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- /*
- * BonusParams.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "Bonus.h"
- #include "../GameConstants.h"
- #include "../JsonNode.h"
- VCMI_LIB_NAMESPACE_BEGIN
- struct DLL_LINKAGE BonusParams {
- bool isConverted;
- BonusType type = BonusType::NONE;
- TBonusSubtype subtype = -1;
- std::string subtypeStr;
- bool subtypeRelevant = false;
- BonusValueType valueType = BonusValueType::BASE_NUMBER;
- bool valueTypeRelevant = false;
- si32 val = 0;
- bool valRelevant = false;
- BonusSource targetType = BonusSource::SECONDARY_SKILL;
- bool targetTypeRelevant = false;
- BonusParams(bool isConverted = true) : isConverted(isConverted) {};
- BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr = "", int deprecatedSubtype = 0);
- const JsonNode & toJson();
- CSelector toSelector();
- private:
- JsonNode ret;
- bool jsonCreated = false;
- };
- VCMI_LIB_NAMESPACE_END
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