Ivan Savenko 6859ab7c36 Fix discovered issues, remove not implemented ideas il y a 5 mois
..
battle 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus il y a 5 mois
bonuses 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus il y a 5 mois
campaign 829739da24 Reduce usage of implicit conversions to int il y a 6 mois
constants 0212b6e37d Remove artifact from slot as reward il y a 5 mois
entities 69de14a42f Fix crash on loading map with heroes that have combined art equipped il y a 5 mois
events 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
filesystem be2ebc8e56 Fix build il y a 6 mois
gameState 69de14a42f Fix crash on loading map with heroes that have combined art equipped il y a 5 mois
json 0212b6e37d Remove artifact from slot as reward il y a 5 mois
logging 829739da24 Reduce usage of implicit conversions to int il y a 6 mois
mapObjectConstructors 6b6199d3a4 Implemented giving bonuses to commanders il y a 5 mois
mapObjects 6859ab7c36 Fix discovered issues, remove not implemented ideas il y a 5 mois
mapping 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug il y a 5 mois
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
modding ac26b3ed9b Merge pull request #5658 from IvanSavenko/memleak_fix il y a 6 mois
network cd2837a84e Fix possible memory leak (circular shared_ptr) in networking il y a 6 mois
networkPacks 6b6199d3a4 Implemented giving bonuses to commanders il y a 5 mois
pathfinder 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer il y a 6 mois
rewardable 6859ab7c36 Fix discovered issues, remove not implemented ideas il y a 5 mois
rmg f70ad2c15b Reorganized artifact-related classes il y a 6 mois
serializer 62e774c91e Add new rewards for configurable objects il y a 5 mois
spells 9e6397d1f9 Remove pointer to boat from CGHeroInstance il y a 6 mois
texts 283adc37d7 Unit stack rebalancing rework il y a 6 mois
vstd 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant il y a 7 mois
BasicTypes.cpp 5c1adc7df5 change config format il y a 7 mois
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window il y a 6 mois
BattleFieldHandler.h 8c3a417527 Cleanup il y a 9 mois
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build il y a 2 ans
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build il y a 2 ans
CBonusTypeHandler.cpp e51ba74214 Fix loading of spell immunity icons for corresponding bonus il y a 6 mois
CBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses il y a 8 mois
CConfigHandler.cpp 8771ecdf57 Workaround for crash due to static destruction order il y a 7 mois
CConfigHandler.h 8771ecdf57 Workaround for crash due to static destruction order il y a 7 mois
CConsoleHandler.cpp e73d05933d Quick shutdown of ConsoleHandler thread il y a 7 mois
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread il y a 7 mois
CCreatureHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
CCreatureHandler.h a061ed04de Remove usage of ConstTransitivePtr from CTown il y a 7 mois
CCreatureSet.cpp 92c4bcbf68 Unify checks for creature limiter il y a 5 mois
CCreatureSet.h 92c4bcbf68 Unify checks for creature limiter il y a 5 mois
CGameInfoCallback.cpp 283adc37d7 Unit stack rebalancing rework il y a 6 mois
CGameInfoCallback.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer il y a 6 mois
CGameInterface.cpp ac8104d56d SonarCloud recomendations. il y a 9 mois
CGameInterface.h 966468f3fa Fix and simplify game saving / loading il y a 6 mois
CMakeLists.txt 279d89f971 Merge pull request #5659 from IvanSavenko/artifact_split il y a 6 mois
CPlayerState.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer il y a 6 mois
CPlayerState.h a43c3fcb31 Restore save compatibility with 1.6 il y a 6 mois
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines il y a 7 mois
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library il y a 1 an
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib il y a 2 ans
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
CSkillHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills il y a 11 mois
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos il y a 1 an
CStack.cpp 283adc37d7 Unit stack rebalancing rework il y a 6 mois
CStack.h ce436bd63e Fix regressions in combat il y a 6 mois
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement il y a 1 an
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines il y a 7 mois
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI il y a 8 mois
Color.h 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode il y a 8 mois
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic il y a 8 mois
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of il y a 1 an
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option il y a 1 an
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling il y a 1 an
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
GameCallbackHolder.h 331debaa3f Removed pointers from PlayerState il y a 6 mois
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
GameLibrary.cpp f70ad2c15b Reorganized artifact-related classes il y a 6 mois
GameLibrary.h 222b73bbcd Simplify library initialization il y a 7 mois
GameSettings.cpp 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug il y a 5 mois
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template il y a 1 an
IBonusTypeHandler.h 07a46ed03b Configurable icons for bonuses il y a 8 mois
IGameCallback.cpp f70ad2c15b Reorganized artifact-related classes il y a 6 mois
IGameCallback.h 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug il y a 5 mois
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. il y a 9 mois
IGameSettings.h 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug il y a 5 mois
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT il y a 10 mois
LoadProgress.cpp 7dfb499edf replace boost locks with std il y a 8 mois
LoadProgress.h 7dfb499edf replace boost locks with std il y a 8 mois
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis il y a 1 an
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible il y a 9 mois
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes il y a 9 mois
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
Rect.h 4171026035 First iteration of upscaled rendering il y a 1 an
ResourceSet.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
ResourceSet.h 20cfe712c9 Update ResourceSet.h il y a 1 an
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses il y a 1 an
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses il y a 1 an
ScopeGuard.h b796ed8626 Fix undefined behavior il y a 1 an
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers il y a 1 an
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis il y a 1 an
StartInfo.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
StartInfo.h eb3b51a6cf Remove save compatibility with 1.5.X il y a 7 mois
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
TerrainHandler.h dfe8a95f8c Fix build il y a 10 mois
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
UnlockGuard.h 4e73f7d90f shared_mutex replace boost il y a 8 mois
VCMIDirs.cpp 5b5b2f158d Change getDefaultUserDataPath to const il y a 6 mois
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath il y a 2 ans
int3.h 9f713a0914 Rename int3::valid to isValid for consistency il y a 8 mois
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans