inspector.cpp 26 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940
  1. /*
  2. * inspector.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "inspector.h"
  12. #include "../lib/ArtifactUtils.h"
  13. #include "../lib/CArtHandler.h"
  14. #include "../lib/spells/CSpellHandler.h"
  15. #include "../lib/CHeroHandler.h"
  16. #include "../lib/CRandomGenerator.h"
  17. #include "../lib/mapObjectConstructors/AObjectTypeHandler.h"
  18. #include "../lib/mapObjectConstructors/CObjectClassesHandler.h"
  19. #include "../lib/mapObjects/ObjectTemplate.h"
  20. #include "../lib/mapping/CMap.h"
  21. #include "../lib/constants/StringConstants.h"
  22. #include "townbuildingswidget.h"
  23. #include "towneventswidget.h"
  24. #include "townspellswidget.h"
  25. #include "armywidget.h"
  26. #include "messagewidget.h"
  27. #include "rewardswidget.h"
  28. #include "questwidget.h"
  29. #include "heroskillswidget.h"
  30. #include "herospellwidget.h"
  31. #include "portraitwidget.h"
  32. #include "PickObjectDelegate.h"
  33. #include "../mapcontroller.h"
  34. static QList<std::pair<QString, QVariant>> CharacterIdentifiers
  35. {
  36. {QObject::tr("Compliant"), QVariant::fromValue(int(CGCreature::Character::COMPLIANT))},
  37. {QObject::tr("Friendly"), QVariant::fromValue(int(CGCreature::Character::FRIENDLY))},
  38. {QObject::tr("Aggressive"), QVariant::fromValue(int(CGCreature::Character::AGGRESSIVE))},
  39. {QObject::tr("Hostile"), QVariant::fromValue(int(CGCreature::Character::HOSTILE))},
  40. {QObject::tr("Savage"), QVariant::fromValue(int(CGCreature::Character::SAVAGE))},
  41. };
  42. //===============IMPLEMENT OBJECT INITIALIZATION FUNCTIONS================
  43. Initializer::Initializer(CGObjectInstance * o, const PlayerColor & pl) : defaultPlayer(pl)
  44. {
  45. logGlobal->info("New object instance initialized");
  46. ///IMPORTANT! initialize order should be from base objects to derived objects
  47. INIT_OBJ_TYPE(CGResource);
  48. INIT_OBJ_TYPE(CGArtifact);
  49. INIT_OBJ_TYPE(CArmedInstance);
  50. INIT_OBJ_TYPE(CGShipyard);
  51. INIT_OBJ_TYPE(CGGarrison);
  52. INIT_OBJ_TYPE(CGMine);
  53. INIT_OBJ_TYPE(CGDwelling);
  54. INIT_OBJ_TYPE(CGTownInstance);
  55. INIT_OBJ_TYPE(CGCreature);
  56. INIT_OBJ_TYPE(CGHeroPlaceholder);
  57. INIT_OBJ_TYPE(CGHeroInstance);
  58. INIT_OBJ_TYPE(CGSignBottle);
  59. INIT_OBJ_TYPE(CGLighthouse);
  60. //INIT_OBJ_TYPE(CRewardableObject);
  61. //INIT_OBJ_TYPE(CGPandoraBox);
  62. //INIT_OBJ_TYPE(CGEvent);
  63. //INIT_OBJ_TYPE(CGSeerHut);
  64. }
  65. void Initializer::initialize(CArmedInstance * o)
  66. {
  67. if(!o) return;
  68. }
  69. void Initializer::initialize(CGSignBottle * o)
  70. {
  71. if(!o) return;
  72. }
  73. void Initializer::initialize(CGCreature * o)
  74. {
  75. if(!o) return;
  76. o->character = CGCreature::Character::HOSTILE;
  77. if(!o->hasStackAtSlot(SlotID(0)))
  78. o->putStack(SlotID(0), new CStackInstance(CreatureID(o->subID), 0, false));
  79. }
  80. void Initializer::initialize(CGDwelling * o)
  81. {
  82. if(!o) return;
  83. o->tempOwner = defaultPlayer;
  84. }
  85. void Initializer::initialize(CGGarrison * o)
  86. {
  87. if(!o) return;
  88. o->tempOwner = defaultPlayer;
  89. o->removableUnits = true;
  90. }
  91. void Initializer::initialize(CGShipyard * o)
  92. {
  93. if(!o) return;
  94. o->tempOwner = defaultPlayer;
  95. }
  96. void Initializer::initialize(CGLighthouse * o)
  97. {
  98. if(!o) return;
  99. o->tempOwner = defaultPlayer;
  100. }
  101. void Initializer::initialize(CGHeroPlaceholder * o)
  102. {
  103. if(!o) return;
  104. o->tempOwner = defaultPlayer;
  105. if(!o->powerRank.has_value() && !o->heroType.has_value())
  106. o->powerRank = 0;
  107. if(o->powerRank.has_value() && o->heroType.has_value())
  108. o->powerRank.reset();
  109. }
  110. void Initializer::initialize(CGHeroInstance * o)
  111. {
  112. if(!o)
  113. return;
  114. o->tempOwner = defaultPlayer;
  115. if(o->ID == Obj::PRISON)
  116. {
  117. o->subID = 0;
  118. o->tempOwner = PlayerColor::NEUTRAL;
  119. }
  120. if(o->ID == Obj::HERO)
  121. {
  122. for(auto const & t : VLC->heroh->objects)
  123. {
  124. if(t->heroClass->getId() == HeroClassID(o->subID))
  125. {
  126. o->type = t.get();
  127. break;
  128. }
  129. }
  130. }
  131. if(o->type)
  132. {
  133. // o->type = VLC->heroh->objects.at(o->subID);
  134. o->gender = o->type->gender;
  135. o->randomizeArmy(o->type->heroClass->faction);
  136. }
  137. }
  138. void Initializer::initialize(CGTownInstance * o)
  139. {
  140. if(!o) return;
  141. const std::vector<std::string> castleLevels{"village", "fort", "citadel", "castle", "capitol"};
  142. int lvl = vstd::find_pos(castleLevels, o->appearance->stringID);
  143. o->builtBuildings.insert(BuildingID::DEFAULT);
  144. if(lvl > -1) o->builtBuildings.insert(BuildingID::TAVERN);
  145. if(lvl > 0) o->builtBuildings.insert(BuildingID::FORT);
  146. if(lvl > 1) o->builtBuildings.insert(BuildingID::CITADEL);
  147. if(lvl > 2) o->builtBuildings.insert(BuildingID::CASTLE);
  148. if(lvl > 3) o->builtBuildings.insert(BuildingID::CAPITOL);
  149. for(auto const & spell : VLC->spellh->objects) //add all regular spells to town
  150. {
  151. if(!spell->isSpecial() && !spell->isCreatureAbility())
  152. o->possibleSpells.push_back(spell->id);
  153. }
  154. }
  155. void Initializer::initialize(CGArtifact * o)
  156. {
  157. if(!o) return;
  158. if(o->ID == Obj::SPELL_SCROLL)
  159. {
  160. std::vector<SpellID> out;
  161. for(auto const & spell : VLC->spellh->objects) //spellh size appears to be greater (?)
  162. {
  163. if(VLC->spellh->getDefaultAllowed().count(spell->id) != 0)
  164. {
  165. out.push_back(spell->id);
  166. }
  167. }
  168. auto a = ArtifactUtils::createScroll(*RandomGeneratorUtil::nextItem(out, CRandomGenerator::getDefault()));
  169. o->storedArtifact = a;
  170. }
  171. }
  172. void Initializer::initialize(CGMine * o)
  173. {
  174. if(!o) return;
  175. o->tempOwner = defaultPlayer;
  176. if(o->isAbandoned())
  177. {
  178. for(auto r = GameResID(0); r < GameResID::COUNT; ++r)
  179. o->abandonedMineResources.insert(r);
  180. }
  181. else
  182. {
  183. o->producedResource = GameResID(o->subID);
  184. o->producedQuantity = o->defaultResProduction();
  185. }
  186. }
  187. void Initializer::initialize(CGResource * o)
  188. {
  189. if(!o) return;
  190. o->amount = CGResource::RANDOM_AMOUNT;
  191. }
  192. //===============IMPLEMENT PROPERTIES SETUP===============================
  193. void Inspector::updateProperties(CArmedInstance * o)
  194. {
  195. if(!o) return;
  196. auto * delegate = new ArmyDelegate(*o);
  197. addProperty("Army", PropertyEditorPlaceholder(), delegate, false);
  198. }
  199. void Inspector::updateProperties(CGDwelling * o)
  200. {
  201. if(!o) return;
  202. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  203. if (o->ID == Obj::RANDOM_DWELLING || o->ID == Obj::RANDOM_DWELLING_LVL)
  204. {
  205. auto * delegate = new PickObjectDelegate(controller, PickObjectDelegate::typedFilter<CGTownInstance>);
  206. addProperty("Same as town", PropertyEditorPlaceholder(), delegate, false);
  207. }
  208. }
  209. void Inspector::updateProperties(CGLighthouse * o)
  210. {
  211. if(!o) return;
  212. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  213. }
  214. void Inspector::updateProperties(CGGarrison * o)
  215. {
  216. if(!o) return;
  217. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  218. addProperty("Removable units", o->removableUnits, false);
  219. }
  220. void Inspector::updateProperties(CGShipyard * o)
  221. {
  222. if(!o) return;
  223. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  224. }
  225. void Inspector::updateProperties(CGHeroPlaceholder * o)
  226. {
  227. if(!o) return;
  228. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  229. bool type = false;
  230. if(o->heroType.has_value())
  231. type = true;
  232. else if(!o->powerRank.has_value())
  233. assert(0); //one of values must be initialized
  234. {
  235. auto * delegate = new InspectorDelegate;
  236. delegate->options = {{"POWER RANK", QVariant::fromValue(false)}, {"HERO TYPE", QVariant::fromValue(true)}};
  237. addProperty("Placeholder type", delegate->options[type].first, delegate, false);
  238. }
  239. addProperty("Power rank", o->powerRank.has_value() ? o->powerRank.value() : 0, type);
  240. {
  241. auto * delegate = new InspectorDelegate;
  242. for(int i = 0; i < VLC->heroh->objects.size(); ++i)
  243. {
  244. delegate->options.push_back({QObject::tr(VLC->heroh->objects[i]->getNameTranslated().c_str()), QVariant::fromValue(VLC->heroh->objects[i]->getId().getNum())});
  245. }
  246. addProperty("Hero type", o->heroType.has_value() ? VLC->heroh->getById(o->heroType.value())->getNameTranslated() : "", delegate, !type);
  247. }
  248. }
  249. void Inspector::updateProperties(CGHeroInstance * o)
  250. {
  251. if(!o) return;
  252. auto isPrison = o->ID == Obj::PRISON;
  253. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller, isPrison), isPrison); //field is not editable for prison
  254. addProperty<int>("Experience", o->exp, false);
  255. addProperty("Hero class", o->type ? o->type->heroClass->getNameTranslated() : "", true);
  256. { //Gender
  257. auto * delegate = new InspectorDelegate;
  258. delegate->options = {{"MALE", QVariant::fromValue(int(EHeroGender::MALE))}, {"FEMALE", QVariant::fromValue(int(EHeroGender::FEMALE))}};
  259. addProperty<std::string>("Gender", (o->gender == EHeroGender::FEMALE ? "FEMALE" : "MALE"), delegate , false);
  260. }
  261. addProperty("Name", o->getNameTranslated(), false);
  262. addProperty("Biography", o->getBiographyTranslated(), new MessageDelegate, false);
  263. addProperty("Portrait", PropertyEditorPlaceholder(), new PortraitDelegate(*o), false);
  264. auto * delegate = new HeroSkillsDelegate(*o);
  265. addProperty("Skills", PropertyEditorPlaceholder(), delegate, false);
  266. addProperty("Spells", PropertyEditorPlaceholder(), new HeroSpellDelegate(*o), false);
  267. if(o->type || o->ID == Obj::PRISON)
  268. { //Hero type
  269. auto * delegate = new InspectorDelegate;
  270. for(int i = 0; i < VLC->heroh->objects.size(); ++i)
  271. {
  272. if(controller.map()->allowedHeroes.count(HeroTypeID(i)) != 0)
  273. {
  274. if(o->ID == Obj::PRISON || (o->type && VLC->heroh->objects[i]->heroClass->getIndex() == o->type->heroClass->getIndex()))
  275. {
  276. delegate->options.push_back({QObject::tr(VLC->heroh->objects[i]->getNameTranslated().c_str()), QVariant::fromValue(VLC->heroh->objects[i]->getId().getNum())});
  277. }
  278. }
  279. }
  280. addProperty("Hero type", o->type ? o->type->getNameTranslated() : "", delegate, false);
  281. }
  282. }
  283. void Inspector::updateProperties(CGTownInstance * o)
  284. {
  285. if(!o) return;
  286. addProperty("Town name", o->getNameTranslated(), false);
  287. auto * delegate = new TownBuildingsDelegate(*o);
  288. addProperty("Buildings", PropertyEditorPlaceholder(), delegate, false);
  289. addProperty("Spells", PropertyEditorPlaceholder(), new TownSpellsDelegate(*o), false);
  290. addProperty("Events", PropertyEditorPlaceholder(), new TownEventsDelegate(*o, controller), false);
  291. }
  292. void Inspector::updateProperties(CGArtifact * o)
  293. {
  294. if(!o) return;
  295. addProperty("Message", o->message, false);
  296. CArtifactInstance * instance = o->storedArtifact;
  297. if(instance)
  298. {
  299. SpellID spellId = instance->getScrollSpellID();
  300. if(spellId != SpellID::NONE)
  301. {
  302. auto * delegate = new InspectorDelegate;
  303. for(auto const & spell : VLC->spellh->objects)
  304. {
  305. if(controller.map()->allowedSpells.count(spell->id) != 0)
  306. delegate->options.push_back({QObject::tr(spell->getNameTranslated().c_str()), QVariant::fromValue(int(spell->getId()))});
  307. }
  308. addProperty("Spell", VLC->spellh->getById(spellId)->getNameTranslated(), delegate, false);
  309. }
  310. }
  311. }
  312. void Inspector::updateProperties(CGMine * o)
  313. {
  314. if(!o) return;
  315. addProperty("Owner", o->tempOwner, new OwnerDelegate(controller), false);
  316. addProperty("Resource", o->producedResource);
  317. addProperty("Productivity", o->producedQuantity);
  318. }
  319. void Inspector::updateProperties(CGResource * o)
  320. {
  321. if(!o) return;
  322. addProperty("Amount", o->amount, false);
  323. addProperty("Message", o->message, false);
  324. }
  325. void Inspector::updateProperties(CGSignBottle * o)
  326. {
  327. if(!o) return;
  328. addProperty("Message", o->message, new MessageDelegate, false);
  329. }
  330. void Inspector::updateProperties(CGCreature * o)
  331. {
  332. if(!o) return;
  333. addProperty("Message", o->message, false);
  334. { //Character
  335. auto * delegate = new InspectorDelegate;
  336. delegate->options = CharacterIdentifiers;
  337. addProperty<CGCreature::Character>("Character", (CGCreature::Character)o->character, delegate, false);
  338. }
  339. addProperty("Never flees", o->neverFlees, false);
  340. addProperty("Not growing", o->notGrowingTeam, false);
  341. addProperty("Artifact reward", o->gainedArtifact); //TODO: implement in setProperty
  342. addProperty("Army", PropertyEditorPlaceholder(), true);
  343. addProperty("Amount", o->stacks[SlotID(0)]->count, false);
  344. //addProperty("Resources reward", o->resources); //TODO: implement in setProperty
  345. }
  346. void Inspector::updateProperties(CRewardableObject * o)
  347. {
  348. if(!o) return;
  349. auto * delegate = new RewardsDelegate(*controller.map(), *o);
  350. addProperty("Reward", PropertyEditorPlaceholder(), delegate, false);
  351. }
  352. void Inspector::updateProperties(CGPandoraBox * o)
  353. {
  354. if(!o) return;
  355. addProperty("Message", o->message, new MessageDelegate, false);
  356. }
  357. void Inspector::updateProperties(CGEvent * o)
  358. {
  359. if(!o) return;
  360. addProperty("Remove after", o->removeAfterVisit, false);
  361. addProperty("Human trigger", o->humanActivate, false);
  362. addProperty("Cpu trigger", o->computerActivate, false);
  363. //ui8 availableFor; //players whom this event is available for
  364. }
  365. void Inspector::updateProperties(CGSeerHut * o)
  366. {
  367. if(!o || !o->quest) return;
  368. addProperty("First visit text", o->quest->firstVisitText, new MessageDelegate, false);
  369. addProperty("Next visit text", o->quest->nextVisitText, new MessageDelegate, false);
  370. addProperty("Completed text", o->quest->completedText, new MessageDelegate, false);
  371. addProperty("Repeat quest", o->quest->repeatedQuest, false);
  372. addProperty("Time limit", o->quest->lastDay, false);
  373. { //Quest
  374. auto * delegate = new QuestDelegate(controller, *o->quest);
  375. addProperty("Quest", PropertyEditorPlaceholder(), delegate, false);
  376. }
  377. }
  378. void Inspector::updateProperties(CGQuestGuard * o)
  379. {
  380. if(!o || !o->quest) return;
  381. addProperty("Reward", PropertyEditorPlaceholder(), nullptr, true);
  382. addProperty("Repeat quest", o->quest->repeatedQuest, true);
  383. }
  384. void Inspector::updateProperties()
  385. {
  386. if(!obj)
  387. return;
  388. table->setRowCount(0); //cleanup table
  389. addProperty("Identifier", obj);
  390. addProperty("ID", obj->ID.getNum());
  391. addProperty("SubID", obj->subID);
  392. addProperty("InstanceName", obj->instanceName);
  393. addProperty("TypeName", obj->typeName);
  394. addProperty("SubTypeName", obj->subTypeName);
  395. if(!dynamic_cast<CGHeroInstance*>(obj))
  396. {
  397. auto factory = VLC->objtypeh->getHandlerFor(obj->ID, obj->subID);
  398. addProperty("IsStatic", factory->isStaticObject());
  399. }
  400. addProperty("Owner", obj->tempOwner, new OwnerDelegate(controller), true);
  401. UPDATE_OBJ_PROPERTIES(CArmedInstance);
  402. UPDATE_OBJ_PROPERTIES(CGResource);
  403. UPDATE_OBJ_PROPERTIES(CGArtifact);
  404. UPDATE_OBJ_PROPERTIES(CGMine);
  405. UPDATE_OBJ_PROPERTIES(CGGarrison);
  406. UPDATE_OBJ_PROPERTIES(CGShipyard);
  407. UPDATE_OBJ_PROPERTIES(CGDwelling);
  408. UPDATE_OBJ_PROPERTIES(CGTownInstance);
  409. UPDATE_OBJ_PROPERTIES(CGCreature);
  410. UPDATE_OBJ_PROPERTIES(CGHeroPlaceholder);
  411. UPDATE_OBJ_PROPERTIES(CGHeroInstance);
  412. UPDATE_OBJ_PROPERTIES(CGSignBottle);
  413. UPDATE_OBJ_PROPERTIES(CGLighthouse);
  414. UPDATE_OBJ_PROPERTIES(CRewardableObject);
  415. UPDATE_OBJ_PROPERTIES(CGPandoraBox);
  416. UPDATE_OBJ_PROPERTIES(CGEvent);
  417. UPDATE_OBJ_PROPERTIES(CGSeerHut);
  418. UPDATE_OBJ_PROPERTIES(CGQuestGuard);
  419. table->show();
  420. }
  421. //===============IMPLEMENT PROPERTY UPDATE================================
  422. void Inspector::setProperty(const QString & key, const QTableWidgetItem * item)
  423. {
  424. if(!item->data(Qt::UserRole).isNull())
  425. {
  426. setProperty(key, item->data(Qt::UserRole));
  427. return;
  428. }
  429. if(item->flags() & Qt::ItemIsUserCheckable)
  430. {
  431. setProperty(key, QVariant::fromValue(item->checkState() == Qt::Checked));
  432. return;
  433. }
  434. setProperty(key, item->text());
  435. }
  436. void Inspector::setProperty(const QString & key, const QVariant & value)
  437. {
  438. if(!obj)
  439. return;
  440. if(key == "Owner")
  441. obj->tempOwner = PlayerColor(value.toInt());
  442. SET_PROPERTIES(CArmedInstance);
  443. SET_PROPERTIES(CGTownInstance);
  444. SET_PROPERTIES(CGArtifact);
  445. SET_PROPERTIES(CGMine);
  446. SET_PROPERTIES(CGResource);
  447. SET_PROPERTIES(CGDwelling);
  448. SET_PROPERTIES(CGGarrison);
  449. SET_PROPERTIES(CGCreature);
  450. SET_PROPERTIES(CGHeroPlaceholder);
  451. SET_PROPERTIES(CGHeroInstance);
  452. SET_PROPERTIES(CGShipyard);
  453. SET_PROPERTIES(CGSignBottle);
  454. SET_PROPERTIES(CGLighthouse);
  455. SET_PROPERTIES(CRewardableObject);
  456. SET_PROPERTIES(CGPandoraBox);
  457. SET_PROPERTIES(CGEvent);
  458. SET_PROPERTIES(CGSeerHut);
  459. SET_PROPERTIES(CGQuestGuard);
  460. }
  461. void Inspector::setProperty(CArmedInstance * o, const QString & key, const QVariant & value)
  462. {
  463. if(!o) return;
  464. }
  465. void Inspector::setProperty(CGLighthouse * o, const QString & key, const QVariant & value)
  466. {
  467. if(!o) return;
  468. }
  469. void Inspector::setProperty(CRewardableObject * o, const QString & key, const QVariant & value)
  470. {
  471. if(!o) return;
  472. }
  473. void Inspector::setProperty(CGPandoraBox * o, const QString & key, const QVariant & value)
  474. {
  475. if(!o) return;
  476. if(key == "Message")
  477. o->message = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  478. TextIdentifier("guards", o->instanceName, "message"), value.toString().toStdString()));
  479. }
  480. void Inspector::setProperty(CGEvent * o, const QString & key, const QVariant & value)
  481. {
  482. if(!o) return;
  483. if(key == "Remove after")
  484. o->removeAfterVisit = value.toBool();
  485. if(key == "Human trigger")
  486. o->humanActivate = value.toBool();
  487. if(key == "Cpu trigger")
  488. o->computerActivate = value.toBool();
  489. }
  490. void Inspector::setProperty(CGTownInstance * o, const QString & key, const QVariant & value)
  491. {
  492. if(!o) return;
  493. if(key == "Town name")
  494. o->setNameTextId(mapRegisterLocalizedString("map", *controller.map(),
  495. TextIdentifier("town", o->instanceName, "name"), value.toString().toStdString()));
  496. }
  497. void Inspector::setProperty(CGSignBottle * o, const QString & key, const QVariant & value)
  498. {
  499. if(!o) return;
  500. if(key == "Message")
  501. o->message = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  502. TextIdentifier("sign", o->instanceName, "message"), value.toString().toStdString()));
  503. }
  504. void Inspector::setProperty(CGMine * o, const QString & key, const QVariant & value)
  505. {
  506. if(!o) return;
  507. if(key == "Productivity")
  508. o->producedQuantity = value.toString().toInt();
  509. }
  510. void Inspector::setProperty(CGArtifact * o, const QString & key, const QVariant & value)
  511. {
  512. if(!o) return;
  513. if(key == "Message")
  514. o->message = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  515. TextIdentifier("guards", o->instanceName, "message"), value.toString().toStdString()));
  516. if(o->storedArtifact && key == "Spell")
  517. {
  518. o->storedArtifact = ArtifactUtils::createScroll(SpellID(value.toInt()));
  519. }
  520. }
  521. void Inspector::setProperty(CGDwelling * o, const QString & key, const QVariant & value)
  522. {
  523. if(!o) return;
  524. if(key == "Same as town")
  525. {
  526. if (!o->randomizationInfo.has_value())
  527. o->randomizationInfo = CGDwellingRandomizationInfo();
  528. o->randomizationInfo->instanceId = "";
  529. if(CGTownInstance * town = data_cast<CGTownInstance>(value.toLongLong()))
  530. o->randomizationInfo->instanceId = town->instanceName;
  531. }
  532. }
  533. void Inspector::setProperty(CGGarrison * o, const QString & key, const QVariant & value)
  534. {
  535. if(!o) return;
  536. if(key == "Removable units")
  537. o->removableUnits = value.toBool();
  538. }
  539. void Inspector::setProperty(CGHeroPlaceholder * o, const QString & key, const QVariant & value)
  540. {
  541. if(!o) return;
  542. if(key == "Placeholder type")
  543. {
  544. if(value.toBool())
  545. {
  546. if(!o->heroType.has_value())
  547. o->heroType = HeroTypeID(0);
  548. o->powerRank.reset();
  549. }
  550. else
  551. {
  552. if(!o->powerRank.has_value())
  553. o->powerRank = 0;
  554. o->heroType.reset();
  555. }
  556. updateProperties();
  557. }
  558. if(key == "Power rank")
  559. o->powerRank = value.toInt();
  560. if(key == "Hero type")
  561. {
  562. o->heroType = HeroTypeID(value.toInt());
  563. }
  564. }
  565. void Inspector::setProperty(CGHeroInstance * o, const QString & key, const QVariant & value)
  566. {
  567. if(!o) return;
  568. if(key == "Gender")
  569. o->gender = EHeroGender(value.toInt());
  570. if(key == "Name")
  571. o->nameCustomTextId = mapRegisterLocalizedString("map", *controller.map(),
  572. TextIdentifier("hero", o->instanceName, "name"), value.toString().toStdString());
  573. if(key == "Biography")
  574. o->biographyCustomTextId = mapRegisterLocalizedString("map", *controller.map(),
  575. TextIdentifier("hero", o->instanceName, "biography"), value.toString().toStdString());
  576. if(key == "Experience")
  577. o->exp = value.toString().toInt();
  578. if(key == "Hero type")
  579. {
  580. for(auto const & t : VLC->heroh->objects)
  581. {
  582. if(t->getId() == value.toInt())
  583. {
  584. o->subID = value.toInt();
  585. o->type = t.get();
  586. }
  587. }
  588. o->gender = o->type->gender;
  589. o->randomizeArmy(o->type->heroClass->faction);
  590. updateProperties(); //updating other properties after change
  591. }
  592. }
  593. void Inspector::setProperty(CGShipyard * o, const QString & key, const QVariant & value)
  594. {
  595. if(!o) return;
  596. }
  597. void Inspector::setProperty(CGResource * o, const QString & key, const QVariant & value)
  598. {
  599. if(!o) return;
  600. if(key == "Amount")
  601. o->amount = value.toString().toInt();
  602. }
  603. void Inspector::setProperty(CGCreature * o, const QString & key, const QVariant & value)
  604. {
  605. if(!o) return;
  606. if(key == "Message")
  607. o->message = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  608. TextIdentifier("monster", o->instanceName, "message"), value.toString().toStdString()));
  609. if(key == "Character")
  610. o->character = CGCreature::Character(value.toInt());
  611. if(key == "Never flees")
  612. o->neverFlees = value.toBool();
  613. if(key == "Not growing")
  614. o->notGrowingTeam = value.toBool();
  615. if(key == "Amount")
  616. o->stacks[SlotID(0)]->count = value.toString().toInt();
  617. }
  618. void Inspector::setProperty(CGSeerHut * o, const QString & key, const QVariant & value)
  619. {
  620. if(!o) return;
  621. if(key == "First visit text")
  622. o->quest->firstVisitText = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  623. TextIdentifier("quest", o->instanceName, "firstVisit"), value.toString().toStdString()));
  624. if(key == "Next visit text")
  625. o->quest->nextVisitText = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  626. TextIdentifier("quest", o->instanceName, "nextVisit"), value.toString().toStdString()));
  627. if(key == "Completed text")
  628. o->quest->completedText = MetaString::createFromTextID(mapRegisterLocalizedString("map", *controller.map(),
  629. TextIdentifier("quest", o->instanceName, "completed"), value.toString().toStdString()));
  630. if(key == "Repeat quest")
  631. o->quest->repeatedQuest = value.toBool();
  632. if(key == "Time limit")
  633. o->quest->lastDay = value.toString().toInt();
  634. }
  635. void Inspector::setProperty(CGQuestGuard * o, const QString & key, const QVariant & value)
  636. {
  637. if(!o) return;
  638. }
  639. //===============IMPLEMENT PROPERTY VALUE TYPE============================
  640. QTableWidgetItem * Inspector::addProperty(CGObjectInstance * value)
  641. {
  642. auto * item = new QTableWidgetItem(QString::number(data_cast<CGObjectInstance>(value)));
  643. item->setFlags(Qt::NoItemFlags);
  644. return item;
  645. }
  646. QTableWidgetItem * Inspector::addProperty(Inspector::PropertyEditorPlaceholder value)
  647. {
  648. auto item = new QTableWidgetItem("...");
  649. item->setFlags(Qt::NoItemFlags);
  650. return item;
  651. }
  652. QTableWidgetItem * Inspector::addProperty(unsigned int value)
  653. {
  654. auto * item = new QTableWidgetItem(QString::number(value));
  655. item->setFlags(Qt::NoItemFlags);
  656. //item->setData(Qt::UserRole, QVariant::fromValue(value));
  657. return item;
  658. }
  659. QTableWidgetItem * Inspector::addProperty(int value)
  660. {
  661. auto * item = new QTableWidgetItem(QString::number(value));
  662. item->setFlags(Qt::NoItemFlags);
  663. //item->setData(Qt::UserRole, QVariant::fromValue(value));
  664. return item;
  665. }
  666. QTableWidgetItem * Inspector::addProperty(bool value)
  667. {
  668. auto item = new QTableWidgetItem;
  669. item->setFlags(Qt::ItemIsUserCheckable);
  670. item->setCheckState(value ? Qt::Checked : Qt::Unchecked);
  671. return item;
  672. }
  673. QTableWidgetItem * Inspector::addProperty(const std::string & value)
  674. {
  675. return addProperty(QString::fromStdString(value));
  676. }
  677. QTableWidgetItem * Inspector::addProperty(const TextIdentifier & value)
  678. {
  679. return addProperty(VLC->generaltexth->translate(value.get()));
  680. }
  681. QTableWidgetItem * Inspector::addProperty(const MetaString & value)
  682. {
  683. return addProperty(value.toString());
  684. }
  685. QTableWidgetItem * Inspector::addProperty(const QString & value)
  686. {
  687. auto * item = new QTableWidgetItem(value);
  688. item->setFlags(Qt::NoItemFlags);
  689. return item;
  690. }
  691. QTableWidgetItem * Inspector::addProperty(const int3 & value)
  692. {
  693. auto * item = new QTableWidgetItem(QString("(%1, %2, %3)").arg(value.x, value.y, value.z));
  694. item->setFlags(Qt::NoItemFlags);
  695. return item;
  696. }
  697. QTableWidgetItem * Inspector::addProperty(const PlayerColor & value)
  698. {
  699. auto str = QObject::tr("UNFLAGGABLE");
  700. if(value == PlayerColor::NEUTRAL)
  701. str = QObject::tr("neutral");
  702. if(value.isValidPlayer())
  703. str = QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[value]);
  704. auto * item = new QTableWidgetItem(str);
  705. item->setFlags(Qt::NoItemFlags);
  706. item->setData(Qt::UserRole, QVariant::fromValue(value.getNum()));
  707. return item;
  708. }
  709. QTableWidgetItem * Inspector::addProperty(const GameResID & value)
  710. {
  711. auto * item = new QTableWidgetItem(QString::fromStdString(GameConstants::RESOURCE_NAMES[value.toEnum()]));
  712. item->setFlags(Qt::NoItemFlags);
  713. item->setData(Qt::UserRole, QVariant::fromValue(value.getNum()));
  714. return item;
  715. }
  716. QTableWidgetItem * Inspector::addProperty(CGCreature::Character value)
  717. {
  718. auto * item = new QTableWidgetItem;
  719. item->setFlags(Qt::NoItemFlags);
  720. item->setData(Qt::UserRole, QVariant::fromValue(int(value)));
  721. for(auto & i : CharacterIdentifiers)
  722. {
  723. if(i.second.toInt() == value)
  724. {
  725. item->setText(i.first);
  726. break;
  727. }
  728. }
  729. return item;
  730. }
  731. //========================================================================
  732. Inspector::Inspector(MapController & c, CGObjectInstance * o, QTableWidget * t): obj(o), table(t), controller(c)
  733. {
  734. }
  735. /*
  736. * Delegates
  737. */
  738. QWidget * InspectorDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  739. {
  740. return new QComboBox(parent);
  741. }
  742. void InspectorDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  743. {
  744. if(QComboBox *ed = qobject_cast<QComboBox *>(editor))
  745. {
  746. for(auto & i : options)
  747. {
  748. ed->addItem(i.first);
  749. ed->setItemData(ed->count() - 1, i.second);
  750. }
  751. }
  752. else
  753. {
  754. QStyledItemDelegate::setEditorData(editor, index);
  755. }
  756. }
  757. void InspectorDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  758. {
  759. if(QComboBox *ed = qobject_cast<QComboBox *>(editor))
  760. {
  761. if(!options.isEmpty())
  762. {
  763. QMap<int, QVariant> data;
  764. data[Qt::DisplayRole] = options[ed->currentIndex()].first;
  765. data[Qt::UserRole] = options[ed->currentIndex()].second;
  766. model->setItemData(index, data);
  767. }
  768. }
  769. else
  770. {
  771. QStyledItemDelegate::setModelData(editor, model, index);
  772. }
  773. }
  774. OwnerDelegate::OwnerDelegate(MapController & controller, bool addNeutral)
  775. {
  776. if(addNeutral)
  777. options.push_back({QObject::tr("neutral"), QVariant::fromValue(PlayerColor::NEUTRAL.getNum()) });
  778. for(int p = 0; p < controller.map()->players.size(); ++p)
  779. if(controller.map()->players[p].canAnyonePlay())
  780. options.push_back({QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[p]), QVariant::fromValue(PlayerColor(p).getNum()) });
  781. }