IdentifierStorage.cpp 18 KB

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  1. /*
  2. * IdentifierStorage.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IdentifierStorage.h"
  12. #include "CModHandler.h"
  13. #include "ModScope.h"
  14. #include "../GameLibrary.h"
  15. #include "../constants/StringConstants.h"
  16. #include "../spells/CSpellHandler.h"
  17. #include <vstd/StringUtils.h>
  18. VCMI_LIB_NAMESPACE_BEGIN
  19. CIdentifierStorage::CIdentifierStorage()
  20. {
  21. registerObject(ModScope::scopeBuiltin(), "spellSchool", "any", SpellSchool::ANY.getNum());
  22. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  23. registerObject(ModScope::scopeBuiltin(), "resource", GameConstants::RESOURCE_NAMES[i], i);
  24. for (int i = 0; i < std::size(GameConstants::PLAYER_COLOR_NAMES); ++i)
  25. registerObject(ModScope::scopeBuiltin(), "playerColor", GameConstants::PLAYER_COLOR_NAMES[i], i);
  26. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  27. {
  28. registerObject(ModScope::scopeBuiltin(), "primSkill", NPrimarySkill::names[i], i);
  29. registerObject(ModScope::scopeBuiltin(), "primarySkill", NPrimarySkill::names[i], i);
  30. }
  31. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageBoth", 0);
  32. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMin", 1);
  33. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureDamageMax", 2);
  34. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeAll", -1);
  35. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeMelee", 0);
  36. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "damageTypeRanged", 1);
  37. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementLand", 1);
  38. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "heroMovementSea", 0);
  39. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareGorgon", 0);
  40. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareCommander", 1);
  41. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareNoRangePenalty", 2);
  42. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangePenalty", 3);
  43. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareObstaclePenalty", 4);
  44. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "deathStareRangeObstaclePenalty", 5);
  45. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthRegular", 0);
  46. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "rebirthSpecial", 1);
  47. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsMonsters", 0);
  48. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsHeroes", 1);
  49. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "visionsTowns", 2);
  50. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityBattleWide", 0);
  51. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "immunityEnemyHero", 1);
  52. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerHealth", 0);
  53. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "transmutationPerUnit", 1);
  54. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillPercentage", 0);
  55. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "destructionKillAmount", 1);
  56. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealPermanent", 0);
  57. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "soulStealBattle", 1);
  58. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementFlying", 0);
  59. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "movementTeleporting", 1);
  60. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel1", 1);
  61. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel2", 2);
  62. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel3", 3);
  63. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel4", 4);
  64. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "spellLevel5", 5);
  65. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel1", 1);
  66. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel2", 2);
  67. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel3", 3);
  68. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel4", 4);
  69. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel5", 5);
  70. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel6", 6);
  71. registerObject(ModScope::scopeBuiltin(), "bonusSubtype", "creatureLevel7", 7);
  72. registerObject(ModScope::scopeBuiltin(), "spell", "preset", SpellID::PRESET);
  73. registerObject(ModScope::scopeBuiltin(), "spell", "spellbook_preset", SpellID::SPELLBOOK_PRESET);
  74. }
  75. void CIdentifierStorage::checkIdentifier(std::string & ID)
  76. {
  77. if (boost::algorithm::ends_with(ID, "."))
  78. logMod->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  79. else
  80. {
  81. size_t pos = 0;
  82. do
  83. {
  84. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  85. {
  86. logMod->warn("Warning: identifier %s is not in camelCase!", ID);
  87. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  88. }
  89. pos = ID.find('.', pos);
  90. }
  91. while(pos++ != std::string::npos);
  92. }
  93. }
  94. void CIdentifierStorage::requestIdentifier(ObjectCallback callback) const
  95. {
  96. checkIdentifier(callback.type);
  97. checkIdentifier(callback.name);
  98. assert(!callback.localScope.empty());
  99. if (state != ELoadingState::FINISHED) // enqueue request if loading is still in progress
  100. scheduledRequests.push_back(callback);
  101. else // execute immediately for "late" requests
  102. resolveIdentifier(callback);
  103. }
  104. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
  105. {
  106. assert(!scope.empty());
  107. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  108. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  109. if (scope == scopeAndFullName.first)
  110. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  111. ObjectCallback result;
  112. result.localScope = scope;
  113. result.remoteScope = scopeAndFullName.first;
  114. result.type = typeAndName.first;
  115. result.name = typeAndName.second;
  116. result.callback = callback;
  117. result.optional = optional;
  118. result.dynamicType = true;
  119. return result;
  120. }
  121. CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
  122. {
  123. assert(!scope.empty());
  124. auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
  125. auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
  126. if(!typeAndName.first.empty())
  127. {
  128. if (typeAndName.first != type)
  129. logMod->warn("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
  130. else
  131. logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
  132. }
  133. if (scope == scopeAndFullName.first)
  134. logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
  135. ObjectCallback result;
  136. result.localScope = scope;
  137. result.remoteScope = scopeAndFullName.first;
  138. result.type = type;
  139. result.name = typeAndName.second;
  140. result.callback = callback;
  141. result.optional = optional;
  142. result.dynamicType = false;
  143. return result;
  144. }
  145. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  146. {
  147. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false));
  148. }
  149. void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback) const
  150. {
  151. requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false));
  152. }
  153. void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  154. {
  155. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, false));
  156. }
  157. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback) const
  158. {
  159. requestIdentifier(ObjectCallback::fromNameWithType(name.getModScope(), name.String(), callback, false));
  160. }
  161. void CIdentifierStorage::requestIdentifierOptional(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  162. {
  163. if (!name.isNull())
  164. requestIdentifier(type, name, callback);
  165. }
  166. void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback) const
  167. {
  168. requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true));
  169. }
  170. void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback) const
  171. {
  172. requestIdentifier(ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), callback, true));
  173. }
  174. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent) const
  175. {
  176. //assert(state != ELoadingState::LOADING);
  177. auto options = ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent);
  178. return getIdentifierImpl(options, silent);
  179. }
  180. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent) const
  181. {
  182. assert(state != ELoadingState::LOADING);
  183. auto options = ObjectCallback::fromNameAndType(name.getModScope(), type, name.String(), std::function<void(si32)>(), silent);
  184. return getIdentifierImpl(options, silent);
  185. }
  186. std::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent) const
  187. {
  188. assert(state != ELoadingState::LOADING);
  189. auto options = ObjectCallback::fromNameWithType(name.getModScope(), name.String(), std::function<void(si32)>(), silent);
  190. return getIdentifierImpl(options, silent);
  191. }
  192. std::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent) const
  193. {
  194. assert(state != ELoadingState::LOADING);
  195. auto options = ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent);
  196. return getIdentifierImpl(options, silent);
  197. }
  198. std::optional<si32> CIdentifierStorage::getIdentifierImpl(const ObjectCallback & options, bool silent) const
  199. {
  200. auto idList = getPossibleIdentifiers(options);
  201. if (idList.size() == 1)
  202. return idList.front().id;
  203. if (!silent)
  204. showIdentifierResolutionErrorDetails(options);
  205. return std::optional<si32>();
  206. }
  207. void CIdentifierStorage::showIdentifierResolutionErrorDetails(const ObjectCallback & options) const
  208. {
  209. auto idList = getPossibleIdentifiers(options);
  210. logMod->error("Failed to resolve identifier '%s' of type '%s' from mod '%s'", options.name, options.type, options.localScope);
  211. if (options.dynamicType && options.type.empty())
  212. {
  213. bool suggestionFound = false;
  214. for (auto const & entry : registeredObjects)
  215. {
  216. if (!boost::algorithm::ends_with(entry.first, options.name))
  217. continue;
  218. suggestionFound = true;
  219. logMod->error("Perhaps you wanted to use identifier '%s' from mod '%s' instead?", entry.first, entry.second.scope);
  220. }
  221. if (suggestionFound)
  222. return;
  223. }
  224. if (idList.empty())
  225. {
  226. // check whether identifier is unavailable due to a missing dependency on a mod
  227. ObjectCallback testOptions = options;
  228. testOptions.localScope = ModScope::scopeGame();
  229. testOptions.remoteScope = {};
  230. auto testList = getPossibleIdentifiers(testOptions);
  231. if (testList.empty())
  232. {
  233. logMod->error("Identifier '%s' of type '%s' does not exists in any loaded mod!", options.name, options.type);
  234. }
  235. else
  236. {
  237. // such identifiers exists, but were not picked for some reason
  238. if (options.remoteScope.empty())
  239. {
  240. // attempt to access identifier from mods that is not dependency
  241. for (auto const & testOption : testList)
  242. {
  243. logMod->error("Identifier '%s' exists in mod %s", options.name, testOption.scope);
  244. logMod->error("Please add mod '%s' as dependency of mod '%s' to access this identifier", testOption.scope, options.localScope);
  245. }
  246. }
  247. else
  248. {
  249. // attempt to access identifier in form 'modName:object', but identifier is only present in different mod
  250. for (auto const & testOption : testList)
  251. {
  252. logMod->error("Identifier '%s' exists in mod '%s' but identifier was explicitly requested from mod '%s'!", options.name, testOption.scope, options.remoteScope);
  253. if (options.dynamicType)
  254. logMod->error("Please use form '%s.%s' or '%s:%s.%s' to access this identifier", options.type, options.name, testOption.scope, options.type, options.name);
  255. else
  256. logMod->error("Please use form '%s' or '%s:%s' to access this identifier", options.name, testOption.scope, options.name);
  257. }
  258. }
  259. }
  260. }
  261. else
  262. {
  263. logMod->error("Multiple possible candidates:");
  264. for (auto const & testOption : idList)
  265. {
  266. logMod->error("Identifier %s exists in mod %s", options.name, testOption.scope);
  267. if (options.dynamicType)
  268. logMod->error("Please use '%s:%s.%s' to access this identifier", testOption.scope, options.type, options.name);
  269. else
  270. logMod->error("Please use '%s:%s' to access this identifier", testOption.scope, options.name);
  271. }
  272. }
  273. }
  274. void CIdentifierStorage::registerObject(const std::string & scope, const std::string & type, const std::string & name, si32 identifier)
  275. {
  276. assert(state != ELoadingState::FINISHED);
  277. ObjectData data;
  278. data.scope = scope;
  279. data.id = identifier;
  280. std::string fullID = type + '.' + name;
  281. checkIdentifier(fullID);
  282. std::pair<const std::string, ObjectData> mapping = std::make_pair(fullID, data);
  283. if(!vstd::containsMapping(registeredObjects, mapping))
  284. {
  285. logMod->trace("registered '%s' as %s:%s", fullID, scope, identifier);
  286. registeredObjects.insert(mapping);
  287. }
  288. else
  289. {
  290. logMod->trace("Duplicate object '%s' found!", fullID);
  291. }
  292. }
  293. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request) const
  294. {
  295. std::set<std::string> allowedScopes;
  296. bool isValidScope = true;
  297. // called have not specified destination mod explicitly
  298. if (request.remoteScope.empty())
  299. {
  300. // special scope that should have access to all in-game objects
  301. if (request.localScope == ModScope::scopeGame())
  302. {
  303. for(const auto & modName : LIBRARY->modh->getActiveMods())
  304. allowedScopes.insert(modName);
  305. }
  306. // normally ID's from all required mods, own mod and virtual built-in mod are allowed
  307. else if(request.localScope != ModScope::scopeBuiltin() && !request.localScope.empty())
  308. {
  309. allowedScopes = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  310. if(!isValidScope)
  311. return std::vector<ObjectData>();
  312. allowedScopes.insert(request.localScope);
  313. }
  314. // all mods can access built-in mod
  315. allowedScopes.insert(ModScope::scopeBuiltin());
  316. }
  317. else
  318. {
  319. //if destination mod was specified explicitly, restrict lookup to this mod
  320. if(request.remoteScope == ModScope::scopeBuiltin() )
  321. {
  322. //built-in mod is an implicit dependency for all mods, allow access into it
  323. allowedScopes.insert(request.remoteScope);
  324. }
  325. else if ( request.localScope == ModScope::scopeGame() )
  326. {
  327. // allow access, this is special scope that should have access to all in-game objects
  328. allowedScopes.insert(request.remoteScope);
  329. }
  330. else if(request.remoteScope == request.localScope )
  331. {
  332. // allow self-access
  333. allowedScopes.insert(request.remoteScope);
  334. }
  335. else
  336. {
  337. // allow access only if mod is in our dependencies
  338. auto myDeps = LIBRARY->modh->getModDependencies(request.localScope, isValidScope);
  339. if(!isValidScope)
  340. return std::vector<ObjectData>();
  341. if(myDeps.count(request.remoteScope))
  342. allowedScopes.insert(request.remoteScope);
  343. }
  344. }
  345. std::string fullID = request.type + '.' + request.name;
  346. auto entries = registeredObjects.equal_range(fullID);
  347. if (entries.first != entries.second)
  348. {
  349. std::vector<ObjectData> locatedIDs;
  350. for (auto it = entries.first; it != entries.second; it++)
  351. {
  352. if (vstd::contains(allowedScopes, it->second.scope))
  353. {
  354. locatedIDs.push_back(it->second);
  355. }
  356. }
  357. return locatedIDs;
  358. }
  359. return std::vector<ObjectData>();
  360. }
  361. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request) const
  362. {
  363. auto identifiers = getPossibleIdentifiers(request);
  364. if (identifiers.size() == 1) // normally resolved ID
  365. {
  366. request.callback(identifiers.front().id);
  367. return true;
  368. }
  369. if (request.optional && identifiers.empty()) // failed to resolve optional ID
  370. {
  371. return true;
  372. }
  373. // error found. Try to generate some debug info
  374. failedRequests.push_back(request);
  375. showIdentifierResolutionErrorDetails(request);
  376. return false;
  377. }
  378. void CIdentifierStorage::finalize()
  379. {
  380. assert(state == ELoadingState::LOADING);
  381. state = ELoadingState::FINALIZING;
  382. while ( !scheduledRequests.empty() )
  383. {
  384. // Use local copy since new requests may appear during resolving, invalidating any iterators
  385. auto request = scheduledRequests.back();
  386. scheduledRequests.pop_back();
  387. resolveIdentifier(request);
  388. }
  389. state = ELoadingState::FINISHED;
  390. }
  391. void CIdentifierStorage::debugDumpIdentifiers()
  392. {
  393. logMod->trace("List of all registered objects:");
  394. std::map<std::string, std::vector<std::string>> objectList;
  395. for(const auto & object : registeredObjects)
  396. {
  397. size_t categoryLength = object.first.find('.');
  398. assert(categoryLength != std::string::npos);
  399. std::string objectCategory = object.first.substr(0, categoryLength);
  400. std::string objectName = object.first.substr(categoryLength + 1);
  401. objectList[objectCategory].push_back("[" + object.second.scope + "] " + objectName);
  402. }
  403. for(auto & category : objectList)
  404. boost::range::sort(category.second);
  405. for(const auto & category : objectList)
  406. {
  407. logMod->trace("");
  408. logMod->trace("### %s", category.first);
  409. logMod->trace("");
  410. for(const auto & entry : category.second)
  411. logMod->trace("- " + entry);
  412. }
  413. }
  414. std::vector<std::string> CIdentifierStorage::getModsWithFailedRequests() const
  415. {
  416. std::vector<std::string> result;
  417. for (const auto & request : failedRequests)
  418. if (!vstd::contains(result, request.localScope) && !ModScope::isScopeReserved(request.localScope))
  419. result.push_back(request.localScope);
  420. return result;
  421. }
  422. VCMI_LIB_NAMESPACE_END