mainwindow_moc.cpp 3.7 KB

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  1. /*
  2. * mainwindow_moc.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow_moc.h"
  12. #include "ui_mainwindow_moc.h"
  13. #include <QDir>
  14. #include "../lib/CConfigHandler.h"
  15. #include "../lib/VCMIDirs.h"
  16. #include "../lib/filesystem/Filesystem.h"
  17. #include "../lib/logging/CBasicLogConfigurator.h"
  18. #include "updatedialog_moc.h"
  19. #include "main.h"
  20. void MainWindow::load()
  21. {
  22. // Set current working dir to executable folder.
  23. // This is important on Mac for relative paths to work inside DMG.
  24. QDir::setCurrent(QApplication::applicationDirPath());
  25. #ifndef VCMI_IOS
  26. console = new CConsoleHandler();
  27. #endif
  28. CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
  29. logConfig.configureDefault();
  30. CResourceHandler::initialize();
  31. CResourceHandler::load("config/filesystem.json");
  32. #ifdef Q_OS_IOS
  33. QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().binaryPath() / "icons"));
  34. #else
  35. for(auto & string : VCMIDirs::get().dataPaths())
  36. QDir::addSearchPath("icons", pathToQString(string / "launcher" / "icons"));
  37. QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "launcher" / "icons"));
  38. #endif
  39. settings.init();
  40. }
  41. MainWindow::MainWindow(QWidget * parent)
  42. : QMainWindow(parent), ui(new Ui::MainWindow)
  43. {
  44. load(); // load FS before UI
  45. updateTranslation(); // load translation
  46. ui->setupUi(this);
  47. //load window settings
  48. QSettings s(Ui::teamName, Ui::appName);
  49. auto size = s.value("MainWindow/Size").toSize();
  50. if(size.isValid())
  51. {
  52. resize(size);
  53. }
  54. auto position = s.value("MainWindow/Position").toPoint();
  55. if(!position.isNull())
  56. {
  57. move(position);
  58. }
  59. #ifndef ENABLE_EDITOR
  60. ui->startEditorButton->hide();
  61. #endif
  62. ui->tabListWidget->setCurrentIndex(0);
  63. ui->settingsView->isExtraResolutionsModEnabled = ui->modlistView->isExtraResolutionsModEnabled();
  64. ui->settingsView->setDisplayList();
  65. connect(ui->modlistView, &CModListView::extraResolutionsEnabledChanged,
  66. ui->settingsView, &CSettingsView::fillValidResolutions);
  67. if(settings["launcher"]["updateOnStartup"].Bool())
  68. UpdateDialog::showUpdateDialog(false);
  69. }
  70. void MainWindow::changeEvent(QEvent *event)
  71. {
  72. if ( event->type() == QEvent::LanguageChange)
  73. {
  74. ui->retranslateUi(this);
  75. }
  76. QMainWindow::changeEvent(event);
  77. }
  78. MainWindow::~MainWindow()
  79. {
  80. //save window settings
  81. QSettings s(Ui::teamName, Ui::appName);
  82. s.setValue("MainWindow/Size", size());
  83. s.setValue("MainWindow/Position", pos());
  84. delete ui;
  85. }
  86. void MainWindow::on_startGameButton_clicked()
  87. {
  88. startGame({});
  89. }
  90. void MainWindow::on_startEditorButton_clicked()
  91. {
  92. startEditor({});
  93. }
  94. const CModList & MainWindow::getModList() const
  95. {
  96. return ui->modlistView->getModList();
  97. }
  98. void MainWindow::on_modslistButton_clicked()
  99. {
  100. ui->startGameButton->setEnabled(true);
  101. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  102. }
  103. void MainWindow::on_settingsButton_clicked()
  104. {
  105. ui->startGameButton->setEnabled(true);
  106. ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
  107. }
  108. void MainWindow::on_lobbyButton_clicked()
  109. {
  110. ui->startGameButton->setEnabled(false);
  111. ui->tabListWidget->setCurrentIndex(TabRows::LOBBY);
  112. }
  113. void MainWindow::updateTranslation()
  114. {
  115. #ifdef ENABLE_QT_TRANSLATIONS
  116. std::string languageCode = settings["general"]["language"].String();
  117. QString translationFile = "./launcher/translations/" + QString::fromStdString(languageCode) + ".qm";
  118. qApp->removeTranslator(&translator);
  119. if (!translator.load(translationFile))
  120. logGlobal->error("Failed to load translation");
  121. if (!qApp->installTranslator(&translator))
  122. logGlobal->error("Failed to install translator");
  123. #endif
  124. }