Battlefield.cpp 4.2 KB

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  1. /*
  2. * Battlefield.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include <boost/test/unit_test.hpp>
  12. #include "../lib/battle/BattleHex.h"
  13. BOOST_AUTO_TEST_SUITE(BattlefieldHex_Suite)
  14. BOOST_AUTO_TEST_CASE(getNeighbouringTiles)
  15. {
  16. BattleHex mainHex;
  17. std::vector<BattleHex> neighbouringTiles;
  18. mainHex.setXY(16, 0);
  19. neighbouringTiles = mainHex.neighbouringTiles();
  20. BOOST_TEST(neighbouringTiles.size() == 1);
  21. mainHex.setXY(0, 0);
  22. neighbouringTiles = mainHex.neighbouringTiles();
  23. BOOST_TEST(neighbouringTiles.size() == 2);
  24. mainHex.setXY(15, 2);
  25. neighbouringTiles = mainHex.neighbouringTiles();
  26. BOOST_TEST(neighbouringTiles.size() == 3);
  27. mainHex.setXY(2, 0);
  28. neighbouringTiles = mainHex.neighbouringTiles();
  29. BOOST_TEST(neighbouringTiles.size() == 4);
  30. mainHex.setXY(1, 2);
  31. neighbouringTiles = mainHex.neighbouringTiles();
  32. BOOST_TEST(neighbouringTiles.size() == 5);
  33. mainHex.setXY(8, 5);
  34. neighbouringTiles = mainHex.neighbouringTiles();
  35. BOOST_TEST(neighbouringTiles.size() == 6);
  36. BOOST_REQUIRE(neighbouringTiles.size() == 6 && mainHex == 93);
  37. BOOST_TEST(neighbouringTiles.at(0) == 75);
  38. BOOST_TEST(neighbouringTiles.at(1) == 76);
  39. BOOST_TEST(neighbouringTiles.at(2) == 94);
  40. BOOST_TEST(neighbouringTiles.at(3) == 110);
  41. BOOST_TEST(neighbouringTiles.at(4) == 109);
  42. BOOST_TEST(neighbouringTiles.at(5) == 92);
  43. }
  44. BOOST_AUTO_TEST_CASE(getDistance)
  45. {
  46. BattleHex firstHex(0, 0), secondHex(16, 0);
  47. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 16);
  48. firstHex = 0, secondHex = 170;
  49. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 10);
  50. firstHex = 16, secondHex = 181;
  51. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 10);
  52. firstHex = 186, secondHex = 70;
  53. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 17);
  54. firstHex = 166, secondHex = 39;
  55. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 11);
  56. firstHex = 25, secondHex = 103;
  57. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 9);
  58. firstHex = 18, secondHex = 71;
  59. BOOST_TEST((int)firstHex.getDistance(firstHex, secondHex) == 4);
  60. }
  61. BOOST_AUTO_TEST_CASE(mutualPositions)
  62. {
  63. BattleHex firstHex(0, 0), secondHex(16, 0);
  64. firstHex = 86, secondHex = 68;
  65. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 0);
  66. secondHex = 69;
  67. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 1);
  68. secondHex = 87;
  69. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 2);
  70. secondHex = 103;
  71. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 3);
  72. secondHex = 102;
  73. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 4);
  74. secondHex = 85;
  75. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == 5);
  76. secondHex = 46;
  77. BOOST_TEST((int)firstHex.mutualPosition(firstHex, secondHex) == -1);
  78. }
  79. BOOST_AUTO_TEST_CASE(getClosestTile)
  80. {
  81. BattleHex mainHex(0);
  82. std::set<BattleHex> possibilities;
  83. possibilities.insert(3);
  84. possibilities.insert(170);
  85. possibilities.insert(100);
  86. possibilities.insert(119);
  87. possibilities.insert(186);
  88. BOOST_TEST(mainHex.getClosestTile(0, mainHex, possibilities) == 3);
  89. mainHex = 139;
  90. BOOST_TEST(mainHex.getClosestTile(1, mainHex, possibilities) == 119);
  91. mainHex = 16;
  92. BOOST_TEST(mainHex.getClosestTile(1, mainHex, possibilities) == 100);
  93. mainHex = 166;
  94. BOOST_TEST(mainHex.getClosestTile(0, mainHex, possibilities) == 186);
  95. mainHex = 76;
  96. BOOST_TEST(mainHex.getClosestTile(1, mainHex, possibilities) == 3);
  97. BOOST_TEST(mainHex.getClosestTile(0, mainHex, possibilities) == 100);
  98. }
  99. BOOST_AUTO_TEST_CASE(moveEDir)
  100. {
  101. BattleHex mainHex(20);
  102. mainHex.moveInDirection(BattleHex::EDir::BOTTOM_RIGHT);
  103. BOOST_TEST(mainHex == 37);
  104. mainHex.moveInDirection(BattleHex::EDir::RIGHT);
  105. BOOST_TEST(mainHex == 38);
  106. mainHex.moveInDirection(BattleHex::EDir::TOP_RIGHT);
  107. BOOST_TEST(mainHex == 22);
  108. mainHex.moveInDirection(BattleHex::EDir::TOP_LEFT);
  109. BOOST_TEST(mainHex == 4);
  110. mainHex.moveInDirection(BattleHex::EDir::LEFT);
  111. BOOST_TEST(mainHex == 3);
  112. mainHex.moveInDirection(BattleHex::EDir::BOTTOM_LEFT);
  113. BOOST_TEST(mainHex == 20);
  114. mainHex.moveInDirection(BattleHex::EDir::NONE);
  115. BOOST_TEST(mainHex == 20);
  116. }
  117. BOOST_AUTO_TEST_SUITE_END()