| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | 
							- /*
 
-  * CPathfinder.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "PathfinderOptions.h"
 
- #include "../CConfigHandler.h"
 
- #include "NodeStorage.h"
 
- #include "PathfindingRules.h"
 
- #include "CPathfinder.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- PathfinderOptions::PathfinderOptions()
 
- {
 
- 	useFlying = settings["pathfinder"]["layers"]["flying"].Bool();
 
- 	useWaterWalking = settings["pathfinder"]["layers"]["waterWalking"].Bool();
 
- 	useEmbarkAndDisembark = settings["pathfinder"]["layers"]["sailing"].Bool();
 
- 	useTeleportTwoWay = settings["pathfinder"]["teleports"]["twoWay"].Bool();
 
- 	useTeleportOneWay = settings["pathfinder"]["teleports"]["oneWay"].Bool();
 
- 	useTeleportOneWayRandom = settings["pathfinder"]["teleports"]["oneWayRandom"].Bool();
 
- 	useTeleportWhirlpool = settings["pathfinder"]["teleports"]["whirlpool"].Bool();
 
- 	useCastleGate = settings["pathfinder"]["teleports"]["castleGate"].Bool();
 
- 	lightweightFlyingMode = settings["pathfinder"]["lightweightFlyingMode"].Bool();
 
- 	oneTurnSpecialLayersLimit = settings["pathfinder"]["oneTurnSpecialLayersLimit"].Bool();
 
- 	originalMovementRules = settings["pathfinder"]["originalMovementRules"].Bool();
 
- }
 
- PathfinderConfig::PathfinderConfig(std::shared_ptr<INodeStorage> nodeStorage, std::vector<std::shared_ptr<IPathfindingRule>> rules):
 
- 	nodeStorage(std::move(nodeStorage)),
 
- 	rules(std::move(rules))
 
- {
 
- }
 
- std::vector<std::shared_ptr<IPathfindingRule>> SingleHeroPathfinderConfig::buildRuleSet()
 
- {
 
- 	return std::vector<std::shared_ptr<IPathfindingRule>>{
 
- 		std::make_shared<LayerTransitionRule>(),
 
- 			std::make_shared<DestinationActionRule>(),
 
- 			std::make_shared<MovementToDestinationRule>(),
 
- 			std::make_shared<MovementCostRule>(),
 
- 			std::make_shared<MovementAfterDestinationRule>()
 
- 	};
 
- }
 
- SingleHeroPathfinderConfig::~SingleHeroPathfinderConfig() = default;
 
- SingleHeroPathfinderConfig::SingleHeroPathfinderConfig(CPathsInfo & out, CGameState * gs, const CGHeroInstance * hero)
 
- 	: PathfinderConfig(std::make_shared<NodeStorage>(out, hero), buildRuleSet())
 
- {
 
- 	pathfinderHelper = std::make_unique<CPathfinderHelper>(gs, hero, options);
 
- }
 
- CPathfinderHelper * SingleHeroPathfinderConfig::getOrCreatePathfinderHelper(const PathNodeInfo & source, CGameState * gs)
 
- {
 
- 	return pathfinderHelper.get();
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
  |