rewardswidget.cpp 11 KB

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  1. /*
  2. * rewardswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "rewardswidget.h"
  12. #include "ui_rewardswidget.h"
  13. #include "../lib/VCMI_Lib.h"
  14. #include "../lib/CSkillHandler.h"
  15. #include "../lib/spells/CSpellHandler.h"
  16. #include "../lib/CArtHandler.h"
  17. #include "../lib/CCreatureHandler.h"
  18. #include "../lib/StringConstants.h"
  19. RewardsWidget::RewardsWidget(const CMap & m, CGPandoraBox & p, QWidget *parent) :
  20. QDialog(parent),
  21. map(m),
  22. pandora(&p),
  23. seerhut(nullptr),
  24. ui(new Ui::RewardsWidget)
  25. {
  26. ui->setupUi(this);
  27. for(auto & type : rewardTypes)
  28. ui->rewardType->addItem(QString::fromStdString(type));
  29. }
  30. RewardsWidget::RewardsWidget(const CMap & m, CGSeerHut & p, QWidget *parent) :
  31. QDialog(parent),
  32. map(m),
  33. pandora(nullptr),
  34. seerhut(&p),
  35. ui(new Ui::RewardsWidget)
  36. {
  37. ui->setupUi(this);
  38. for(auto & type : rewardTypes)
  39. ui->rewardType->addItem(QString::fromStdString(type));
  40. }
  41. RewardsWidget::~RewardsWidget()
  42. {
  43. delete ui;
  44. }
  45. QList<QString> RewardsWidget::getListForType(RewardType typeId)
  46. {
  47. assert(typeId < rewardTypes.size());
  48. QList<QString> result;
  49. switch (typeId) {
  50. case RewardType::RESOURCE:
  51. //to convert string to index WOOD = 0, MERCURY, ORE, SULFUR, CRYSTAL, GEMS, GOLD, MITHRIL,
  52. result.append("Wood");
  53. result.append("Mercury");
  54. result.append("Ore");
  55. result.append("Sulfur");
  56. result.append("Crystals");
  57. result.append("Gems");
  58. result.append("Gold");
  59. break;
  60. case RewardType::PRIMARY_SKILL:
  61. for(auto s : PrimarySkill::names)
  62. result.append(QString::fromStdString(s));
  63. break;
  64. case RewardType::SECONDARY_SKILL:
  65. for(int i = 0; i < map.allowedAbilities.size(); ++i)
  66. {
  67. if(map.allowedAbilities[i])
  68. result.append(QString::fromStdString(VLC->skillh->objects.at(i)->getNameTranslated()));
  69. }
  70. break;
  71. case RewardType::ARTIFACT:
  72. for(int i = 0; i < map.allowedArtifact.size(); ++i)
  73. {
  74. if(map.allowedArtifact[i])
  75. result.append(QString::fromStdString(VLC->arth->objects.at(i)->getName()));
  76. }
  77. break;
  78. case RewardType::SPELL:
  79. for(int i = 0; i < map.allowedSpell.size(); ++i)
  80. {
  81. if(map.allowedSpell[i])
  82. result.append(QString::fromStdString(VLC->spellh->objects.at(i)->getName()));
  83. }
  84. break;
  85. case RewardType::CREATURE:
  86. for(auto creature : VLC->creh->objects)
  87. {
  88. result.append(QString::fromStdString(creature->getNameSingularTranslated()));
  89. }
  90. break;
  91. }
  92. return result;
  93. }
  94. void RewardsWidget::on_rewardType_activated(int index)
  95. {
  96. ui->rewardList->clear();
  97. ui->rewardList->setEnabled(true);
  98. assert(index < rewardTypes.size());
  99. auto l = getListForType(RewardType(index));
  100. if(l.empty())
  101. ui->rewardList->setEnabled(false);
  102. for(auto & s : l)
  103. ui->rewardList->addItem(s);
  104. }
  105. void RewardsWidget::obtainData()
  106. {
  107. if(pandora)
  108. {
  109. if(pandora->gainedExp > 0)
  110. addReward(RewardType::EXPERIENCE, 0, pandora->gainedExp);
  111. if(pandora->manaDiff)
  112. addReward(RewardType::MANA, 0, pandora->manaDiff);
  113. if(pandora->moraleDiff)
  114. addReward(RewardType::MORALE, 0, pandora->moraleDiff);
  115. if(pandora->luckDiff)
  116. addReward(RewardType::LUCK, 0, pandora->luckDiff);
  117. if(pandora->resources.nonZero())
  118. {
  119. for(Res::ResourceSet::nziterator resiter(pandora->resources); resiter.valid(); ++resiter)
  120. addReward(RewardType::RESOURCE, resiter->resType, resiter->resVal);
  121. }
  122. for(int idx = 0; idx < pandora->primskills.size(); ++idx)
  123. {
  124. if(pandora->primskills[idx])
  125. addReward(RewardType::PRIMARY_SKILL, idx, pandora->primskills[idx]);
  126. }
  127. assert(pandora->abilities.size() == pandora->abilityLevels.size());
  128. for(int idx = 0; idx < pandora->abilities.size(); ++idx)
  129. {
  130. addReward(RewardType::SECONDARY_SKILL, pandora->abilities[idx].getNum(), pandora->abilityLevels[idx]);
  131. }
  132. for(auto art : pandora->artifacts)
  133. {
  134. addReward(RewardType::ARTIFACT, art.getNum(), 1);
  135. }
  136. for(auto spell : pandora->spells)
  137. {
  138. addReward(RewardType::SPELL, spell.getNum(), 1);
  139. }
  140. for(int i = 0; i < pandora->creatures.Slots().size(); ++i)
  141. {
  142. if(auto c = pandora->creatures.getCreature(SlotID(i)))
  143. addReward(RewardType::CREATURE, c->getId(), pandora->creatures.getStackCount(SlotID(i)));
  144. }
  145. }
  146. if(seerhut)
  147. {
  148. switch(seerhut->rewardType)
  149. {
  150. case CGSeerHut::ERewardType::EXPERIENCE:
  151. addReward(RewardType::EXPERIENCE, 0, seerhut->rVal);
  152. break;
  153. case CGSeerHut::ERewardType::MANA_POINTS:
  154. addReward(RewardType::MANA, 0, seerhut->rVal);
  155. break;
  156. case CGSeerHut::ERewardType::MORALE_BONUS:
  157. addReward(RewardType::MORALE, 0, seerhut->rVal);
  158. break;
  159. case CGSeerHut::ERewardType::LUCK_BONUS:
  160. addReward(RewardType::LUCK, 0, seerhut->rVal);
  161. break;
  162. case CGSeerHut::ERewardType::RESOURCES:
  163. addReward(RewardType::RESOURCE, seerhut->rID, seerhut->rVal);
  164. break;
  165. case CGSeerHut::ERewardType::PRIMARY_SKILL:
  166. addReward(RewardType::PRIMARY_SKILL, seerhut->rID, seerhut->rVal);
  167. break;
  168. case CGSeerHut::ERewardType::SECONDARY_SKILL:
  169. addReward(RewardType::SECONDARY_SKILL, seerhut->rID, seerhut->rVal);
  170. break;
  171. case CGSeerHut::ERewardType::ARTIFACT:
  172. addReward(RewardType::ARTIFACT, seerhut->rID, seerhut->rVal);
  173. break;
  174. case CGSeerHut::ERewardType::SPELL:
  175. addReward(RewardType::SPELL, seerhut->rID, seerhut->rVal);
  176. break;
  177. case CGSeerHut::ERewardType::CREATURE:
  178. addReward(RewardType::CREATURE, seerhut->rID, seerhut->rVal);
  179. break;
  180. default:
  181. break;
  182. }
  183. }
  184. }
  185. bool RewardsWidget::commitChanges()
  186. {
  187. bool haveRewards = false;
  188. if(pandora)
  189. {
  190. pandora->abilities.clear();
  191. pandora->abilityLevels.clear();
  192. pandora->primskills.resize(GameConstants::PRIMARY_SKILLS, 0);
  193. pandora->resources = Res::ResourceSet();
  194. pandora->artifacts.clear();
  195. pandora->spells.clear();
  196. pandora->creatures.clear();
  197. for(int row = 0; row < rewards; ++row)
  198. {
  199. haveRewards = true;
  200. int typeId = ui->rewardsTable->item(row, 0)->data(Qt::UserRole).toInt();
  201. int listId = ui->rewardsTable->item(row, 1) ? ui->rewardsTable->item(row, 1)->data(Qt::UserRole).toInt() : 0;
  202. int amount = ui->rewardsTable->item(row, 2)->data(Qt::UserRole).toInt();
  203. switch(typeId)
  204. {
  205. case RewardType::EXPERIENCE:
  206. pandora->gainedExp = amount;
  207. break;
  208. case RewardType::MANA:
  209. pandora->manaDiff = amount;
  210. break;
  211. case RewardType::MORALE:
  212. pandora->moraleDiff = amount;
  213. break;
  214. case RewardType::LUCK:
  215. pandora->luckDiff = amount;
  216. break;
  217. case RewardType::RESOURCE:
  218. pandora->resources.at(listId) = amount;
  219. break;
  220. case RewardType::PRIMARY_SKILL:
  221. pandora->primskills[listId] = amount;
  222. break;
  223. case RewardType::SECONDARY_SKILL:
  224. pandora->abilities.push_back(SecondarySkill(listId));
  225. pandora->abilityLevels.push_back(amount);
  226. break;
  227. case RewardType::ARTIFACT:
  228. pandora->artifacts.push_back(ArtifactID(listId));
  229. break;
  230. case RewardType::SPELL:
  231. pandora->spells.push_back(SpellID(listId));
  232. break;
  233. case RewardType::CREATURE:
  234. auto slot = pandora->creatures.getFreeSlot();
  235. if(slot != SlotID() && amount > 0)
  236. pandora->creatures.addToSlot(slot, CreatureID(listId), amount);
  237. break;
  238. }
  239. }
  240. }
  241. if(seerhut)
  242. {
  243. for(int row = 0; row < rewards; ++row)
  244. {
  245. haveRewards = true;
  246. int typeId = ui->rewardsTable->item(row, 0)->data(Qt::UserRole).toInt();
  247. int listId = ui->rewardsTable->item(row, 1) ? ui->rewardsTable->item(row, 1)->data(Qt::UserRole).toInt() : 0;
  248. int amount = ui->rewardsTable->item(row, 2)->data(Qt::UserRole).toInt();
  249. seerhut->rewardType = CGSeerHut::ERewardType(typeId + 1);
  250. seerhut->rID = listId;
  251. seerhut->rVal = amount;
  252. }
  253. }
  254. return haveRewards;
  255. }
  256. void RewardsWidget::on_rewardList_activated(int index)
  257. {
  258. ui->rewardAmount->setText(QStringLiteral("1"));
  259. }
  260. void RewardsWidget::addReward(RewardsWidget::RewardType typeId, int listId, int amount)
  261. {
  262. //for seerhut there could be the only one reward
  263. if(!pandora && seerhut && rewards)
  264. return;
  265. ui->rewardsTable->setRowCount(++rewards);
  266. auto itemType = new QTableWidgetItem(QString::fromStdString(rewardTypes[typeId]));
  267. itemType->setData(Qt::UserRole, typeId);
  268. ui->rewardsTable->setItem(rewards - 1, 0, itemType);
  269. auto l = getListForType(typeId);
  270. if(!l.empty())
  271. {
  272. auto itemCurr = new QTableWidgetItem(getListForType(typeId)[listId]);
  273. itemCurr->setData(Qt::UserRole, listId);
  274. ui->rewardsTable->setItem(rewards - 1, 1, itemCurr);
  275. }
  276. QString am = QString::number(amount);
  277. switch(ui->rewardType->currentIndex())
  278. {
  279. case 6:
  280. if(amount <= 1)
  281. am = "Basic";
  282. if(amount == 2)
  283. am = "Advanced";
  284. if(amount >= 3)
  285. am = "Expert";
  286. break;
  287. case 7:
  288. case 8:
  289. am = "";
  290. amount = 1;
  291. break;
  292. }
  293. auto itemCount = new QTableWidgetItem(am);
  294. itemCount->setData(Qt::UserRole, amount);
  295. ui->rewardsTable->setItem(rewards - 1, 2, itemCount);
  296. }
  297. void RewardsWidget::on_buttonAdd_clicked()
  298. {
  299. addReward(RewardType(ui->rewardType->currentIndex()), ui->rewardList->currentIndex(), ui->rewardAmount->text().toInt());
  300. }
  301. void RewardsWidget::on_buttonRemove_clicked()
  302. {
  303. auto currentRow = ui->rewardsTable->currentRow();
  304. if(currentRow != -1)
  305. {
  306. ui->rewardsTable->removeRow(currentRow);
  307. --rewards;
  308. }
  309. }
  310. void RewardsWidget::on_buttonClear_clicked()
  311. {
  312. ui->rewardsTable->clear();
  313. rewards = 0;
  314. }
  315. void RewardsWidget::on_rewardsTable_itemSelectionChanged()
  316. {
  317. /*auto type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 0);
  318. ui->rewardType->setCurrentIndex(type->data(Qt::UserRole).toInt());
  319. ui->rewardType->activated(ui->rewardType->currentIndex());
  320. type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 1);
  321. ui->rewardList->setCurrentIndex(type->data(Qt::UserRole).toInt());
  322. ui->rewardList->activated(ui->rewardList->currentIndex());
  323. type = ui->rewardsTable->item(ui->rewardsTable->currentRow(), 2);
  324. ui->rewardAmount->setText(QString::number(type->data(Qt::UserRole).toInt()));*/
  325. }
  326. void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  327. {
  328. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  329. {
  330. ed->obtainData();
  331. }
  332. else
  333. {
  334. QStyledItemDelegate::setEditorData(editor, index);
  335. }
  336. }
  337. void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  338. {
  339. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  340. {
  341. auto hasReward = ed->commitChanges();
  342. model->setData(index, "dummy");
  343. if(hasReward)
  344. model->setData(index, "HAS REWARD");
  345. else
  346. model->setData(index, "");
  347. }
  348. else
  349. {
  350. QStyledItemDelegate::setModelData(editor, model, index);
  351. }
  352. }
  353. RewardsPandoraDelegate::RewardsPandoraDelegate(const CMap & m, CGPandoraBox & t): map(m), pandora(t), RewardsDelegate()
  354. {
  355. }
  356. QWidget * RewardsPandoraDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  357. {
  358. return new RewardsWidget(map, pandora, parent);
  359. }
  360. RewardsSeerhutDelegate::RewardsSeerhutDelegate(const CMap & m, CGSeerHut & t): map(m), seerhut(t), RewardsDelegate()
  361. {
  362. }
  363. QWidget * RewardsSeerhutDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  364. {
  365. return new RewardsWidget(map, seerhut, parent);
  366. }