Ivan Savenko 6859ab7c36 Fix discovered issues, remove not implemented ideas 5 months ago
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CArmedInstance.cpp 1690913ba4 Stack instance now stores non-serialized pointer to army 6 months ago
CArmedInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CGCreature.cpp 283adc37d7 Unit stack rebalancing rework 6 months ago
CGCreature.h 6877bbfe3a Fix issues found by Valgrind 7 months ago
CGDwelling.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
CGHeroInstance.cpp 1b5d00cc99 Fix running game without wog active 5 months ago
CGHeroInstance.h 1690913ba4 Stack instance now stores non-serialized pointer to army 6 months ago
CGMarket.cpp 4e8e85e3e4 Fix issues reported by Sonar, review fixes 6 months ago
CGMarket.h f70ad2c15b Reorganized artifact-related classes 6 months ago
CGObjectInstance.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CGObjectInstance.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CGPandoraBox.cpp 62e774c91e Add new rewards for configurable objects 6 months ago
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 year ago
CGResource.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CGResource.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 months ago
CGTownInstance.cpp 50887a4f30 fix hangs after a siege battle 6 months ago
CGTownInstance.h a43c3fcb31 Restore save compatibility with 1.6 6 months ago
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 years ago
CQuest.cpp 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug 5 months ago
CQuest.h 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug 5 months ago
CRewardableObject.cpp 6859ab7c36 Fix discovered issues, remove not implemented ideas 5 months ago
CRewardableObject.h 434da3ffe1 Added `forceCombat` field for ambush-like objects 5 months ago
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 year ago
FlaggableMapObject.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 months ago
IMarket.cpp f70ad2c15b Reorganized artifact-related classes 6 months ago
IMarket.h f70ad2c15b Reorganized artifact-related classes 6 months ago
IObjectInterface.cpp cd7732456a Remove pointer to objects from TerrainTile 6 months ago
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
MapObjects.h 797646cc05 Quests in map now use shared_ptr instead of const ptr 6 months ago
MiscObjects.cpp 283adc37d7 Unit stack rebalancing rework 6 months ago
MiscObjects.h 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
ObjectTemplate.cpp 7a3e1409d0 Remove old boost includes and defines 7 months ago
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 year ago
ObstacleSetHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TownBuildingInstance.cpp 6b6199d3a4 Implemented giving bonuses to commanders 5 months ago
TownBuildingInstance.h 62e774c91e Add new rewards for configurable objects 6 months ago