mateuszb ceb3cf8eae * magic arrow probably works 17 years ago
..
CBitmapHandler.cpp a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) 17 years ago
CBitmapHandler.h 3988767329 * BitmapHandler thread-safe 17 years ago
CCreatureAnimation.cpp ceb3cf8eae * magic arrow probably works 17 years ago
CCreatureAnimation.h 89cb5cb81b * added calls for battle action start/end 17 years ago
CSpellWindow.cpp 20a6e05718 small fixes 17 years ago
CSpellWindow.h 6a3d0b666f * directional attack in battles 17 years ago
Client.cpp 3a66dc2b7c * added heroes pool for heroes available for hiring 17 years ago
Client.h 2d01e00284 Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: 17 years ago
FunctionList.h 16303ab1df classes for buttons group and functionlist with arg 17 years ago
Graphics.cpp 45204d8beb * displaying spell effects (currently only arrow magic effect is shown) 17 years ago
Graphics.h 45204d8beb * displaying spell effects (currently only arrow magic effect is shown) 17 years ago
Makefile.am a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 17 years ago
VCMI_client.vcproj 9d099e8c54 * blocked map scrolling where dialog window is opened 17 years ago