Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 jaren geleden
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 jaren geleden
AdventureMapButton.cpp a2f512813f - gcc compile fixes 14 jaren geleden
AdventureMapButton.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CAdvmapInterface.cpp 0f605256e9 - added new files to build system 14 jaren geleden
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 jaren geleden
CAnimation.cpp 0f605256e9 - added new files to build system 14 jaren geleden
CAnimation.h 7874d84c4e * basic structure of ERM interpreter 14 jaren geleden
CBattleInterface.cpp 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 jaren geleden
CBattleInterface.h 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 jaren geleden
CBitmapHandler.cpp fb929fa9b0 AB campaign selection screen added 14 jaren geleden
CBitmapHandler.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CCastleInterface.cpp 0f605256e9 - added new files to build system 14 jaren geleden
CCastleInterface.h 0f605256e9 - added new files to build system 14 jaren geleden
CConfigHandler.cpp 7874d84c4e * basic structure of ERM interpreter 14 jaren geleden
CConfigHandler.h 7874d84c4e * basic structure of ERM interpreter 14 jaren geleden
CCreatureAnimation.cpp 8a4187df16 * fixed displaying animation of creature starting moving 14 jaren geleden
CCreatureAnimation.h c6f1d87ede - fix for #95 and #602 14 jaren geleden
CCreatureWindow.cpp 3c5a0fd4ce Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy. 14 jaren geleden
CCreatureWindow.h 0f60ceb414 Impemented scrollbar for Creature Window. Call it finished. 14 jaren geleden
CCursorHandler.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 jaren geleden
CGameInfo.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CHeroWindow.cpp a461326380 Fixed #634 and #703. 14 jaren geleden
CHeroWindow.h 03fdd22b1a Version set to 0.83c, to be released as development build. 14 jaren geleden
CKingdomInterface.cpp 3241e7c8f8 Applied patch for #721 from Plush. 14 jaren geleden
CKingdomInterface.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CMT.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CMessage.cpp 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 jaren geleden
CMessage.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CPlayerInterface.cpp d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 jaren geleden
CPlayerInterface.h b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. 14 jaren geleden
CPreGame.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CPreGame.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CSndHandler.cpp 31fc8f6db3 Merged Warmonger's changes from trunk 14 jaren geleden
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
CSpellWindow.cpp 1458cf64c2 * fixed bug 298 14 jaren geleden
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 jaren geleden
CVideoHandler.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
CVideoHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
Client.cpp 03fdd22b1a Version set to 0.83c, to be released as development build. 14 jaren geleden
Client.h 03fdd22b1a Version set to 0.83c, to be released as development build. 14 jaren geleden
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 jaren geleden
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 jaren geleden
FunctionList.h b4edd10e6c * beegee's comments patch 14 jaren geleden
GUIBase.cpp 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
GUIBase.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 jaren geleden
GUIClasses.cpp d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 jaren geleden
GUIClasses.h d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 jaren geleden
Graphics.cpp 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 jaren geleden
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 jaren geleden
Makefile.am 7908a1a61d Makefiles update - new files 14 jaren geleden
Makefile.in ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 14 jaren geleden
NetPacksClient.cpp c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 14 jaren geleden
SDL_Extensions.cpp 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 jaren geleden
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 jaren geleden
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 jaren geleden
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 jaren geleden
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 jaren geleden
VCMI_client.rc 78517a4397 * fixed previous fix 16 jaren geleden
VCMI_client.vcxproj 66b708c168 * PreGame interface gets now redrawn every frame. 14 jaren geleden
mapHandler.cpp 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 jaren geleden
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 jaren geleden
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 jaren geleden
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 jaren geleden