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CMapGenOptions.cpp
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62e9f13b08
- Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426
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11 years ago |
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CMapGenOptions.h
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62e9f13b08
- Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426
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11 years ago |
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CMapGenerator.cpp
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bae9f2083f
Workaround for hero & town issue. Game still crashes elsewhere, though.
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11 years ago |
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CMapGenerator.h
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bae9f2083f
Workaround for hero & town issue. Game still crashes elsewhere, though.
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11 years ago |
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CRmgTemplate.cpp
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1ac328635a
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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12 years ago |
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CRmgTemplate.h
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1ac328635a
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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12 years ago |
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CRmgTemplateStorage.cpp
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01355a77d8
Added "monster strength" info to templates.
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11 years ago |
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CRmgTemplateStorage.h
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1ac328635a
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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12 years ago |
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CRmgTemplateZone.cpp
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bda71bed83
Uploading misc tweaks.
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11 years ago |
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CRmgTemplateZone.h
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920f56969b
Create random obstacles that match terrain.
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11 years ago |
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CZoneGraphGenerator.cpp
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39d3102905
- Fixed compilation errors on clang
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12 years ago |
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CZoneGraphGenerator.h
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39d3102905
- Fixed compilation errors on clang
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12 years ago |
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CZonePlacer.cpp
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37463a3e45
Zone position will be moved to its center of mass.
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11 years ago |
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CZonePlacer.h
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c40c79fa94
Make gcc happy
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11 years ago |
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float3.h
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27dcf70b1a
Randomized center positions of zones.
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11 years ago |