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							- // CMT.cpp : Defines the entry point for the console application.
 
- //
 
- #include "stdafx.h"
 
- #include <cmath>
 
- #include <string>
 
- #include <vector>
 
- #include <queue>
 
- #include <cmath>
 
- #include <boost/algorithm/string.hpp>
 
- #include "boost/filesystem/operations.hpp"
 
- #include <boost/interprocess/mapped_region.hpp>
 
- #include <boost/interprocess/shared_memory_object.hpp>
 
- #include <boost/thread.hpp>
 
- #include "SDL_ttf.h"
 
- #include "SDL_mixer.h"
 
- #include "SDL_Extensions.h"
 
- #include "SDL_framerate.h"
 
- #include "CGameInfo.h"
 
- #include "mapHandler.h"
 
- #include "global.h"
 
- #include "CPreGame.h"
 
- #include "CCastleInterface.h"
 
- #include "CConsoleHandler.h"
 
- #include "CCursorHandler.h"
 
- #include "CPathfinder.h"
 
- #include "CGameState.h"
 
- #include "CCallback.h"
 
- #include "CPlayerInterface.h"
 
- #include "CLuaHandler.h"
 
- #include "CAdvmapInterface.h"
 
- #include "hch/CBuildingHandler.h"
 
- #include "hch/CVideoHandler.h"
 
- #include "hch/CAbilityHandler.h"
 
- #include "hch/CHeroHandler.h"
 
- #include "hch/CCreatureHandler.h"
 
- #include "hch/CSpellHandler.h"
 
- #include "hch/CMusicHandler.h"
 
- #include "hch/CLodHandler.h"
 
- #include "hch/CDefHandler.h"
 
- #include "hch/CAmbarCendamo.h"
 
- #include "hch/CGeneralTextHandler.h"
 
- #include "client/Graphics.h"
 
- #include "client/Client.h"
 
- #include "client/CConfigHandler.h"
 
- #include "lib/Connection.h"
 
- #include "lib/Interprocess.h"
 
- #include "lib/VCMI_Lib.h"
 
- std::string NAME = NAME_VER + std::string(" (client)");
 
- DLL_EXPORT void initDLL(CLodHandler *b);
 
- SDL_Surface * screen, * screen2;
 
- extern SDL_Surface * CSDL_Ext::std32bppSurface;
 
- std::queue<SDL_Event> events;
 
- boost::mutex eventsM;
 
- TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
 
- namespace intpr = boost::interprocess;
 
- void processCommand(const std::string &message, CClient *&client);
 
- #ifndef __GNUC__
 
- int _tmain(int argc, _TCHAR* argv[])
 
- #else
 
- int main(int argc, char** argv)
 
- #endif
 
- { 
 
- 	tlog0 << "Starting... " << std::endl;
 
- 	THC timeHandler tmh, total, pomtime;
 
- 	CClient *client = NULL;
 
- 	boost::thread *console = NULL;
 
- 	std::cout.flags(ios::unitbuf);
 
- 	logfile = new std::ofstream("VCMI_Client_log.txt");
 
- 	::console = new CConsoleHandler;
 
- 	*::console->cb = boost::bind(processCommand,_1,boost::ref(client));
 
- 	console = new boost::thread(boost::bind(&CConsoleHandler::run,::console));
 
- 	tlog0 <<"Creating console and logfile: "<<pomtime.getDif() << std::endl;
 
- 	conf.init();
 
- 	tlog0 <<"Loading settings: "<<pomtime.getDif() << std::endl;
 
- 	tlog0 << NAME << std::endl;
 
- 	srand ( time(NULL) );
 
- 	CPG=NULL;
 
- 	atexit(SDL_Quit);
 
- 	CGameInfo * cgi = CGI = new CGameInfo; //contains all global informations about game (texts, lodHandlers, map handler itp.)
 
- 	if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_AUDIO)==0)
 
- 	{
 
- 		screen = SDL_SetVideoMode(conf.cc.resx,conf.cc.resy,conf.cc.bpp,SDL_SWSURFACE|SDL_DOUBLEBUF|(conf.cc.fullscreen?SDL_FULLSCREEN:0));  //initializing important global surface
 
- 		tlog0 <<"\tInitializing screen: "<<pomtime.getDif();
 
- 			tlog0 << std::endl;
 
- 		SDL_WM_SetCaption(NAME.c_str(),""); //set window title
 
- 		#if SDL_BYTEORDER == SDL_BIG_ENDIAN
 
- 			int rmask = 0xff000000;int gmask = 0x00ff0000;int bmask = 0x0000ff00;int amask = 0x000000ff;
 
- 		#else
 
- 			int rmask = 0x000000ff;	int gmask = 0x0000ff00;	int bmask = 0x00ff0000;	int amask = 0xff000000;
 
- 		#endif
 
- 		CSDL_Ext::std32bppSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 1, 32, rmask, gmask, bmask, amask);
 
- 		tlog0 << "\tInitializing minors: " << pomtime.getDif() << std::endl;
 
- 		TTF_Init();
 
- 		TNRB16 = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",16);
 
- 		GEOR13 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",13);
 
- 		GEOR16 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",16);
 
- 		GEORXX = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",22);
 
- 		GEORM = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",10);
 
- 		atexit(TTF_Quit);
 
- 		THC tlog0<<"\tInitializing fonts: "<<pomtime.getDif()<<std::endl;
 
- 		CMusicHandler * mush = new CMusicHandler;  //initializing audio
 
- 		mush->initMusics();
 
- 		//audio initialized 
 
- 		cgi->mush = mush;
 
- 		tlog0<<"\tInitializing sound: "<<pomtime.getDif()<<std::endl;
 
- 		tlog0<<"Initializing screen, fonts and sound handling: "<<tmh.getDif()<<std::endl;
 
- 		CDefHandler::Spriteh = cgi->spriteh = new CLodHandler();
 
- 		cgi->spriteh->init("Data" PATHSEPARATOR "H3sprite.lod","Sprites");
 
- 		BitmapHandler::bitmaph = cgi->bitmaph = new CLodHandler;
 
- 		cgi->bitmaph->init("Data" PATHSEPARATOR "H3bitmap.lod","Data");
 
- 		tlog0<<"Loading .lod files: "<<tmh.getDif()<<std::endl;
 
- 		initDLL(cgi->bitmaph,::console,logfile);
 
- 		CGI->arth = VLC->arth;
 
- 		CGI->creh = VLC->creh;
 
- 		CGI->townh = VLC->townh;
 
- 		CGI->heroh = VLC->heroh;
 
- 		CGI->objh = VLC->objh;
 
- 		CGI->spellh = VLC->spellh;
 
- 		CGI->dobjinfo = VLC->dobjinfo;
 
- 		CGI->buildh = VLC->buildh;
 
- 		tlog0<<"Initializing VCMI_Lib: "<<tmh.getDif()<<std::endl;
 
- 		pomtime.getDif();
 
- 		cgi->curh = new CCursorHandler; 
 
- 		cgi->curh->initCursor();
 
- 		tlog0<<"\tScreen handler: "<<pomtime.getDif()<<std::endl;
 
- 		CAbilityHandler * abilh = new CAbilityHandler;
 
- 		abilh->loadAbilities();
 
- 		cgi->abilh = abilh;
 
- 		tlog0<<"\tAbility handler: "<<pomtime.getDif()<<std::endl;
 
- 		tlog0<<"Preparing first handlers: "<<tmh.getDif()<<std::endl;
 
- 		pomtime.getDif();
 
- 		graphics = new Graphics();
 
- 		tlog0<<"\tMain graphics: "<<tmh.getDif()<<std::endl;
 
- 		std::vector<CDefHandler **> animacje;
 
- 		for(std::vector<CHeroClass *>::iterator i = cgi->heroh->heroClasses.begin();i!=cgi->heroh->heroClasses.end();i++)
 
- 			animacje.push_back(&((*i)->*(&CHeroClass::moveAnim)));
 
- 		graphics->loadHeroAnim(animacje);
 
- 		tlog0<<"\tHero animations: "<<tmh.getDif()<<std::endl;
 
- 		tlog0<<"Initializing game graphics: "<<tmh.getDif()<<std::endl;
 
- 		CMessage::init();
 
- 		cgi->generaltexth = new CGeneralTextHandler;
 
- 		cgi->generaltexth->load();
 
- 		tlog0<<"Preparing more handlers: "<<tmh.getDif()<<std::endl;
 
- 		CPreGame * cpg = new CPreGame(); //main menu and submenus
 
- 		tlog0<<"Initialization CPreGame (together): "<<tmh.getDif()<<std::endl;
 
- 		tlog0<<"Initialization of VCMI (togeter): "<<total.getDif()<<std::endl;
 
- 		cpg->mush = mush;
 
- 		StartInfo *options = new StartInfo(cpg->runLoop());
 
- 		tmh.getDif();
 
- 	////////////////////////SERVER STARTING/////////////////////////////////////////////////
 
- 		char portc[10]; SDL_itoa(conf.cc.port,portc,10);
 
- 		intpr::shared_memory_object smo(intpr::open_or_create,"vcmi_memory",intpr::read_write);
 
- 		smo.truncate(sizeof(ServerReady));
 
- 		intpr::mapped_region mr(smo,intpr::read_write);
 
- 		ServerReady *sr = new(mr.get_address())ServerReady();
 
- 		std::string comm = std::string(SERVER_NAME) + " " + portc + " > server_log.txt";
 
- 		boost::thread servthr(boost::bind(system,comm.c_str())); //runs server executable; 	//TODO: will it work on non-windows platforms?
 
- 		tlog0<<"Preparing shared memory and starting server: "<<tmh.getDif()<<std::endl;
 
- 	///////////////////////////////////////////////////////////////////////////////////////
 
- 		tmh.getDif();pomtime.getDif();//reset timers
 
- 		cgi->pathf = new CPathfinder();
 
- 		tlog0<<"\tPathfinder: "<<pomtime.getDif()<<std::endl;
 
- 		tlog0<<"Handlers initialization (together): "<<tmh.getDif()<<std::endl;
 
- 		std::ofstream logs("client_log.txt");
 
- 		CConnection *c=NULL;
 
- 		//wait until server is ready
 
- 		tlog0<<"Waiting for server... ";
 
- 		{
 
- 			intpr::scoped_lock<intpr::interprocess_mutex> slock(sr->mutex);
 
- 			while(!sr->ready)
 
- 			{
 
- 				sr->cond.wait(slock);
 
- 			}
 
- 		}
 
- 		intpr::shared_memory_object::remove("vcmi_memory");
 
- 		tlog0 << tmh.getDif()<<std::endl;
 
- 		while(!c)
 
- 		{
 
- 			try
 
- 			{
 
- 				tlog0 << "Establishing connection...\n";
 
- 				c = new CConnection(conf.cc.server,portc,NAME,logs);
 
- 			}
 
- 			catch(...)
 
- 			{
 
- 				tlog1 << "\nCannot establish connection! Retrying within 2 seconds" <<std::endl;
 
- 				SDL_Delay(2000);
 
- 			}
 
- 		}
 
- 		THC tlog0<<"\tConnecting to the server: "<<tmh.getDif()<<std::endl;
 
- 		CClient cl(c,options);
 
- 		client = &cl;
 
- 		boost::thread t(boost::bind(&CClient::run,&cl));
 
- 		SDL_Event ev;
 
- 		while(1) //main SDL events loop
 
- 		{
 
- 			SDL_WaitEvent(&ev);
 
- 			if((ev.type==SDL_QUIT)  ||  (ev.type == SDL_KEYDOWN && ev.key.keysym.sym==SDLK_F4 && (ev.key.keysym.mod & KMOD_ALT)))
 
- 			{
 
- 				cl.close();
 
- #ifndef __unix__
 
- 				::console->killConsole(console->native_handle());
 
- #endif
 
- 				LOCPLINT->pim->lock();
 
- 				SDL_Delay(750);
 
- 				tlog0 << "Ending...\n";
 
- 				exit(0);
 
- 			}
 
- 			eventsM.lock();
 
- 			events.push(ev);
 
- 			eventsM.unlock();
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		tlog1<<"Something was wrong: "<<SDL_GetError()<<std::endl;
 
- 		return -1;
 
- 	}
 
- }
 
- void processCommand(const std::string &message, CClient *&client)
 
- {
 
- 	std::istringstream readed;
 
- 	readed.str(message);
 
- 	std::string cn; //command name
 
- 	readed >> cn;
 
- 	int3 src, dst;
 
- 	int heronum;
 
- 	int3 dest;
 
- 	if(message==std::string("die, fool"))
 
- 		exit(0);
 
- 	else if(cn==std::string("activate"))
 
- 	{
 
- 		int what;
 
- 		readed >> what;
 
- 		switch (what)
 
- 		{
 
- 		case 0:
 
- 			LOCPLINT->curint->activate();
 
- 			break;
 
- 		case 1:
 
- 			LOCPLINT->adventureInt->activate();
 
- 			break;
 
- 		case 2:
 
- 			LOCPLINT->castleInt->activate();
 
- 			break;
 
- 		}
 
- 	}
 
- 	else if(message=="get txt")
 
- 	{
 
- 		boost::filesystem::create_directory("Extracted_txts");
 
- 		tlog0<<"Command accepted. Opening .lod file...\t";
 
- 		CLodHandler * txth = new CLodHandler;
 
- 		txth->init(std::string(DATA_DIR "Data" PATHSEPARATOR "H3bitmap.lod"),"");
 
- 		tlog0<<"done.\nScanning .lod file\n";
 
- 		int curp=0;
 
- 		std::string pattern = ".TXT", pom;
 
- 		for(int i=0;i<txth->entries.size(); i++)
 
- 		{
 
- 			pom = txth->entries[i].nameStr;
 
- 			if(boost::algorithm::find_last(pom,pattern))
 
- 			{
 
- 				txth->extractFile(std::string("Extracted_txts\\")+pom,pom);
 
- 			}
 
- 			if(i%8) continue;
 
- 			int p2 = ((float)i/(float)txth->entries.size())*(float)100;
 
- 			if(p2!=curp)
 
- 			{
 
- 				curp = p2;
 
- 				tlog0<<"\r"<<curp<<"%";
 
- 			}
 
- 		}
 
- 		tlog0<<"\rExtracting done :)\n";
 
- 	}
 
- 	else if(client && client->serv && client->serv->connected) //send to server
 
- 	{
 
- 		*client->serv << ui16(513) << message;
 
- 	}
 
- }
 
 
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