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							- /*
 
-  * JsonUtils.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "JsonNode.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace JsonUtils
 
- {
 
- 	/**
 
- 	 * @brief recursively merges source into dest, replacing identical fields
 
- 	 * struct : recursively calls this function
 
- 	 * arrays : each entry will be merged recursively
 
- 	 * values : value in source will replace value in dest
 
- 	 * null   : if value in source is present but set to null it will delete entry in dest
 
- 	 * @note this function will destroy data in source
 
- 	 */
 
- 	DLL_LINKAGE void merge(JsonNode & dest, JsonNode & source, bool ignoreOverride = false, bool copyMeta = false);
 
- 	/**
 
- 	 * @brief recursively merges source into dest, replacing identical fields
 
- 	 * struct : recursively calls this function
 
- 	 * arrays : each entry will be merged recursively
 
- 	 * values : value in source will replace value in dest
 
- 	 * null   : if value in source is present but set to null it will delete entry in dest
 
- 	 * @note this function will preserve data stored in source by creating copy
 
- 	 */
 
- 	DLL_LINKAGE void mergeCopy(JsonNode & dest, JsonNode source, bool ignoreOverride = false, bool copyMeta = false);
 
- 	/** @brief recursively merges descendant into copy of base node
 
- 	* Result emulates inheritance semantic
 
- 	*/
 
- 	DLL_LINKAGE void inherit(JsonNode & descendant, const JsonNode & base);
 
- 	/**
 
- 	 * @brief generate one Json structure from multiple files
 
- 	 * @param files - list of filenames with parts of json structure
 
- 	 */
 
- 	DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files);
 
- 	DLL_LINKAGE JsonNode assembleFromFiles(const std::vector<std::string> & files, bool & isValid);
 
- 	/// This version loads all files with same name (overridden by mods)
 
- 	DLL_LINKAGE JsonNode assembleFromFiles(const std::string & filename);
 
- 	/**
 
- 	 * @brief removes all nodes that are identical to default entry in schema
 
- 	 * @param node - JsonNode to minimize
 
- 	 * @param schemaName - name of schema to use
 
- 	 * @note for minimizing data must be valid against given schema
 
- 	 */
 
- 	DLL_LINKAGE void minimize(JsonNode & node, const std::string & schemaName);
 
- 	/// opposed to minimize, adds all missing, required entries that have default value
 
- 	DLL_LINKAGE void maximize(JsonNode & node, const std::string & schemaName);
 
- 	/**
 
- 	* @brief validate node against specified schema
 
- 	* @param node - JsonNode to check
 
- 	* @param schemaName - name of schema to use
 
- 	* @param dataName - some way to identify data (printed in console in case of errors)
 
- 	* @returns true if data in node fully compilant with schema
 
- 	*/
 
- 	DLL_LINKAGE bool validate(const JsonNode & node, const std::string & schemaName, const std::string & dataName);
 
- 	/// get schema by json URI: vcmi:<name of file in schemas directory>#<entry in file, optional>
 
- 	/// example: schema "vcmi:settings" is used to check user settings
 
- 	DLL_LINKAGE const JsonNode & getSchema(const std::string & URI);
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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