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- #include "StdInc.h"
- #include "ResourceConverter.h"
- #include "../lib/JsonNode.h"
- #include "../lib/VCMIDirs.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "BitmapHandler.h"
- #include "Animation.h"
- #include "boost/filesystem/path.hpp"
- #include "boost/locale.hpp"
- namespace bfs = boost::filesystem;
- bool split_def_files = false; // splits TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44 into individual PNG's
- bool convert_pcx_to_png = false; // converts single Images (found in Images folder) from .pcx to png.
- bool delete_source_files = false; // delete source files after splitting / conversion.
- // converts all pcx files from /Images into PNG
- void convertPcxToPng()
- {
- bfs::path imagesPath = VCMIDirs::get().userCachePath() / "extracted" / "Images";
- bfs::directory_iterator end_iter;
- for ( bfs::directory_iterator dir_itr(imagesPath); dir_itr != end_iter; ++dir_itr )
- {
- try
- {
- if (!bfs::is_regular_file(dir_itr->status()))
- return;
- std::string filePath = dir_itr->path().string();
- std::string fileStem = dir_itr->path().stem().string();
- std::string filename = dir_itr->path().filename().string();
- filename = boost::locale::to_lower(filename);
- if(filename.find(".pcx") != std::string::npos)
- {
- auto img = BitmapHandler::loadBitmap(filename);
- bfs::path pngFilePath = imagesPath / (fileStem + ".png");
- img.save(QStringFromPath(pngFilePath), "PNG");
- if (delete_source_files)
- bfs::remove(filePath);
- }
- }
- catch ( const std::exception & ex )
- {
- logGlobal->info(dir_itr->path().filename().string() + " " + ex.what() + "\n");
- }
- }
- }
- // splits a def file into individual parts and converts the output to PNG format
- void splitDefFile(std::string fileName, bfs::path spritesPath)
- {
- if (CResourceHandler::get()->existsResource(ResourceID("SPRITES/" + fileName)))
- {
- std::string URI = fileName;
- std::unique_ptr<Animation> anim = make_unique<Animation>(URI);
- anim->preload();
- anim->exportBitmaps(VCMIDirs::get().userCachePath() / "extracted", true);
- if(delete_source_files)
- bfs::remove(spritesPath / fileName);
- }
- else
- logGlobal->error("Def File Split error! " + fileName);
- }
- // splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44), this way faction resources are independent
- void splitDefFiles()
- {
- bfs::path extractedPath = VCMIDirs::get().userDataPath() / "extracted";
- bfs::path spritesPath = extractedPath / "Sprites";
- splitDefFile("TwCrPort.def", spritesPath); // split town creature portraits
- splitDefFile("CPRSMALL.def", spritesPath); // split hero army creature portraits
- splitDefFile("FlagPort.def", spritesPath); // adventure map dwellings
- splitDefFile("ITPA.def", spritesPath); // small town icons
- splitDefFile("ITPt.def", spritesPath); // big town icons
- splitDefFile("Un32.def", spritesPath); // big town icons
- splitDefFile("Un44.def", spritesPath); // big town icons
- }
- // Splits def files that are shared between factions and converts pcx to bmp
- void ConvertOriginalResourceFiles()
- {
- if (split_def_files)
- splitDefFiles();
- if (convert_pcx_to_png)
- convertPcxToPng();
- }
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