| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152 |
- /*
- * mainwindow_moc.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "mainwindow_moc.h"
- #include "ui_mainwindow_moc.h"
- #include <QDir>
- #include "../lib/CConfigHandler.h"
- #include "../lib/VCMIDirs.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/logging/CBasicLogConfigurator.h"
- #include "updatedialog_moc.h"
- #include "main.h"
- void MainWindow::load()
- {
- // Set current working dir to executable folder.
- // This is important on Mac for relative paths to work inside DMG.
- QDir::setCurrent(QApplication::applicationDirPath());
- #ifndef VCMI_IOS
- console = new CConsoleHandler();
- #endif
- CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
- logConfig.configureDefault();
- CResourceHandler::initialize();
- CResourceHandler::load("config/filesystem.json");
- #ifdef Q_OS_IOS
- QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().binaryPath() / "icons"));
- #else
- for(auto & string : VCMIDirs::get().dataPaths())
- QDir::addSearchPath("icons", pathToQString(string / "launcher" / "icons"));
- QDir::addSearchPath("icons", pathToQString(VCMIDirs::get().userDataPath() / "launcher" / "icons"));
- #endif
- settings.init();
- }
- MainWindow::MainWindow(QWidget * parent)
- : QMainWindow(parent), ui(new Ui::MainWindow)
- {
- load(); // load FS before UI
- updateTranslation(); // load translation
- ui->setupUi(this);
- //load window settings
- QSettings s(Ui::teamName, Ui::appName);
- auto size = s.value("MainWindow/Size").toSize();
- if(size.isValid())
- {
- resize(size);
- }
- auto position = s.value("MainWindow/Position").toPoint();
- if(!position.isNull())
- {
- move(position);
- }
- #ifndef ENABLE_EDITOR
- ui->startEditorButton->hide();
- #endif
- ui->tabListWidget->setCurrentIndex(0);
- ui->settingsView->isExtraResolutionsModEnabled = ui->modlistView->isExtraResolutionsModEnabled();
- ui->settingsView->setDisplayList();
- connect(ui->modlistView, &CModListView::extraResolutionsEnabledChanged,
- ui->settingsView, &CSettingsView::fillValidResolutions);
-
- if(settings["launcher"]["updateOnStartup"].Bool())
- UpdateDialog::showUpdateDialog(false);
- }
- void MainWindow::changeEvent(QEvent *event)
- {
- if ( event->type() == QEvent::LanguageChange)
- {
- ui->retranslateUi(this);
- }
- QMainWindow::changeEvent(event);
- }
- MainWindow::~MainWindow()
- {
- //save window settings
- QSettings s(Ui::teamName, Ui::appName);
- s.setValue("MainWindow/Size", size());
- s.setValue("MainWindow/Position", pos());
- delete ui;
- }
- void MainWindow::on_startGameButton_clicked()
- {
- startGame({});
- }
- void MainWindow::on_startEditorButton_clicked()
- {
- startEditor({});
- }
- const CModList & MainWindow::getModList() const
- {
- return ui->modlistView->getModList();
- }
- void MainWindow::on_modslistButton_clicked()
- {
- ui->startGameButton->setEnabled(true);
- ui->tabListWidget->setCurrentIndex(TabRows::MODS);
- }
- void MainWindow::on_settingsButton_clicked()
- {
- ui->startGameButton->setEnabled(true);
- ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
- }
- void MainWindow::on_lobbyButton_clicked()
- {
- ui->startGameButton->setEnabled(false);
- ui->tabListWidget->setCurrentIndex(TabRows::LOBBY);
- }
- void MainWindow::updateTranslation()
- {
- #ifdef ENABLE_QT_TRANSLATIONS
- std::string languageCode = settings["general"]["language"].String();
- QString translationFile = "./launcher/translations/" + QString::fromStdString(languageCode) + ".qm";
- qApp->removeTranslator(&translator);
- if (!translator.load(translationFile))
- logGlobal->error("Failed to load translation");
- if (!qApp->installTranslator(&translator))
- logGlobal->error("Failed to install translator");
- #endif
- }
|