csettingsview_moc.cpp 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213
  1. /*
  2. * csettingsview_moc.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "csettingsview_moc.h"
  12. #include "ui_csettingsview_moc.h"
  13. #include <QFileInfo>
  14. #include "../../lib/CConfigHandler.h"
  15. #include "../../lib/VCMIDirs.h"
  16. /// List of encoding which can be selected from Launcher.
  17. /// Note that it is possible to specify enconding manually in settings.json
  18. static const std::string knownEncodingsList[] = //TODO: remove hardcode
  19. {
  20. // European Windows-125X encodings
  21. "CP1250", // West European, covers mostly Slavic languages that use latin script
  22. "CP1251", // Covers languages that use cyrillic scrypt
  23. "CP1252", // Latin/East European, covers most of latin languages
  24. // Chinese encodings
  25. "GBK", // extension of GB2312, also known as CP936
  26. "GB2312" // basic set for Simplified Chinese. Separate from GBK to allow proper detection of H3 fonts
  27. };
  28. void CSettingsView::setDisplayList(const QStringList & displayList)
  29. {
  30. if(displayList.count() < 2)
  31. {
  32. ui->comboBoxDisplayIndex->hide();
  33. ui->labelDisplayIndex->hide();
  34. }
  35. else
  36. {
  37. ui->comboBoxDisplayIndex->clear();
  38. ui->comboBoxDisplayIndex->addItems(displayList);
  39. ui->comboBoxDisplayIndex->setCurrentIndex(settings["video"]["displayIndex"].Float());
  40. }
  41. }
  42. void CSettingsView::loadSettings()
  43. {
  44. int resX = settings["video"]["screenRes"]["width"].Float();
  45. int resY = settings["video"]["screenRes"]["height"].Float();
  46. int resIndex = ui->comboBoxResolution->findText(QString("%1x%2").arg(resX).arg(resY));
  47. ui->comboBoxResolution->setCurrentIndex(resIndex);
  48. ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool());
  49. ui->comboBoxShowIntro->setCurrentIndex(settings["video"]["showIntro"].Bool());
  50. ui->checkBoxFullScreen->setChecked(settings["video"]["realFullscreen"].Bool());
  51. int friendlyAIIndex = ui->comboBoxFriendlyAI->findText(QString::fromUtf8(settings["server"]["friendlyAI"].String().c_str()));
  52. int neutralAIIndex = ui->comboBoxNeutralAI->findText(QString::fromUtf8(settings["server"]["neutralAI"].String().c_str()));
  53. int enemyAIIndex = ui->comboBoxEnemyAI->findText(QString::fromUtf8(settings["server"]["enemyAI"].String().c_str()));
  54. int playerAIIndex = ui->comboBoxPlayerAI->findText(QString::fromUtf8(settings["server"]["playerAI"].String().c_str()));
  55. ui->comboBoxFriendlyAI->setCurrentIndex(friendlyAIIndex);
  56. ui->comboBoxNeutralAI->setCurrentIndex(neutralAIIndex);
  57. ui->comboBoxEnemyAI->setCurrentIndex(enemyAIIndex);
  58. ui->comboBoxPlayerAI->setCurrentIndex(playerAIIndex);
  59. ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Integer());
  60. ui->comboBoxAutoCheck->setCurrentIndex(settings["launcher"]["autoCheckRepositories"].Bool());
  61. // all calls to plainText will trigger textChanged() signal overwriting config. Create backup before editing widget
  62. JsonNode urls = settings["launcher"]["repositoryURL"];
  63. ui->plainTextEditRepos->clear();
  64. for(auto entry : urls.Vector())
  65. ui->plainTextEditRepos->appendPlainText(QString::fromUtf8(entry.String().c_str()));
  66. ui->lineEditUserDataDir->setText(pathToQString(VCMIDirs::get().userDataPath()));
  67. ui->lineEditGameDir->setText(pathToQString(VCMIDirs::get().binaryPath()));
  68. ui->lineEditTempDir->setText(pathToQString(VCMIDirs::get().userCachePath()));
  69. std::string encoding = settings["general"]["encoding"].String();
  70. size_t encodingIndex = boost::range::find(knownEncodingsList, encoding) - knownEncodingsList;
  71. if(encodingIndex < ui->comboBoxEncoding->count())
  72. ui->comboBoxEncoding->setCurrentIndex(encodingIndex);
  73. }
  74. CSettingsView::CSettingsView(QWidget * parent)
  75. : QWidget(parent), ui(new Ui::CSettingsView)
  76. {
  77. ui->setupUi(this);
  78. loadSettings();
  79. }
  80. CSettingsView::~CSettingsView()
  81. {
  82. delete ui;
  83. }
  84. void CSettingsView::on_comboBoxResolution_currentIndexChanged(const QString & arg1)
  85. {
  86. QStringList list = arg1.split("x");
  87. Settings node = settings.write["video"]["screenRes"];
  88. node["width"].Float() = list[0].toInt();
  89. node["height"].Float() = list[1].toInt();
  90. }
  91. void CSettingsView::on_comboBoxFullScreen_currentIndexChanged(int index)
  92. {
  93. Settings node = settings.write["video"]["fullscreen"];
  94. node->Bool() = index;
  95. }
  96. void CSettingsView::on_checkBoxFullScreen_stateChanged(int state)
  97. {
  98. Settings node = settings.write["video"]["realFullscreen"];
  99. node->Bool() = state;
  100. }
  101. void CSettingsView::on_comboBoxAutoCheck_currentIndexChanged(int index)
  102. {
  103. Settings node = settings.write["launcher"]["autoCheckRepositories"];
  104. node->Bool() = index;
  105. }
  106. void CSettingsView::on_comboBoxDisplayIndex_currentIndexChanged(int index)
  107. {
  108. Settings node = settings.write["video"];
  109. node["displayIndex"].Float() = index;
  110. }
  111. void CSettingsView::on_comboBoxPlayerAI_currentIndexChanged(const QString & arg1)
  112. {
  113. Settings node = settings.write["server"]["playerAI"];
  114. node->String() = arg1.toUtf8().data();
  115. }
  116. void CSettingsView::on_comboBoxFriendlyAI_currentIndexChanged(const QString & arg1)
  117. {
  118. Settings node = settings.write["server"]["friendlyAI"];
  119. node->String() = arg1.toUtf8().data();
  120. }
  121. void CSettingsView::on_comboBoxNeutralAI_currentIndexChanged(const QString & arg1)
  122. {
  123. Settings node = settings.write["server"]["neutralAI"];
  124. node->String() = arg1.toUtf8().data();
  125. }
  126. void CSettingsView::on_comboBoxEnemyAI_currentIndexChanged(const QString & arg1)
  127. {
  128. Settings node = settings.write["server"]["enemyAI"];
  129. node->String() = arg1.toUtf8().data();
  130. }
  131. void CSettingsView::on_spinBoxNetworkPort_valueChanged(int arg1)
  132. {
  133. Settings node = settings.write["server"]["port"];
  134. node->Float() = arg1;
  135. }
  136. void CSettingsView::on_plainTextEditRepos_textChanged()
  137. {
  138. Settings node = settings.write["launcher"]["repositoryURL"];
  139. QStringList list = ui->plainTextEditRepos->toPlainText().split('\n');
  140. node->Vector().clear();
  141. for(QString line : list)
  142. {
  143. if(line.trimmed().size() > 0)
  144. {
  145. JsonNode entry;
  146. entry.String() = line.trimmed().toUtf8().data();
  147. node->Vector().push_back(entry);
  148. }
  149. }
  150. }
  151. void CSettingsView::on_comboBoxEncoding_currentIndexChanged(int index)
  152. {
  153. Settings node = settings.write["general"]["encoding"];
  154. node->String() = knownEncodingsList[index];
  155. }
  156. void CSettingsView::on_openTempDir_clicked()
  157. {
  158. QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditTempDir->text()).absoluteFilePath()));
  159. }
  160. void CSettingsView::on_openUserDataDir_clicked()
  161. {
  162. QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditUserDataDir->text()).absoluteFilePath()));
  163. }
  164. void CSettingsView::on_openGameDataDir_clicked()
  165. {
  166. QDesktopServices::openUrl(QUrl::fromLocalFile(QFileInfo(ui->lineEditGameDir->text()).absoluteFilePath()));
  167. }
  168. void CSettingsView::on_comboBoxShowIntro_currentIndexChanged(int index)
  169. {
  170. Settings node = settings.write["video"]["showIntro"];
  171. node->Bool() = index;
  172. }
  173. void CSettingsView::on_changeGameDataDir_clicked()
  174. {
  175. }