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- /*
- * csettingsview_moc.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "csettingsview_moc.h"
- #include "ui_csettingsview_moc.h"
- #include "mainwindow_moc.h"
- #include "../modManager/cmodlistview_moc.h"
- #include "../jsonutils.h"
- #include "../languages.h"
- #include "../launcherdirs.h"
- #include "../updatedialog_moc.h"
- #include <QFileInfo>
- #include <QGuiApplication>
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/VCMIDirs.h"
- #ifndef VCMI_MOBILE
- #include <SDL2/SDL.h>
- #endif
- namespace
- {
- QString resolutionToString(const QSize & resolution)
- {
- return QString{"%1x%2"}.arg(resolution.width()).arg(resolution.height());
- }
- static const std::string cursorTypesList[] =
- {
- "auto",
- "hardware",
- "software"
- };
- }
- void CSettingsView::setDisplayList()
- {
- QStringList list;
- for (const auto screen : QGuiApplication::screens())
- list << QString{"%1 - %2"}.arg(screen->name(), resolutionToString(screen->size()));
- if(list.count() < 2)
- {
- ui->comboBoxDisplayIndex->hide();
- ui->labelDisplayIndex->hide();
- fillValidResolutionsForScreen(0);
- }
- else
- {
- int displayIndex = settings["video"]["displayIndex"].Integer();
- ui->comboBoxDisplayIndex->addItems(list);
- // calls fillValidResolutions() in slot
- ui->comboBoxDisplayIndex->setCurrentIndex(displayIndex);
- }
- }
- void CSettingsView::loadSettings()
- {
- ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool());
- #ifdef VCMI_MOBILE
- ui->comboBoxFullScreen->hide();
- ui->labelFullScreen->hide();
- #else
- if (settings["video"]["realFullscreen"].Bool())
- ui->comboBoxFullScreen->setCurrentIndex(2);
- else
- ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool());
- #endif
- ui->comboBoxFriendlyAI->setCurrentText(QString::fromStdString(settings["server"]["friendlyAI"].String()));
- ui->comboBoxNeutralAI->setCurrentText(QString::fromStdString(settings["server"]["neutralAI"].String()));
- ui->comboBoxEnemyAI->setCurrentText(QString::fromStdString(settings["server"]["enemyAI"].String()));
- ui->comboBoxPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["playerAI"].String()));
- ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Integer());
- ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());
- JsonNode urls = settings["launcher"]["repositoryURL"];
- ui->plainTextEditRepos->blockSignals(true); // Do not report loading as change of data
- ui->plainTextEditRepos->clear();
- for(auto entry : urls.Vector())
- ui->plainTextEditRepos->appendPlainText(QString::fromUtf8(entry.String().c_str()));
- ui->plainTextEditRepos->blockSignals(false);
- ui->lineEditUserDataDir->setText(pathToQString(VCMIDirs::get().userDataPath()));
- ui->lineEditGameDir->setText(pathToQString(VCMIDirs::get().binaryPath()));
- ui->lineEditTempDir->setText(pathToQString(VCMIDirs::get().userLogsPath()));
- ui->comboBoxAutoSave->setCurrentIndex(settings["general"]["saveFrequency"].Integer() > 0 ? 1 : 0);
- Languages::fillLanguages(ui->comboBoxLanguage, false);
- std::string cursorType = settings["video"]["cursor"].String();
- size_t cursorTypeIndex = boost::range::find(cursorTypesList, cursorType) - cursorTypesList;
- ui->comboBoxCursorType->setCurrentIndex((int)cursorTypeIndex);
- }
- void CSettingsView::fillValidResolutions()
- {
- fillValidResolutionsForScreen(ui->comboBoxDisplayIndex->isVisible() ? ui->comboBoxDisplayIndex->currentIndex() : 0);
- }
- #ifndef VCMI_MOBILE
- static QVector<QSize> findAvailableResolutions(int displayIndex)
- {
- // Ugly workaround since we don't actually need SDL in Launcher
- // However Qt at the moment provides no way to query list of available resolutions
- QVector<QSize> result;
- SDL_Init(SDL_INIT_VIDEO);
- int modesCount = SDL_GetNumDisplayModes(displayIndex);
- for (int i =0; i < modesCount; ++i)
- {
- SDL_DisplayMode mode;
- if (SDL_GetDisplayMode(displayIndex, i, &mode) != 0)
- continue;
- QSize resolution(mode.w, mode.h);
- result.push_back(resolution);
- }
- boost::range::sort(result, [](const auto & left, const auto & right)
- {
- return left.height() * left.width() < right.height() * right.width();
- });
- result.erase(boost::unique(result).end(), result.end());
- SDL_Quit();
- return result;
- }
- void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
- {
- ui->comboBoxResolution->blockSignals(true); // avoid saving wrong resolution after adding first item from the list
- ui->comboBoxResolution->clear();
- QVector<QSize> resolutions = findAvailableResolutions(screenIndex);
- for(const auto & entry : resolutions)
- ui->comboBoxResolution->addItem(resolutionToString(entry));
- int resX = settings["video"]["resolution"]["width"].Integer();
- int resY = settings["video"]["resolution"]["height"].Integer();
- int resIndex = ui->comboBoxResolution->findText(resolutionToString({resX, resY}));
- ui->comboBoxResolution->setCurrentIndex(resIndex);
- ui->comboBoxResolution->blockSignals(false);
- // if selected resolution no longer exists, force update value to the largest (last) resolution
- if(resIndex == -1)
- ui->comboBoxResolution->setCurrentIndex(ui->comboBoxResolution->count() - 1);
- }
- #else
- void CSettingsView::fillValidResolutionsForScreen(int screenIndex)
- {
- // resolutions are not selectable on mobile platforms
- ui->comboBoxResolution->hide();
- ui->labelResolution->hide();
- }
- #endif
- CSettingsView::CSettingsView(QWidget * parent)
- : QWidget(parent), ui(new Ui::CSettingsView)
- {
- ui->setupUi(this);
- ui->lineEditBuildVersion->setText(QString::fromStdString(GameConstants::VCMI_VERSION));
- loadSettings();
- }
- CSettingsView::~CSettingsView()
- {
- delete ui;
- }
- void CSettingsView::on_comboBoxResolution_currentTextChanged(const QString & arg1)
- {
- QStringList list = arg1.split("x");
- Settings node = settings.write["video"]["resolution"];
- node["width"].Float() = list[0].toInt();
- node["height"].Float() = list[1].toInt();
- }
- void CSettingsView::on_comboBoxFullScreen_currentIndexChanged(int index)
- {
- Settings nodeFullscreen = settings.write["video"]["fullscreen"];
- Settings nodeRealFullscreen = settings.write["video"]["realFullscreen"];
- nodeFullscreen->Bool() = (index != 0);
- nodeRealFullscreen->Bool() = (index == 2);
- }
- void CSettingsView::on_comboBoxAutoCheck_currentIndexChanged(int index)
- {
- Settings node = settings.write["launcher"]["autoCheckRepositories"];
- node->Bool() = index;
- }
- void CSettingsView::on_comboBoxDisplayIndex_currentIndexChanged(int index)
- {
- Settings node = settings.write["video"];
- node["displayIndex"].Float() = index;
- fillValidResolutionsForScreen(index);
- }
- void CSettingsView::on_comboBoxPlayerAI_currentIndexChanged(const QString & arg1)
- {
- Settings node = settings.write["server"]["playerAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_comboBoxFriendlyAI_currentIndexChanged(const QString & arg1)
- {
- Settings node = settings.write["server"]["friendlyAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_comboBoxNeutralAI_currentIndexChanged(const QString & arg1)
- {
- Settings node = settings.write["server"]["neutralAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_comboBoxEnemyAI_currentIndexChanged(const QString & arg1)
- {
- Settings node = settings.write["server"]["enemyAI"];
- node->String() = arg1.toUtf8().data();
- }
- void CSettingsView::on_spinBoxNetworkPort_valueChanged(int arg1)
- {
- Settings node = settings.write["server"]["port"];
- node->Float() = arg1;
- }
- void CSettingsView::on_plainTextEditRepos_textChanged()
- {
- Settings node = settings.write["launcher"]["repositoryURL"];
- QStringList list = ui->plainTextEditRepos->toPlainText().split('\n');
- node->Vector().clear();
- for(QString line : list)
- {
- if(line.trimmed().size() > 0)
- {
- JsonNode entry;
- entry.String() = line.trimmed().toUtf8().data();
- node->Vector().push_back(entry);
- }
- }
- }
- void CSettingsView::on_openTempDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditTempDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_openUserDataDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditUserDataDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_openGameDataDir_clicked()
- {
- QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditGameDir->text()).absoluteFilePath()));
- }
- void CSettingsView::on_comboBoxShowIntro_currentIndexChanged(int index)
- {
- Settings node = settings.write["video"]["showIntro"];
- node->Bool() = index;
- }
- void CSettingsView::on_changeGameDataDir_clicked()
- {
- }
- void CSettingsView::on_comboBoxAutoSave_currentIndexChanged(int index)
- {
- Settings node = settings.write["general"]["saveFrequency"];
- node->Integer() = index;
- }
- void CSettingsView::on_updatesButton_clicked()
- {
- UpdateDialog::showUpdateDialog(true);
- }
- void CSettingsView::on_comboBoxLanguage_currentIndexChanged(int index)
- {
- Settings node = settings.write["general"]["language"];
- QString selectedLanguage = ui->comboBoxLanguage->itemData(index).toString();
- node->String() = selectedLanguage.toStdString();
- if(auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow()))
- mainWindow->updateTranslation();
- }
- void CSettingsView::changeEvent(QEvent *event)
- {
- if(event->type() == QEvent::LanguageChange)
- {
- ui->retranslateUi(this);
- Languages::fillLanguages(ui->comboBoxLanguage, false);
- loadTranslation();
- }
- QWidget::changeEvent(event);
- }
- void CSettingsView::showEvent(QShowEvent * event)
- {
- loadTranslation();
- QWidget::showEvent(event);
- }
- void CSettingsView::on_comboBoxCursorType_currentIndexChanged(int index)
- {
- Settings node = settings.write["video"]["cursor"];
- node->String() = cursorTypesList[index];
- }
- void CSettingsView::on_listWidgetSettings_currentRowChanged(int currentRow)
- {
- QVector<QWidget*> targetWidgets = {
- ui->labelGeneral,
- ui->labelVideo,
- ui->labelArtificialIntelligence,
- ui->labelDataDirs,
- ui->labelRepositories
- };
- QWidget * currentTarget = targetWidgets[currentRow];
- // We want to scroll in a way that will put target widget in topmost visible position
- // To show not just header, but all settings in this group as well
- // In order to do that, let's scroll to the very bottom and the scroll back up until target widget is visible
- int maxPosition = ui->settingsScrollArea->verticalScrollBar()->maximum();
- ui->settingsScrollArea->verticalScrollBar()->setValue(maxPosition);
- ui->settingsScrollArea->ensureWidgetVisible(currentTarget, 5, 5);
- }
- void CSettingsView::loadTranslation()
- {
- Languages::fillLanguages(ui->comboBoxLanguageBase, true);
- QString baseLanguage = Languages::getHeroesDataLanguage();
- auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
- if (!mainWindow)
- return;
- QString languageName = QString::fromStdString(settings["general"]["language"].String());
- QString modName = mainWindow->getModView()->getTranslationModName(languageName);
- bool translationExists = !modName.isEmpty();
- bool translationNeeded = languageName != baseLanguage;
- bool showTranslation = translationNeeded && translationExists;
- ui->labelTranslation->setVisible(showTranslation);
- ui->labelTranslationStatus->setVisible(showTranslation);
- ui->pushButtonTranslation->setVisible(showTranslation);
- if (!translationExists || !translationNeeded)
- return;
- bool translationAvailable = mainWindow->getModView()->isModAvailable(modName);
- bool translationEnabled = mainWindow->getModView()->isModEnabled(modName);
- ui->pushButtonTranslation->setVisible(!translationEnabled);
- if (translationEnabled)
- {
- ui->labelTranslationStatus->setText(tr("Active"));
- }
- if (!translationEnabled && !translationAvailable)
- {
- ui->labelTranslationStatus->setText(tr("Disabled"));
- ui->pushButtonTranslation->setText(tr("Enable"));
- }
- if (translationAvailable)
- {
- ui->labelTranslationStatus->setText(tr("Not Installed"));
- ui->pushButtonTranslation->setText(tr("Install"));
- }
- }
- void CSettingsView::on_pushButtonTranslation_clicked()
- {
- auto * mainWindow = dynamic_cast<MainWindow *>(qApp->activeWindow());
- assert(mainWindow);
- if (!mainWindow)
- return;
- QString languageName = QString::fromStdString(settings["general"]["language"].String());
- QString modName = mainWindow->getModView()->getTranslationModName(languageName);
- assert(!modName.isEmpty());
- if (modName.isEmpty())
- return;
- if (mainWindow->getModView()->isModAvailable(modName))
- {
- mainWindow->switchToModsTab();
- mainWindow->getModView()->doInstallMod(modName);
- }
- else
- {
- mainWindow->getModView()->enableModByName(modName);
- }
- }
- void CSettingsView::on_comboBoxLanguageBase_currentIndexChanged(int index)
- {
- Settings node = settings.write["general"]["gameDataLanguage"];
- QString selectedLanguage = ui->comboBoxLanguageBase->itemData(index).toString();
- node->String() = selectedLanguage.toStdString();
- }
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