, PURPLE, TEAL, PINK}; //player's colors
  77. enum EvictoryConditions {artifact, gatherTroop, gatherResource, buildCity, buildGrail, beatHero,
  78. captureCity, beatMonster, takeDwellings, takeMines, transportItem, winStandard=255};
  79. enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
  80. enum ECombatInfo{ALIVE = 180, SUMMONED, CLONED, HAD_MORALE, WAITING, MOVED, DEFENDING};
  81. class CGameInfo;
  82. extern const CGameInfo* CGI; //game info for general use
  83. class CClientState;
  84. extern CClientState * CCS;
  85. //a few typedefs for CCreatureSet
  86. typedef si32 TSlot;
  87. typedef si32 TQuantity;
  88. typedef ui32 TCreature; //creature id
  89. const int ARMY_SIZE = 7;
  90. const int HEROI_TYPE = 34,
  91. TOWNI_TYPE = 98,
  92. CREI_TYPE = 54,
  93. EVENTI_TYPE = 26;
  94. const int CREATURES_COUNT = 197;
  95. const int CRE_LEVELS = 10;
  96. const int F_NUMBER = 9; //factions (town types) quantity
  97. const int PLAYER_LIMIT = 8; //player limit per map
  98. const int ALL_PLAYERS = 255; //bitfield
  99. const int HEROES_PER_TYPE=8; //amount of heroes of each type
  100. const int SKILL_QUANTITY=28;
  101. const int SKILL_PER_HERO=8;
  102. const int ARTIFACTS_QUANTITY=171;
  103. const int HEROES_QUANTITY=156;
  104. const int SPELLS_QUANTITY=70;
  105. const int RESOURCE_QUANTITY=8;
  106. const int TERRAIN_TYPES=10;
  107. const int PRIMARY_SKILLS=4;
  108. const int NEUTRAL_PLAYER=255;
  109. const int NAMES_PER_TOWN=16;
  110. const int CREATURES_PER_TOWN = 7; //without upgrades
  111. const int MAX_BUILDING_PER_TURN = 1;
  112. const int SPELL_LEVELS = 5;
  113. //const int CREEP_SIZE = 4000; // neutral stacks won't grow beyond this number
  114. const int CREEP_SIZE = 2000000000;
  115. const int WEEKLY_GROWTH = 10; //percent
  116. const int AVAILABLE_HEROES_PER_PLAYER = 2;
  117. const bool DWELLINGS_ACCUMULATE_CREATURES = true;
  118. const bool STACK_EXP = true;
  119. const int BFIELD_WIDTH = 17;
  120. const int BFIELD_HEIGHT = 11;
  121. const int BFIELD_SIZE = BFIELD_WIDTH * BFIELD_HEIGHT;
  122. const int SPELLBOOK_GOLD_COST = 500;
  123. //for battle stacks' positions
  124. struct THex
  125. {
  126. static const si16 INVALID = -1;
  127. enum EDir{RIGHT, BOTTOM_RIGHT, BOTTOM_LEFT, LEFT, TOP_LEFT, TOP_RIGHT};
  128. si16 hex;
  129. THex() : hex(INVALID) {}
  130. THex(si16 _hex) : hex(_hex)
  131. {
  132. //assert(isValid());
  133. }
  134. operator si16() const
  135. {
  136. return hex;
  137. }
  138. bool isValid() const
  139. {
  140. return hex >= 0 && hex < BFIELD_SIZE;
  141. }
  142. template<typename inttype>
  143. THex(inttype x, inttype y)
  144. {
  145. setXY(x, y);
  146. }
  147. template<typename inttype>
  148. THex(std::pair<inttype, inttype> xy)
  149. {
  150. setXY(xy);
  151. }
  152. template<typename inttype>
  153. void setX(inttype x)
  154. {
  155. setXY(x, getY());
  156. }
  157. template<typename inttype>
  158. void setY(inttype y)
  159. {
  160. setXY(getX(), y);
  161. }
  162. void setXY(si16 x, si16 y)
  163. {
  164. assert(x >= 0 && x < BFIELD_WIDTH && y >= 0 && y < BFIELD_HEIGHT);
  165. hex = x + y * BFIELD_WIDTH;
  166. }
  167. template<typename inttype>
  168. void setXY(std::pair<inttype, inttype> xy)
  169. {
  170. setXY(xy.first, xy.second);
  171. }
  172. si16 getY() const
  173. {
  174. return hex/BFIELD_WIDTH;
  175. }
  176. si16 getX() const
  177. {
  178. int pos = hex - getY() * BFIELD_WIDTH;
  179. return pos;
  180. }
  181. std::pair<si16, si16> getXY() const
  182. {
  183. return std::make_pair(getX(), getY());
  184. }
  185. //moving to direction
  186. void operator+=(EDir dir)
  187. {
  188. si16 x = getX(),
  189. y = getY();
  190. switch(dir)
  191. {
  192. case TOP_LEFT:
  193. setXY(y%2 ? x-1 : x, y-1);
  194. break;
  195. case TOP_RIGHT:
  196. setXY(y%2 ? x : x+1, y-1);
  197. break;
  198. case RIGHT:
  199. setXY(x+1, y);
  200. break;
  201. case BOTTOM_RIGHT:
  202. setXY(y%2 ? x : x+1, y+1);
  203. break;
  204. case BOTTOM_LEFT:
  205. setXY(y%2 ? x-1 : x, y+1);
  206. break;
  207. case LEFT:
  208. setXY(x-1, y);
  209. break;
  210. default:
  211. throw std::string("Disaster: wrong direction in THex::operator+=!\n");
  212. break;
  213. }
  214. }
  215. //generates new THex moved by given dir
  216. THex operator+(EDir dir) const
  217. {
  218. THex ret(*this);
  219. ret += dir;
  220. return ret;
  221. }
  222. std::vector<THex> neighbouringTiles() const
  223. {
  224. std::vector<THex> ret;
  225. const int WN = BFIELD_WIDTH;
  226. checkAndPush(hex - ( (hex/WN)%2 ? WN+1 : WN ), ret);
  227. checkAndPush(hex - ( (hex/WN)%2 ? WN : WN-1 ), ret);
  228. checkAndPush(hex - 1, ret);
  229. checkAndPush(hex + 1, ret);
  230. checkAndPush(hex + ( (hex/WN)%2 ? WN-1 : WN ), ret);
  231. checkAndPush(hex + ( (hex/WN)%2 ? WN : WN+1 ), ret);
  232. return ret;
  233. }
  234. //returns info about mutual position of given hexes (-1 - they're distant, 0 - left top, 1 - right top, 2 - right, 3 - right bottom, 4 - left bottom, 5 - left)
  235. static signed char mutualPosition(THex hex1, THex hex2)
  236. {
  237. if(hex2 == hex1 - ( (hex1/17)%2 ? 18 : 17 )) //top left
  238. return 0;
  239. if(hex2 == hex1 - ( (hex1/17)%2 ? 17 : 16 )) //top right
  240. return 1;
  241. if(hex2 == hex1 - 1 && hex1%17 != 0) //left
  242. return 5;
  243. if(hex2 == hex1 + 1 && hex1%17 != 16) //right
  244. return 2;
  245. if(hex2 == hex1 + ( (hex1/17)%2 ? 16 : 17 )) //bottom left
  246. return 4;
  247. if(hex2 == hex1 + ( (hex1/17)%2 ? 17 : 18 )) //bottom right
  248. return 3;
  249. return -1;
  250. }
  251. //returns distance between given hexes
  252. static si8 getDistance(THex hex1, THex hex2)
  253. {
  254. int xDst = std::abs(hex1 % BFIELD_WIDTH - hex2 % BFIELD_WIDTH),
  255. yDst = std::abs(hex1 / BFIELD_WIDTH - hex2 / BFIELD_WIDTH);
  256. return std::max(xDst, yDst) + std::min(xDst, yDst) - (yDst + 1)/2;
  257. }
  258. template <typename Handler> void serialize(Handler &h, const int version)
  259. {
  260. h & hex;
  261. }
  262. private:
  263. static void checkAndPush(int tile, std::vector<THex> & ret)
  264. {
  265. if( tile>=0 && tile<BFIELD_SIZE && (tile%BFIELD_WIDTH != (BFIELD_WIDTH - 1)) && (tile%BFIELD_WIDTH != 0) )
  266. ret.push_back(THex(tile));
  267. }
  268. };
  269. enum EMarketMode
  270. {
  271. RESOURCE_RESOURCE, RESOURCE_PLAYER, CREATURE_RESOURCE, RESOURCE_ARTIFACT,
  272. ARTIFACT_RESOURCE, ARTIFACT_EXP, CREATURE_EXP, CREATURE_UNDEAD, RESOURCE_SKILL,
  273. MARTKET_AFTER_LAST_PLACEHOLDER
  274. };
  275. namespace SpellCasting
  276. {
  277. enum ESpellCastProblem
  278. {
  279. OK, NO_HERO_TO_CAST_SPELL, ALREADY_CASTED_THIS_TURN, NO_SPELLBOOK, ANOTHER_ELEMENTAL_SUMMONED,
  280. HERO_DOESNT_KNOW_SPELL, NOT_ENOUGH_MANA, ADVMAP_SPELL_INSTEAD_OF_BATTLE_SPELL,
  281. SECOND_HEROS_SPELL_IMMUNITY, SPELL_LEVEL_LIMIT_EXCEEDED, NO_SPELLS_TO_DISPEL,
  282. NO_APPROPRIATE_TARGET, STACK_IMMUNE_TO_SPELL, WRONG_SPELL_TARGET
  283. };
  284. enum ECastingMode {HERO_CASTING, AFTER_ATTACK_CASTING};
  285. }
  286. namespace Res
  287. {
  288. enum ERes
  289. {
  290. WOOD = 0, MERCURY, ORE, SULFUR, CRYSTAL, GEMS, GOLD, MITHRIL
  291. };
  292. }
  293. namespace Arts
  294. {
  295. enum EPos
  296. {
  297. PRE_FIRST = -1,
  298. HEAD, SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4,
  299. MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5,
  300. AFTER_LAST
  301. };
  302. const ui16 BACKPACK_START = 19;
  303. const int ID_CATAPULT = 3, ID_LOCK = 145;
  304. }
  305. enum EAlignment
  306. {
  307. GOOD, EVIL, NEUTRAL
  308. };
  309. //uncomment to make it work
  310. //#define MARK_BLOCKED_POSITIONS
  311. //#define MARK_VISITABLE_POSITIONS
  312. #define DEFBYPASS
  313. #ifdef _WIN32
  314. #define DLL_F_EXPORT __declspec(dllexport)
  315. #else
  316. #if defined(__GNUC__) && __GNUC__ >= 4
  317. #define DLL_F_EXPORT __attribute__ ((visibility("default")))
  318. #else
  319. #define DLL_F_EXPORT
  320. #endif
  321. #endif
  322. #ifdef _WIN32
  323. #define DLL_F_IMPORT __declspec(dllimport)
  324. #else
  325. #if defined(__GNUC__) && __GNUC__ >= 4
  326. #define DLL_F_IMPORT __attribute__ ((visibility("default")))
  327. #else
  328. #define DLL_F_IMPORT
  329. #endif
  330. #endif
  331. #ifdef VCMI_DLL
  332. #define DLL_EXPORT DLL_F_EXPORT
  333. #else
  334. #define DLL_EXPORT DLL_F_IMPORT
  335. #endif
  336. template<typename T, size_t N> char (&_ArrayCountObj(const T (&)[N]))[N];
  337. #define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr)))
  338. //a normal std::map with consted operator[] for sanity
  339. template<typename KeyT, typename ValT>
  340. class bmap : public std::map<KeyT, ValT>
  341. {
  342. public:
  343. const ValT & operator[](KeyT key) const
  344. {
  345. return find(key)->second;
  346. }
  347. ValT & operator[](KeyT key)
  348. {
  349. return static_cast<std::map<KeyT, ValT> &>(*this)[key];
  350. }
  351. template <typename Handler> void serialize(Handler &h, const int version)
  352. {
  353. h & static_cast<std::map<KeyT, ValT> &>(*this);
  354. }
  355. };
  356. namespace vstd
  357. {
  358. template <typename Container, typename Item>
  359. bool contains(const Container & c, const Item &i) //returns true if container c contains item i
  360. {
  361. return std::find(c.begin(),c.end(),i) != c.end();
  362. }
  363. template <typename V, typename Item, typename Item2>
  364. bool contains(const std::map<Item,V> & c, const Item2 &i) //returns true if map c contains item i
  365. {
  366. return c.find(i)!=c.end();
  367. }
  368. template <typename V, typename Item, typename Item2>
  369. bool contains(const bmap<Item,V> & c, const Item2 &i) //returns true if bmap c contains item i
  370. {
  371. return c.find(i)!=c.end();
  372. }
  373. template <typename Item>
  374. bool contains(const boost::unordered_set<Item> & c, const Item &i) //returns true if unordered set c contains item i
  375. {
  376. return c.find(i)!=c.end();
  377. }
  378. template <typename Container1, typename Container2>
  379. typename Container2::iterator findFirstNot(Container1 &c1, Container2 &c2)//returns first element of c2 not present in c1
  380. {
  381. typename Container2::iterator itr = c2.begin();
  382. while(itr != c2.end())
  383. if(!contains(c1,*itr))
  384. return itr;
  385. else
  386. ++itr;
  387. return c2.end();
  388. }
  389. template <typename Container1, typename Container2>
  390. typename Container2::const_iterator findFirstNot(const Container1 &c1, const Container2 &c2)//returns const first element of c2 not present in c1
  391. {
  392. typename Container2::const_iterator itr = c2.begin();
  393. while(itr != c2.end())
  394. if(!contains(c1,*itr))
  395. return itr;
  396. else
  397. ++itr;
  398. return c2.end();
  399. }
  400. template <typename Container, typename Item>
  401. typename Container::iterator find(const Container & c, const Item &i)
  402. {
  403. return std::find(c.begin(),c.end(),i);
  404. }
  405. template <typename T1, typename T2>
  406. int findPos(const std::vector<T1> & c, const T2 &s) //returns position of first element in vector c equal to s, if there is no such element, -1 is returned
  407. {
  408. for(size_t i=0; i < c.size(); ++i)
  409. if(c[i] == s)
  410. return i;
  411. return -1;
  412. }
  413. template <typename T1, typename T2, typename Func>
  414. int findPos(const std::vector<T1> & c, const T2 &s, const Func &f) //Func(T1,T2) must say if these elements matches
  415. {
  416. for(size_t i=0; i < c.size(); ++i)
  417. if(f(c[i],s))
  418. return i;
  419. return -1;
  420. }
  421. template <typename Container, typename Item>
  422. typename Container::iterator find(Container & c, const Item &i) //returns iterator to the given element if present in container, end() if not
  423. {
  424. return std::find(c.begin(),c.end(),i);
  425. }
  426. template <typename Container, typename Item>
  427. typename Container::const_iterator find(const Container & c, const Item &i)//returns const iterator to the given element if present in container, end() if not
  428. {
  429. return std::find(c.begin(),c.end(),i);
  430. }
  431. template <typename Container, typename Item>
  432. typename Container::size_type operator-=(Container &c, const Item &i) //removes element i from container c, returns false if c does not contain i
  433. {
  434. typename Container::iterator itr = find(c,i);
  435. if(itr == c.end())
  436. return false;
  437. c.erase(itr);
  438. return true;
  439. }
  440. template <typename t1>
  441. void delObj(t1 *a1)
  442. {
  443. delete a1;
  444. }
  445. template <typename t1, typename t2>
  446. void assign(t1 &a1, const t2 &a2)
  447. {
  448. a1 = a2;
  449. }
  450. template <typename t1, typename t2>
  451. struct assigner
  452. {
  453. public:
  454. t1 &op1;
  455. t2 op2;
  456. assigner(t1 &a1, const t2 & a2)
  457. :op1(a1), op2(a2)
  458. {}
  459. void operator()()
  460. {
  461. op1 = op2;
  462. }
  463. };
  464. template <typename t1, typename t2>
  465. assigner<t1,t2> assigno(t1 &a1, const t2 &a2)
  466. {
  467. return assigner<t1,t2>(a1,a2);
  468. }
  469. template <typename t1, typename t2, typename t3>
  470. bool equal(const t1 &a1, const t3 t1::* point, const t2 &a2)
  471. {
  472. return a1.*point == a2;
  473. }
  474. template <typename t1, typename t2>
  475. bool equal(const t1 &a1, const t2 &a2)
  476. {
  477. return a1 == a2;
  478. }
  479. }
  480. using vstd::operator-=;
  481. template <typename t1, typename t2>
  482. t1 & amax(t1 &a, const t2 &b) //assigns greater of (a, b) to a and returns maximum of (a, b)
  483. {
  484. if(a >= b)
  485. return a;
  486. else
  487. {
  488. a = b;
  489. return a;
  490. }
  491. }
  492. template <typename t1, typename t2>
  493. t1 & amin(t1 &a, const t2 &b) //assigns smaller of (a, b) to a and returns minimum of (a, b)
  494. {
  495. if(a <= b)
  496. return a;
  497. else
  498. {
  499. a = b;
  500. return a;
  501. }
  502. }
  503. template <typename t1, typename t2, typename t3>
  504. t1 & abetw(t1 &a, const t2 &b, const t3 &c) //makes a to fit the range <b, c>
  505. {
  506. amax(a,b);
  507. amin(a,c);
  508. return a;
  509. }
  510. template <typename t1, typename t2, typename t3>
  511. bool isbetw(const t1 &a, const t2 &b, const t3 &c) //checks if a is between b and c
  512. {
  513. return a > b && a < c;
  514. }
  515. template <typename t1, typename t2, typename t3>
  516. bool iswith(const t1 &a, const t2 &b, const t3 &c) //checks if a is within b and c
  517. {
  518. return a >= b && a <= c;
  519. }
  520. template <typename T>
  521. void delNull(T* &ptr) //deleted pointer and sets it to NULL
  522. {
  523. delete ptr;
  524. ptr = NULL;
  525. }
  526. #include "CConsoleHandler.h"
  527. extern DLL_EXPORT std::ostream *logfile;
  528. extern DLL_EXPORT CConsoleHandler *console;
  529. class CLogger //logger, prints log info to console and saves in file
  530. {
  531. const int lvl;
  532. public:
  533. CLogger& operator<<(std::ostream& (*fun)(std::ostream&))
  534. {
  535. if(lvl < CONSOLE_LOGGING_LEVEL)
  536. std::cout << fun;
  537. if((lvl < FILE_LOGGING_LEVEL) && logfile)
  538. *logfile << fun;
  539. return *this;
  540. }
  541. template<typename T>
  542. CLogger & operator<<(const T & data)
  543. {
  544. if(lvl < CONSOLE_LOGGING_LEVEL)
  545. {
  546. if(console)
  547. console->print(data,lvl);
  548. else
  549. std::cout << data << std::flush;
  550. }
  551. if((lvl < FILE_LOGGING_LEVEL) && logfile)
  552. *logfile << data << std::flush;
  553. return *this;
  554. }
  555. CLogger(const int Lvl) : lvl(Lvl) {}
  556. };
  557. extern DLL_EXPORT CLogger tlog0; //green - standard progress info
  558. extern DLL_EXPORT CLogger tlog1; //red - big errors
  559. extern DLL_EXPORT CLogger tlog2; //magenta - major warnings
  560. extern DLL_EXPORT CLogger tlog3; //yellow - minor warnings
  561. extern DLL_EXPORT CLogger tlog4; //white - detailed log info
  562. extern DLL_EXPORT CLogger tlog5; //gray - minor log info
  563. extern DLL_EXPORT CLogger tlog6; //teal - AI info
  564. //XXX pls dont - 'debug macros' are usually more trouble than it's worth
  565. #define HANDLE_EXCEPTION \
  566. catch (const std::exception& e) { \
  567. tlog1 << e.what() << std::endl; \
  568. throw; \
  569. } \
  570. catch (const std::exception * e) \
  571. { \
  572. tlog1 << e->what()<< std::endl; \
  573. throw; \
  574. } \
  575. catch (const std::string& e) { \
  576. tlog1 << e << std::endl; \
  577. throw; \
  578. }
  579. #define HANDLE_EXCEPTIONC(COMMAND) \
  580. catch (const std::exception& e) { \
  581. COMMAND; \
  582. tlog1 << e.what() << std::endl; \
  583. throw; \
  584. } \
  585. catch (const std::string &e) \
  586. { \
  587. COMMAND; \
  588. tlog1 << e << std::endl; \
  589. throw; \
  590. }
  591. #if defined(linux) && defined(sparc)
  592. /* SPARC does not support unaligned memory access. Let gcc know when
  593. * to emit the right code. */
  594. struct unaligned_Uint16 { ui16 val __attribute__(( packed )); };
  595. struct unaligned_Uint32 { ui32 val __attribute__(( packed )); };
  596. static inline ui16 read_unaligned_u16(const void *p)
  597. {
  598. const struct unaligned_Uint16 *v = (const struct unaligned_Uint16 *)p;
  599. return v->val;
  600. }
  601. static inline ui32 read_unaligned_u32(const void *p)
  602. {
  603. const struct unaligned_Uint32 *v = (const struct unaligned_Uint32 *)p;
  604. return v->val;
  605. }
  606. #else
  607. #define read_unaligned_u16(p) (* reinterpret_cast<const Uint16 *>(p))
  608. #define read_unaligned_u32(p) (* reinterpret_cast<const Uint32 *>(p))
  609. #endif
  610. //for explicit overrides
  611. #ifdef _MSC_VER
  612. #define OVERRIDE override
  613. #else
  614. #define OVERRIDE //is there any working counterpart?
  615. #endif
  616. #define BONUS_TREE_DESERIALIZATION_FIX if(!h.saving && h.smartPointerSerialization) deserializationFix();
  617. #endif // __GLOBAL_H__