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- /*
- * MapComparer.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../lib/ScopeGuard.h"
- #include "../lib/JsonNode.h"
- namespace vstd
- {
- template<typename Func>
- class ScopeGuard;
- }
- class CMap;
- class CGObjectInstance;
- struct MapComparer
- {
- const CMap * actual;
- const CMap * expected;
- void compareHeader();
- void compareOptions();
- void compareObject(const CGObjectInstance * actual, const CGObjectInstance * expected);
- void compareObjects();
- void compareTerrain();
- void compare();
- void operator()(const std::unique_ptr<CMap> & actual, const std::unique_ptr<CMap> & expected);
- };
- struct JsonMapComparer
- {
- typedef std::function<void (void)> TScopeGuard;
- bool strict;
- std::list<std::string> namePath;
- JsonMapComparer();
- vstd::ScopeGuard<TScopeGuard> pushName(const std::string & name);
- std::string buildMessage(const std::string & message);
- void addError(const std::string & message);
- void addWarning(const std::string & message);
- bool isEmpty(const JsonNode & value);
- void check(const bool condition, const std::string & message);
- void checkExcessStructField(const JsonNode & actualValue, const std::string & name, const JsonMap & expected);
- void checkStructField(const JsonMap & actual, const std::string & name, const JsonNode & expectedValue);
- void checkEqualInteger(const si64 actual, const si64 expected);
- void checkEqualFloat(const double actual, const double expected);
- void checkEqualString(const std::string & actual, const std::string & expected);
- void checkEqualJson(const JsonNode & actual, const JsonNode & expected);
- void checkEqualJson(const JsonMap & actual, const JsonMap & expected);
- void checkEqualJson(const JsonVector & actual, const JsonVector & expected);
- void compareHeader(const JsonNode & actual, const JsonNode & expected);
- void compareObjects(const JsonNode & actual, const JsonNode & expected);
- void compareTerrain(const std::string & levelName, const JsonNode & actual, const JsonNode & expected);
- };
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