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							- /*
 
-  * CGPandoraBox.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CGPandoraBox.h"
 
- #include <vcmi/spells/Spell.h>
 
- #include <vcmi/spells/Service.h>
 
- #include "../CSoundBase.h"
 
- #include "../CSkillHandler.h"
 
- #include "../StartInfo.h"
 
- #include "../IGameCallback.h"
 
- #include "../constants/StringConstants.h"
 
- #include "../networkPacks/PacksForClient.h"
 
- #include "../networkPacks/PacksForClientBattle.h"
 
- #include "../mapObjects/CGHeroInstance.h"
 
- #include "../serializer/JsonSerializeFormat.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- void CGPandoraBox::init()
 
- {
 
- 	blockVisit = true;
 
- 	configuration.info.emplace_back();
 
- 	configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
 
- 	
 
- 	for(auto & i : configuration.info)
 
- 	{
 
- 		i.reward.removeObject = true;
 
- 		if(!message.empty() && i.message.empty())
 
- 			i.message = message;
 
- 	}
 
- }
 
- void CGPandoraBox::initObj(CRandomGenerator & rand)
 
- {
 
- 	init();
 
- 	
 
- 	CRewardableObject::initObj(rand);
 
- }
 
- void CGPandoraBox::grantRewardWithMessage(const CGHeroInstance * h, int index, bool markAsVisit) const
 
- {
 
- 	auto vi = configuration.info.at(index);
 
- 	if(!vi.message.empty())
 
- 	{
 
- 		CRewardableObject::grantRewardWithMessage(h, index, markAsVisit);
 
- 		return;
 
- 	}
 
- 	
 
- 	//split reward message for pandora box
 
- 	auto setText = [](bool cond, int posId, int negId, const CGHeroInstance * h)
 
- 	{
 
- 		MetaString text;
 
- 		text.appendLocalString(EMetaText::ADVOB_TXT, cond ? posId : negId);
 
- 		text.replaceRawString(h->getNameTranslated());
 
- 		return text;
 
- 	};
 
- 	
 
- 	auto sendInfoWindow = [h](const MetaString & text, const Rewardable::Reward & reward)
 
- 	{
 
- 		InfoWindow iw;
 
- 		iw.player = h->tempOwner;
 
- 		iw.text = text;
 
- 		reward.loadComponents(iw.components, h);
 
- 		iw.type = EInfoWindowMode::MODAL;
 
- 		if(!iw.components.empty())
 
- 			cb->showInfoDialog(&iw);
 
- 	};
 
- 	Rewardable::Reward temp;
 
- 	temp.spells = vi.reward.spells;
 
- 	temp.heroExperience = vi.reward.heroExperience;
 
- 	temp.heroLevel = vi.reward.heroLevel;
 
- 	temp.primary = vi.reward.primary;
 
- 	temp.secondary = vi.reward.secondary;
 
- 	temp.bonuses = vi.reward.bonuses;
 
- 	temp.manaDiff = vi.reward.manaDiff;
 
- 	temp.manaPercentage = vi.reward.manaPercentage;
 
- 	
 
- 	MetaString txt;
 
- 	if(!vi.reward.spells.empty())
 
- 		txt = setText(temp.spells.size() == 1, 184, 188, h);
 
- 	
 
- 	if(vi.reward.heroExperience || vi.reward.heroLevel || !vi.reward.secondary.empty())
 
- 		txt = setText(true, 175, 175, h);
 
- 	
 
- 	for(int i : vi.reward.primary)
 
- 	{
 
- 		if(i)
 
- 		{
 
- 			txt = setText(true, 175, 175, h);
 
- 			break;
 
- 		}
 
- 	}
 
- 	
 
- 	if(vi.reward.manaDiff || vi.reward.manaPercentage >= 0)
 
- 		txt = setText(temp.manaDiff > 0, 177, 176, h);
 
- 	
 
- 	for(auto b : vi.reward.bonuses)
 
- 	{
 
- 		if(b.val && b.type == BonusType::MORALE)
 
- 			txt = setText(b.val > 0, 179, 178, h);
 
- 		if(b.val && b.type == BonusType::LUCK)
 
- 			txt = setText(b.val > 0, 181, 180, h);
 
- 	}
 
- 	sendInfoWindow(txt, temp);
 
- 	
 
- 	//resource message
 
- 	temp = Rewardable::Reward{};
 
- 	temp.resources = vi.reward.resources;
 
- 	sendInfoWindow(setText(vi.reward.resources.marketValue() > 0, 183, 182, h), temp);
 
- 	
 
- 	//artifacts message
 
- 	temp = Rewardable::Reward{};
 
- 	temp.artifacts = vi.reward.artifacts;
 
- 	sendInfoWindow(setText(true, 183, 183, h), temp);
 
- 	
 
- 	//creatures message
 
- 	temp = Rewardable::Reward{};
 
- 	temp.creatures = vi.reward.creatures;
 
- 	txt.clear();
 
- 	if(!vi.reward.creatures.empty())
 
- 	{
 
- 		MetaString loot;
 
- 		for(auto c : vi.reward.creatures)
 
- 		{
 
- 			loot.appendRawString("%s");
 
- 			loot.replaceName(c);
 
- 		}
 
- 		
 
- 		if(vi.reward.creatures.size() == 1 && vi.reward.creatures[0].count == 1)
 
- 			txt.appendLocalString(EMetaText::ADVOB_TXT, 185);
 
- 		else
 
- 			txt.appendLocalString(EMetaText::ADVOB_TXT, 186);
 
- 		
 
- 		txt.replaceRawString(loot.buildList());
 
- 		txt.replaceRawString(h->getNameTranslated());
 
- 	}
 
- 	sendInfoWindow(txt, temp);
 
- 	
 
- 	//everything else
 
- 	temp = vi.reward;
 
- 	temp.heroExperience = 0;
 
- 	temp.heroLevel = 0;
 
- 	temp.secondary.clear();
 
- 	temp.primary.clear();
 
- 	temp.resources.amin(0);
 
- 	temp.resources.amax(0);
 
- 	temp.manaDiff = 0;
 
- 	temp.manaPercentage = -1;
 
- 	temp.spells.clear();
 
- 	temp.creatures.clear();
 
- 	temp.bonuses.clear();
 
- 	temp.artifacts.clear();
 
- 	sendInfoWindow(setText(true, 175, 175, h), temp);
 
- 	
 
- 	// grant reward afterwards. Note that it may remove object
 
- 	if(markAsVisit)
 
- 		markAsVisited(h);
 
- 	grantReward(index, h);
 
- }
 
- void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
 
- {
 
- 	BlockingDialog bd (true, false);
 
- 	bd.player = h->getOwner();
 
- 	bd.text.appendLocalString(EMetaText::ADVOB_TXT, 14);
 
- 	cb->showBlockingDialog(&bd);
 
- }
 
- void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
 
- {
 
- 	if(result.winner == 0)
 
- 	{
 
- 		CRewardableObject::onHeroVisit(hero);
 
- 	}
 
- }
 
- void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
 
- {
 
- 	if(answer)
 
- 	{
 
- 		if(stacksCount() > 0) //if pandora's box is protected by army
 
- 		{
 
- 			hero->showInfoDialog(16, 0, EInfoWindowMode::MODAL);
 
- 			cb->startBattleI(hero, this); //grants things after battle
 
- 		}
 
- 		else if(getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT).empty())
 
- 		{
 
- 			hero->showInfoDialog(15);
 
- 			cb->removeObject(this, hero->getOwner());
 
- 		}
 
- 		else //if it gives something without battle
 
- 		{
 
- 			CRewardableObject::onHeroVisit(hero);
 
- 		}
 
- 	}
 
- }
 
- void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
 
- {
 
- 	CRewardableObject::serializeJsonOptions(handler);
 
- 	
 
- 	handler.serializeStruct("guardMessage", message);
 
- 	
 
- 	if(!handler.saving)
 
- 	{
 
- 		//backward compatibility for VCMI maps that use old Pandora Box format
 
- 		if(!handler.getCurrent()["guards"].Vector().empty())
 
- 			CCreatureSet::serializeJson(handler, "guards", 7);
 
- 		
 
- 		bool hasSomething = false;
 
- 		Rewardable::VisitInfo vinfo;
 
- 		vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
 
- 				
 
- 		handler.serializeInt("experience", vinfo.reward.heroExperience, 0);
 
- 		handler.serializeInt("mana", vinfo.reward.manaDiff, 0);
 
- 		
 
- 		int val;
 
- 		handler.serializeInt("morale", val, 0);
 
- 		if(val)
 
- 			vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
 
- 		
 
- 		handler.serializeInt("luck", val, 0);
 
- 		if(val)
 
- 			vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
 
- 		
 
- 		vinfo.reward.resources.serializeJson(handler, "resources");
 
- 		{
 
- 			auto s = handler.enterStruct("primarySkills");
 
- 			for(int idx = 0; idx < vinfo.reward.primary.size(); idx ++)
 
- 			{
 
- 				handler.serializeInt(NPrimarySkill::names[idx], vinfo.reward.primary[idx], 0);
 
- 				if(vinfo.reward.primary[idx])
 
- 					hasSomething = true;
 
- 			}
 
- 		}
 
- 		
 
- 		handler.serializeIdArray("artifacts", vinfo.reward.artifacts);
 
- 		handler.serializeIdArray("spells", vinfo.reward.spells);
 
- 		handler.enterArray("creatures").serializeStruct(vinfo.reward.creatures);
 
- 		
 
- 		{
 
- 			auto s = handler.enterStruct("secondarySkills");
 
- 			for(const auto & p : handler.getCurrent().Struct())
 
- 			{
 
- 				const std::string skillName = p.first;
 
- 				const std::string levelId = p.second.String();
 
- 				
 
- 				const int rawId = SecondarySkill::decode(skillName);
 
- 				if(rawId < 0)
 
- 				{
 
- 					logGlobal->error("Invalid secondary skill %s", skillName);
 
- 					continue;
 
- 				}
 
- 				
 
- 				const int level = vstd::find_pos(NSecondarySkill::levels, levelId);
 
- 				if(level < 0)
 
- 				{
 
- 					logGlobal->error("Invalid secondary skill level %s", levelId);
 
- 					continue;
 
- 				}
 
- 				
 
- 				vinfo.reward.secondary[rawId] = level;
 
- 			}
 
- 		}
 
- 		
 
- 		hasSomething = hasSomething
 
- 		|| vinfo.reward.heroExperience
 
- 		|| vinfo.reward.manaDiff
 
- 		|| vinfo.reward.resources.nonZero()
 
- 		|| !vinfo.reward.artifacts.empty()
 
- 		|| !vinfo.reward.bonuses.empty()
 
- 		|| !vinfo.reward.creatures.empty()
 
- 		|| !vinfo.reward.secondary.empty();
 
- 		
 
- 		if(hasSomething)
 
- 			configuration.info.push_back(vinfo);
 
- 	}
 
- }
 
- void CGEvent::init()
 
- {
 
- 	blockVisit = false;
 
- 	configuration.infoWindowType = EInfoWindowMode::MODAL;
 
- 	
 
- 	for(auto & i : configuration.info)
 
- 	{
 
- 		i.reward.removeObject = removeAfterVisit;
 
- 		if(!message.empty() && i.message.empty())
 
- 			i.message = message;
 
- 	}
 
- }
 
- void CGEvent::grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const
 
- {
 
- 	CRewardableObject::grantRewardWithMessage(contextHero, rewardIndex, markAsVisit);
 
- }
 
- void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
 
- {
 
- 	if(availableFor.count(h->tempOwner) == 0)
 
- 		return;
 
- 	if(cb->getPlayerSettings(h->tempOwner)->isControlledByHuman())
 
- 	{
 
- 		if(humanActivate)
 
- 			activated(h);
 
- 	}
 
- 	else if(computerActivate)
 
- 		activated(h);
 
- }
 
- void CGEvent::activated( const CGHeroInstance * h ) const
 
- {
 
- 	if(stacksCount() > 0)
 
- 	{
 
- 		InfoWindow iw;
 
- 		iw.player = h->tempOwner;
 
- 		if(!message.empty())
 
- 			iw.text = message;
 
- 		else
 
- 			iw.text.appendLocalString(EMetaText::ADVOB_TXT, 16);
 
- 		cb->showInfoDialog(&iw);
 
- 		cb->startBattleI(h, this);
 
- 	}
 
- 	else
 
- 	{
 
- 		CRewardableObject::onHeroVisit(h);
 
- 	}
 
- }
 
- void CGEvent::serializeJsonOptions(JsonSerializeFormat & handler)
 
- {
 
- 	CGPandoraBox::serializeJsonOptions(handler);
 
- 	handler.serializeBool("aIActivable", computerActivate, false);
 
- 	handler.serializeBool("humanActivable", humanActivate, true);
 
- 	handler.serializeBool("removeAfterVisit", removeAfterVisit, false);
 
- 	handler.serializeIdArray("availableFor", availableFor);
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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