CArtHandler.cpp 28 KB

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  1. /*
  2. * CArtHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ArtifactUtils.h"
  12. #include "CGeneralTextHandler.h"
  13. #include "ExceptionsCommon.h"
  14. #include "GameSettings.h"
  15. #include "mapObjects/MapObjects.h"
  16. #include "constants/StringConstants.h"
  17. #include "json/JsonBonus.h"
  18. #include "mapObjectConstructors/AObjectTypeHandler.h"
  19. #include "mapObjectConstructors/CObjectClassesHandler.h"
  20. #include "serializer/JsonSerializeFormat.h"
  21. // Note: list must match entries in ArtTraits.txt
  22. #define ART_POS_LIST \
  23. ART_POS(SPELLBOOK) \
  24. ART_POS(MACH4) \
  25. ART_POS(MACH3) \
  26. ART_POS(MACH2) \
  27. ART_POS(MACH1) \
  28. ART_POS(MISC5) \
  29. ART_POS(MISC4) \
  30. ART_POS(MISC3) \
  31. ART_POS(MISC2) \
  32. ART_POS(MISC1) \
  33. ART_POS(FEET) \
  34. ART_POS(LEFT_RING) \
  35. ART_POS(RIGHT_RING) \
  36. ART_POS(TORSO) \
  37. ART_POS(LEFT_HAND) \
  38. ART_POS(RIGHT_HAND) \
  39. ART_POS(NECK) \
  40. ART_POS(SHOULDERS) \
  41. ART_POS(HEAD)
  42. VCMI_LIB_NAMESPACE_BEGIN
  43. bool CCombinedArtifact::isCombined() const
  44. {
  45. return !(constituents.empty());
  46. }
  47. const std::vector<const CArtifact*> & CCombinedArtifact::getConstituents() const
  48. {
  49. return constituents;
  50. }
  51. const std::vector<const CArtifact*> & CCombinedArtifact::getPartOf() const
  52. {
  53. return partOf;
  54. }
  55. bool CScrollArtifact::isScroll() const
  56. {
  57. return static_cast<const CArtifact*>(this)->getId() == ArtifactID::SPELL_SCROLL;
  58. }
  59. bool CGrowingArtifact::isGrowing() const
  60. {
  61. return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
  62. }
  63. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
  64. {
  65. return bonusesPerLevel;
  66. }
  67. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
  68. {
  69. return bonusesPerLevel;
  70. }
  71. std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
  72. {
  73. return thresholdBonuses;
  74. }
  75. const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
  76. {
  77. return thresholdBonuses;
  78. }
  79. int32_t CArtifact::getIndex() const
  80. {
  81. return id.toEnum();
  82. }
  83. int32_t CArtifact::getIconIndex() const
  84. {
  85. return iconIndex;
  86. }
  87. std::string CArtifact::getJsonKey() const
  88. {
  89. return modScope + ':' + identifier;
  90. }
  91. void CArtifact::registerIcons(const IconRegistar & cb) const
  92. {
  93. cb(getIconIndex(), 0, "ARTIFACT", image);
  94. cb(getIconIndex(), 0, "ARTIFACTLARGE", large);
  95. }
  96. ArtifactID CArtifact::getId() const
  97. {
  98. return id;
  99. }
  100. const IBonusBearer * CArtifact::getBonusBearer() const
  101. {
  102. return this;
  103. }
  104. std::string CArtifact::getDescriptionTranslated() const
  105. {
  106. return VLC->generaltexth->translate(getDescriptionTextID());
  107. }
  108. std::string CArtifact::getEventTranslated() const
  109. {
  110. return VLC->generaltexth->translate(getEventTextID());
  111. }
  112. std::string CArtifact::getNameTranslated() const
  113. {
  114. return VLC->generaltexth->translate(getNameTextID());
  115. }
  116. std::string CArtifact::getDescriptionTextID() const
  117. {
  118. return TextIdentifier("artifact", modScope, identifier, "description").get();
  119. }
  120. std::string CArtifact::getEventTextID() const
  121. {
  122. return TextIdentifier("artifact", modScope, identifier, "event").get();
  123. }
  124. std::string CArtifact::getNameTextID() const
  125. {
  126. return TextIdentifier("artifact", modScope, identifier, "name").get();
  127. }
  128. uint32_t CArtifact::getPrice() const
  129. {
  130. return price;
  131. }
  132. CreatureID CArtifact::getWarMachine() const
  133. {
  134. return warMachine;
  135. }
  136. bool CArtifact::isBig() const
  137. {
  138. return warMachine != CreatureID::NONE;
  139. }
  140. bool CArtifact::isTradable() const
  141. {
  142. switch(id.toEnum())
  143. {
  144. case ArtifactID::SPELLBOOK:
  145. case ArtifactID::GRAIL:
  146. return false;
  147. default:
  148. return !isBig();
  149. }
  150. }
  151. bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) const
  152. {
  153. auto simpleArtCanBePutAt = [this](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  154. {
  155. if(artSet->bearerType() == ArtBearer::HERO && ArtifactUtils::isSlotBackpack(slot))
  156. {
  157. if(isBig() || (!assumeDestRemoved && !ArtifactUtils::isBackpackFreeSlots(artSet)))
  158. return false;
  159. return true;
  160. }
  161. if(!vstd::contains(possibleSlots.at(artSet->bearerType()), slot))
  162. return false;
  163. return artSet->isPositionFree(slot, assumeDestRemoved);
  164. };
  165. auto artCanBePutAt = [this, simpleArtCanBePutAt](const CArtifactSet * artSet, ArtifactPosition slot, bool assumeDestRemoved) -> bool
  166. {
  167. if(isCombined())
  168. {
  169. if(!simpleArtCanBePutAt(artSet, slot, assumeDestRemoved))
  170. return false;
  171. if(ArtifactUtils::isSlotBackpack(slot))
  172. return true;
  173. CArtifactFittingSet fittingSet(artSet->bearerType());
  174. fittingSet.artifactsWorn = artSet->artifactsWorn;
  175. if(assumeDestRemoved)
  176. fittingSet.removeArtifact(slot);
  177. for(const auto art : constituents)
  178. {
  179. auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
  180. if(ArtifactUtils::isSlotEquipment(possibleSlot))
  181. {
  182. fittingSet.setNewArtSlot(possibleSlot, nullptr, true);
  183. }
  184. else
  185. {
  186. return false;
  187. }
  188. }
  189. return true;
  190. }
  191. else
  192. {
  193. return simpleArtCanBePutAt(artSet, slot, assumeDestRemoved);
  194. }
  195. };
  196. if(slot == ArtifactPosition::TRANSITION_POS)
  197. return true;
  198. if(slot == ArtifactPosition::FIRST_AVAILABLE)
  199. {
  200. for(const auto & slot : possibleSlots.at(artSet->bearerType()))
  201. {
  202. if(artCanBePutAt(artSet, slot, assumeDestRemoved))
  203. return true;
  204. }
  205. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  206. }
  207. else if(ArtifactUtils::isSlotBackpack(slot))
  208. {
  209. return artCanBePutAt(artSet, ArtifactPosition::BACKPACK_START, assumeDestRemoved);
  210. }
  211. else
  212. {
  213. return artCanBePutAt(artSet, slot, assumeDestRemoved);
  214. }
  215. }
  216. CArtifact::CArtifact()
  217. : iconIndex(ArtifactID::NONE),
  218. price(0)
  219. {
  220. setNodeType(ARTIFACT);
  221. possibleSlots[ArtBearer::HERO]; //we want to generate map entry even if it will be empty
  222. possibleSlots[ArtBearer::CREATURE]; //we want to generate map entry even if it will be empty
  223. possibleSlots[ArtBearer::COMMANDER];
  224. possibleSlots[ArtBearer::ALTAR];
  225. }
  226. //This destructor should be placed here to avoid side effects
  227. CArtifact::~CArtifact() = default;
  228. int CArtifact::getArtClassSerial() const
  229. {
  230. if(id == ArtifactID::SPELL_SCROLL)
  231. return 4;
  232. switch(aClass)
  233. {
  234. case ART_TREASURE:
  235. return 0;
  236. case ART_MINOR:
  237. return 1;
  238. case ART_MAJOR:
  239. return 2;
  240. case ART_RELIC:
  241. return 3;
  242. case ART_SPECIAL:
  243. return 5;
  244. }
  245. return -1;
  246. }
  247. std::string CArtifact::nodeName() const
  248. {
  249. return "Artifact: " + getNameTranslated();
  250. }
  251. void CArtifact::addNewBonus(const std::shared_ptr<Bonus>& b)
  252. {
  253. b->source = BonusSource::ARTIFACT;
  254. b->duration = BonusDuration::PERMANENT;
  255. b->description.appendTextID(getNameTextID());
  256. b->description.appendRawString(" %+d");
  257. CBonusSystemNode::addNewBonus(b);
  258. }
  259. const std::map<ArtBearer::ArtBearer, std::vector<ArtifactPosition>> & CArtifact::getPossibleSlots() const
  260. {
  261. return possibleSlots;
  262. }
  263. void CArtifact::updateFrom(const JsonNode& data)
  264. {
  265. //TODO:CArtifact::updateFrom
  266. }
  267. void CArtifact::setImage(int32_t iconIndex, std::string image, std::string large)
  268. {
  269. this->iconIndex = iconIndex;
  270. this->image = image;
  271. this->large = large;
  272. }
  273. CArtHandler::~CArtHandler() = default;
  274. std::vector<JsonNode> CArtHandler::loadLegacyData()
  275. {
  276. size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ARTIFACT);
  277. objects.resize(dataSize);
  278. std::vector<JsonNode> h3Data;
  279. h3Data.reserve(dataSize);
  280. #define ART_POS(x) #x ,
  281. const std::vector<std::string> artSlots = { ART_POS_LIST };
  282. #undef ART_POS
  283. static const std::map<char, std::string> classes =
  284. {{'S',"SPECIAL"}, {'T',"TREASURE"},{'N',"MINOR"},{'J',"MAJOR"},{'R',"RELIC"},};
  285. CLegacyConfigParser parser(TextPath::builtin("DATA/ARTRAITS.TXT"));
  286. CLegacyConfigParser events(TextPath::builtin("DATA/ARTEVENT.TXT"));
  287. parser.endLine(); // header
  288. parser.endLine();
  289. for (size_t i = 0; i < dataSize; i++)
  290. {
  291. JsonNode artData;
  292. artData["text"]["name"].String() = parser.readString();
  293. artData["text"]["event"].String() = events.readString();
  294. artData["value"].Float() = parser.readNumber();
  295. for(const auto & artSlot : artSlots)
  296. {
  297. if(parser.readString() == "x")
  298. {
  299. artData["slot"].Vector().emplace_back(artSlot);
  300. }
  301. }
  302. std::string artClass = parser.readString();
  303. if (classes.count(artClass[0]))
  304. artData["class"].String() = classes.at(artClass[0]);
  305. else
  306. throw DataLoadingException("File ARTRAITS.TXT is invalid or corrupted! Please reinstall Heroes III data files");
  307. artData["text"]["description"].String() = parser.readString();
  308. parser.endLine();
  309. events.endLine();
  310. h3Data.push_back(artData);
  311. }
  312. return h3Data;
  313. }
  314. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  315. {
  316. auto object = loadFromJson(scope, data, name, objects.size());
  317. object->iconIndex = object->getIndex() + 5;
  318. objects.emplace_back(object);
  319. registerObject(scope, "artifact", name, object->id.getNum());
  320. }
  321. void CArtHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  322. {
  323. auto object = loadFromJson(scope, data, name, index);
  324. object->iconIndex = object->getIndex();
  325. assert(objects[index] == nullptr); // ensure that this id was not loaded before
  326. objects[index] = object;
  327. registerObject(scope, "artifact", name, object->id.getNum());
  328. }
  329. const std::vector<std::string> & CArtHandler::getTypeNames() const
  330. {
  331. static const std::vector<std::string> typeNames = { "artifact" };
  332. return typeNames;
  333. }
  334. std::shared_ptr<CArtifact> CArtHandler::loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index)
  335. {
  336. assert(identifier.find(':') == std::string::npos);
  337. assert(!scope.empty());
  338. auto art = std::make_shared<CArtifact>();
  339. if(!node["growing"].isNull())
  340. {
  341. for(auto bonus : node["growing"]["bonusesPerLevel"].Vector())
  342. {
  343. art->bonusesPerLevel.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  344. JsonUtils::parseBonus(bonus["bonus"], &art->bonusesPerLevel.back().second);
  345. }
  346. for(auto bonus : node["growing"]["thresholdBonuses"].Vector())
  347. {
  348. art->thresholdBonuses.emplace_back(static_cast<ui16>(bonus["level"].Float()), Bonus());
  349. JsonUtils::parseBonus(bonus["bonus"], &art->thresholdBonuses.back().second);
  350. }
  351. }
  352. art->id = ArtifactID(index);
  353. art->identifier = identifier;
  354. art->modScope = scope;
  355. const JsonNode & text = node["text"];
  356. VLC->generaltexth->registerString(scope, art->getNameTextID(), text["name"].String());
  357. VLC->generaltexth->registerString(scope, art->getDescriptionTextID(), text["description"].String());
  358. VLC->generaltexth->registerString(scope, art->getEventTextID(), text["event"].String());
  359. const JsonNode & graphics = node["graphics"];
  360. art->image = graphics["image"].String();
  361. if(!graphics["large"].isNull())
  362. art->large = graphics["large"].String();
  363. else
  364. art->large = art->image;
  365. art->advMapDef = graphics["map"].String();
  366. art->price = static_cast<ui32>(node["value"].Float());
  367. art->onlyOnWaterMap = node["onlyOnWaterMap"].Bool();
  368. loadSlots(art.get(), node);
  369. loadClass(art.get(), node);
  370. loadType(art.get(), node);
  371. loadComponents(art.get(), node);
  372. for(const auto & b : node["bonuses"].Vector())
  373. {
  374. auto bonus = JsonUtils::parseBonus(b);
  375. art->addNewBonus(bonus);
  376. }
  377. const JsonNode & warMachine = node["warMachine"];
  378. if(warMachine.getType() == JsonNode::JsonType::DATA_STRING && !warMachine.String().empty())
  379. {
  380. VLC->identifiers()->requestIdentifier("creature", warMachine, [=](si32 id)
  381. {
  382. art->warMachine = CreatureID(id);
  383. //this assumes that creature object is stored before registration
  384. VLC->creh->objects.at(id)->warMachine = art->id;
  385. });
  386. }
  387. VLC->identifiers()->requestIdentifier(scope, "object", "artifact", [=](si32 index)
  388. {
  389. JsonNode conf;
  390. conf.setModScope(scope);
  391. VLC->objtypeh->loadSubObject(art->identifier, conf, Obj::ARTIFACT, art->getIndex());
  392. if(!art->advMapDef.empty())
  393. {
  394. JsonNode templ;
  395. templ["animation"].String() = art->advMapDef;
  396. templ.setModScope(scope);
  397. // add new template.
  398. // Necessary for objects added via mods that don't have any templates in H3
  399. VLC->objtypeh->getHandlerFor(Obj::ARTIFACT, art->getIndex())->addTemplate(templ);
  400. }
  401. });
  402. if(art->isTradable())
  403. art->possibleSlots.at(ArtBearer::ALTAR).push_back(ArtifactPosition::ALTAR);
  404. return art;
  405. }
  406. int32_t ArtifactPositionBase::decode(const std::string & slotName)
  407. {
  408. #define ART_POS(x) { #x, ArtifactPosition::x },
  409. static const std::map<std::string, ArtifactPosition> artifactPositionMap = { ART_POS_LIST };
  410. #undef ART_POS
  411. auto it = artifactPositionMap.find (slotName);
  412. if (it != artifactPositionMap.end())
  413. return it->second;
  414. else
  415. return PRE_FIRST;
  416. }
  417. void CArtHandler::addSlot(CArtifact * art, const std::string & slotID) const
  418. {
  419. static const std::vector<ArtifactPosition> miscSlots =
  420. {
  421. ArtifactPosition::MISC1, ArtifactPosition::MISC2, ArtifactPosition::MISC3, ArtifactPosition::MISC4, ArtifactPosition::MISC5
  422. };
  423. static const std::vector<ArtifactPosition> ringSlots =
  424. {
  425. ArtifactPosition::RIGHT_RING, ArtifactPosition::LEFT_RING
  426. };
  427. if (slotID == "MISC")
  428. {
  429. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], miscSlots);
  430. }
  431. else if (slotID == "RING")
  432. {
  433. vstd::concatenate(art->possibleSlots[ArtBearer::HERO], ringSlots);
  434. }
  435. else
  436. {
  437. auto slot = ArtifactPosition::decode(slotID);
  438. if (slot != ArtifactPosition::PRE_FIRST)
  439. art->possibleSlots[ArtBearer::HERO].push_back(slot);
  440. }
  441. }
  442. void CArtHandler::loadSlots(CArtifact * art, const JsonNode & node) const
  443. {
  444. if (!node["slot"].isNull()) //we assume non-hero slots are irrelevant?
  445. {
  446. if (node["slot"].getType() == JsonNode::JsonType::DATA_STRING)
  447. addSlot(art, node["slot"].String());
  448. else
  449. {
  450. for (const JsonNode & slot : node["slot"].Vector())
  451. addSlot(art, slot.String());
  452. }
  453. std::sort(art->possibleSlots.at(ArtBearer::HERO).begin(), art->possibleSlots.at(ArtBearer::HERO).end());
  454. }
  455. }
  456. CArtifact::EartClass CArtHandler::stringToClass(const std::string & className)
  457. {
  458. static const std::map<std::string, CArtifact::EartClass> artifactClassMap =
  459. {
  460. {"TREASURE", CArtifact::ART_TREASURE},
  461. {"MINOR", CArtifact::ART_MINOR},
  462. {"MAJOR", CArtifact::ART_MAJOR},
  463. {"RELIC", CArtifact::ART_RELIC},
  464. {"SPECIAL", CArtifact::ART_SPECIAL}
  465. };
  466. auto it = artifactClassMap.find (className);
  467. if (it != artifactClassMap.end())
  468. return it->second;
  469. logMod->warn("Warning! Artifact rarity %s not recognized!", className);
  470. return CArtifact::ART_SPECIAL;
  471. }
  472. void CArtHandler::loadClass(CArtifact * art, const JsonNode & node) const
  473. {
  474. art->aClass = stringToClass(node["class"].String());
  475. }
  476. void CArtHandler::loadType(CArtifact * art, const JsonNode & node) const
  477. {
  478. #define ART_BEARER(x) { #x, ArtBearer::x },
  479. static const std::map<std::string, int> artifactBearerMap = { ART_BEARER_LIST };
  480. #undef ART_BEARER
  481. for (const JsonNode & b : node["type"].Vector())
  482. {
  483. auto it = artifactBearerMap.find (b.String());
  484. if (it != artifactBearerMap.end())
  485. {
  486. int bearerType = it->second;
  487. switch (bearerType)
  488. {
  489. case ArtBearer::HERO://TODO: allow arts having several possible bearers
  490. break;
  491. case ArtBearer::COMMANDER:
  492. makeItCommanderArt (art); //original artifacts should have only one bearer type
  493. break;
  494. case ArtBearer::CREATURE:
  495. makeItCreatureArt (art);
  496. break;
  497. }
  498. }
  499. else
  500. logMod->warn("Warning! Artifact type %s not recognized!", b.String());
  501. }
  502. }
  503. void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
  504. {
  505. if (!node["components"].isNull())
  506. {
  507. for(const auto & component : node["components"].Vector())
  508. {
  509. VLC->identifiers()->requestIdentifier("artifact", component, [=](si32 id)
  510. {
  511. // when this code is called both combinational art as well as component are loaded
  512. // so it is safe to access any of them
  513. art->constituents.push_back(ArtifactID(id).toArtifact());
  514. objects[id]->partOf.push_back(art);
  515. });
  516. }
  517. }
  518. }
  519. void CArtHandler::makeItCreatureArt(CArtifact * a, bool onlyCreature)
  520. {
  521. if (onlyCreature)
  522. {
  523. a->possibleSlots[ArtBearer::HERO].clear();
  524. a->possibleSlots[ArtBearer::COMMANDER].clear();
  525. }
  526. a->possibleSlots[ArtBearer::CREATURE].push_back(ArtifactPosition::CREATURE_SLOT);
  527. }
  528. void CArtHandler::makeItCommanderArt(CArtifact * a, bool onlyCommander)
  529. {
  530. if (onlyCommander)
  531. {
  532. a->possibleSlots[ArtBearer::HERO].clear();
  533. a->possibleSlots[ArtBearer::CREATURE].clear();
  534. }
  535. for(const auto & slot : ArtifactUtils::commanderSlots())
  536. a->possibleSlots[ArtBearer::COMMANDER].push_back(ArtifactPosition(slot));
  537. }
  538. bool CArtHandler::legalArtifact(const ArtifactID & id) const
  539. {
  540. auto art = id.toArtifact();
  541. //assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
  542. if(art->isCombined())
  543. return false; //no combo artifacts spawning
  544. if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
  545. return false; // invalid class
  546. if(art->possibleSlots.count(ArtBearer::HERO) && !art->possibleSlots.at(ArtBearer::HERO).empty())
  547. return true;
  548. if(art->possibleSlots.count(ArtBearer::CREATURE) && !art->possibleSlots.at(ArtBearer::CREATURE).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_STACK_ARTIFACT))
  549. return true;
  550. if(art->possibleSlots.count(ArtBearer::COMMANDER) && !art->possibleSlots.at(ArtBearer::COMMANDER).empty() && VLC->settings()->getBoolean(EGameSettings::MODULE_COMMANDERS))
  551. return true;
  552. return false;
  553. }
  554. std::set<ArtifactID> CArtHandler::getDefaultAllowed() const
  555. {
  556. std::set<ArtifactID> allowedArtifacts;
  557. for (const auto & artifact : objects)
  558. {
  559. if (!artifact->isCombined())
  560. allowedArtifacts.insert(artifact->getId());
  561. }
  562. return allowedArtifacts;
  563. }
  564. void CArtHandler::afterLoadFinalization()
  565. {
  566. //All artifacts have their id, so we can properly update their bonuses' source ids.
  567. for(auto &art : objects)
  568. {
  569. for(auto &bonus : art->getExportedBonusList())
  570. {
  571. assert(bonus->source == BonusSource::ARTIFACT);
  572. bonus->sid = BonusSourceID(art->id);
  573. }
  574. }
  575. CBonusSystemNode::treeHasChanged();
  576. }
  577. CArtifactSet::~CArtifactSet() = default;
  578. const CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked) const
  579. {
  580. if(const ArtSlotInfo * si = getSlot(pos))
  581. {
  582. if(si->artifact && (!excludeLocked || !si->locked))
  583. return si->artifact;
  584. }
  585. return nullptr;
  586. }
  587. CArtifactInstance * CArtifactSet::getArt(const ArtifactPosition & pos, bool excludeLocked)
  588. {
  589. return const_cast<CArtifactInstance*>((const_cast<const CArtifactSet*>(this))->getArt(pos, excludeLocked));
  590. }
  591. ArtifactPosition CArtifactSet::getArtPos(const ArtifactID & aid, bool onlyWorn, bool allowLocked) const
  592. {
  593. const auto result = getAllArtPositions(aid, onlyWorn, allowLocked, false);
  594. return result.empty() ? ArtifactPosition{ArtifactPosition::PRE_FIRST} : result[0];
  595. }
  596. std::vector<ArtifactPosition> CArtifactSet::getAllArtPositions(const ArtifactID & aid, bool onlyWorn, bool allowLocked, bool getAll) const
  597. {
  598. std::vector<ArtifactPosition> result;
  599. for(const auto & slotInfo : artifactsWorn)
  600. if(slotInfo.second.artifact->getTypeId() == aid && (allowLocked || !slotInfo.second.locked))
  601. result.push_back(slotInfo.first);
  602. if(onlyWorn)
  603. return result;
  604. if(!getAll && !result.empty())
  605. return result;
  606. auto backpackPositions = getBackpackArtPositions(aid);
  607. result.insert(result.end(), backpackPositions.begin(), backpackPositions.end());
  608. return result;
  609. }
  610. std::vector<ArtifactPosition> CArtifactSet::getBackpackArtPositions(const ArtifactID & aid) const
  611. {
  612. std::vector<ArtifactPosition> result;
  613. si32 backpackPosition = ArtifactPosition::BACKPACK_START;
  614. for(const auto & artInfo : artifactsInBackpack)
  615. {
  616. const auto * art = artInfo.getArt();
  617. if(art && art->artType->getId() == aid)
  618. result.emplace_back(backpackPosition);
  619. backpackPosition++;
  620. }
  621. return result;
  622. }
  623. const CArtifactInstance * CArtifactSet::getArtByInstanceId(const ArtifactInstanceID & artInstId) const
  624. {
  625. for(auto i : artifactsWorn)
  626. if(i.second.artifact->getId() == artInstId)
  627. return i.second.artifact;
  628. for(auto i : artifactsInBackpack)
  629. if(i.artifact->getId() == artInstId)
  630. return i.artifact;
  631. return nullptr;
  632. }
  633. const ArtifactPosition CArtifactSet::getArtPos(const CArtifactInstance * artInst) const
  634. {
  635. if(artInst)
  636. {
  637. for(const auto & slot : artInst->artType->getPossibleSlots().at(bearerType()))
  638. if(getArt(slot) == artInst)
  639. return slot;
  640. ArtifactPosition backpackSlot = ArtifactPosition::BACKPACK_START;
  641. for(auto & slotInfo : artifactsInBackpack)
  642. {
  643. if(slotInfo.getArt() == artInst)
  644. return backpackSlot;
  645. backpackSlot = ArtifactPosition(backpackSlot + 1);
  646. }
  647. }
  648. return ArtifactPosition::PRE_FIRST;
  649. }
  650. bool CArtifactSet::hasArt(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  651. {
  652. return getArtPosCount(aid, onlyWorn, searchBackpackAssemblies, allowLocked) > 0;
  653. }
  654. bool CArtifactSet::hasArtBackpack(const ArtifactID & aid) const
  655. {
  656. return !getBackpackArtPositions(aid).empty();
  657. }
  658. unsigned CArtifactSet::getArtPosCount(const ArtifactID & aid, bool onlyWorn, bool searchBackpackAssemblies, bool allowLocked) const
  659. {
  660. const auto allPositions = getAllArtPositions(aid, onlyWorn, allowLocked, true);
  661. if(!allPositions.empty())
  662. return allPositions.size();
  663. if(searchBackpackAssemblies && getHiddenArt(aid))
  664. return 1;
  665. return 0;
  666. }
  667. CArtifactSet::ArtPlacementMap CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
  668. {
  669. ArtPlacementMap resArtPlacement;
  670. setNewArtSlot(slot, art, false);
  671. if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
  672. {
  673. const CArtifactInstance * mainPart = nullptr;
  674. for(const auto & part : art->getPartsInfo())
  675. if(vstd::contains(part.art->artType->getPossibleSlots().at(bearerType()), slot)
  676. && (part.slot == ArtifactPosition::PRE_FIRST))
  677. {
  678. mainPart = part.art;
  679. break;
  680. }
  681. for(const auto & part : art->getPartsInfo())
  682. {
  683. if(part.art != mainPart)
  684. {
  685. auto partSlot = part.slot;
  686. if(!part.art->artType->canBePutAt(this, partSlot))
  687. partSlot = ArtifactUtils::getArtAnyPosition(this, part.art->getTypeId());
  688. assert(ArtifactUtils::isSlotEquipment(partSlot));
  689. setNewArtSlot(partSlot, part.art, true);
  690. resArtPlacement.emplace(std::make_pair(part.art, partSlot));
  691. }
  692. else
  693. {
  694. resArtPlacement.emplace(std::make_pair(part.art, part.slot));
  695. }
  696. }
  697. }
  698. return resArtPlacement;
  699. }
  700. void CArtifactSet::removeArtifact(ArtifactPosition slot)
  701. {
  702. if(const auto art = getArt(slot, false))
  703. {
  704. if(art->isCombined())
  705. {
  706. for(const auto & part : art->getPartsInfo())
  707. {
  708. if(part.slot != ArtifactPosition::PRE_FIRST)
  709. {
  710. assert(getArt(part.slot, false));
  711. assert(getArt(part.slot, false) == part.art);
  712. }
  713. eraseArtSlot(part.slot);
  714. }
  715. }
  716. eraseArtSlot(slot);
  717. }
  718. }
  719. std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::searchForConstituent(const ArtifactID & aid) const
  720. {
  721. for(const auto & slot : artifactsInBackpack)
  722. {
  723. auto art = slot.artifact;
  724. if(art->isCombined())
  725. {
  726. for(auto & ci : art->getPartsInfo())
  727. {
  728. if(ci.art->getTypeId() == aid)
  729. {
  730. return {art, ci.art};
  731. }
  732. }
  733. }
  734. }
  735. return {nullptr, nullptr};
  736. }
  737. const CArtifactInstance * CArtifactSet::getHiddenArt(const ArtifactID & aid) const
  738. {
  739. return searchForConstituent(aid).second;
  740. }
  741. const CArtifactInstance * CArtifactSet::getAssemblyByConstituent(const ArtifactID & aid) const
  742. {
  743. return searchForConstituent(aid).first;
  744. }
  745. const ArtSlotInfo * CArtifactSet::getSlot(const ArtifactPosition & pos) const
  746. {
  747. if(pos == ArtifactPosition::TRANSITION_POS)
  748. return &artifactsTransitionPos;
  749. if(vstd::contains(artifactsWorn, pos))
  750. return &artifactsWorn.at(pos);
  751. if(ArtifactUtils::isSlotBackpack(pos))
  752. {
  753. auto backpackPos = pos - ArtifactPosition::BACKPACK_START;
  754. if(backpackPos < 0 || backpackPos >= artifactsInBackpack.size())
  755. return nullptr;
  756. else
  757. return &artifactsInBackpack[backpackPos];
  758. }
  759. return nullptr;
  760. }
  761. bool CArtifactSet::isPositionFree(const ArtifactPosition & pos, bool onlyLockCheck) const
  762. {
  763. if(bearerType() == ArtBearer::ALTAR)
  764. return artifactsInBackpack.size() < GameConstants::ALTAR_ARTIFACTS_SLOTS;
  765. if(const ArtSlotInfo *s = getSlot(pos))
  766. return (onlyLockCheck || !s->artifact) && !s->locked;
  767. return true; //no slot means not used
  768. }
  769. void CArtifactSet::setNewArtSlot(const ArtifactPosition & slot, ConstTransitivePtr<CArtifactInstance> art, bool locked)
  770. {
  771. assert(!vstd::contains(artifactsWorn, slot));
  772. ArtSlotInfo * slotInfo;
  773. if(slot == ArtifactPosition::TRANSITION_POS)
  774. {
  775. slotInfo = &artifactsTransitionPos;
  776. }
  777. else if(ArtifactUtils::isSlotEquipment(slot))
  778. {
  779. slotInfo = &artifactsWorn[slot];
  780. }
  781. else
  782. {
  783. auto position = artifactsInBackpack.begin() + slot - ArtifactPosition::BACKPACK_START;
  784. slotInfo = &(*artifactsInBackpack.emplace(position, ArtSlotInfo()));
  785. }
  786. slotInfo->artifact = art;
  787. slotInfo->locked = locked;
  788. }
  789. void CArtifactSet::eraseArtSlot(const ArtifactPosition & slot)
  790. {
  791. if(slot == ArtifactPosition::TRANSITION_POS)
  792. {
  793. artifactsTransitionPos.artifact = nullptr;
  794. }
  795. else if(ArtifactUtils::isSlotBackpack(slot))
  796. {
  797. auto backpackSlot = ArtifactPosition(slot - ArtifactPosition::BACKPACK_START);
  798. assert(artifactsInBackpack.begin() + backpackSlot < artifactsInBackpack.end());
  799. artifactsInBackpack.erase(artifactsInBackpack.begin() + backpackSlot);
  800. }
  801. else
  802. {
  803. artifactsWorn.erase(slot);
  804. }
  805. }
  806. void CArtifactSet::artDeserializationFix(CBonusSystemNode *node)
  807. {
  808. for(auto & elem : artifactsWorn)
  809. if(elem.second.artifact && !elem.second.locked)
  810. node->attachTo(*elem.second.artifact);
  811. }
  812. void CArtifactSet::serializeJsonArtifacts(JsonSerializeFormat & handler, const std::string & fieldName, CMap * map)
  813. {
  814. //todo: creature and commander artifacts
  815. if(handler.saving && artifactsInBackpack.empty() && artifactsWorn.empty())
  816. return;
  817. if(!handler.saving)
  818. {
  819. assert(map);
  820. artifactsInBackpack.clear();
  821. artifactsWorn.clear();
  822. }
  823. auto s = handler.enterStruct(fieldName);
  824. switch(bearerType())
  825. {
  826. case ArtBearer::HERO:
  827. serializeJsonHero(handler, map);
  828. break;
  829. case ArtBearer::CREATURE:
  830. serializeJsonCreature(handler, map);
  831. break;
  832. case ArtBearer::COMMANDER:
  833. serializeJsonCommander(handler, map);
  834. break;
  835. default:
  836. assert(false);
  837. break;
  838. }
  839. }
  840. void CArtifactSet::serializeJsonHero(JsonSerializeFormat & handler, CMap * map)
  841. {
  842. for(const auto & slot : ArtifactUtils::allWornSlots())
  843. {
  844. serializeJsonSlot(handler, slot, map);
  845. }
  846. std::vector<ArtifactID> backpackTemp;
  847. if(handler.saving)
  848. {
  849. backpackTemp.reserve(artifactsInBackpack.size());
  850. for(const ArtSlotInfo & info : artifactsInBackpack)
  851. backpackTemp.push_back(info.artifact->getTypeId());
  852. }
  853. handler.serializeIdArray(NArtifactPosition::backpack, backpackTemp);
  854. if(!handler.saving)
  855. {
  856. for(const ArtifactID & artifactID : backpackTemp)
  857. {
  858. auto * artifact = ArtifactUtils::createArtifact(map, artifactID);
  859. auto slot = ArtifactPosition::BACKPACK_START + artifactsInBackpack.size();
  860. if(artifact->artType->canBePutAt(this, slot))
  861. {
  862. auto artsMap = putArtifact(slot, artifact);
  863. artifact->addPlacementMap(artsMap);
  864. }
  865. }
  866. }
  867. }
  868. void CArtifactSet::serializeJsonCreature(JsonSerializeFormat & handler, CMap * map)
  869. {
  870. logGlobal->error("CArtifactSet::serializeJsonCreature not implemented");
  871. }
  872. void CArtifactSet::serializeJsonCommander(JsonSerializeFormat & handler, CMap * map)
  873. {
  874. logGlobal->error("CArtifactSet::serializeJsonCommander not implemented");
  875. }
  876. void CArtifactSet::serializeJsonSlot(JsonSerializeFormat & handler, const ArtifactPosition & slot, CMap * map)
  877. {
  878. ArtifactID artifactID;
  879. if(handler.saving)
  880. {
  881. const ArtSlotInfo * info = getSlot(slot);
  882. if(info != nullptr && !info->locked)
  883. {
  884. artifactID = info->artifact->getTypeId();
  885. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  886. }
  887. }
  888. else
  889. {
  890. handler.serializeId(NArtifactPosition::namesHero[slot.num], artifactID, ArtifactID::NONE);
  891. if(artifactID != ArtifactID::NONE)
  892. {
  893. auto * artifact = ArtifactUtils::createArtifact(map, artifactID.toEnum());
  894. if(artifact->artType->canBePutAt(this, slot))
  895. {
  896. auto artsMap = putArtifact(slot, artifact);
  897. artifact->addPlacementMap(artsMap);
  898. }
  899. else
  900. {
  901. logGlobal->debug("Artifact can't be put at the specified location."); //TODO add more debugging information
  902. }
  903. }
  904. }
  905. }
  906. CArtifactFittingSet::CArtifactFittingSet(ArtBearer::ArtBearer bearer)
  907. : bearer(bearer)
  908. {
  909. }
  910. CArtifactFittingSet::CArtifactFittingSet(const CArtifactSet & artSet)
  911. : CArtifactFittingSet(artSet.bearerType())
  912. {
  913. artifactsWorn = artSet.artifactsWorn;
  914. artifactsInBackpack = artSet.artifactsInBackpack;
  915. artifactsTransitionPos = artSet.artifactsTransitionPos;
  916. }
  917. ArtBearer::ArtBearer CArtifactFittingSet::bearerType() const
  918. {
  919. return this->bearer;
  920. }
  921. VCMI_LIB_NAMESPACE_END