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- /*
- * IImage.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- VCMI_LIB_NAMESPACE_BEGIN
- class PlayerColor;
- class Rect;
- class Point;
- VCMI_LIB_NAMESPACE_END
- struct SDL_Surface;
- struct SDL_Color;
- class ColorFilter;
- /*
- * Base class for images, can be used for non-animation pictures as well
- */
- class IImage
- {
- public:
- using SpecialPalette = std::array<SDL_Color, 7>;
- //draws image on surface "where" at position
- virtual void draw(SDL_Surface * where, int posX = 0, int posY = 0, const Rect * src = nullptr) const = 0;
- virtual void draw(SDL_Surface * where, const Rect * dest, const Rect * src) const = 0;
- virtual std::shared_ptr<IImage> scaleFast(const Point & size) const = 0;
- virtual void exportBitmap(const boost::filesystem::path & path) const = 0;
- //Change palette to specific player
- virtual void playerColored(PlayerColor player)=0;
- //set special color for flag
- virtual void setFlagColor(PlayerColor player)=0;
- //test transparency of specific pixel
- virtual bool isTransparent(const Point & coords) const = 0;
- virtual Point dimensions() const = 0;
- int width() const;
- int height() const;
- //only indexed bitmaps, 16 colors maximum
- virtual void shiftPalette(int from, int howMany) = 0;
- virtual void adjustPalette(const ColorFilter & shifter, size_t colorsToSkip) = 0;
- virtual void resetPalette(int colorID) = 0;
- virtual void resetPalette() = 0;
- virtual void setAlpha(uint8_t value) = 0;
- //only indexed bitmaps with 7 special colors
- virtual void setSpecialPallete(const SpecialPalette & SpecialPalette) = 0;
- virtual void horizontalFlip() = 0;
- virtual void verticalFlip() = 0;
- IImage();
- virtual ~IImage();
- /// loads image from specified file. Returns 0-sized images on failure
- static std::shared_ptr<IImage> createFromFile( const std::string & path );
- /// temporary compatibility method. Creates IImage from existing SDL_Surface
- /// Surface will be shared, called must still free it with SDL_FreeSurface
- static std::shared_ptr<IImage> createFromSurface( SDL_Surface * source );
- };
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