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- /*
- * CBitmapHanFont.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../render/IFont.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class JsonNode;
- VCMI_LIB_NAMESPACE_END
- class CBitmapFont;
- /// supports multi-byte characters for such languages like Chinese
- class CBitmapHanFont final : public IFont
- {
- std::unique_ptr<CBitmapFont> fallback;
- // data, directly copied from file
- const std::pair<std::unique_ptr<ui8[]>, ui64> data;
- // size of the font. Not available in file but needed for proper rendering
- const size_t size;
- size_t getCharacterDataOffset(size_t index) const;
- size_t getCharacterIndex(ui8 first, ui8 second) const;
- void renderCharacter(SDL_Surface * surface, int characterIndex, const ColorRGBA & color, int &posX, int &posY) const;
- void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
- public:
- CBitmapHanFont(const JsonNode & config);
- size_t getLineHeight() const override;
- size_t getGlyphWidth(const char * data) const override;
- };
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