AdventureSpellMechanics.cpp 23 KB

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  1. /*
  2. * AdventureSpellMechanics.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "AdventureSpellMechanics.h"
  12. #include "CSpellHandler.h"
  13. #include "Problem.h"
  14. #include "../CPlayerState.h"
  15. #include "../IGameSettings.h"
  16. #include "../callback/IGameInfoCallback.h"
  17. #include "../mapObjects/CGHeroInstance.h"
  18. #include "../mapObjects/CGTownInstance.h"
  19. #include "../mapObjects/MiscObjects.h"
  20. #include "../mapping/CMap.h"
  21. #include "../networkPacks/PacksForClient.h"
  22. #include <vstd/RNG.h>
  23. VCMI_LIB_NAMESPACE_BEGIN
  24. ///AdventureSpellMechanics
  25. AdventureSpellMechanics::AdventureSpellMechanics(const CSpell * s):
  26. IAdventureSpellMechanics(s)
  27. {
  28. }
  29. bool AdventureSpellMechanics::canBeCast(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const
  30. {
  31. if(!owner->isAdventure())
  32. return false;
  33. const auto * heroCaster = dynamic_cast<const CGHeroInstance *>(caster);
  34. if (heroCaster)
  35. {
  36. if(heroCaster->isGarrisoned())
  37. return false;
  38. const auto level = heroCaster->getSpellSchoolLevel(owner);
  39. const auto cost = owner->getCost(level);
  40. if(!heroCaster->canCastThisSpell(owner))
  41. return false;
  42. if(heroCaster->mana < cost)
  43. return false;
  44. }
  45. return canBeCastImpl(problem, cb, caster);
  46. }
  47. bool AdventureSpellMechanics::canBeCastAt(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const
  48. {
  49. return canBeCast(problem, cb, caster) && canBeCastAtImpl(problem, cb, caster, pos);
  50. }
  51. bool AdventureSpellMechanics::canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const
  52. {
  53. return true;
  54. }
  55. bool AdventureSpellMechanics::canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const
  56. {
  57. return true;
  58. }
  59. bool AdventureSpellMechanics::adventureCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  60. {
  61. spells::detail::ProblemImpl problem;
  62. if (!canBeCastAt(problem, env->getCb(), parameters.caster, parameters.pos))
  63. return false;
  64. ESpellCastResult result = beginCast(env, parameters);
  65. if(result == ESpellCastResult::OK)
  66. performCast(env, parameters);
  67. return result != ESpellCastResult::ERROR;
  68. }
  69. ESpellCastResult AdventureSpellMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  70. {
  71. if(owner->hasEffects())
  72. {
  73. //todo: cumulative effects support
  74. const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
  75. std::vector<Bonus> bonuses;
  76. owner->getEffects(bonuses, schoolLevel, false, parameters.caster->getEnchantPower(owner));
  77. for(const Bonus & b : bonuses)
  78. {
  79. GiveBonus gb;
  80. gb.id = ObjectInstanceID(parameters.caster->getCasterUnitId());
  81. gb.bonus = b;
  82. env->apply(gb);
  83. }
  84. return ESpellCastResult::OK;
  85. }
  86. else
  87. {
  88. //There is no generic algorithm of adventure cast
  89. env->complain("Unimplemented adventure spell");
  90. return ESpellCastResult::ERROR;
  91. }
  92. }
  93. ESpellCastResult AdventureSpellMechanics::beginCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  94. {
  95. return ESpellCastResult::OK;
  96. }
  97. void AdventureSpellMechanics::endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  98. {
  99. // no-op, only for implementation in derived classes
  100. }
  101. void AdventureSpellMechanics::performCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  102. {
  103. const auto level = parameters.caster->getSpellSchoolLevel(owner);
  104. const auto cost = owner->getCost(level);
  105. AdvmapSpellCast asc;
  106. asc.casterID = ObjectInstanceID(parameters.caster->getCasterUnitId());
  107. asc.spellID = owner->id;
  108. env->apply(asc);
  109. ESpellCastResult result = applyAdventureEffects(env, parameters);
  110. switch(result)
  111. {
  112. case ESpellCastResult::OK:
  113. parameters.caster->spendMana(env, cost);
  114. endCast(env, parameters);
  115. break;
  116. default:
  117. break;
  118. }
  119. }
  120. ///SummonBoatMechanics
  121. SummonBoatMechanics::SummonBoatMechanics(const CSpell * s):
  122. AdventureSpellMechanics(s)
  123. {
  124. }
  125. bool SummonBoatMechanics::canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const
  126. {
  127. if(!caster->getHeroCaster())
  128. return false;
  129. if(caster->getHeroCaster()->inBoat())
  130. {
  131. MetaString message = MetaString::createFromTextID("core.genrltxt.333");
  132. caster->getCasterName(message);
  133. problem.add(std::move(message));
  134. return false;
  135. }
  136. int3 summonPos = caster->getHeroCaster()->bestLocation();
  137. if(summonPos.x < 0)
  138. {
  139. MetaString message = MetaString::createFromTextID("core.genrltxt.334");
  140. caster->getCasterName(message);
  141. problem.add(std::move(message));
  142. return false;
  143. }
  144. return true;
  145. }
  146. ESpellCastResult SummonBoatMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  147. {
  148. const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
  149. //check if spell works at all
  150. if(env->getRNG()->nextInt(0, 99) >= owner->getLevelPower(schoolLevel)) //power is % chance of success
  151. {
  152. InfoWindow iw;
  153. iw.player = parameters.caster->getCasterOwner();
  154. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 336); //%s tried to summon a boat, but failed.
  155. parameters.caster->getCasterName(iw.text);
  156. env->apply(iw);
  157. return ESpellCastResult::OK;
  158. }
  159. //try to find unoccupied boat to summon
  160. const CGBoat * nearest = nullptr;
  161. double dist = 0;
  162. for(const auto & b : env->getMap()->getObjects<CGBoat>())
  163. {
  164. if(b->getBoardedHero() || b->layer != EPathfindingLayer::SAIL)
  165. continue; //we're looking for unoccupied boat
  166. double nDist = b->visitablePos().dist2d(parameters.caster->getHeroCaster()->visitablePos());
  167. if(!nearest || nDist < dist) //it's first boat or closer than previous
  168. {
  169. nearest = b;
  170. dist = nDist;
  171. }
  172. }
  173. int3 summonPos = parameters.caster->getHeroCaster()->bestLocation();
  174. if(nullptr != nearest) //we found boat to summon
  175. {
  176. ChangeObjPos cop;
  177. cop.objid = nearest->id;
  178. cop.nPos = summonPos;
  179. cop.initiator = parameters.caster->getCasterOwner();
  180. env->apply(cop);
  181. }
  182. else if(schoolLevel < 2) //none or basic level -> cannot create boat :(
  183. {
  184. InfoWindow iw;
  185. iw.player = parameters.caster->getCasterOwner();
  186. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 335); //There are no boats to summon.
  187. env->apply(iw);
  188. return ESpellCastResult::ERROR;
  189. }
  190. else //create boat
  191. {
  192. env->createBoat(summonPos, BoatId::NECROPOLIS, parameters.caster->getCasterOwner());
  193. }
  194. return ESpellCastResult::OK;
  195. }
  196. ///ScuttleBoatMechanics
  197. ScuttleBoatMechanics::ScuttleBoatMechanics(const CSpell * s):
  198. AdventureSpellMechanics(s)
  199. {
  200. }
  201. bool ScuttleBoatMechanics::canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const
  202. {
  203. if(!cb->isInTheMap(pos))
  204. return false;
  205. if (caster->getHeroCaster())
  206. {
  207. int3 casterPosition = caster->getHeroCaster()->getSightCenter();
  208. if(!isInScreenRange(casterPosition, pos))
  209. return false;
  210. }
  211. if(!cb->isVisibleFor(pos, caster->getCasterOwner()))
  212. return false;
  213. const TerrainTile * t = cb->getTile(pos);
  214. if(!t || t->visitableObjects.empty())
  215. return false;
  216. const CGObjectInstance * topObject = cb->getObj(t->visitableObjects.back());
  217. if (topObject->ID != Obj::BOAT)
  218. return false;
  219. return true;
  220. }
  221. ESpellCastResult ScuttleBoatMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  222. {
  223. const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
  224. //check if spell works at all
  225. if(env->getRNG()->nextInt(0, 99) >= owner->getLevelPower(schoolLevel)) //power is % chance of success
  226. {
  227. InfoWindow iw;
  228. iw.player = parameters.caster->getCasterOwner();
  229. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 337); //%s tried to scuttle the boat, but failed
  230. parameters.caster->getCasterName(iw.text);
  231. env->apply(iw);
  232. return ESpellCastResult::OK;
  233. }
  234. const TerrainTile & t = env->getMap()->getTile(parameters.pos);
  235. RemoveObject ro;
  236. ro.initiator = parameters.caster->getCasterOwner();
  237. ro.objectID = t.visitableObjects.back();
  238. env->apply(ro);
  239. return ESpellCastResult::OK;
  240. }
  241. ///DimensionDoorMechanics
  242. DimensionDoorMechanics::DimensionDoorMechanics(const CSpell * s):
  243. AdventureSpellMechanics(s)
  244. {
  245. }
  246. bool DimensionDoorMechanics::canBeCastImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster) const
  247. {
  248. if(!caster->getHeroCaster())
  249. return false;
  250. if(caster->getHeroCaster()->movementPointsRemaining() <= 0) //unlike town portal non-zero MP is enough
  251. {
  252. problem.add(MetaString::createFromTextID("core.genrltxt.125"));
  253. return false;
  254. }
  255. const auto schoolLevel = caster->getSpellSchoolLevel(owner);
  256. std::stringstream cachingStr;
  257. cachingStr << "source_" << vstd::to_underlying(BonusSource::SPELL_EFFECT) << "id_" << owner->id.num;
  258. int castsAlreadyPerformedThisTurn = caster->getHeroCaster()->getBonuses(Selector::source(BonusSource::SPELL_EFFECT, BonusSourceID(owner->id)), cachingStr.str())->size();
  259. int castsLimit = owner->getLevelPower(schoolLevel);
  260. bool isTournamentRulesLimitEnabled = cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_TOURNAMENT_RULES_LIMIT);
  261. if(isTournamentRulesLimitEnabled)
  262. {
  263. int3 mapSize = cb->getMapSize();
  264. bool meetsTournamentRulesTwoCastsRequirements = mapSize.x * mapSize.y * mapSize.z >= GameConstants::TOURNAMENT_RULES_DD_MAP_TILES_THRESHOLD
  265. && schoolLevel == MasteryLevel::EXPERT;
  266. castsLimit = meetsTournamentRulesTwoCastsRequirements ? 2 : 1;
  267. }
  268. if(castsAlreadyPerformedThisTurn >= castsLimit) //limit casts per turn
  269. {
  270. MetaString message = MetaString::createFromTextID("core.genrltxt.338");
  271. caster->getCasterName(message);
  272. problem.add(std::move(message));
  273. return false;
  274. }
  275. return true;
  276. }
  277. bool DimensionDoorMechanics::canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const
  278. {
  279. if(!cb->isInTheMap(pos))
  280. return false;
  281. if(cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES))
  282. {
  283. if(!cb->isVisibleFor(pos, caster->getCasterOwner()))
  284. return false;
  285. }
  286. int3 casterPosition = caster->getHeroCaster()->getSightCenter();
  287. const TerrainTile * dest = cb->getTileUnchecked(pos);
  288. const TerrainTile * curr = cb->getTileUnchecked(casterPosition);
  289. if(!dest)
  290. return false;
  291. if(!curr)
  292. return false;
  293. if(!isInScreenRange(casterPosition, pos))
  294. return false;
  295. if(cb->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_EXPOSES_TERRAIN_TYPE))
  296. {
  297. if(!dest->isClear(curr))
  298. return false;
  299. }
  300. else
  301. {
  302. if (dest->blocked())
  303. return false;
  304. }
  305. return true;
  306. }
  307. ESpellCastResult DimensionDoorMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  308. {
  309. const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner);
  310. const int baseCost = env->getCb()->getSettings().getInteger(EGameSettings::HEROES_MOVEMENT_COST_BASE);
  311. const int movementCost = baseCost * ((schoolLevel >= 3) ? 2 : 3);
  312. int3 casterPosition = parameters.caster->getHeroCaster()->getSightCenter();
  313. const TerrainTile * dest = env->getCb()->getTile(parameters.pos);
  314. const TerrainTile * curr = env->getCb()->getTile(casterPosition);
  315. if(!dest->isClear(curr))
  316. {
  317. InfoWindow iw;
  318. iw.player = parameters.caster->getCasterOwner();
  319. // tile is either blocked or not possible to move (e.g. water <-> land)
  320. if(env->getCb()->getSettings().getBoolean(EGameSettings::DIMENSION_DOOR_FAILURE_SPENDS_POINTS))
  321. {
  322. // SOD: DD to such "wrong" terrain results in mana and move points spending, but fails to move hero
  323. iw.text = MetaString::createFromTextID("core.genrltxt.70"); // Dimension Door failed!
  324. env->apply(iw);
  325. // no return - resources will be spent
  326. }
  327. else
  328. {
  329. // HotA: game will show error message without taking mana or move points, even when DD into terra incognita
  330. iw.text = MetaString::createFromTextID("vcmi.dimensionDoor.seaToLandError");
  331. env->apply(iw);
  332. return ESpellCastResult::CANCEL;
  333. }
  334. }
  335. GiveBonus gb;
  336. gb.id = ObjectInstanceID(parameters.caster->getCasterUnitId());
  337. gb.bonus = Bonus(BonusDuration::ONE_DAY, BonusType::NONE, BonusSource::SPELL_EFFECT, 0, BonusSourceID(owner->id));
  338. env->apply(gb);
  339. SetMovePoints smp;
  340. smp.hid = ObjectInstanceID(parameters.caster->getCasterUnitId());
  341. if(movementCost < static_cast<int>(parameters.caster->getHeroCaster()->movementPointsRemaining()))
  342. smp.val = parameters.caster->getHeroCaster()->movementPointsRemaining() - movementCost;
  343. else
  344. smp.val = 0;
  345. env->apply(smp);
  346. return ESpellCastResult::OK;
  347. }
  348. void DimensionDoorMechanics::endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  349. {
  350. int3 casterPosition = parameters.caster->getHeroCaster()->getSightCenter();
  351. const TerrainTile * dest = env->getCb()->getTile(parameters.pos);
  352. const TerrainTile * curr = env->getCb()->getTile(casterPosition);
  353. if(dest->isClear(curr))
  354. env->moveHero(ObjectInstanceID(parameters.caster->getCasterUnitId()), parameters.caster->getHeroCaster()->convertFromVisitablePos(parameters.pos), EMovementMode::DIMENSION_DOOR);
  355. }
  356. ///TownPortalMechanics
  357. TownPortalMechanics::TownPortalMechanics(const CSpell * s):
  358. AdventureSpellMechanics(s)
  359. {
  360. }
  361. ESpellCastResult TownPortalMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  362. {
  363. const CGTownInstance * destination = nullptr;
  364. const int moveCost = movementCost(env, parameters);
  365. if(!parameters.caster->getHeroCaster())
  366. {
  367. env->complain("Not a hero caster!");
  368. return ESpellCastResult::ERROR;
  369. }
  370. if(parameters.caster->getSpellSchoolLevel(owner) < 2)
  371. {
  372. std::vector <const CGTownInstance*> pool = getPossibleTowns(env, parameters);
  373. destination = findNearestTown(env, parameters, pool);
  374. if(nullptr == destination)
  375. return ESpellCastResult::ERROR;
  376. if(static_cast<int>(parameters.caster->getHeroCaster()->movementPointsRemaining()) < moveCost)
  377. return ESpellCastResult::ERROR;
  378. if(destination->getVisitingHero())
  379. {
  380. InfoWindow iw;
  381. iw.player = parameters.caster->getCasterOwner();
  382. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 123);
  383. env->apply(iw);
  384. return ESpellCastResult::CANCEL;
  385. }
  386. }
  387. else if(env->getMap()->isInTheMap(parameters.pos))
  388. {
  389. const TerrainTile & tile = env->getMap()->getTile(parameters.pos);
  390. ObjectInstanceID topObjID = tile.topVisitableObj(false);
  391. const CGObjectInstance * topObj = env->getMap()->getObject(topObjID);
  392. if(!topObj)
  393. {
  394. env->complain("Destination tile is not visitable" + parameters.pos.toString());
  395. return ESpellCastResult::ERROR;
  396. }
  397. else if(topObj->ID == Obj::HERO)
  398. {
  399. env->complain("Can't teleport to occupied town at " + parameters.pos.toString());
  400. return ESpellCastResult::ERROR;
  401. }
  402. else if(topObj->ID != Obj::TOWN)
  403. {
  404. env->complain("No town at destination tile " + parameters.pos.toString());
  405. return ESpellCastResult::ERROR;
  406. }
  407. destination = dynamic_cast<const CGTownInstance*>(topObj);
  408. if(nullptr == destination)
  409. {
  410. env->complain("[Internal error] invalid town object at " + parameters.pos.toString());
  411. return ESpellCastResult::ERROR;
  412. }
  413. const auto relations = env->getCb()->getPlayerRelations(destination->tempOwner, parameters.caster->getCasterOwner());
  414. if(relations == PlayerRelations::ENEMIES)
  415. {
  416. env->complain("Can't teleport to enemy!");
  417. return ESpellCastResult::ERROR;
  418. }
  419. if(static_cast<int>(parameters.caster->getHeroCaster()->movementPointsRemaining()) < moveCost)
  420. {
  421. env->complain("This hero has not enough movement points!");
  422. return ESpellCastResult::ERROR;
  423. }
  424. if(destination->getVisitingHero())
  425. {
  426. env->complain("[Internal error] Can't teleport to occupied town");
  427. return ESpellCastResult::ERROR;
  428. }
  429. }
  430. else
  431. {
  432. env->complain("Invalid destination tile");
  433. return ESpellCastResult::ERROR;
  434. }
  435. const TerrainTile & from = env->getMap()->getTile(parameters.caster->getHeroCaster()->visitablePos());
  436. const TerrainTile & dest = env->getMap()->getTile(destination->visitablePos());
  437. if(!dest.entrableTerrain(&from))
  438. {
  439. InfoWindow iw;
  440. iw.player = parameters.caster->getCasterOwner();
  441. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 135);
  442. env->apply(iw);
  443. return ESpellCastResult::ERROR;
  444. }
  445. return ESpellCastResult::OK;
  446. }
  447. void TownPortalMechanics::endCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  448. {
  449. const int moveCost = movementCost(env, parameters);
  450. const CGTownInstance * destination = nullptr;
  451. if(parameters.caster->getSpellSchoolLevel(owner) < 2)
  452. {
  453. std::vector <const CGTownInstance*> pool = getPossibleTowns(env, parameters);
  454. destination = findNearestTown(env, parameters, pool);
  455. }
  456. else
  457. {
  458. const TerrainTile & tile = env->getMap()->getTile(parameters.pos);
  459. ObjectInstanceID topObjID = tile.topVisitableObj(false);
  460. const CGObjectInstance * topObj = env->getMap()->getObject(topObjID);
  461. destination = dynamic_cast<const CGTownInstance*>(topObj);
  462. }
  463. if(env->moveHero(ObjectInstanceID(parameters.caster->getCasterUnitId()), parameters.caster->getHeroCaster()->convertFromVisitablePos(destination->visitablePos()), EMovementMode::TOWN_PORTAL))
  464. {
  465. SetMovePoints smp;
  466. smp.hid = ObjectInstanceID(parameters.caster->getCasterUnitId());
  467. smp.val = std::max<ui32>(0, parameters.caster->getHeroCaster()->movementPointsRemaining() - moveCost);
  468. env->apply(smp);
  469. }
  470. }
  471. ESpellCastResult TownPortalMechanics::beginCast(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  472. {
  473. std::vector<const CGTownInstance *> towns = getPossibleTowns(env, parameters);
  474. if(!parameters.caster->getHeroCaster())
  475. {
  476. env->complain("Not a hero caster!");
  477. return ESpellCastResult::ERROR;
  478. }
  479. if(towns.empty())
  480. {
  481. InfoWindow iw;
  482. iw.player = parameters.caster->getCasterOwner();
  483. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 124);
  484. env->apply(iw);
  485. return ESpellCastResult::CANCEL;
  486. }
  487. const int moveCost = movementCost(env, parameters);
  488. if(static_cast<int>(parameters.caster->getHeroCaster()->movementPointsRemaining()) < moveCost)
  489. {
  490. InfoWindow iw;
  491. iw.player = parameters.caster->getCasterOwner();
  492. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 125);
  493. env->apply(iw);
  494. return ESpellCastResult::CANCEL;
  495. }
  496. if(!parameters.pos.isValid() && parameters.caster->getSpellSchoolLevel(owner) >= 2)
  497. {
  498. auto queryCallback = [this, env, parameters](std::optional<int32_t> reply) -> void
  499. {
  500. if(reply.has_value())
  501. {
  502. ObjectInstanceID townId(*reply);
  503. const CGObjectInstance * o = env->getCb()->getObj(townId, true);
  504. if(o == nullptr)
  505. {
  506. env->complain("Invalid object instance selected");
  507. return;
  508. }
  509. if(!dynamic_cast<const CGTownInstance *>(o))
  510. {
  511. env->complain("Object instance is not town");
  512. return;
  513. }
  514. AdventureSpellCastParameters p;
  515. p.caster = parameters.caster;
  516. p.pos = o->visitablePos();
  517. performCast(env, p);
  518. }
  519. };
  520. MapObjectSelectDialog request;
  521. for(const auto * t : towns)
  522. {
  523. if(t->getVisitingHero() == nullptr) //empty town
  524. request.objects.push_back(t->id);
  525. }
  526. if(request.objects.empty())
  527. {
  528. InfoWindow iw;
  529. iw.player = parameters.caster->getCasterOwner();
  530. iw.text.appendLocalString(EMetaText::GENERAL_TXT, 124);
  531. env->apply(iw);
  532. return ESpellCastResult::CANCEL;
  533. }
  534. request.player = parameters.caster->getCasterOwner();
  535. request.title.appendLocalString(EMetaText::JK_TXT, 40);
  536. request.description.appendLocalString(EMetaText::JK_TXT, 41);
  537. request.icon = Component(ComponentType::SPELL, owner->id);
  538. env->genericQuery(&request, request.player, queryCallback);
  539. return ESpellCastResult::PENDING;
  540. }
  541. return ESpellCastResult::OK;
  542. }
  543. const CGTownInstance * TownPortalMechanics::findNearestTown(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters, const std::vector <const CGTownInstance *> & pool) const
  544. {
  545. if(pool.empty())
  546. return nullptr;
  547. if(!parameters.caster->getHeroCaster())
  548. return nullptr;
  549. auto nearest = pool.cbegin(); //nearest town's iterator
  550. si32 dist = (*nearest)->visitablePos().dist2dSQ(parameters.caster->getHeroCaster()->visitablePos());
  551. for(auto i = nearest + 1; i != pool.cend(); ++i)
  552. {
  553. si32 curDist = (*i)->visitablePos().dist2dSQ(parameters.caster->getHeroCaster()->visitablePos());
  554. if(curDist < dist)
  555. {
  556. nearest = i;
  557. dist = curDist;
  558. }
  559. }
  560. return *nearest;
  561. }
  562. std::vector <const CGTownInstance*> TownPortalMechanics::getPossibleTowns(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  563. {
  564. std::vector <const CGTownInstance*> ret;
  565. const TeamState * team = env->getCb()->getPlayerTeam(parameters.caster->getCasterOwner());
  566. for(const auto & color : team->players)
  567. {
  568. for(auto currTown : env->getCb()->getPlayerState(color)->getTowns())
  569. {
  570. ret.push_back(currTown);
  571. }
  572. }
  573. return ret;
  574. }
  575. int32_t TownPortalMechanics::movementCost(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  576. {
  577. if(parameters.caster != parameters.caster->getHeroCaster()) //if caster is not hero
  578. return 0;
  579. int baseMovementCost = env->getCb()->getSettings().getInteger(EGameSettings::HEROES_MOVEMENT_COST_BASE);
  580. return baseMovementCost * ((parameters.caster->getSpellSchoolLevel(owner) >= 3) ? 2 : 3);
  581. }
  582. ///ViewMechanics
  583. ViewMechanics::ViewMechanics(const CSpell * s):
  584. AdventureSpellMechanics(s)
  585. {
  586. }
  587. ESpellCastResult ViewMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const
  588. {
  589. ShowWorldViewEx pack;
  590. pack.player = parameters.caster->getCasterOwner();
  591. const auto spellLevel = parameters.caster->getSpellSchoolLevel(owner);
  592. const auto & fowMap = env->getCb()->getPlayerTeam(parameters.caster->getCasterOwner())->fogOfWarMap;
  593. for(const auto & obj : env->getMap()->getObjects())
  594. {
  595. //deleted object remain as empty pointer
  596. if(obj && filterObject(obj, spellLevel))
  597. {
  598. ObjectPosInfo posInfo(obj);
  599. if(fowMap[posInfo.pos.z][posInfo.pos.x][posInfo.pos.y] == 0)
  600. pack.objectPositions.push_back(posInfo);
  601. }
  602. }
  603. pack.showTerrain = showTerrain(spellLevel);
  604. env->apply(pack);
  605. return ESpellCastResult::OK;
  606. }
  607. ///ViewAirMechanics
  608. ViewAirMechanics::ViewAirMechanics(const CSpell * s):
  609. ViewMechanics(s)
  610. {
  611. }
  612. bool ViewAirMechanics::filterObject(const CGObjectInstance * obj, const int32_t spellLevel) const
  613. {
  614. return (obj->ID == Obj::ARTIFACT) || (spellLevel > 1 && obj->ID == Obj::HERO) || (spellLevel > 2 && obj->ID == Obj::TOWN);
  615. }
  616. bool ViewAirMechanics::showTerrain(const int32_t spellLevel) const
  617. {
  618. return false;
  619. }
  620. ///ViewEarthMechanics
  621. ViewEarthMechanics::ViewEarthMechanics(const CSpell * s):
  622. ViewMechanics(s)
  623. {
  624. }
  625. bool ViewEarthMechanics::filterObject(const CGObjectInstance * obj, const int32_t spellLevel) const
  626. {
  627. return (obj->ID == Obj::RESOURCE) || (spellLevel > 1 && obj->ID == Obj::MINE);
  628. }
  629. bool ViewEarthMechanics::showTerrain(const int32_t spellLevel) const
  630. {
  631. return spellLevel > 2;
  632. }
  633. VCMI_LIB_NAMESPACE_END