Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
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CGameState.cpp 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
CGameState.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
CGameStateCampaign.cpp a481f07daf PlayerState now stores all objects owned by player 1 year ago
CGameStateCampaign.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 year ago
EVictoryLossCheckResult.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
GameStatistics.cpp d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
GameStatistics.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
HighScore.cpp a481f07daf PlayerState now stores all objects owned by player 1 year ago
HighScore.h 9ceb1c567d highscore refactoring 1 year ago
InfoAboutArmy.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 years ago
QuestInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
RumorState.cpp 388d65d6b2 Fix merge 1 year ago
RumorState.h 5178e4842e Moved generation of new rumors to server 1 year ago
SThievesGuildInfo.h 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
TavernHeroesPool.cpp c21913f661 Fixed initialization of move points and mana for dismissed heroes 1 year ago
TavernHeroesPool.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 years ago