AbstractGoal.h 4.5 KB

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  1. /*
  2. * AbstractGoal.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../../../lib/VCMI_Lib.h"
  12. #include "../../../lib/mapObjects/CGTownInstance.h"
  13. #include "../../../lib/mapObjects/CGHeroInstance.h"
  14. #include "../AIUtility.h"
  15. namespace NKAI
  16. {
  17. struct HeroPtr;
  18. class AIGateway;
  19. class FuzzyHelper;
  20. class Nullkiller;
  21. namespace Goals
  22. {
  23. class AbstractGoal;
  24. class ITask;
  25. class RecruitHero;
  26. class BuildThis;
  27. class DigAtTile;
  28. class CollectRes;
  29. class BuyArmy;
  30. class BuildBoat;
  31. class Invalid;
  32. class Trade;
  33. class AdventureSpellCast;
  34. enum EGoals
  35. {
  36. INVALID = -1,
  37. WIN, CONQUER,
  38. BUILD,
  39. EXPLORE, GATHER_ARMY,
  40. BOOST_HERO,
  41. RECRUIT_HERO,
  42. RECRUIT_HERO_BEHAVIOR,
  43. BUILD_STRUCTURE, //if hero set, then in visited town
  44. COLLECT_RES,
  45. GATHER_TROOPS, // val of creatures with objid
  46. CAPTURE_OBJECTS,
  47. GET_ART_TYPE,
  48. DEFENCE,
  49. STARTUP,
  50. DIG_AT_TILE,//elementar with hero on tile
  51. BUY_ARMY, //at specific town
  52. TRADE, //val resID at object objid
  53. BUILD_BOAT,
  54. COMPLETE_QUEST,
  55. ADVENTURE_SPELL_CAST,
  56. EXECUTE_HERO_CHAIN,
  57. EXCHANGE_SWAP_TOWN_HEROES,
  58. DISMISS_HERO,
  59. COMPOSITION,
  60. CLUSTER_BEHAVIOR,
  61. UNLOCK_CLUSTER,
  62. HERO_EXCHANGE,
  63. ARMY_UPGRADE,
  64. DEFEND_TOWN,
  65. CAPTURE_OBJECT,
  66. SAVE_RESOURCES,
  67. STAY_AT_TOWN_BEHAVIOR,
  68. STAY_AT_TOWN,
  69. EXPLORATION_BEHAVIOR,
  70. EXPLORATION_POINT,
  71. EXPLORE_NEIGHBOUR_TILE
  72. };
  73. class DLL_EXPORT TSubgoal : public std::shared_ptr<AbstractGoal>
  74. {
  75. public:
  76. bool operator==(const TSubgoal & rhs) const;
  77. bool operator<(const TSubgoal & rhs) const;
  78. };
  79. using TTask = std::shared_ptr<ITask>;
  80. using TTaskVec = std::vector<TTask>;
  81. using TGoalVec = std::vector<TSubgoal>;
  82. //method chaining + clone pattern
  83. #define SETTER(type, field) AbstractGoal & set ## field(const type &rhs) {field = rhs; return *this;};
  84. enum { LOW_PR = -1 };
  85. DLL_EXPORT TSubgoal sptr(const AbstractGoal & tmp);
  86. DLL_EXPORT TTask taskptr(const AbstractGoal & tmp);
  87. class DLL_EXPORT AbstractGoal
  88. {
  89. public:
  90. bool isAbstract; SETTER(bool, isAbstract)
  91. int value; SETTER(int, value)
  92. ui64 goldCost; SETTER(ui64, goldCost)
  93. int resID; SETTER(int, resID)
  94. int objid; SETTER(int, objid)
  95. int aid; SETTER(int, aid)
  96. int3 tile; SETTER(int3, tile)
  97. const CGHeroInstance * hero; SETTER(CGHeroInstance *, hero)
  98. const CGTownInstance *town; SETTER(CGTownInstance *, town)
  99. int bid; SETTER(int, bid)
  100. AbstractGoal(EGoals goal = EGoals::INVALID): goalType(goal)
  101. {
  102. isAbstract = false;
  103. value = 0;
  104. aid = -1;
  105. resID = -1;
  106. objid = -1;
  107. tile = int3(-1, -1, -1);
  108. town = nullptr;
  109. hero = nullptr;
  110. bid = -1;
  111. goldCost = 0;
  112. }
  113. virtual ~AbstractGoal() {}
  114. //FIXME: abstract goal should be abstract, but serializer fails to instantiate subgoals in such case
  115. virtual AbstractGoal * clone() const
  116. {
  117. return const_cast<AbstractGoal *>(this);
  118. }
  119. virtual TGoalVec decompose(const Nullkiller * ai) const
  120. {
  121. return TGoalVec();
  122. }
  123. EGoals goalType;
  124. virtual std::string toString() const;
  125. bool invalid() const;
  126. virtual bool operator==(const AbstractGoal & g) const;
  127. virtual bool isElementar() const { return false; }
  128. virtual bool hasHash() const { return false; }
  129. virtual uint64_t getHash() const { return 0; }
  130. virtual ITask * asTask()
  131. {
  132. throw std::runtime_error("Abstract goal is not a task");
  133. }
  134. bool operator!=(const AbstractGoal & g) const
  135. {
  136. return !(*this == g);
  137. }
  138. };
  139. class DLL_EXPORT ITask
  140. {
  141. public:
  142. float priority;
  143. ITask() : priority(0) {}
  144. ///Visitor pattern
  145. //TODO: make accept work for std::shared_ptr... somehow
  146. virtual void accept(AIGateway * ai) = 0; //unhandled goal will report standard error
  147. virtual std::string toString() const = 0;
  148. virtual const CGHeroInstance * getHero() const = 0;
  149. virtual ~ITask() {}
  150. virtual int getHeroExchangeCount() const = 0;
  151. virtual bool isObjectAffected(ObjectInstanceID h) const = 0;
  152. virtual std::vector<ObjectInstanceID> getAffectedObjects() const = 0;
  153. };
  154. }
  155. class cannotFulfillGoalException : public std::exception
  156. {
  157. std::string msg;
  158. public:
  159. explicit cannotFulfillGoalException(const std::string & message)
  160. : msg(message)
  161. {
  162. }
  163. const char * what() const noexcept override
  164. {
  165. return msg.c_str();
  166. }
  167. };
  168. class goalFulfilledException : public std::exception
  169. {
  170. std::string msg;
  171. public:
  172. Goals::TSubgoal goal;
  173. explicit goalFulfilledException(Goals::TSubgoal Goal)
  174. : goal(Goal)
  175. {
  176. msg = goal->toString();
  177. }
  178. const char * what() const noexcept override
  179. {
  180. return msg.c_str();
  181. }
  182. };
  183. }