ObstaclePlacer.cpp 2.4 KB

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  1. /*
  2. * ObstaclePlacer.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ObstaclePlacer.h"
  12. #include "ObjectManager.h"
  13. #include "TreasurePlacer.h"
  14. #include "RockPlacer.h"
  15. #include "WaterRoutes.h"
  16. #include "WaterProxy.h"
  17. #include "RoadPlacer.h"
  18. #include "RiverPlacer.h"
  19. #include "../RmgMap.h"
  20. #include "../CMapGenerator.h"
  21. #include "../../CRandomGenerator.h"
  22. #include "../Functions.h"
  23. #include "../../mapping/CMapEditManager.h"
  24. #include "../../mapping/CMap.h"
  25. #include "../../mapping/ObstacleProxy.h"
  26. VCMI_LIB_NAMESPACE_BEGIN
  27. void ObstaclePlacer::process()
  28. {
  29. manager = zone.getModificator<ObjectManager>();
  30. if(!manager)
  31. return;
  32. collectPossibleObstacles(zone.getTerrainType());
  33. blockedArea = zone.area().getSubarea([this](const int3 & t)
  34. {
  35. return map.shouldBeBlocked(t);
  36. });
  37. blockedArea.subtract(zone.areaUsed());
  38. zone.areaPossible().subtract(blockedArea);
  39. //TODO: Set prohibited area in ObstacleProxy :?
  40. prohibitedArea = zone.freePaths() + zone.areaUsed() + manager->getVisitableArea();
  41. auto objs = createObstacles(generator.rand);
  42. mapProxy->insertObjects(objs);
  43. }
  44. void ObstaclePlacer::init()
  45. {
  46. DEPENDENCY(ObjectManager);
  47. DEPENDENCY(TreasurePlacer);
  48. DEPENDENCY(WaterRoutes);
  49. DEPENDENCY(WaterProxy);
  50. DEPENDENCY(RoadPlacer);
  51. DEPENDENCY_ALL(RockPlacer);
  52. }
  53. bool ObstaclePlacer::isInTheMap(const int3& tile)
  54. {
  55. return map.isOnMap(tile);
  56. }
  57. void ObstaclePlacer::placeObject(rmg::Object & object, std::set<CGObjectInstance*> &)
  58. {
  59. manager->placeObject(object, false, false);
  60. }
  61. std::pair<bool, bool> ObstaclePlacer::verifyCoverage(const int3 & t) const
  62. {
  63. return {map.shouldBeBlocked(t), zone.areaPossible().contains(t)};
  64. }
  65. void ObstaclePlacer::postProcess(const rmg::Object & object)
  66. {
  67. //river processing
  68. riverManager = zone.getModificator<RiverPlacer>();
  69. if(riverManager)
  70. {
  71. const auto objTypeName = object.instances().front()->object().typeName;
  72. if(objTypeName == "mountain")
  73. riverManager->riverSource().unite(object.getArea());
  74. else if(objTypeName == "lake")
  75. riverManager->riverSink().unite(object.getArea());
  76. }
  77. }
  78. bool ObstaclePlacer::isProhibited(const rmg::Area & objArea) const
  79. {
  80. if(prohibitedArea.overlap(objArea))
  81. return true;
  82. if(!zone.area().contains(objArea))
  83. return true;
  84. return false;
  85. }
  86. VCMI_LIB_NAMESPACE_END