RandomMapTab.cpp 16 KB

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  1. /*
  2. * RandomMapTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RandomMapTab.h"
  12. #include "CSelectionBase.h"
  13. #include "../CGameInfo.h"
  14. #include "../CServerHandler.h"
  15. #include "../gui/CGuiHandler.h"
  16. #include "../widgets/CComponent.h"
  17. #include "../widgets/Buttons.h"
  18. #include "../widgets/MiscWidgets.h"
  19. #include "../widgets/ObjectLists.h"
  20. #include "../widgets/TextControls.h"
  21. #include "../windows/GUIClasses.h"
  22. #include "../windows/InfoWindows.h"
  23. #include "../../lib/CGeneralTextHandler.h"
  24. #include "../../lib/mapping/CMapInfo.h"
  25. #include "../../lib/rmg/CMapGenOptions.h"
  26. #include "../../lib/CModHandler.h"
  27. #include "../../lib/rmg/CRmgTemplateStorage.h"
  28. #include "../../lib/RoadHandler.h"
  29. RandomMapTab::RandomMapTab():
  30. InterfaceObjectConfigurable()
  31. {
  32. recActions = 0;
  33. mapGenOptions = std::make_shared<CMapGenOptions>();
  34. const JsonNode config(ResourceID("config/widgets/randomMapTab.json"));
  35. addCallback("toggleMapSize", [&](int btnId)
  36. {
  37. auto mapSizeVal = getPossibleMapSizes();
  38. mapGenOptions->setWidth(mapSizeVal[btnId]);
  39. mapGenOptions->setHeight(mapSizeVal[btnId]);
  40. if(mapGenOptions->getMapTemplate())
  41. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  42. setTemplate(nullptr);
  43. updateMapInfoByHost();
  44. });
  45. addCallback("toggleTwoLevels", [&](bool on)
  46. {
  47. mapGenOptions->setHasTwoLevels(on);
  48. if(mapGenOptions->getMapTemplate())
  49. if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
  50. setTemplate(nullptr);
  51. updateMapInfoByHost();
  52. });
  53. addCallback("setPlayersCount", [&](int btnId)
  54. {
  55. mapGenOptions->setPlayerCount(btnId);
  56. setMapGenOptions(mapGenOptions);
  57. updateMapInfoByHost();
  58. });
  59. addCallback("setTeamsCount", [&](int btnId)
  60. {
  61. mapGenOptions->setTeamCount(btnId);
  62. updateMapInfoByHost();
  63. });
  64. addCallback("setCompOnlyPlayers", [&](int btnId)
  65. {
  66. mapGenOptions->setCompOnlyPlayerCount(btnId);
  67. setMapGenOptions(mapGenOptions);
  68. updateMapInfoByHost();
  69. });
  70. addCallback("setCompOnlyTeams", [&](int btnId)
  71. {
  72. mapGenOptions->setCompOnlyTeamCount(btnId);
  73. updateMapInfoByHost();
  74. });
  75. addCallback("setWaterContent", [&](int btnId)
  76. {
  77. mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
  78. updateMapInfoByHost();
  79. });
  80. addCallback("setMonsterStrength", [&](int btnId)
  81. {
  82. if(btnId < 0)
  83. mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
  84. else
  85. mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
  86. updateMapInfoByHost();
  87. });
  88. //new callbacks available only from mod
  89. addCallback("templateSelection", [&](int)
  90. {
  91. GH.pushIntT<TemplatesDropBox>(*this, int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()});
  92. });
  93. addCallback("teamAlignments", [&](int)
  94. {
  95. GH.pushIntT<TeamAlignmentsWidget>(*this);
  96. });
  97. for(auto road : VLC->roadTypeHandler->objects)
  98. {
  99. std::string cbRoadType = "selectRoad_" + road->getJsonKey();
  100. addCallback(cbRoadType, [&, road](bool on)
  101. {
  102. mapGenOptions->setRoadEnabled(road->getJsonKey(), on);
  103. updateMapInfoByHost();
  104. });
  105. }
  106. build(config);
  107. updateMapInfoByHost();
  108. }
  109. void RandomMapTab::updateMapInfoByHost()
  110. {
  111. if(CSH->isGuest())
  112. return;
  113. // Generate header info
  114. mapInfo = std::make_shared<CMapInfo>();
  115. mapInfo->isRandomMap = true;
  116. mapInfo->mapHeader = std::make_unique<CMapHeader>();
  117. mapInfo->mapHeader->version = EMapFormat::SOD;
  118. mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
  119. mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
  120. mapInfo->mapHeader->difficulty = 1; // Normal
  121. mapInfo->mapHeader->height = mapGenOptions->getHeight();
  122. mapInfo->mapHeader->width = mapGenOptions->getWidth();
  123. mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
  124. // Generate player information
  125. mapInfo->mapHeader->players.clear();
  126. int playersToGen = PlayerColor::PLAYER_LIMIT_I;
  127. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  128. {
  129. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  130. playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
  131. else
  132. playersToGen = mapGenOptions->getPlayerCount();
  133. }
  134. mapInfo->mapHeader->howManyTeams = playersToGen;
  135. std::set<TeamID> occupiedTeams;
  136. for(int i = 0; i < playersToGen; ++i)
  137. {
  138. PlayerInfo player;
  139. player.isFactionRandom = true;
  140. player.canComputerPlay = true;
  141. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
  142. {
  143. player.canHumanPlay = false;
  144. }
  145. else
  146. {
  147. player.canHumanPlay = true;
  148. }
  149. auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
  150. player.team = team;
  151. occupiedTeams.insert(team);
  152. player.hasMainTown = true;
  153. player.generateHeroAtMainTown = true;
  154. mapInfo->mapHeader->players.push_back(player);
  155. }
  156. for(auto & player : mapInfo->mapHeader->players)
  157. {
  158. for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
  159. {
  160. TeamID team(i);
  161. if(!occupiedTeams.count(team))
  162. {
  163. player.team = team;
  164. occupiedTeams.insert(team);
  165. }
  166. }
  167. }
  168. mapInfoChanged(mapInfo, mapGenOptions);
  169. }
  170. void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
  171. {
  172. mapGenOptions = opts;
  173. //prepare allowed options
  174. for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
  175. {
  176. playerCountAllowed.insert(i);
  177. compCountAllowed.insert(i);
  178. playerTeamsAllowed.insert(i);
  179. compTeamsAllowed.insert(i);
  180. }
  181. auto * tmpl = mapGenOptions->getMapTemplate();
  182. if(tmpl)
  183. {
  184. playerCountAllowed = tmpl->getPlayers().getNumbers();
  185. compCountAllowed = tmpl->getCpuPlayers().getNumbers();
  186. }
  187. if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  188. {
  189. vstd::erase_if(compCountAllowed,
  190. [opts](int el){
  191. return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
  192. });
  193. vstd::erase_if(playerTeamsAllowed,
  194. [opts](int el){
  195. return opts->getPlayerCount() <= el;
  196. });
  197. if(!playerTeamsAllowed.count(opts->getTeamCount()))
  198. opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
  199. }
  200. if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
  201. {
  202. vstd::erase_if(playerCountAllowed,
  203. [opts](int el){
  204. return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
  205. });
  206. vstd::erase_if(compTeamsAllowed,
  207. [opts](int el){
  208. return opts->getCompOnlyPlayerCount() <= el;
  209. });
  210. if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
  211. opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
  212. }
  213. if(auto w = widget<CToggleGroup>("groupMapSize"))
  214. w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
  215. if(auto w = widget<CToggleButton>("buttonTwoLevels"))
  216. w->setSelected(opts->getHasTwoLevels());
  217. if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
  218. {
  219. w->setSelected(opts->getPlayerCount());
  220. deactivateButtonsFrom(*w, playerCountAllowed);
  221. }
  222. if(auto w = widget<CToggleGroup>("groupMaxTeams"))
  223. {
  224. w->setSelected(opts->getTeamCount());
  225. deactivateButtonsFrom(*w, playerTeamsAllowed);
  226. }
  227. if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
  228. {
  229. w->setSelected(opts->getCompOnlyPlayerCount());
  230. deactivateButtonsFrom(*w, compCountAllowed);
  231. }
  232. if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
  233. {
  234. w->setSelected(opts->getCompOnlyTeamCount());
  235. deactivateButtonsFrom(*w, compTeamsAllowed);
  236. }
  237. if(auto w = widget<CToggleGroup>("groupWaterContent"))
  238. {
  239. w->setSelected(opts->getWaterContent());
  240. if(opts->getMapTemplate())
  241. {
  242. std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
  243. deactivateButtonsFrom(*w, allowedWater);
  244. }
  245. else
  246. deactivateButtonsFrom(*w, {-1});
  247. }
  248. if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
  249. w->setSelected(opts->getMonsterStrength());
  250. if(auto w = widget<CButton>("templateButton"))
  251. {
  252. if(tmpl)
  253. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  254. else
  255. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  256. }
  257. for(auto r : VLC->roadTypeHandler->objects)
  258. {
  259. if(auto w = widget<CToggleButton>(r->getJsonKey()))
  260. {
  261. w->setSelected(opts->isRoadEnabled(r->getJsonKey()));
  262. }
  263. }
  264. }
  265. void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
  266. {
  267. mapGenOptions->setMapTemplate(tmpl);
  268. setMapGenOptions(mapGenOptions);
  269. if(auto w = widget<CButton>("templateButton"))
  270. {
  271. if(tmpl)
  272. w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
  273. else
  274. w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
  275. }
  276. updateMapInfoByHost();
  277. }
  278. void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
  279. {
  280. logGlobal->debug("Blocking buttons");
  281. for(auto toggle : group.buttons)
  282. {
  283. if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
  284. {
  285. if(allowed.count(CMapGenOptions::RANDOM_SIZE)
  286. || allowed.count(toggle.first)
  287. || toggle.first == CMapGenOptions::RANDOM_SIZE)
  288. {
  289. button->block(false);
  290. }
  291. else
  292. {
  293. button->block(true);
  294. }
  295. }
  296. }
  297. }
  298. std::vector<int> RandomMapTab::getPossibleMapSizes()
  299. {
  300. return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
  301. }
  302. TemplatesDropBox::ListItem::ListItem(const JsonNode & config, TemplatesDropBox & _dropBox, Point position)
  303. : InterfaceObjectConfigurable(LCLICK | HOVER, position),
  304. dropBox(_dropBox)
  305. {
  306. OBJ_CONSTRUCTION;
  307. build(config);
  308. if(auto w = widget<CPicture>("hoverImage"))
  309. {
  310. pos.w = w->pos.w;
  311. pos.h = w->pos.h;
  312. }
  313. type |= REDRAW_PARENT;
  314. }
  315. void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item)
  316. {
  317. if(auto w = widget<CLabel>("labelName"))
  318. {
  319. item = _item;
  320. if(item)
  321. {
  322. w->setText(item->getName());
  323. }
  324. else
  325. {
  326. if(idx)
  327. w->setText("");
  328. else
  329. w->setText(readText(dropBox.variables["defaultTemplate"]));
  330. }
  331. }
  332. }
  333. void TemplatesDropBox::ListItem::hover(bool on)
  334. {
  335. auto h = widget<CPicture>("hoverImage");
  336. auto w = widget<CLabel>("labelName");
  337. if(h && w)
  338. {
  339. if(w->getText().empty())
  340. {
  341. hovered = false;
  342. h->visible = false;
  343. }
  344. else
  345. {
  346. h->visible = on;
  347. }
  348. }
  349. redraw();
  350. }
  351. void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState)
  352. {
  353. if(down && hovered)
  354. {
  355. dropBox.setTemplate(item);
  356. }
  357. }
  358. TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):
  359. InterfaceObjectConfigurable(LCLICK | HOVER),
  360. randomMapTab(randomMapTab)
  361. {
  362. REGISTER_BUILDER("templateListItem", &TemplatesDropBox::buildListItem);
  363. curItems = VLC->tplh->getTemplates();
  364. vstd::erase_if(curItems, [size](const CRmgTemplate * t){return !t->matchesSize(size);});
  365. curItems.insert(curItems.begin(), nullptr); //default template
  366. const JsonNode config(ResourceID("config/widgets/randomMapTemplateWidget.json"));
  367. addCallback("sliderMove", std::bind(&TemplatesDropBox::sliderMove, this, std::placeholders::_1));
  368. OBJ_CONSTRUCTION;
  369. pos = randomMapTab.pos;
  370. build(config);
  371. if(auto w = widget<CSlider>("slider"))
  372. {
  373. w->setAmount(curItems.size());
  374. }
  375. updateListItems();
  376. }
  377. std::shared_ptr<CIntObject> TemplatesDropBox::buildListItem(const JsonNode & config)
  378. {
  379. auto position = readPosition(config["position"]);
  380. listItems.push_back(std::make_shared<ListItem>(config, *this, position));
  381. return listItems.back();
  382. }
  383. void TemplatesDropBox::sliderMove(int slidPos)
  384. {
  385. auto w = widget<CSlider>("slider");
  386. if(!w)
  387. return; // ignore spurious call when slider is being created
  388. updateListItems();
  389. redraw();
  390. }
  391. void TemplatesDropBox::hover(bool on)
  392. {
  393. hovered = on;
  394. }
  395. void TemplatesDropBox::clickLeft(tribool down, bool previousState)
  396. {
  397. if(down && !hovered)
  398. {
  399. assert(GH.topInt().get() == this);
  400. GH.popInt(GH.topInt());
  401. }
  402. }
  403. void TemplatesDropBox::updateListItems()
  404. {
  405. if(auto w = widget<CSlider>("slider"))
  406. {
  407. int elemIdx = w->getValue();
  408. for(auto item : listItems)
  409. {
  410. if(elemIdx < curItems.size())
  411. {
  412. item->updateItem(elemIdx, curItems[elemIdx]);
  413. elemIdx++;
  414. }
  415. else
  416. {
  417. item->updateItem(elemIdx);
  418. }
  419. }
  420. }
  421. }
  422. void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl)
  423. {
  424. randomMapTab.setTemplate(tmpl);
  425. assert(GH.topInt().get() == this);
  426. GH.popInt(GH.topInt());
  427. }
  428. TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
  429. InterfaceObjectConfigurable()
  430. {
  431. const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json"));
  432. variables = config["variables"];
  433. int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
  434. int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
  435. int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
  436. ? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
  437. assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
  438. auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
  439. variables["totalPlayers"].Integer() = totalPlayers;
  440. pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
  441. pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  442. variables["backgroundRect"]["x"].Integer() = pos.x;
  443. variables["backgroundRect"]["y"].Integer() = pos.y;
  444. variables["backgroundRect"]["w"].Integer() = pos.w;
  445. variables["backgroundRect"]["h"].Integer() = pos.h;
  446. variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
  447. variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  448. variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
  449. variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
  450. addCallback("ok", [&](int)
  451. {
  452. for(int plId = 0; plId < players.size(); ++plId)
  453. {
  454. randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
  455. }
  456. randomMapTab.updateMapInfoByHost();
  457. assert(GH.topInt().get() == this);
  458. GH.popInt(GH.topInt());
  459. });
  460. addCallback("cancel", [&](int)
  461. {
  462. assert(GH.topInt().get() == this);
  463. GH.popInt(GH.topInt());
  464. });
  465. build(config);
  466. center(pos);
  467. OBJ_CONSTRUCTION;
  468. for(int plId = 0; plId < totalPlayers; ++plId)
  469. {
  470. players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
  471. {
  472. variables["player_id"].Integer() = plId;
  473. OBJ_CONSTRUCTION_TARGETED(players[plId].get());
  474. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  475. {
  476. auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
  477. assert(button);
  478. if(sel == teamId)
  479. {
  480. button->addOverlay(buildWidget(variables["flagsAnimation"]));
  481. }
  482. else
  483. {
  484. button->addOverlay(nullptr);
  485. }
  486. }
  487. }));
  488. OBJ_CONSTRUCTION_TARGETED(players.back().get());
  489. for(int teamId = 0; teamId < totalPlayers; ++teamId)
  490. {
  491. variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
  492. variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
  493. auto button = buildWidget(variables["button"]);
  494. players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
  495. }
  496. auto team = settings.at(PlayerColor(plId)).getTeam();
  497. if(team == TeamID::NO_TEAM)
  498. players.back()->setSelected(plId);
  499. else
  500. players.back()->setSelected(team.getNum());
  501. }
  502. }