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battles
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cc3ca9a41e
Timers fixes
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2 years ago |
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processors
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98f7ed9dfd
Implement player start turn query
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2 years ago |
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queries
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f30f00faa0
Timer pausing while waiting for player accept turn
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2 years ago |
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CGameHandler.cpp
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03496e6738
Code review fixes
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2 years ago |
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CGameHandler.h
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edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
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2 years ago |
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CMakeLists.txt
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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CVCMIServer.cpp
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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CVCMIServer.h
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
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LobbyNetPackVisitors.h
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9f55666931
rework netpacks to avoid double typeinfo
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2 years ago |
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NetPacksLobbyServer.cpp
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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NetPacksServer.cpp
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1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
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2 years ago |
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ServerNetPackVisitors.h
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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ServerSpellCastEnvironment.cpp
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323772fc2e
Split CQuery file into multiple files
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2 years ago |
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ServerSpellCastEnvironment.h
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4259d116e1
vcmi: move ServerSpellCastEnvironment in separate file
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2 years ago |
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StdInc.cpp
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3926920103
Rename radious -> radius
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9 years ago |
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StdInc.h
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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TurnTimerHandler.cpp
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cc3ca9a41e
Timers fixes
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2 years ago |
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TurnTimerHandler.h
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9a42abe2a7
Extended timer info to exhange between client and server
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2 years ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |