AUTHORS 2.1 KB

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  1. VCMI PROJECT CODE CONTRIBUTORS:
  2. Michał Urbańczyk aka Tow, <[email protected]>
  3. * project originator; programming, making releases, website
  4. maintenance, reverse engineering, general support.
  5. Mateusz B. aka Tow dragon, <[email protected]>
  6. * general support, battle support, support for many Heroes 3 config files, reverse engineering, ERM/VERM parser and interpreter
  7. Stefan Pavlov aka Ste, <[email protected]>
  8. * minor fixes in pregame
  9. Yifeng Sun aka phoebus118, <[email protected]>
  10. * a part of .snd handling, minor fixes and updates
  11. Andrea Palmate aka afxgroup, <[email protected]>
  12. * GCC/AmigaOS4 compatibility updates and makefile
  13. Vadim Glazunov aka neweagle, <[email protected]>
  14. * minor GCC/Linux compatibility changes
  15. Rafal R. aka ambtrip, <[email protected]>
  16. * GeniusAI (battles)
  17. Lukasz Wychrystenko aka tezeriusz, <[email protected]>
  18. * minor GCC/Linux compatibility changes, code review
  19. Xiaomin Ding, <[email protected]>
  20. * smack videos player
  21. Tom Zielinski aka Warmonger, <[email protected]>
  22. * game objects, mechanics
  23. Frank Zago aka ubuntux, <>
  24. * GCC/Linux compatibility changes, sound/music support, video support on Linux
  25. Trevor Standley aka tstandley, <>
  26. * adventure map part of Genius AI
  27. Rickard Westerlund aka Onion Knight, <[email protected]>
  28. * battle functionality and general support
  29. Ivan Savenko, <[email protected]>
  30. * GCC/Linux support, client development, general support
  31. Benjamin Gentner aka beegee, <>
  32. * battle support, programming
  33. Alexey aka Macron1Robot, <>
  34. * minor modding changes
  35. Alexander Shishkin aka alexvins,
  36. * MinGW platform support, modding related programming
  37. Arseniy Shestakov aka SXX, <[email protected]>
  38. * pathfinding improvements, programming
  39. Vadim Markovtsev, <[email protected]>
  40. * resolving problems with macOS, bug fixes
  41. Dydzio, <[email protected]>
  42. * Small features, improvements and bug fixes in all VCMI parts