Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
..
battle 7f76648a7c Extend Bonus.addInfo to integer vector (#427) 7 years ago
filesystem 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
logging c9ef773da0 fixed logging after rebase 8 years ago
mapObjects ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
mapping ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
minizip 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
registerTypes ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
rmg ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
serializer f5d8e5b0cc Move Boost Asio compatibility code to Global.h. Fix by @dydzio06143 7 years ago
spells 1a6f456ac0 Merge pull request #402 from vcmi/feature/multiplayer 7 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CAndroidVMHelper.cpp 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 years ago
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 years ago
CArtHandler.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CArtHandler.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CBonusTypeHandler.cpp 15138c23de Finished conversion to new logging API 8 years ago
CBonusTypeHandler.h 18b8e1c7ad Tweaked CBonusTypeHandler 8 years ago
CBuildingHandler.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CBuildingHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CConfigHandler.cpp da117e9255 Code style: remove void from constructors without arguments 7 years ago
CConfigHandler.h da117e9255 Code style: remove void from constructors without arguments 7 years ago
CConsoleHandler.cpp 8c0fab1dcf fixes 8 years ago
CConsoleHandler.h 2da3d8a563 Code style: remove senseless comments 8 years ago
CCreatureHandler.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CCreatureHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CCreatureSet.cpp e666b2740c Do not use CCreature in CSimpleArmy 7 years ago
CCreatureSet.h e666b2740c Do not use CCreature in CSimpleArmy 7 years ago
CGameInfoCallback.cpp 2b64bf29ed Fix Issue 2214 (#437) 7 years ago
CGameInfoCallback.h 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
CGameInterface.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CGameInterface.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
CGameState.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
CGameState.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
CGameStateFwd.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CGeneralTextHandler.cpp abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 years ago
CGeneralTextHandler.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 years ago
CHeroHandler.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CHeroHandler.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CMakeLists.txt 1a6f456ac0 Merge pull request #402 from vcmi/feature/multiplayer 7 years ago
CModHandler.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CModHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CPathfinder.cpp eea50a044c Hide "this statement may fall through" warnings 7 years ago
CPathfinder.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CPlayerState.h 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
CRandomGenerator.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CRandomGenerator.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CScriptingModule.h 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
CSkillHandler.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CSkillHandler.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
CSoundBase.h f15cadc87b Implement configurable object sounds: ambient, visit and removal 7 years ago
CStack.cpp 15c8b192b4 CStack::prepareAttacked: fix for REBIRTH bonus after merge 7 years ago
CStack.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CStopWatch.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CThreadHelper.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CThreadHelper.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CTownHandler.cpp 26a222ac62 Change JsonType to enum class (#393) 8 years ago
CTownHandler.h c39cd5f951 Town building build mode fixes 8 years ago
CondSh.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
ConstTransitivePtr.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
FunctionList.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
GameConstants.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
GameConstants.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
HeroBonus.cpp 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 years ago
HeroBonus.h 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 years ago
IBonusTypeHandler.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IGameCallback.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
IGameCallback.h 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 years ago
IGameEventsReceiver.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 years ago
IHandlerBase.h 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
Interprocess.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
JsonDetail.cpp 4ee9d7f65a Configure JSON merge behaviour via #override flag (#423) 7 years ago
JsonDetail.h 6ae103dd63 print json in compact format 7 years ago
JsonNode.cpp 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 years ago
JsonNode.h 82f334b503 Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439) 7 years ago
LogicalExpression.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
LogicalExpression.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
NetPacks.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
NetPacksBase.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
NetPacksLib.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
NetPacksLobby.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
ResourceSet.cpp 1685641357 Flexible necromancy (#430) 7 years ago
ResourceSet.h 1685641357 Flexible necromancy (#430) 7 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
StartInfo.h ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
UnlockGuard.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
VCMIDirs.cpp 8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux 8 years ago
VCMIDirs.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
VCMI_Lib.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
VCMI_Lib.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
VCMI_lib.cbp a8e1c51c36 [c::b] projects update 7 years ago
VCMI_lib.vcxproj 44d653b835 Update VS files to match latest develop (#424) 7 years ago
VCMI_lib.vcxproj.filters 44d653b835 Update VS files to match latest develop (#424) 7 years ago
int3.h e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 7 years ago
vcmi_endian.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago