CSpellWindow.cpp 24 KB

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  1. /*
  2. * CSpellWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CSpellWindow.h"
  12. #include "../../lib/ScopeGuard.h"
  13. #include "GUIClasses.h"
  14. #include "InfoWindows.h"
  15. #include "CCastleInterface.h"
  16. #include "../CGameInfo.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../PlayerLocalState.h"
  19. #include "../CVideoHandler.h"
  20. #include "../battle/BattleInterface.h"
  21. #include "../gui/CGuiHandler.h"
  22. #include "../gui/Shortcut.h"
  23. #include "../gui/WindowHandler.h"
  24. #include "../widgets/GraphicalPrimitiveCanvas.h"
  25. #include "../widgets/CComponent.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../adventureMap/AdventureMapInterface.h"
  28. #include "../render/CAnimation.h"
  29. #include "../render/IRenderHandler.h"
  30. #include "../render/IImage.h"
  31. #include "../render/IImageLoader.h"
  32. #include "../render/Canvas.h"
  33. #include "../../CCallback.h"
  34. #include "../../lib/CConfigHandler.h"
  35. #include "../../lib/CGeneralTextHandler.h"
  36. #include "../../lib/spells/CSpellHandler.h"
  37. #include "../../lib/spells/ISpellMechanics.h"
  38. #include "../../lib/spells/Problem.h"
  39. #include "../../lib/GameConstants.h"
  40. #include "../../lib/mapObjects/CGHeroInstance.h"
  41. CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
  42. {
  43. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  44. pos = myRect;
  45. onLeft = funcL;
  46. hoverText = CGI->generaltexth->zelp[helpTextId].first;
  47. helpText = CGI->generaltexth->zelp[helpTextId].second;
  48. owner = _owner;
  49. }
  50. void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
  51. {
  52. onLeft();
  53. }
  54. void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
  55. {
  56. CRClickPopup::createAndPush(helpText);
  57. }
  58. void CSpellWindow::InteractiveArea::hover(bool on)
  59. {
  60. if(on)
  61. owner->statusBar->write(hoverText);
  62. else
  63. owner->statusBar->clear();
  64. }
  65. class SpellbookSpellSorter
  66. {
  67. public:
  68. bool operator()(const CSpell * A, const CSpell * B)
  69. {
  70. if(A->getLevel() < B->getLevel())
  71. return true;
  72. if(A->getLevel() > B->getLevel())
  73. return false;
  74. for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
  75. {
  76. if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
  77. return true;
  78. if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
  79. return false;
  80. }
  81. return A->getNameTranslated() < B->getNameTranslated();
  82. }
  83. };
  84. CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells):
  85. CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
  86. battleSpellsOnly(openOnBattleSpells),
  87. selectedTab(4),
  88. currentPage(0),
  89. myHero(_myHero),
  90. myInt(_myInt),
  91. isBigSpellbook(settings["gameTweaks"]["enableLargeSpellbook"].Bool()),
  92. spellsPerPage(24),
  93. offL(-11),
  94. offR(195),
  95. offRM(110),
  96. offT(-37),
  97. offB(56)
  98. {
  99. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  100. if(isBigSpellbook)
  101. {
  102. background = std::make_shared<CPicture>(createBigSpellBook(), Point(0, 0));
  103. updateShadow();
  104. }
  105. else
  106. {
  107. background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
  108. offL = offR = offT = offB = offRM = 0;
  109. spellsPerPage = 12;
  110. }
  111. pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
  112. if(settings["general"]["enableUiEnhancements"].Bool())
  113. {
  114. Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
  115. const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
  116. const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
  117. const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
  118. searchBoxRectangle = std::make_shared<TransparentFilledRectangle>(r.resize(1), rectangleColor, borderColor);
  119. searchBoxDescription = std::make_shared<CLabel>(r.center().x, r.center().y, FONT_SMALL, ETextAlignment::CENTER, grayedColor, CGI->generaltexth->translate("vcmi.spellBook.search"));
  120. searchBox = std::make_shared<CTextInput>(r, FONT_SMALL, std::bind(&CSpellWindow::searchInput, this), ETextAlignment::CENTER, true);
  121. }
  122. processSpells();
  123. //numbers of spell pages computed
  124. leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
  125. rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
  126. spellIcons = GH.renderHandler().loadAnimation(AnimationPath::builtin("Spells"));
  127. schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
  128. schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
  129. schoolBorders[0] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevA.def"));
  130. schoolBorders[1] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevF.def"));
  131. schoolBorders[2] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevW.def"));
  132. schoolBorders[3] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevE.def"));
  133. for(auto item : schoolBorders)
  134. item->preload();
  135. mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
  136. if(isBigSpellbook)
  137. statusBar = CGStatusBar::create(400, 587);
  138. else
  139. statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
  140. Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
  141. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
  142. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
  143. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
  144. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
  145. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
  146. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
  147. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
  148. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
  149. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
  150. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
  151. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
  152. //areas for spells
  153. int xpos = 117 + offL + pos.x;
  154. int ypos = 90 + offT + pos.y;
  155. for(int v=0; v<spellsPerPage; ++v)
  156. {
  157. spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
  158. if(v == (spellsPerPage / 2) - 1) //to right page
  159. {
  160. xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
  161. }
  162. else
  163. {
  164. if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
  165. {
  166. xpos+=85;
  167. }
  168. else
  169. {
  170. xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
  171. }
  172. }
  173. }
  174. selectedTab = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap;
  175. schoolTab->setFrame(selectedTab, 0);
  176. int cp = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap;
  177. // spellbook last page battle index is not reset after battle, so this needs to stay here
  178. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  179. setCurrentPage(cp);
  180. computeSpellsPerArea();
  181. addUsedEvents(KEYBOARD);
  182. }
  183. CSpellWindow::~CSpellWindow()
  184. {
  185. }
  186. std::shared_ptr<IImage> CSpellWindow::createBigSpellBook()
  187. {
  188. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(ImagePath::builtin("SpelBack"));
  189. Canvas canvas = Canvas(Point(800, 600));
  190. // edges
  191. canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
  192. canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
  193. canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
  194. canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
  195. // left / right
  196. Canvas tmp1 = Canvas(Point(90, 355 - 45));
  197. tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
  198. canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
  199. Canvas tmp2 = Canvas(Point(95, 355 - 45));
  200. tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
  201. canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415));
  202. // top / bottom
  203. Canvas tmp3 = Canvas(Point(409, 45));
  204. tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45));
  205. canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45));
  206. Canvas tmp4 = Canvas(Point(409, 141));
  207. tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141));
  208. canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
  209. // middle
  210. Canvas tmp5 = Canvas(Point(409, 141));
  211. tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
  212. canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
  213. // carpet
  214. Canvas tmp6 = Canvas(Point(590, 59));
  215. tmp6.draw(img, Point(0, 0), Rect(15, 484, 590, 59));
  216. canvas.drawScaled(tmp6, Point(0, 545), Point(800, 59));
  217. // remove bookmarks
  218. for (int i = 0; i < 56; i++)
  219. canvas.draw(Canvas(canvas, Rect(i < 30 ? 268 : 327, 464, 1, 46)), Point(269 + i, 464));
  220. for (int i = 0; i < 56; i++)
  221. canvas.draw(Canvas(canvas, Rect(469, 464, 1, 42)), Point(470 + i, 464));
  222. for (int i = 0; i < 57; i++)
  223. canvas.draw(Canvas(canvas, Rect(i < 30 ? 564 : 630, 464, 1, 44)), Point(565 + i, 464));
  224. for (int i = 0; i < 56; i++)
  225. canvas.draw(Canvas(canvas, Rect(656, 464, 1, 47)), Point(657 + i, 464));
  226. // draw bookmarks
  227. canvas.draw(img, Point(278, 464), Rect(220, 405, 37, 47));
  228. canvas.draw(img, Point(481, 465), Rect(354, 406, 37, 41));
  229. canvas.draw(img, Point(575, 465), Rect(417, 406, 37, 45));
  230. canvas.draw(img, Point(667, 465), Rect(478, 406, 37, 47));
  231. return GH.renderHandler().createImage(canvas.getInternalSurface());
  232. }
  233. void CSpellWindow::searchInput()
  234. {
  235. if(searchBox)
  236. searchBoxDescription->setEnabled(searchBox->getText().empty());
  237. processSpells();
  238. int cp = 0;
  239. // spellbook last page battle index is not reset after battle, so this needs to stay here
  240. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  241. setCurrentPage(cp);
  242. computeSpellsPerArea();
  243. }
  244. void CSpellWindow::processSpells()
  245. {
  246. mySpells.clear();
  247. //initializing castable spells
  248. mySpells.reserve(CGI->spellh->objects.size());
  249. for(const CSpell * spell : CGI->spellh->objects)
  250. {
  251. bool searchTextFound = !searchBox || boost::algorithm::contains(boost::algorithm::to_lower_copy(spell->getNameTranslated()), boost::algorithm::to_lower_copy(searchBox->getText()));
  252. if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell) && searchTextFound)
  253. mySpells.push_back(spell);
  254. }
  255. SpellbookSpellSorter spellsorter;
  256. std::sort(mySpells.begin(), mySpells.end(), spellsorter);
  257. //initializing sizes of spellbook's parts
  258. for(auto & elem : sitesPerTabAdv)
  259. elem = 0;
  260. for(auto & elem : sitesPerTabBattle)
  261. elem = 0;
  262. for(const auto spell : mySpells)
  263. {
  264. int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
  265. ++sitesPerOurTab[4];
  266. spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
  267. {
  268. ++sitesPerOurTab[school];
  269. });
  270. }
  271. if(sitesPerTabAdv[4] % spellsPerPage == 0)
  272. sitesPerTabAdv[4]/=spellsPerPage;
  273. else
  274. sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
  275. for(int v=0; v<4; ++v)
  276. {
  277. if(sitesPerTabAdv[v] <= spellsPerPage - 2)
  278. sitesPerTabAdv[v] = 1;
  279. else
  280. {
  281. if((sitesPerTabAdv[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  282. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  283. else
  284. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  285. }
  286. }
  287. if(sitesPerTabBattle[4] % spellsPerPage == 0)
  288. sitesPerTabBattle[4]/=spellsPerPage;
  289. else
  290. sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
  291. for(int v=0; v<4; ++v)
  292. {
  293. if(sitesPerTabBattle[v] <= spellsPerPage - 2)
  294. sitesPerTabBattle[v] = 1;
  295. else
  296. {
  297. if((sitesPerTabBattle[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  298. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  299. else
  300. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  301. }
  302. }
  303. }
  304. void CSpellWindow::fexitb()
  305. {
  306. (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
  307. (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap) = currentPage;
  308. close();
  309. }
  310. void CSpellWindow::fadvSpellsb()
  311. {
  312. if(battleSpellsOnly == true)
  313. {
  314. turnPageRight();
  315. battleSpellsOnly = false;
  316. setCurrentPage(0);
  317. }
  318. computeSpellsPerArea();
  319. }
  320. void CSpellWindow::fbattleSpellsb()
  321. {
  322. if(battleSpellsOnly == false)
  323. {
  324. turnPageLeft();
  325. battleSpellsOnly = true;
  326. setCurrentPage(0);
  327. }
  328. computeSpellsPerArea();
  329. }
  330. void CSpellWindow::fmanaPtsb()
  331. {
  332. }
  333. void CSpellWindow::selectSchool(int school)
  334. {
  335. if(selectedTab != school)
  336. {
  337. if(selectedTab < school)
  338. turnPageLeft();
  339. else
  340. turnPageRight();
  341. selectedTab = school;
  342. schoolTab->setFrame(selectedTab, 0);
  343. setCurrentPage(0);
  344. }
  345. computeSpellsPerArea();
  346. }
  347. void CSpellWindow::fLcornerb()
  348. {
  349. if(currentPage>0)
  350. {
  351. turnPageLeft();
  352. setCurrentPage(currentPage - 1);
  353. }
  354. computeSpellsPerArea();
  355. }
  356. void CSpellWindow::fRcornerb()
  357. {
  358. if((currentPage + 1) < (pagesWithinCurrentTab()))
  359. {
  360. turnPageRight();
  361. setCurrentPage(currentPage + 1);
  362. }
  363. computeSpellsPerArea();
  364. }
  365. void CSpellWindow::show(Canvas & to)
  366. {
  367. statusBar->show(to);
  368. }
  369. void CSpellWindow::computeSpellsPerArea()
  370. {
  371. std::vector<const CSpell *> spellsCurSite;
  372. spellsCurSite.reserve(mySpells.size());
  373. for(const CSpell * spell : mySpells)
  374. {
  375. if(spell->isCombat() ^ !battleSpellsOnly
  376. && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
  377. )
  378. {
  379. spellsCurSite.push_back(spell);
  380. }
  381. }
  382. if(selectedTab == 4)
  383. {
  384. if(spellsCurSite.size() > spellsPerPage)
  385. {
  386. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
  387. if(spellsCurSite.size() > spellsPerPage)
  388. {
  389. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  390. }
  391. }
  392. }
  393. else //selectedTab == 0, 1, 2 or 3
  394. {
  395. if(spellsCurSite.size() > spellsPerPage - 2)
  396. {
  397. if(currentPage == 0)
  398. {
  399. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
  400. }
  401. else
  402. {
  403. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
  404. if(spellsCurSite.size() > spellsPerPage)
  405. {
  406. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  407. }
  408. }
  409. }
  410. }
  411. //applying
  412. if(selectedTab == 4 || currentPage != 0)
  413. {
  414. for(size_t c=0; c<spellsPerPage; ++c)
  415. {
  416. if(c < spellsCurSite.size())
  417. {
  418. spellAreas[c]->setSpell(spellsCurSite[c]);
  419. }
  420. else
  421. {
  422. spellAreas[c]->setSpell(nullptr);
  423. }
  424. }
  425. }
  426. else
  427. {
  428. spellAreas[0]->setSpell(nullptr);
  429. spellAreas[1]->setSpell(nullptr);
  430. for(size_t c=0; c<spellsPerPage-2; ++c)
  431. {
  432. if(c < spellsCurSite.size())
  433. spellAreas[c+2]->setSpell(spellsCurSite[c]);
  434. else
  435. spellAreas[c+2]->setSpell(nullptr);
  436. }
  437. }
  438. redraw();
  439. }
  440. void CSpellWindow::setCurrentPage(int value)
  441. {
  442. currentPage = value;
  443. schoolPicture->visible = selectedTab!=4 && currentPage == 0;
  444. if(selectedTab != 4)
  445. schoolPicture->setFrame(selectedTab, 0);
  446. if (currentPage != 0)
  447. leftCorner->enable();
  448. else
  449. leftCorner->disable();
  450. if (currentPage + 1 < pagesWithinCurrentTab())
  451. rightCorner->enable();
  452. else
  453. rightCorner->disable();
  454. mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
  455. }
  456. void CSpellWindow::turnPageLeft()
  457. {
  458. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  459. CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNLFT.SMK"), pos.x+13, pos.y+15, EVideoType::SPELLBOOK);
  460. }
  461. void CSpellWindow::turnPageRight()
  462. {
  463. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  464. CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNRGH.SMK"), pos.x+13, pos.y+15, EVideoType::SPELLBOOK);
  465. }
  466. void CSpellWindow::keyPressed(EShortcut key)
  467. {
  468. switch(key)
  469. {
  470. case EShortcut::GLOBAL_RETURN:
  471. fexitb();
  472. break;
  473. case EShortcut::MOVE_LEFT:
  474. fLcornerb();
  475. break;
  476. case EShortcut::MOVE_RIGHT:
  477. fRcornerb();
  478. break;
  479. case EShortcut::MOVE_UP:
  480. case EShortcut::MOVE_DOWN:
  481. {
  482. bool down = key == EShortcut::MOVE_DOWN;
  483. static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
  484. int index = -1;
  485. while(schoolsOrder[++index] != selectedTab);
  486. index += (down ? 1 : -1);
  487. vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
  488. if(selectedTab != schoolsOrder[index])
  489. selectSchool(schoolsOrder[index]);
  490. break;
  491. }
  492. case EShortcut::SPELLBOOK_TAB_COMBAT:
  493. fbattleSpellsb();
  494. break;
  495. case EShortcut::SPELLBOOK_TAB_ADVENTURE:
  496. fadvSpellsb();
  497. break;
  498. }
  499. }
  500. int CSpellWindow::pagesWithinCurrentTab()
  501. {
  502. return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
  503. }
  504. CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
  505. {
  506. this->pos = pos;
  507. this->owner = owner;
  508. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  509. schoolLevel = -1;
  510. mySpell = nullptr;
  511. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  512. image = std::make_shared<CAnimImage>(owner->spellIcons, 0, 0);
  513. image->visible = false;
  514. name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
  515. level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
  516. cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
  517. for(auto l : {name, level, cost})
  518. l->setAutoRedraw(false);
  519. }
  520. CSpellWindow::SpellArea::~SpellArea() = default;
  521. void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
  522. {
  523. if(mySpell)
  524. {
  525. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  526. if(spellCost > owner->myHero->mana) //insufficient mana
  527. {
  528. LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
  529. return;
  530. }
  531. //anything that is not combat spell is adventure spell
  532. //this not an error in general to cast even creature ability with hero
  533. const bool combatSpell = mySpell->isCombat();
  534. if(combatSpell == mySpell->isAdventure())
  535. {
  536. logGlobal->error("Spell have invalid flags");
  537. return;
  538. }
  539. const bool inCombat = owner->myInt->battleInt != nullptr;
  540. const bool inCastle = owner->myInt->castleInt != nullptr;
  541. //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
  542. if((combatSpell ^ inCombat) || inCastle)
  543. {
  544. std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  545. LOCPLINT->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
  546. }
  547. else if(combatSpell)
  548. {
  549. spells::detail::ProblemImpl problem;
  550. if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
  551. {
  552. owner->myInt->battleInt->castThisSpell(mySpell->id);
  553. owner->fexitb();
  554. }
  555. else
  556. {
  557. std::vector<std::string> texts;
  558. problem.getAll(texts);
  559. if(!texts.empty())
  560. LOCPLINT->showInfoDialog(texts.front());
  561. else
  562. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  563. }
  564. }
  565. else //adventure spell
  566. {
  567. const CGHeroInstance * h = owner->myHero;
  568. GH.windows().popWindows(1);
  569. auto guard = vstd::makeScopeGuard([this]()
  570. {
  571. owner->myInt->localState->spellbookSettings.spellbookLastTabAdvmap = owner->selectedTab;
  572. owner->myInt->localState->spellbookSettings.spellbookLastPageAdvmap = owner->currentPage;
  573. });
  574. spells::detail::ProblemImpl problem;
  575. if (mySpell->getAdventureMechanics().canBeCast(problem, LOCPLINT->cb.get(), owner->myHero))
  576. {
  577. if(mySpell->getTargetType() == spells::AimType::LOCATION)
  578. adventureInt->enterCastingMode(mySpell);
  579. else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
  580. owner->myInt->cb->castSpell(h, mySpell->id);
  581. else
  582. logGlobal->error("Invalid spell target type");
  583. }
  584. else
  585. {
  586. std::vector<std::string> texts;
  587. problem.getAll(texts);
  588. if(!texts.empty())
  589. LOCPLINT->showInfoDialog(texts.front());
  590. else
  591. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  592. }
  593. }
  594. }
  595. }
  596. void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
  597. {
  598. if(mySpell)
  599. {
  600. std::string dmgInfo;
  601. auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
  602. if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
  603. dmgInfo.clear();
  604. else
  605. {
  606. dmgInfo = CGI->generaltexth->allTexts[343];
  607. boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
  608. }
  609. CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  610. }
  611. }
  612. void CSpellWindow::SpellArea::hover(bool on)
  613. {
  614. if(mySpell)
  615. {
  616. if(on)
  617. owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % CGI->generaltexth->allTexts[171+mySpell->getLevel()]));
  618. else
  619. owner->statusBar->clear();
  620. }
  621. }
  622. void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
  623. {
  624. schoolBorder.reset();
  625. image->visible = false;
  626. name->setText("");
  627. level->setText("");
  628. cost->setText("");
  629. mySpell = spell;
  630. if(mySpell)
  631. {
  632. SpellSchool whichSchool; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
  633. schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
  634. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  635. image->setFrame(mySpell->id);
  636. image->visible = true;
  637. {
  638. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  639. schoolBorder.reset();
  640. if (owner->selectedTab >= 4)
  641. {
  642. if (whichSchool.getNum() != SpellSchool())
  643. schoolBorder = std::make_shared<CAnimImage>(owner->schoolBorders.at(whichSchool.getNum()), schoolLevel);
  644. }
  645. else
  646. schoolBorder = std::make_shared<CAnimImage>(owner->schoolBorders.at(owner->selectedTab), schoolLevel);
  647. }
  648. ColorRGBA firstLineColor, secondLineColor;
  649. if(spellCost > owner->myHero->mana) //hero cannot cast this spell
  650. {
  651. firstLineColor = Colors::WHITE;
  652. secondLineColor = Colors::ORANGE;
  653. }
  654. else
  655. {
  656. firstLineColor = Colors::YELLOW;
  657. secondLineColor = Colors::WHITE;
  658. }
  659. name->color = firstLineColor;
  660. name->setText(mySpell->getNameTranslated());
  661. level->color = secondLineColor;
  662. if(schoolLevel > 0)
  663. {
  664. boost::format fmt("%s/%s");
  665. fmt % CGI->generaltexth->allTexts[171 + mySpell->getLevel()];
  666. fmt % CGI->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
  667. level->setText(fmt.str());
  668. }
  669. else
  670. level->setText(CGI->generaltexth->allTexts[171 + mySpell->getLevel()]);
  671. cost->color = secondLineColor;
  672. boost::format costfmt("%s: %d");
  673. costfmt % CGI->generaltexth->allTexts[387] % spellCost;
  674. cost->setText(costfmt.str());
  675. }
  676. }