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							- #include "../stdafx.h"
 
- #include "CMessage.h"
 
- #include "SDL_ttf.h"
 
- #include "CDefHandler.h"
 
- #include "CAnimation.h"
 
- #include "CGameInfo.h"
 
- #include "SDL_Extensions.h"
 
- #include "../lib/CLodHandler.h"
 
- #include <boost/algorithm/string.hpp>
 
- #include <boost/algorithm/string/replace.hpp>
 
- #include <sstream>
 
- #include "../lib/CGeneralTextHandler.h"
 
- #include "Graphics.h"
 
- #include "GUIClasses.h"
 
- #include "AdventureMapButton.h"
 
- #include "CConfigHandler.h"
 
- #include "CBitmapHandler.h"
 
- /*
 
-  * CMessage.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- SDL_Color tytulowy = {229, 215, 123, 0}, 
 
- 	tlo = {66, 44, 24, 0}, 
 
- 	zwykly = {255, 243, 222, 0},
 
- 	darkTitle = {215, 175, 78, 0};
 
- extern SDL_Surface * screen;
 
- using namespace NMessage;
 
- const int COMPONENT_TO_SUBTITLE = 5;
 
- const int BETWEEN_COMPS_ROWS = 10;
 
- const int BEFORE_COMPONENTS = 30;
 
- const int SIDE_MARGIN = 30;
 
- template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
 
- {
 
- 	std::pair<T,U> ret;
 
- 	ret.first = std::max(x.first,y.first);
 
- 	ret.second = std::max(x.second,y.second);
 
- 	return ret;
 
- }
 
- namespace NMessage
 
- {
 
- 	CDefHandler * ok, *cancel;
 
- 	std::vector<std::vector<SDL_Surface*> > piecesOfBox; //in colors of all players
 
- 	SDL_Surface * background = NULL;
 
- }
 
- void CMessage::init()
 
- {
 
- 	{
 
- 		for (int i=0;i<PLAYER_LIMIT;i++)
 
- 		{
 
- 			//FIXME: memory leak. Use SDL_Surface::refcount++ for each required surface
 
- 			//that should not be deleted by CDefHandler destructor
 
- 			CDefHandler * bluePieces = CDefHandler::giveDef("DIALGBOX.DEF");
 
- 			std::vector<SDL_Surface *> n;
 
- 			piecesOfBox.push_back(n);
 
- 			if (i==1)
 
- 			{
 
- 				for (size_t j=0;j<bluePieces->ourImages.size();++j)
 
- 				{
 
- 					piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
 
- 				}
 
- 			}
 
- 			for (size_t j=0;j<bluePieces->ourImages.size();++j)
 
- 			{
 
- 				graphics->blueToPlayersAdv(bluePieces->ourImages[j].bitmap,i);
 
- 				piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
 
- 			}
 
- 		}
 
- 		NMessage::background = BitmapHandler::loadBitmap("DIBOXBCK.BMP");
 
- 		SDL_SetColorKey(background,SDL_SRCCOLORKEY,SDL_MapRGB(background->format,0,255,255));
 
- 	}
 
- 	ok = CDefHandler::giveDef("IOKAY.DEF");
 
- 	cancel = CDefHandler::giveDef("ICANCEL.DEF");
 
- }
 
- void CMessage::dispose()
 
- {
 
- 	for (int i=0;i<PLAYER_LIMIT;i++)
 
- 	{
 
- 		for (size_t j=0; j<piecesOfBox[i].size(); ++j)
 
- 		{
 
- 			SDL_FreeSurface(piecesOfBox[i][j]);
 
- 		}
 
- 	}
 
- 	SDL_FreeSurface(background);
 
- 	delete ok;
 
- 	delete cancel;
 
- }
 
- SDL_Surface * CMessage::drawBox1(int w, int h, int playerColor) //draws box for window
 
- {
 
- 	//prepare surface
 
- 	SDL_Surface * ret = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, screen->format->BitsPerPixel, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask);
 
- 	for (int i=0; i<w; i+=background->w)//background
 
- 	{
 
- 		for (int j=0; j<h; j+=background->h)
 
- 		{
 
- 			Rect srcR(0,0,background->w, background->h);
 
- 			Rect dstR(i,j,w,h);
 
- 			CSDL_Ext::blitSurface(background, &srcR, ret, &dstR);
 
- 		}
 
- 	}
 
- 	drawBorder(playerColor, ret, w, h);
 
- 	return ret;
 
- }
 
- /* The map file contains long texts, with or without line breaks. This
 
-  * method takes such a text and breaks it into into several lines. */
 
- std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineSize/*=30*/, const boost::function<int(char)> &charMetric /*= 0*/, bool allowLeadingWhitespace /*= false*/ )
 
- {
 
- 	std::vector<std::string> ret;
 
- 	boost::algorithm::trim_right_if(text,boost::algorithm::is_any_of(" "));
 
- 	while (text.length())
 
- 	{
 
- 		unsigned int lineLength = 0;	//in characters or given char metric
 
- 		unsigned int z = 0; //our position in text
 
- 		bool opened = false;//if we have an unclosed brace in current line
 
- 		bool lineManuallyBroken = false;
 
- 		while(z < text.length()  &&  text[z] != 0x0a  &&  lineLength < maxLineSize)
 
- 		{
 
- 			/* We don't count braces in string length. */
 
- 			if (text[z] == '{')
 
- 				opened=true;
 
- 			else if (text[z]=='}')
 
- 				opened=false;
 
- 			else if(charMetric)
 
- 				lineLength += charMetric(text[z]);
 
- 			else
 
- 				lineLength++;
 
- 			z++;
 
- 		}
 
- 		if (z < text.length()  &&  (text[z] != 0x0a))
 
- 		{
 
- 			/* We have a long line. Try to do a nice line break, if
 
- 			 * possible. We backtrack on the line until we find a
 
- 			 * suitable character.
 
- 			 * Note: Cyrillic symbols have indexes 220-255 so we need
 
- 			 * to use unsigned char for comparison
 
- 			 */
 
- 			int pos = z-1;
 
- 			while(pos > 0 &&  ((unsigned char)text[pos]) > ' ' )
 
- 				pos --;
 
- 			if (pos > 0)
 
- 				z = pos+1;
 
- 		}
 
- 		
 
- 		if(z) //non-blank line 
 
- 		{
 
- 			ret.push_back(text.substr(0, z));
 
- 			if (opened)
 
- 				/* Close the brace for the current line. */
 
- 				ret.back() += '}';
 
- 			text.erase(0, z);
 
- 		}
 
- 		else if(text[z] == 0x0a) //blank line 
 
- 		{
 
- 			ret.push_back(""); //add empty string, no extra actions needed
 
- 		}
 
- 		if (text.length() && text[0] == 0x0a)
 
- 		{
 
- 			/* Braces do not carry over lines. The map author forgot
 
- 			 * to close it. */
 
- 			opened = false;
 
- 			/* Remove LF */
 
- 			text.erase(0, 1);
 
- 			lineManuallyBroken = true;
 
- 		}
 
- 		if(!allowLeadingWhitespace || !lineManuallyBroken)
 
- 			boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" ")); 
 
- 		if (opened)
 
- 		{
 
- 			/* Add an opening brace for the next line. */
 
- 			if (text.length())
 
- 				text.insert(0, "{");
 
- 		}
 
- 	}
 
- 	/* Trim whitespaces of every line. */
 
- 	if(!allowLeadingWhitespace)
 
- 		for (size_t i=0; i<ret.size(); i++)
 
- 			boost::algorithm::trim(ret[i]);
 
- 	return ret;
 
- }
 
- std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWidth, EFonts font )
 
- {
 
- 	return breakText(text, maxLineWidth, boost::bind(&Font::getCharWidth, graphics->fonts[font], _1), true);
 
- }
 
- std::pair<int,int> CMessage::getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight)
 
- {
 
- 	std::pair<int,int> ret;
 
- 	ret.first = -1;
 
- 	ret.second=0;
 
- 	for (size_t i=0; i<txtg->size();i++) //we are searching widest line and total height
 
- 	{
 
- 		int lw=0;
 
- 		for (size_t j=0;j<(*txtg)[i].size();j++)
 
- 		{
 
- 			lw+=(*txtg)[i][j]->w;
 
- 			ret.second+=(*txtg)[i][j]->h;
 
- 		}
 
- 		if(!(*txtg)[i].size())
 
- 			ret.second+=fontHeight;
 
- 		if (ret.first<lw)
 
- 			ret.first=lw;
 
- 	}
 
- 	return ret;
 
- }
 
- // Blit the text in txtg onto one surface. txtg contains lines of
 
- // text. Each line can be split into pieces. Currently only lines with
 
- // the same height are supported (ie. fontHeight).
 
- SDL_Surface * CMessage::blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos)
 
- {
 
- 	for (size_t i=0; i<txtg->size(); i++, curh += fontHeight)
 
- 	{
 
- 		int lw=0; //line width
 
- 		for (size_t j=0;j<(*txtg)[i].size();j++)
 
- 			lw+=(*txtg)[i][j]->w; 
 
- 		int pw = (xCenterPos < 0)  ?  ret->w/2  :  xCenterPos; 
 
- 		pw -= lw/2; //x coord for the start of the text
 
- 		int tw = pw;
 
- 		for (size_t j=0;j<(*txtg)[i].size();j++) //blit text
 
- 		{
 
- 			SDL_Surface *surf = (*txtg)[i][j];
 
- 			blitAt(surf, tw, curh, ret);
 
- 			tw+=surf->w;
 
- 			SDL_FreeSurface(surf);
 
- 			(*txtg)[i][j] = NULL;
 
- 		}
 
- 	}
 
- 	return ret;
 
- }
 
- SDL_Surface * FNT_RenderText (EFonts font, std::string text, SDL_Color kolor= zwykly)
 
- {
 
- 	if (graphics->fontsTrueType[font])
 
- 		return TTF_RenderText_Blended(graphics->fontsTrueType[font], text.c_str(), kolor);
 
- 	const Font *f = graphics->fonts[font];
 
- 	int w = f->getWidth(text.c_str()),
 
- 	    h = f->height;
 
- 	SDL_Surface * ret = CSDL_Ext::newSurface(w, h, screen);
 
- 	CSDL_Ext::fillRect (ret, NULL, SDL_MapRGB(ret->format,128,128,128));//if use default black - no shadowing
 
- 	SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format,128,128,128));
 
- 	CSDL_Ext::printAt(text.c_str(), 0, 0, font, kolor, ret);
 
- 	return ret;
 
- }
 
- std::vector<std::vector<SDL_Surface*> > * CMessage::drawText(std::vector<std::string> * brtext, int &fontHeigh, EFonts font)
 
- {
 
- 	std::vector<std::vector<SDL_Surface*> > * txtg = new std::vector<std::vector<SDL_Surface*> >();
 
- 	txtg->resize(brtext->size());
 
- 	if (graphics->fontsTrueType[font])
 
- 		fontHeigh = TTF_FontHeight(graphics->fontsTrueType[font]);
 
- 	else
 
- 		fontHeigh = graphics->fonts[font]->height;
 
- 	for (size_t i=0; i<brtext->size();i++) //foreach line
 
- 	{
 
- 		while((*brtext)[i].length()) //if something left
 
- 		{
 
- 			size_t z;
 
- 			/* Handle normal text. */
 
- 			z = 0;
 
- 			while(z < (*brtext)[i].length() && (*brtext)[i][z] != ('{'))
 
- 				z++;
 
- 			if (z)
 
- 				(*txtg)[i].push_back(FNT_RenderText(font, (*brtext)[i].substr(0,z), zwykly));
 
- 			(*brtext)[i].erase(0,z);
 
- 			if ((*brtext)[i].length() && (*brtext)[i][0] == '{')
 
- 				/* Remove '{' */
 
- 				(*brtext)[i].erase(0,1);
 
- 			if ((*brtext)[i].length()==0)
 
- 				/* End of line */
 
- 				continue;
 
- 			/* This text will be highlighted. */
 
- 			z = 0;
 
- 			while(z < (*brtext)[i].length() && (*brtext)[i][z] != ('}'))
 
- 				z++;
 
- 			if (z)
 
- 				(*txtg)[i].push_back(FNT_RenderText(font, (*brtext)[i].substr(0,z), tytulowy));
 
- 			(*brtext)[i].erase(0,z);
 
- 			if ((*brtext)[i].length() && (*brtext)[i][0] == '}')
 
- 				/* Remove '}' */
 
- 				(*brtext)[i].erase(0,1);
 
- 		} //ends while((*brtext)[i].length())
 
- 	} //ends for(int i=0; i<brtext->size();i++)
 
- 	return txtg;
 
- }
 
- CSimpleWindow * CMessage::genWindow(std::string text, int player, bool centerOnMouse, int Lmar, int Rmar, int Tmar, int Bmar)
 
- {
 
- 	CSimpleWindow * ret = new CSimpleWindow();
 
- 	int fontHeight;
 
- 	std::vector<std::string> brtext = breakText(text,32);
 
- 	std::vector<std::vector<SDL_Surface*> > * txtg = drawText(&brtext, fontHeight);
 
- 	std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
 
- 	ret->bitmap = drawBox1(txts.first+Lmar+Rmar,txts.second+Tmar+Bmar,player);
 
- 	ret->pos.h = ret->bitmap->h;
 
- 	ret->pos.w = ret->bitmap->w;
 
- 	if (centerOnMouse) 
 
- 	{
 
- 		ret->pos.x = GH.current->motion.x - ret->pos.w/2;
 
- 		ret->pos.y = GH.current->motion.y - ret->pos.h/2;
 
- 		// Put the window back on screen if necessary
 
- 		amax(ret->pos.x, 0);
 
- 		amax(ret->pos.y, 0);
 
- 		amin(ret->pos.x, conf.cc.resx - ret->pos.w);
 
- 		amin(ret->pos.y, conf.cc.resy - ret->pos.h);
 
- 	} 
 
- 	else 
 
- 	{
 
- 		// Center on screen
 
- 		ret->pos.x = screen->w/2 - (ret->pos.w/2);
 
- 		ret->pos.y = screen->h/2 - (ret->pos.h/2);
 
- 	}
 
- 	int curh = ret->bitmap->h/2 - (fontHeight*txtg->size())/2;
 
- 	blitTextOnSur(txtg,fontHeight,curh,ret->bitmap);
 
- 	delete txtg;
 
- 	return ret;
 
- }
 
- SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline/*=30*/, int imgToBmp/*=55*/ )
 
- {
 
- 	int curh;
 
- 	int fontHeight;
 
- 	std::vector<std::string> tekst = breakText(text,charperline);
 
- 	std::vector<std::vector<SDL_Surface*> > * txtg = drawText(&tekst, fontHeight);
 
- 	std::pair<int,int> txts = getMaxSizes(txtg, fontHeight), boxs;
 
- 	boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
 
- 		+ 50; //side margins
 
- 	boxs.second =
 
- 		(curh=45) //top margin
 
- 		+ txts.second //text total height
 
- 		+ imgToBmp //text <=> img
 
- 		+ bitmap->h
 
- 		+ 5 // to sibtitle
 
- 		+ (*txtg)[0][0]->h
 
- 		+ 30;
 
- 	SDL_Surface *ret = drawBox1(boxs.first,boxs.second,player);
 
- 	blitTextOnSur(txtg,fontHeight,curh,ret);
 
- 	curh += imgToBmp;
 
- 	blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
 
- 	curh += bitmap->h + 5;
 
- 	CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+10,FONT_SMALL,zwykly,ret);
 
- 	delete txtg;
 
- 	return ret;
 
- }
 
- void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player)
 
- {
 
- 	SDL_Surface * _or = NULL;
 
- 	//const Font &f = *graphics->fonts[FONT_MEDIUM];
 
- 	//int fontHeight = f.height;
 
- 	if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
 
- 		_or = FNT_RenderText(FONT_MEDIUM,CGI->generaltexth->allTexts[4],zwykly);
 
- 	const int sizes[][2] = {{400, 125}, {500, 150}, {600, 200}};
 
- 	for(int i = 0; 
 
- 		i < ARRAY_COUNT(sizes) 
 
- 			&& sizes[i][0] < conf.cc.resx - 150  
 
- 			&& sizes[i][1] < conf.cc.resy - 150
 
- 			&& ret->text->slider;
 
- 		i++)
 
- 	{
 
- 		ret->text->setBounds(sizes[i][0], sizes[i][1]);
 
- 	}
 
- 	if(ret->text->slider)
 
- 		ret->text->slider->changeUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD, true);
 
- 	std::pair<int,int> winSize(ret->text->pos.w, ret->text->pos.h); //start with text size
 
- 	ComponentsToBlit comps(ret->components,500,_or);
 
- 	if (ret->components.size())
 
- 		winSize.second += 30 + comps.h; //space to first component
 
- 	int bw = 0;
 
- 	if (ret->buttons.size())
 
- 	{
 
- 		// Compute total width of buttons
 
- 		bw = 20*(ret->buttons.size()-1); // space between all buttons
 
- 		for(size_t i=0; i<ret->buttons.size(); i++) //and add buttons width
 
- 			bw+=ret->buttons[i]->pos.w;
 
- 		winSize.second += 20 + //before button
 
- 		ok->ourImages[0].bitmap->h; //button	
 
- 	}
 
- 	// Clip window size
 
- 	amax(winSize.second, 50);
 
- 	amax(winSize.first, 80);
 
- 	amax(winSize.first, comps.w);
 
- 	amax(winSize.first, bw);
 
- 	amin(winSize.first, conf.cc.resx - 150);
 
- 	ret->bitmap = drawBox1 (winSize.first + 2*SIDE_MARGIN, winSize.second + 2*SIDE_MARGIN, player);
 
- 	ret->pos.h=ret->bitmap->h;
 
- 	ret->pos.w=ret->bitmap->w;
 
- 	ret->center();
 
- 	int curh = SIDE_MARGIN;
 
- 	int xOffset = (ret->pos.w - ret->text->pos.w)/2;
 
- 	ret->text->moveBy(Point(xOffset, SIDE_MARGIN));
 
- 	//blitTextOnSur (txtg, fontHeight, curh, ret->bitmap);
 
- 	curh += ret->text->pos.h;
 
- 	if (ret->components.size())
 
- 	{
 
- 		curh += BEFORE_COMPONENTS;
 
- 		comps.blitCompsOnSur (_or, 10, curh, ret->bitmap);
 
- 	}
 
- 	if(ret->buttons.size())
 
- 	{
 
- 		// Position the buttons at the bottom of the window
 
- 		bw = (ret->bitmap->w/2) - (bw/2);
 
- 		curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->pos.h;
 
- 		for(size_t i=0; i<ret->buttons.size(); i++)
 
- 		{
 
- 			ret->buttons[i]->moveBy(Point(bw, curh));
 
- 			bw += ret->buttons[i]->pos.w + 20;
 
- 		}
 
- 	}
 
- 	for(size_t i=0; i<ret->components.size(); i++)
 
- 	{
 
- 		ret->components[i]->pos.x += ret->pos.x;
 
- 		ret->components[i]->pos.y += ret->pos.y;
 
- 	}
 
- 	if(_or)
 
- 		SDL_FreeSurface(_or);
 
- }
 
- void CMessage::drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x, int y)
 
- {	
 
- 	std::vector<SDL_Surface *> &box = piecesOfBox[playerColor];
 
- 	//obwodka I-szego rzedu pozioma //border of 1st series, horizontal
 
- 	for (int i=0; i<w-box[6]->w; i+=box[6]->w)
 
- 	{
 
- 		Rect dstR(x+i, y, box[6]->w, box[6]->h);
 
- 		CSDL_Ext::blitSurface(box[6], NULL, ret, &dstR);
 
- 		
 
- 		int currY = y+h-box[7]->h+1;
 
- 		dstR=Rect(x+i, currY, box[7]->w, box[7]->h);
 
- 		CSDL_Ext::blitSurface(box[7], NULL, ret, &dstR);
 
- 	}
 
- 	//obwodka I-szego rzedu pionowa  //border of 1st series, vertical
 
- 	for (int i=0; i<h-box[4]->h; i+=box[4]->h)
 
- 	{
 
- 		Rect dstR(x, y+i, box[4]->w, box[4]->h);
 
- 		CSDL_Ext::blitSurface(box[4], NULL, ret, &dstR);
 
- 		
 
- 		int currX = x+w-box[5]->w;
 
- 		dstR=Rect(currX, y+i, box[5]->w, box[5]->h);
 
- 		CSDL_Ext::blitSurface(box[5], NULL, ret, &dstR);
 
- 	}
 
- 	//corners
 
- 	Rect dstR(x, y, box[0]->w, box[0]->h);
 
- 	CSDL_Ext::blitSurface(box[0], NULL, ret, &dstR);
 
- 	dstR=Rect(x+w-box[1]->w, y,   box[1]->w, box[1]->h);
 
- 	CSDL_Ext::blitSurface(box[1], NULL, ret, &dstR);
 
- 	dstR=Rect(x, y+h-box[2]->h+1, box[2]->w, box[2]->h);
 
- 	CSDL_Ext::blitSurface(box[2], NULL, ret, &dstR);
 
- 	dstR=Rect(x+w-box[3]->w, y+h-box[3]->h+1, box[3]->w, box[3]->h);
 
- 	CSDL_Ext::blitSurface(box[3], NULL, ret, &dstR);
 
- }
 
- ComponentResolved::ComponentResolved()
 
- {
 
- 	comp = NULL;
 
- 	img = NULL;
 
- 	txt = NULL;
 
- 	txtFontHeight = 0;
 
- }
 
- ComponentResolved::ComponentResolved( SComponent *Comp )
 
- {
 
- 	comp = Comp;
 
- 	img = comp->getImg();
 
- 	std::vector<std::string> brtext = CMessage::breakText(comp->subtitle,14); //text 
 
- 	txt = CMessage::drawText(&brtext,txtFontHeight,FONT_SMALL);
 
- 	//calculate dimensions
 
- 	std::pair<int,int> textSize = CMessage::getMaxSizes(txt, txtFontHeight);
 
- 	comp->pos.w = std::max(textSize.first, img->w); //bigger of: subtitle width and image width
 
- 	comp->pos.h = img->h + COMPONENT_TO_SUBTITLE + textSize.second;
 
- }
 
- ComponentResolved::~ComponentResolved()
 
- {
 
- 	for(size_t i = 0; i < txt->size(); i++)
 
- 		for(size_t j = 0; j < (*txt)[i].size(); j++)
 
- 			if((*txt)[i][j])
 
- 				SDL_FreeSurface((*txt)[i][j]);
 
- 	delete txt;
 
- }
 
- ComponentsToBlit::~ComponentsToBlit()
 
- {
 
- 	for(size_t i=0; i<comps.size(); i++)
 
- 		for(size_t j = 0; j < comps[i].size(); j++)
 
- 			delete comps[i][j];
 
- }
 
- ComponentsToBlit::ComponentsToBlit(std::vector<SComponent*> & SComps, int maxw, SDL_Surface* _or)
 
- {
 
- 	w = h = 0;
 
- 	if(SComps.empty())
 
- 		return;
 
- 	comps.resize(1);
 
- 	int curw = 0;
 
- 	int curr = 0; //current row
 
- 	for(size_t i=0;i<SComps.size();i++)
 
- 	{
 
- 		ComponentResolved *cur = new ComponentResolved(SComps[i]);
 
- 		int toadd = (cur->comp->pos.w + 12 + (_or ? _or->w : 0));
 
- 		if (curw + toadd > maxw)
 
- 		{
 
- 			curr++;
 
- 			amax(w,curw);
 
- 			curw = cur->comp->pos.w;
 
- 			comps.resize(curr+1);
 
- 		}
 
- 		else
 
- 		{
 
- 			curw += toadd;
 
- 			amax(w,curw);
 
- 		}
 
- 		comps[curr].push_back(cur);
 
- 	}
 
- 	for(size_t i=0;i<comps.size();i++)
 
- 	{
 
- 		int maxh = 0;
 
- 		for(size_t j=0;j<comps[i].size();j++)
 
- 			amax(maxh,comps[i][j]->comp->pos.h);
 
- 		h += maxh + BETWEEN_COMPS_ROWS;
 
- 	}
 
- }
 
- void ComponentsToBlit::blitCompsOnSur( SDL_Surface * _or, int inter, int &curh, SDL_Surface *ret )
 
- {
 
- 	for (size_t i=0;i<comps.size();i++)//for each row
 
- 	{
 
- 		int totalw=0, maxh=0;
 
- 		for(size_t j=0;j<(comps)[i].size();j++)//find max height & total width in this row
 
- 		{
 
- 			ComponentResolved *cur = (comps)[i][j];
 
- 			totalw += cur->comp->pos.w;
 
- 			amax(maxh,cur->comp->getImg()->h);//subtitles height will added later
 
- 		}
 
- 		if(_or)
 
- 		{
 
- 			totalw += (inter*2+_or->w) * ((comps)[i].size() - 1);
 
- 		}
 
- 		else//add space between comps in this row
 
- 		{
 
- 			totalw += (inter) * ((comps)[i].size() - 1);
 
- 		}
 
- 		
 
- 		int middleh = curh + maxh/2;//axis for image aligment
 
- 		int curw = (ret->w/2)-(totalw/2);
 
- 		for(size_t j=0;j<(comps)[i].size();j++)
 
- 		{
 
- 			ComponentResolved *cur = (comps)[i][j];
 
- 			//blit img
 
- 			int imgX = curw + ( cur->comp->pos.w - cur->comp->getImg()->w ) / 2;
 
- 			int imgY = middleh - cur->comp->getImg()->h / 2;
 
- 			blitAt(cur->img, imgX, imgY, ret);
 
- 			cur->comp->pos.x = imgX;
 
- 			cur->comp->pos.y = imgY;
 
- 			//blit subtitle
 
- 			int textX = imgX + cur->comp->getImg()->w/2;
 
- 			int textY = middleh + cur->comp->getImg()->h /2 + COMPONENT_TO_SUBTITLE;
 
- 			CMessage::blitTextOnSur(cur->txt, cur->txtFontHeight, textY, ret, textX );
 
- 			//if there is subsequent component blit "or"
 
- 			curw += cur->comp->pos.w;
 
- 			if(j<((comps)[i].size()-1))
 
- 			{
 
- 				if(_or)
 
- 				{
 
- 					curw+=inter;
 
- 					blitAt(_or,curw,middleh-(_or->h/2),ret);
 
- 					curw+=_or->w;
 
- 				}
 
- 				curw+=inter;
 
- 			}
 
- 			amax(curh, textY);
 
- 		}
 
- 		curh += BETWEEN_COMPS_ROWS;
 
- 	}
 
- }
 
 
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