CMakeLists.txt 33 KB

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  1. # Minimum required version greatly affect CMake behavior
  2. # So cmake_minimum_required must be called before the project()
  3. # 3.16.0 is used since it's used by our currently oldest supported system: Ubuntu-20.04
  4. cmake_minimum_required(VERSION 3.16.0)
  5. project(VCMI)
  6. # TODO
  7. # Vckpg:
  8. # - Improve install code once there is better way to deploy DLLs and Qt plugins
  9. #
  10. # Other:
  11. # - Cleanup remove_directory copy_directory if performance will be a problem.
  12. # We can use some macro over copy_if_different since it's only work for single file.
  13. # - Find a way to move add_custom_command for assets deploy out of "lib/CMakeLists.txt"
  14. # - Consider to remove M_DATA_DIR, DM_BIN_DIR, DM_LIB_DIR and not use them in code as well
  15. # - Try to get rid of FOLDER override with define_property
  16. # It's used currently to make sure that 3rd-party dependencies in git submodules get proper FOLDER property
  17. # - Make FindFuzzyLite check for the right version and disable FORCE_BUNDLED_FL by default
  18. if(APPLE)
  19. if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
  20. set(APPLE_MACOS 1)
  21. else()
  22. set(APPLE_IOS 1)
  23. endif()
  24. endif()
  25. if(POLICY CMP0142)
  26. cmake_policy(SET CMP0142 NEW)
  27. endif()
  28. if(POLICY CMP0177)
  29. cmake_policy(SET CMP0177 NEW)
  30. endif()
  31. ############################################
  32. # User-provided options #
  33. ############################################
  34. if(NOT CMAKE_BUILD_TYPE)
  35. set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
  36. "Choose the type of build, options are: Debug Release RelWithDebInfo. Default is RelWithDebInfo."
  37. FORCE)
  38. set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo)
  39. endif()
  40. # Platform-independent options
  41. option(ENABLE_CLIENT "Enable compilation of game client" ON)
  42. option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
  43. option(ENABLE_LUA "Enable compilation of LUA scripting module" OFF)
  44. option(ENABLE_VIDEO "Enable video support using ffmpeg" ON)
  45. option(ENABLE_TRANSLATIONS "Enable generation of translations for launcher and editor" ON)
  46. option(ENABLE_NULLKILLER_AI "Enable compilation of Nullkiller AI library" ON)
  47. option(ENABLE_MINIMAL_LIB "Build only core parts of vcmi library that are required for game lobby" OFF)
  48. option(ENABLE_GOLDMASTER "Build in public release mode in which some debug routines are disabled" OFF)
  49. # Compilation options
  50. option(ENABLE_PCH "Enable compilation using precompiled headers" ON)
  51. option(ENABLE_DEBUG_CONSOLE "Enable debug console for Windows builds" ON)
  52. option(ENABLE_STRICT_COMPILATION "Treat all compiler warnings as errors" OFF)
  53. option(ENABLE_MULTI_PROCESS_BUILDS "Enable /MP flag for MSVS solution" ON)
  54. option(ENABLE_COLORIZED_COMPILER_OUTPUT "Colorize compilation output (Clang/GNU)." ON)
  55. option(ENABLE_CCACHE "Speed up recompilation by caching previous compilations" OFF)
  56. # Platform-specific options
  57. if(ANDROID)
  58. set(ANDROID_TARGET_SDK_VERSION "34" CACHE STRING "Android target SDK version")
  59. set(ANDROIDDEPLOYQT_OPTIONS "" CACHE STRING "Additional androiddeployqt options separated by semi-colon")
  60. set(ANDROID_GRADLE_PROPERTIES "" CACHE STRING "Additional Gradle properties separated by semi-colon")
  61. set(ENABLE_STATIC_LIBS ON)
  62. set(ENABLE_LAUNCHER ON)
  63. else()
  64. option(ENABLE_STATIC_LIBS "Build library and all components such as AI statically" OFF)
  65. option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
  66. endif()
  67. if(APPLE_IOS)
  68. set(BUNDLE_IDENTIFIER_PREFIX "" CACHE STRING "Bundle identifier prefix")
  69. set(APP_DISPLAY_NAME "VCMI" CACHE STRING "App name on the home screen")
  70. endif()
  71. if(APPLE_IOS OR ANDROID)
  72. set(ENABLE_MONOLITHIC_INSTALL OFF)
  73. set(ENABLE_SINGLE_APP_BUILD ON)
  74. set(ENABLE_EDITOR OFF)
  75. set(ENABLE_TEST OFF)
  76. set(ENABLE_LOBBY OFF)
  77. set(ENABLE_SERVER OFF)
  78. set(COPY_CONFIG_ON_BUILD OFF)
  79. else()
  80. option(ENABLE_MONOLITHIC_INSTALL "Install everything in single directory on Linux and Mac" OFF) # Used for Snap packages and also useful for debugging
  81. option(COPY_CONFIG_ON_BUILD "Copies config folder into output directory at building phase" ON)
  82. option(ENABLE_SERVER "Enable compilation of dedicated server" ON)
  83. option(ENABLE_EDITOR "Enable compilation of map editor" ON)
  84. option(ENABLE_SINGLE_APP_BUILD "Builds client and launcher as single executable" OFF)
  85. option(ENABLE_TEST "Enable compilation of unit tests" OFF)
  86. option(ENABLE_LOBBY "Enable compilation of lobby server" OFF)
  87. endif()
  88. # ERM depends on LUA implicitly
  89. if(ENABLE_ERM AND NOT ENABLE_LUA)
  90. set(ENABLE_LUA ON)
  91. endif()
  92. include(CMakeDependentOption)
  93. cmake_dependent_option(ENABLE_INNOEXTRACT "Enable innoextract for GOG file extraction in launcher" ON "ENABLE_LAUNCHER" OFF)
  94. cmake_dependent_option(ENABLE_GITVERSION "Enable Version.cpp with Git commit hash" ON "NOT ENABLE_GOLDMASTER" OFF)
  95. ############################################
  96. # Miscellaneous options #
  97. ############################################
  98. if (ENABLE_STATIC_LIBS AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
  99. set(CMAKE_POSITION_INDEPENDENT_CODE ON)
  100. endif()
  101. if(ENABLE_COLORIZED_COMPILER_OUTPUT)
  102. if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
  103. add_compile_options(-fcolor-diagnostics)
  104. elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
  105. add_compile_options(-fdiagnostics-color=always)
  106. endif()
  107. endif()
  108. if(ENABLE_CCACHE)
  109. find_program(CCACHE ccache REQUIRED)
  110. endif()
  111. # The XCode and MSVC builds each require some more configuration further down.
  112. if(ENABLE_CCACHE)
  113. set(CMAKE_C_COMPILER_LAUNCHER "ccache")
  114. set(CMAKE_CXX_COMPILER_LAUNCHER "ccache")
  115. endif()
  116. if(ENABLE_CCACHE AND (CMAKE_GENERATOR STREQUAL "Xcode"))
  117. # https://stackoverflow.com/a/36515503/2278742
  118. # Set up wrapper scripts
  119. configure_file(xcode/launch-c.in xcode/launch-c)
  120. configure_file(xcode/launch-cxx.in xcode/launch-cxx)
  121. execute_process(COMMAND chmod a+rx
  122. "${CMAKE_BINARY_DIR}/xcode/launch-c"
  123. "${CMAKE_BINARY_DIR}/xcode/launch-cxx")
  124. # Set Xcode project attributes to route compilation through our scripts
  125. set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/xcode/launch-c")
  126. set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/xcode/launch-cxx")
  127. set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/xcode/launch-c")
  128. set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/xcode/launch-cxx")
  129. endif()
  130. # Allow to pass package name from Travis CI
  131. set(PACKAGE_NAME_SUFFIX "" CACHE STRING "Suffix for CPack package name")
  132. set(PACKAGE_FILE_NAME "" CACHE STRING "Override for CPack package filename")
  133. set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules ${PROJECT_SOURCE_DIR}/CI)
  134. # Contains custom functions and macros, but don't altering any options
  135. include(VCMIUtils)
  136. include(VersionDefinition)
  137. vcmi_print_important_variables()
  138. # Options to enable folders in CMake generated projects for Visual Studio, Xcode, etc
  139. # Very useful to put 3rd-party libraries such as Minizip, GoogleTest and FuzzyLite in their own folders
  140. set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
  141. # Make FOLDER property inheritable
  142. # So when we set FOLDER property on AI directory all and targets inside will inherit it
  143. #
  144. # Important! This trick depend on undefined behavior since we override CMake own property.
  145. # In same time define_property documentation states it's function for custom properties.
  146. define_property(
  147. TARGET
  148. PROPERTY FOLDER
  149. INHERITED
  150. BRIEF_DOCS "Set the folder name."
  151. FULL_DOCS "Use to organize targets in an IDE."
  152. )
  153. # Generate Version.cpp
  154. if(ENABLE_GITVERSION)
  155. add_custom_target(update_version ALL
  156. BYPRODUCTS "Version.cpp"
  157. COMMAND ${CMAKE_COMMAND} -DGIT_SHA1="${GIT_SHA1}" -P "${PROJECT_SOURCE_DIR}/cmake_modules/Version.cmake"
  158. )
  159. else()
  160. add_definitions(-DVCMI_NO_EXTRA_VERSION)
  161. endif(ENABLE_GITVERSION)
  162. if(ENABLE_PCH)
  163. macro(enable_pch name)
  164. target_precompile_headers(${name} PRIVATE $<$<COMPILE_LANGUAGE:CXX>:<StdInc.h$<ANGLE-R>>)
  165. endmacro(enable_pch)
  166. else()
  167. macro(enable_pch ignore)
  168. endmacro(enable_pch)
  169. endif()
  170. ############################################
  171. # Documentation section #
  172. ############################################
  173. include(UseDoxygen OPTIONAL)
  174. ############################################
  175. # Compile and linking options #
  176. ############################################
  177. #Enable C++17 Globally
  178. set (CMAKE_CXX_STANDARD 17)
  179. #General visibility options
  180. set(CMAKE_CXX_VISIBILITY_PRESET hidden)
  181. set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
  182. #Global fallback mapping
  183. # RelWithDebInfo falls back to Release, then MinSizeRel, and then to None (tbb in 22.04 requires it)
  184. set(CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO RelWithDebInfo Release MinSizeRel None "")
  185. # MinSizeRel falls back to Release, then RelWithDebInfo, and then to None (tbb in 22.04 requires it)
  186. set(CMAKE_MAP_IMPORTED_CONFIG_MINSIZEREL MinSizeRel Release RelWithDebInfo None "")
  187. # Release falls back to RelWithDebInfo, then MinSizeRel, and then to None (tbb in 22.04 requires it)
  188. set(CMAKE_MAP_IMPORTED_CONFIG_RELEASE Release RelWithDebInfo MinSizeRel None "")
  189. set(CMAKE_XCODE_ATTRIBUTE_APP_DISPLAY_NAME ${APP_DISPLAY_NAME})
  190. set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES)
  191. set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT[variant=Debug] dwarf)
  192. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO)
  193. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_NS_ASSERTIONS NO)
  194. set(CMAKE_XCODE_ATTRIBUTE_ENABLE_NS_ASSERTIONS[variant=Debug] YES)
  195. set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO)
  196. set(CMAKE_XCODE_ATTRIBUTE_MARKETING_VERSION ${APP_SHORT_VERSION})
  197. set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH NO)
  198. set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH[variant=Debug] YES)
  199. #Check for endian
  200. if(${CMAKE_VERSION} VERSION_LESS "3.20.0")
  201. include(TestBigEndian)
  202. test_big_endian(VCMI_ENDIAN_BIG)
  203. if(VCMI_ENDIAN_BIG)
  204. add_definitions(-DVCMI_ENDIAN_BIG)
  205. endif()
  206. elseif(${CMAKE_CXX_BYTE_ORDER} EQUAL "BIG_ENDIAN")
  207. add_definitions(-DVCMI_ENDIAN_BIG)
  208. endif()
  209. if(ENABLE_LAUNCHER)
  210. add_definitions(-DENABLE_LAUNCHER)
  211. endif()
  212. if(ENABLE_EDITOR)
  213. add_definitions(-DENABLE_EDITOR)
  214. endif()
  215. if(ENABLE_SINGLE_APP_BUILD)
  216. add_definitions(-DENABLE_SINGLE_APP_BUILD)
  217. endif()
  218. if(ENABLE_MINIMAL_LIB)
  219. add_definitions(-DENABLE_MINIMAL_LIB)
  220. endif()
  221. if(ENABLE_GOLDMASTER)
  222. add_definitions(-DENABLE_GOLDMASTER)
  223. endif()
  224. if(APPLE_IOS)
  225. set(CMAKE_MACOSX_RPATH 1)
  226. set(CMAKE_OSX_DEPLOYMENT_TARGET 12.0)
  227. if(NOT USING_CONAN)
  228. list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_PREFIX_PATH}") # required for Boost
  229. set(CMAKE_FIND_USE_CMAKE_ENVIRONMENT_PATH FALSE)
  230. set(CMAKE_FIND_USE_SYSTEM_ENVIRONMENT_PATH FALSE)
  231. endif()
  232. set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED NO)
  233. set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED_FOR_APPS YES)
  234. set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "${BUNDLE_IDENTIFIER_PREFIX}.$(PRODUCT_NAME)")
  235. set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
  236. endif()
  237. if(APPLE_MACOS)
  238. # Not supported by standard library of our current minimal target - macOS 10.14 or newer required
  239. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-aligned-allocation")
  240. endif()
  241. if(MINGW OR MSVC)
  242. # Windows Vista or newer for FuzzyLite 6 to compile
  243. # Except for conan which already has this definition in its preset
  244. if(NOT USING_CONAN)
  245. add_definitions(-D_WIN32_WINNT=0x0600)
  246. endif()
  247. #delete lib prefix for dlls (libvcmi -> vcmi)
  248. set(CMAKE_SHARED_LIBRARY_PREFIX "")
  249. if(MSVC)
  250. if(ENABLE_CCACHE)
  251. # https://github.com/ccache/ccache/discussions/1154#discussioncomment-3611387
  252. file(COPY_FILE
  253. ${CCACHE} ${CMAKE_BINARY_DIR}/cl.exe
  254. ONLY_IF_DIFFERENT)
  255. set(CMAKE_VS_GLOBALS
  256. "CLToolExe=cl.exe"
  257. "CLToolPath=${CMAKE_BINARY_DIR}"
  258. "TrackFileAccess=false"
  259. "UseMultiToolTask=true"
  260. )
  261. endif()
  262. add_definitions(-DBOOST_ALL_NO_LIB)
  263. add_definitions(-DBOOST_ALL_DYN_LINK)
  264. set(Boost_USE_STATIC_LIBS OFF)
  265. # Don't link with SDLMain
  266. if(ENABLE_DEBUG_CONSOLE)
  267. set(SDL2_BUILDING_LIBRARY ON)
  268. add_definitions(-DVCMI_WITH_DEBUG_CONSOLE)
  269. endif()
  270. # Suppress warnings
  271. add_definitions(-D_CRT_SECURE_NO_WARNINGS)
  272. add_definitions(-D_SCL_SECURE_NO_WARNINGS)
  273. add_definitions(-D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING) # Fix gtest and gmock build
  274. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /utf-8")
  275. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
  276. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4250") # 4250: 'class1' : inherits 'class2::member' via dominance
  277. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4251") # 4251: class 'xxx' needs to have dll-interface to be used by clients of class 'yyy'
  278. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4244") # 4244: conversion from 'xxx' to 'yyy', possible loss of data
  279. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4267") # 4267: conversion from 'xxx' to 'yyy', possible loss of data
  280. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4275") # 4275: non dll-interface class 'xxx' used as base for dll-interface class
  281. if(ENABLE_STRICT_COMPILATION)
  282. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX") # Treats all compiler warnings as errors
  283. endif()
  284. if(ENABLE_MULTI_PROCESS_BUILDS)
  285. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
  286. endif()
  287. # Workaround: Visual Studio has issues with exports of classes that inherit templates
  288. # https://stackoverflow.com/questions/44960760/msvc-dll-exporting-class-that-inherits-from-template-cause-lnk2005-already-defin
  289. # Reported to Microsoft here:
  290. # https://developercommunity.visualstudio.com/content/problem/224597/linker-failing-because-of-multiple-definitions-of.html
  291. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /FORCE:MULTIPLE")
  292. # Required at least for compatibility with Boost 1.68 on Vcpkg
  293. set(SYSTEM_LIBS ${SYSTEM_LIBS} bcrypt)
  294. endif(MSVC)
  295. if(MINGW)
  296. # Temporary (?) workaround for failing builds on MinGW CI due to bug in TBB
  297. set(CMAKE_CXX_EXTENSIONS ON)
  298. set(SYSTEM_LIBS ${SYSTEM_LIBS} ole32 oleaut32 ws2_32 mswsock dbghelp bcrypt)
  299. # Check for iconv (may be needed for Boost.Locale)
  300. include(CheckLibraryExists)
  301. check_library_exists(iconv libiconv_open "" ICONV_FOUND)
  302. if(ICONV_FOUND)
  303. set(SYSTEM_LIBS ${SYSTEM_LIBS} iconv)
  304. endif()
  305. endif(MINGW)
  306. endif(MINGW OR MSVC)
  307. if(ANDROID)
  308. if(ANDROID_NDK_MAJOR LESS 23 AND ANDROID_ABI MATCHES "^armeabi")
  309. # libunwind must come before other shared libs:
  310. # https://android.googlesource.com/platform/ndk/+/master/docs/BuildSystemMaintainers.md#Unwinding
  311. list(APPEND SYSTEM_LIBS unwind)
  312. endif()
  313. list(APPEND SYSTEM_LIBS log)
  314. endif()
  315. if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR NOT WIN32)
  316. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
  317. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wpointer-arith")
  318. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wuninitialized")
  319. if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0 OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
  320. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wmismatched-tags")
  321. endif()
  322. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-unused-parameter") # low chance of valid reports, a lot of emitted warnings
  323. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-switch") # large number of false-positives, disabled
  324. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder") # large number of noise, low chance of any significant issues
  325. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-sign-compare") # low chance of any significant issues
  326. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-varargs") # emitted in fuzzylite headers, disabled
  327. if(ENABLE_STRICT_COMPILATION)
  328. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
  329. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error=array-bounds") # false positives in boost::multiarray during release build, keep as warning-only
  330. endif()
  331. if(CMAKE_BUILD_TYPE STREQUAL "Debug")
  332. if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND NOT WIN32)
  333. # For gcc 14+ we can use -fhardened instead
  334. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_ASSERTIONS -fstack-protector-strong -fstack-clash-protection")
  335. if (CMAKE_SYSTEM_PROCESSOR STREQUAL "AMD64" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
  336. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fcf-protection=full")
  337. endif()
  338. endif()
  339. endif()
  340. # Fix string inspection with lldb
  341. # https://stackoverflow.com/questions/58578615/cannot-inspect-a-stdstring-variable-in-lldb
  342. if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
  343. set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fstandalone-debug")
  344. endif()
  345. if(UNIX)
  346. set(SYSTEM_LIBS ${SYSTEM_LIBS} ${CMAKE_DL_LIBS})
  347. endif()
  348. endif()
  349. # Check if some platform-specific libraries are needed for linking
  350. if(NOT WIN32 AND NOT APPLE_IOS)
  351. include(CheckLibraryExists)
  352. # Shared memory functions used by Boost.Interprocess
  353. # FindBoost handle linking with pthreads, but doesn't handle this
  354. CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
  355. if(HAVE_RT_LIB)
  356. set(SYSTEM_LIBS ${SYSTEM_LIBS} rt)
  357. endif()
  358. if(HAIKU)
  359. set(SYSTEM_LIBS ${SYSTEM_LIBS} network)
  360. endif()
  361. endif()
  362. if(ENABLE_LUA)
  363. add_definitions(-DSCRIPTING_ENABLED=1)
  364. endif()
  365. if(USING_CONAN AND (MINGW AND CMAKE_HOST_UNIX))
  366. # Hack for workaround https://github.com/conan-io/conan-center-index/issues/15405
  367. # Remove once it will be fixed
  368. execute_process(COMMAND
  369. bash -c "grep -rl Mf ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/Mf/mf/g'"
  370. )
  371. # Hack for workaround ffmpeg broken linking (conan ffmpeg forgots to link to ws2_32)
  372. # Remove once it will be fixed
  373. execute_process(COMMAND
  374. bash -c "grep -rl secur32 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/secur32)/secur32 ws2_32)/g'"
  375. )
  376. execute_process(COMMAND
  377. bash -c "grep -rl secur32 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/secur32 mfplat/secur32 ws2_32 mfplat/g'"
  378. )
  379. # Fixup tbb for cross-compiling on Conan
  380. # Remove once it will be fixed
  381. execute_process(COMMAND
  382. bash -c "grep -rl tbb12 ${CONAN_INSTALL_FOLDER} | xargs sed -i 's/tbb tbb12/tbb12/g'"
  383. )
  384. endif()
  385. ############################################
  386. # Finding packages #
  387. ############################################
  388. set(BOOST_COMPONENTS date_time filesystem locale program_options system thread)
  389. if(ENABLE_INNOEXTRACT)
  390. list(APPEND BOOST_COMPONENTS iostreams)
  391. endif()
  392. find_package(Boost 1.48.0 REQUIRED COMPONENTS ${BOOST_COMPONENTS})
  393. find_package(ZLIB REQUIRED)
  394. # Conan compatibility
  395. if(TARGET zlib::zlib)
  396. add_library(ZLIB::ZLIB ALIAS zlib::zlib)
  397. endif()
  398. option(FORCE_BUNDLED_MINIZIP "Force bundled Minizip library" OFF)
  399. if(NOT FORCE_BUNDLED_MINIZIP)
  400. find_package(minizip)
  401. if(TARGET minizip::minizip)
  402. add_definitions(-DUSE_SYSTEM_MINIZIP)
  403. endif()
  404. endif()
  405. if (ENABLE_CLIENT)
  406. if (ENABLE_VIDEO)
  407. find_package(ffmpeg REQUIRED COMPONENTS avutil swscale avformat avcodec swresample)
  408. endif()
  409. find_package(SDL2 REQUIRED)
  410. find_package(SDL2_image REQUIRED)
  411. if(TARGET SDL2_image::SDL2_image)
  412. add_library(SDL2::Image ALIAS SDL2_image::SDL2_image)
  413. endif()
  414. if(TARGET SDL2_image::SDL2_image-static)
  415. add_library(SDL2::Image ALIAS SDL2_image::SDL2_image-static)
  416. endif()
  417. find_package(SDL2_mixer REQUIRED)
  418. if(TARGET SDL2_mixer::SDL2_mixer)
  419. add_library(SDL2::Mixer ALIAS SDL2_mixer::SDL2_mixer)
  420. endif()
  421. if(TARGET SDL2_mixer::SDL2_mixer-static)
  422. add_library(SDL2::Mixer ALIAS SDL2_mixer::SDL2_mixer-static)
  423. endif()
  424. find_package(SDL2_ttf REQUIRED)
  425. if(TARGET SDL2_ttf::SDL2_ttf)
  426. add_library(SDL2::TTF ALIAS SDL2_ttf::SDL2_ttf)
  427. endif()
  428. if(TARGET SDL2_ttf::SDL2_ttf-static)
  429. add_library(SDL2::TTF ALIAS SDL2_ttf::SDL2_ttf-static)
  430. endif()
  431. endif()
  432. if(ENABLE_LOBBY)
  433. find_package(SQLite3 REQUIRED)
  434. endif()
  435. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  436. # Widgets finds its own dependencies (QtGui and QtCore).
  437. find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Network)
  438. find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
  439. if(ENABLE_TRANSLATIONS)
  440. find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS LinguistTools)
  441. add_definitions(-DENABLE_QT_TRANSLATIONS)
  442. endif()
  443. endif()
  444. if(NOT ENABLE_MINIMAL_LIB)
  445. find_package(TBB REQUIRED)
  446. endif()
  447. if(ENABLE_LUA)
  448. find_package(luajit)
  449. if(TARGET luajit::luajit)
  450. message(STATUS "Using LuaJIT provided by system")
  451. else()
  452. message(STATUS "Cannot find LuaJIT! Fallback to using usual Lua.")
  453. find_package(Lua REQUIRED)
  454. if(Lua_FOUND)
  455. add_library(luajit::luajit UNKNOWN IMPORTED)
  456. set_target_properties(luajit::luajit PROPERTIES
  457. INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}")
  458. set_target_properties(luajit::luajit PROPERTIES
  459. IMPORTED_LOCATION "${LUA_LIBRARIES}")
  460. endif()
  461. endif()
  462. endif()
  463. ############################################
  464. # Output directories #
  465. ############################################
  466. if(WIN32) # on Win everything goes into H3 root directory
  467. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  468. set(LIB_DIR "." CACHE STRING "Where to install main library")
  469. set(DATA_DIR "." CACHE STRING "Where to install data files")
  470. elseif(APPLE)
  471. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  472. include(GNUInstallDirs)
  473. set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
  474. if(ENABLE_MONOLITHIC_INSTALL)
  475. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  476. set(LIB_DIR "." CACHE STRING "Where to install main library")
  477. set(DATA_DIR "." CACHE STRING "Where to install data files")
  478. else()
  479. if(APPLE_MACOS)
  480. set(APP_BUNDLE_DIR "${CMAKE_PROJECT_NAME}.app")
  481. set(APP_BUNDLE_CONTENTS_DIR "${APP_BUNDLE_DIR}/Contents")
  482. set(APP_BUNDLE_BINARY_DIR "${APP_BUNDLE_CONTENTS_DIR}/MacOS")
  483. set(APP_BUNDLE_RESOURCES_DIR "${APP_BUNDLE_CONTENTS_DIR}/Resources")
  484. set(BIN_DIR "${APP_BUNDLE_BINARY_DIR}" CACHE STRING "Where to install binaries")
  485. set(LIB_DIR "${APP_BUNDLE_CONTENTS_DIR}/Frameworks" CACHE STRING "Where to install main library")
  486. set(DATA_DIR "${APP_BUNDLE_RESOURCES_DIR}/Data" CACHE STRING "Where to install data files")
  487. else()
  488. set(LIB_DIR "Frameworks")
  489. set(DATA_DIR ".")
  490. endif()
  491. endif()
  492. elseif(ANDROID)
  493. include(GNUInstallDirs)
  494. set(LIB_DIR "libs/${ANDROID_ABI}")
  495. # required by Qt
  496. set(androidPackageSourceDir "${CMAKE_SOURCE_DIR}/android")
  497. set(androidQtBuildDir "${CMAKE_BINARY_DIR}/android-build")
  498. set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${androidQtBuildDir}/${LIB_DIR}")
  499. else()
  500. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  501. include(GNUInstallDirs)
  502. if(ENABLE_MONOLITHIC_INSTALL)
  503. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  504. set(LIB_DIR "." CACHE STRING "Where to install main library")
  505. set(DATA_DIR "." CACHE STRING "Where to install data files")
  506. # following constants only used for platforms using XDG (Linux, BSD, etc)
  507. add_definitions(-DM_DATA_DIR="${DATA_DIR}")
  508. add_definitions(-DM_BIN_DIR="${BIN_DIR}")
  509. add_definitions(-DM_LIB_DIR="${LIB_DIR}")
  510. set(CMAKE_INSTALL_RPATH "$ORIGIN/")
  511. else()
  512. if(NOT BIN_DIR)
  513. set(BIN_DIR "${CMAKE_INSTALL_BINDIR}" CACHE STRING "Where to install binaries")
  514. endif()
  515. if(NOT LIB_DIR)
  516. set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
  517. endif()
  518. if(NOT DATA_DIR)
  519. set(DATA_DIR "${CMAKE_INSTALL_DATAROOTDIR}/vcmi" CACHE STRING "Where to install data files")
  520. endif()
  521. # following constants only used for platforms using XDG (Linux, BSD, etc)
  522. add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
  523. add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
  524. add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  525. set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  526. endif()
  527. endif()
  528. # iOS/Android have flat libs directory structure
  529. if(APPLE_IOS OR ANDROID)
  530. set(AI_LIB_DIR "${LIB_DIR}")
  531. set(SCRIPTING_LIB_DIR "${LIB_DIR}")
  532. else()
  533. set(AI_LIB_DIR "${LIB_DIR}/AI")
  534. set(SCRIPTING_LIB_DIR "${LIB_DIR}/scripting")
  535. endif()
  536. # common Qt paths
  537. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  538. get_target_property(qmakePath Qt${QT_VERSION_MAJOR}::qmake IMPORTED_LOCATION)
  539. get_filename_component(qtDir "${qmakePath}/../../" ABSOLUTE)
  540. set(qtBinDir "${qtDir}/bin")
  541. endif()
  542. #######################################
  543. # Add subdirectories #
  544. #######################################
  545. if(APPLE_IOS)
  546. add_subdirectory(ios)
  547. endif()
  548. if (ENABLE_CLIENT)
  549. add_subdirectory_with_folder("AI" AI)
  550. endif()
  551. add_subdirectory(lib)
  552. if (ENABLE_CLIENT OR ENABLE_SERVER)
  553. add_subdirectory(server)
  554. endif()
  555. if(ENABLE_ERM)
  556. add_subdirectory(scripting/erm)
  557. endif()
  558. if(ENABLE_LUA)
  559. add_subdirectory(scripting/lua)
  560. endif()
  561. if(NOT TARGET minizip::minizip)
  562. add_subdirectory_with_folder("3rdparty" lib/minizip)
  563. add_library(minizip::minizip ALIAS minizip)
  564. endif()
  565. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  566. add_subdirectory(vcmiqt)
  567. endif()
  568. if(ENABLE_LAUNCHER)
  569. add_subdirectory(launcher)
  570. endif()
  571. if(ENABLE_EDITOR)
  572. add_subdirectory(mapeditor)
  573. endif()
  574. if(ENABLE_LOBBY)
  575. add_subdirectory(lobby)
  576. endif()
  577. if (ENABLE_CLIENT)
  578. add_subdirectory(client)
  579. add_subdirectory(clientapp)
  580. endif()
  581. if(ENABLE_SERVER)
  582. add_subdirectory(serverapp)
  583. endif()
  584. if(ENABLE_TEST)
  585. enable_testing()
  586. add_subdirectory(test)
  587. endif()
  588. #######################################
  589. # Installation section #
  590. #######################################
  591. if(ANDROID)
  592. string(REPLACE ";" "\n" ANDROID_GRADLE_PROPERTIES_MULTILINE "${ANDROID_GRADLE_PROPERTIES}")
  593. file(WRITE "${androidPackageSourceDir}/vcmi-app/gradle.properties" "signingRoot=${CMAKE_SOURCE_DIR}/CI/android\n${ANDROID_GRADLE_PROPERTIES_MULTILINE}")
  594. if(ANDROID_STL MATCHES "_shared$")
  595. set(stlLibName "${CMAKE_SHARED_LIBRARY_PREFIX}${ANDROID_STL}${CMAKE_SHARED_LIBRARY_SUFFIX}")
  596. install(FILES "${CMAKE_SYSROOT}/usr/lib/${ANDROID_SYSROOT_LIB_SUBDIR}/${stlLibName}"
  597. DESTINATION ${LIB_DIR}
  598. )
  599. endif()
  600. else()
  601. install(DIRECTORY config DESTINATION ${DATA_DIR})
  602. if (ENABLE_CLIENT OR ENABLE_SERVER)
  603. install(DIRECTORY Mods DESTINATION ${DATA_DIR})
  604. endif()
  605. endif()
  606. if(ENABLE_LUA)
  607. install(DIRECTORY scripts DESTINATION ${DATA_DIR})
  608. endif()
  609. # that script is useless for Windows / iOS / Android
  610. if(NOT WIN32 AND NOT APPLE_IOS AND NOT ANDROID)
  611. install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
  612. OWNER_WRITE OWNER_READ OWNER_EXECUTE
  613. GROUP_READ GROUP_EXECUTE
  614. WORLD_READ WORLD_EXECUTE)
  615. endif()
  616. if(WIN32)
  617. if(TBB_FOUND AND MSVC)
  618. install_vcpkg_imported_tgt(TBB::tbb)
  619. endif()
  620. if(USING_CONAN)
  621. #Conan imports enabled
  622. vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
  623. file(GLOB dep_files
  624. ${dep_files}
  625. "${CMAKE_SYSROOT}/bin/*.dll"
  626. "${CMAKE_SYSROOT}/lib/*.dll"
  627. "${CONAN_SYSTEM_LIBRARY_LOCATION}/libgcc_s_dw2-1.dll" # for 32-bit only?
  628. "${CONAN_SYSTEM_LIBRARY_LOCATION}/libgcc_s_seh-1.dll" # for 64-bit only?
  629. "${CONAN_SYSTEM_LIBRARY_LOCATION}/libstdc++-6.dll")
  630. else()
  631. file(GLOB dep_files
  632. ${dep_files}
  633. "${CMAKE_FIND_ROOT_PATH}/bin/*.dll")
  634. endif()
  635. if(CMAKE_BUILD_TYPE STREQUAL "Debug")
  636. # Copy debug versions of libraries if build type is debug
  637. set(debug_postfix d)
  638. endif()
  639. if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
  640. get_target_property(QtCore_location Qt${QT_VERSION_MAJOR}::Core LOCATION)
  641. get_filename_component(Qtbin_folder ${QtCore_location} PATH)
  642. file(GLOB dep_files
  643. ${dep_files}
  644. ${Qtbin_folder}/Qt5Core${debug_postfix}.dll
  645. ${Qtbin_folder}/Qt5Gui${debug_postfix}.dll
  646. ${Qtbin_folder}/Qt5Widgets${debug_postfix}.dll
  647. ${Qtbin_folder}/Qt5Network${debug_postfix}.dll
  648. ${Qtbin_folder}/icu*.dll)
  649. get_target_property(integration_type Qt${QT_VERSION_MAJOR}::QWindowsIntegrationPlugin TYPE)
  650. if(NOT(integration_type STREQUAL "INTERFACE_LIBRARY"))
  651. get_target_property(integration_loc Qt${QT_VERSION_MAJOR}::QWindowsIntegrationPlugin LOCATION)
  652. install(
  653. FILES ${integration_loc}
  654. DESTINATION ${BIN_DIR}/platforms
  655. )
  656. install(
  657. FILES "$<TARGET_FILE:Qt${QT_VERSION_MAJOR}::QWindowsVistaStylePlugin>"
  658. DESTINATION ${BIN_DIR}/styles)
  659. endif()
  660. endif()
  661. install(FILES ${dep_files} DESTINATION ${BIN_DIR})
  662. endif(WIN32)
  663. #######################################
  664. # Packaging section #
  665. #######################################
  666. if(MSVC)
  667. SET(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION ${BIN_DIR})
  668. Include(InstallRequiredSystemLibraries)
  669. endif()
  670. set(CPACK_PACKAGE_VERSION_MAJOR ${VCMI_VERSION_MAJOR})
  671. set(CPACK_PACKAGE_VERSION_MINOR ${VCMI_VERSION_MINOR})
  672. set(CPACK_PACKAGE_VERSION_PATCH ${VCMI_VERSION_PATCH})
  673. # vcmi does not have "patch version" in version string
  674. set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
  675. #TODO: remove version from Global.h and use this one as define?
  676. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
  677. if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
  678. set(CPACK_PACKAGE_NAME "VCMI")
  679. else()
  680. set(CPACK_PACKAGE_NAME "VCMI ${PACKAGE_NAME_SUFFIX}")
  681. endif()
  682. if("${PACKAGE_FILE_NAME}" STREQUAL "")
  683. set(CPACK_PACKAGE_FILE_NAME "vcmi-${CPACK_PACKAGE_VERSION}")
  684. else()
  685. set(CPACK_PACKAGE_FILE_NAME "${PACKAGE_FILE_NAME}")
  686. endif()
  687. set(CPACK_PACKAGE_VENDOR "VCMI team")
  688. if(WIN32)
  689. # Note: due to NSI script generation process all of the backward slashes here are useful
  690. set(CPACK_MONOLITHIC_INSTALL 1)
  691. set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/license.txt")
  692. set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
  693. if("${PACKAGE_NAME_SUFFIX}" STREQUAL "")
  694. set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION}")
  695. else()
  696. set(CPACK_NSIS_PACKAGE_NAME "VCMI ${CPACK_PACKAGE_VERSION} ${PACKAGE_NAME_SUFFIX} ")
  697. endif()
  698. if(CMAKE_SYSTEM_PROCESSOR MATCHES ".*64")
  699. set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
  700. else()
  701. set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
  702. endif()
  703. if(ENABLE_LAUNCHER)
  704. set(VCMI_MAIN_EXECUTABLE "VCMI_launcher")
  705. else()
  706. set(VCMI_MAIN_EXECUTABLE "VCMI_client")
  707. endif()
  708. set(CPACK_PACKAGE_EXECUTABLES "${VCMI_MAIN_EXECUTABLE};VCMI")
  709. set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "
  710. CreateShortCut \\\"$DESKTOP\\\\VCMI.lnk\\\" \\\"$INSTDIR\\\\${VCMI_MAIN_EXECUTABLE}.exe\\\"
  711. ExecShell '' 'netsh' 'advfirewall firewall add rule name=vcmi_server dir=in action=allow program=\\\"$INSTDIR\\\\vcmi_server.exe\\\" enable=yes profile=public,private' SW_HIDE
  712. ExecShell '' 'netsh' 'advfirewall firewall add rule name=vcmi_client dir=in action=allow program=\\\"$INSTDIR\\\\vcmi_client.exe\\\" enable=yes profile=public,private' SW_HIDE
  713. ")
  714. set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS "
  715. Delete \\\"$DESKTOP\\\\VCMI.lnk\\\"
  716. ExecShell '' 'netsh' 'advfirewall firewall delete rule name=vcmi_server' SW_HIDE
  717. ExecShell '' 'netsh' 'advfirewall firewall delete rule name=vcmi_client' SW_HIDE
  718. ")
  719. # Strip MinGW CPack target if build configuration without debug info
  720. if(MINGW)
  721. if(NOT (CMAKE_BUILD_TYPE STREQUAL "Debug") OR (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
  722. set(CPACK_STRIP_FILES ON)
  723. endif()
  724. endif()
  725. # set the install/unistall icon used for the installer itself
  726. # There is a bug in NSI that does not handle full unix paths properly.
  727. set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/clientapp/icons\\\\vcmi.ico")
  728. set(CPACK_NSIS_MUI_UNIICON "${CMAKE_CURRENT_SOURCE_DIR}/clientapp/icons\\\\vcmi.ico")
  729. # set the package header icon for MUI
  730. set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}/clientapp/icons\\\\vcmi.ico")
  731. set(CPACK_NSIS_MENU_LINKS "http://vcmi.eu/" "VCMI Web Site")
  732. set(CPACK_NSIS_INSTALLED_ICON_NAME "VCMI_client.exe")
  733. set(CPACK_NSIS_COMPRESSOR "/SOLID lzma")
  734. set(CPACK_NSIS_DISPLAY_NAME "${CPACK_NSIS_PACKAGE_NAME}, open-source engine for Heroes of Might and Magic III ")
  735. set(CPACK_NSIS_HELP_LINK "http://vcmi.eu/")
  736. set(CPACK_NSIS_URL_INFO_ABOUT "http://vcmi.eu/")
  737. set(CPACK_NSIS_CONTACT @CPACK_PACKAGE_CONTACT@)
  738. set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
  739. # Use BundleUtilities to fix build when Vcpkg is used and disable it for mingw
  740. if(NOT (${CMAKE_CROSSCOMPILING}))
  741. add_subdirectory(win)
  742. endif()
  743. elseif(APPLE_MACOS AND NOT ENABLE_MONOLITHIC_INSTALL)
  744. set(CPACK_MONOLITHIC_INSTALL 1)
  745. set(CPACK_GENERATOR "DragNDrop")
  746. set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
  747. # Workaround for this issue:
  748. # CPack Error: Error executing: /usr/bin/hdiutil detach "/Volumes/VCMI"
  749. # https://github.com/actions/runner-images/issues/7522#issuecomment-1564467252
  750. if(DEFINED ENV{GITHUB_RUN_ID})
  751. set(CPACK_COMMAND_HDIUTIL "/usr/bin/sudo /usr/bin/hdiutil")
  752. endif()
  753. # CMake code for CPACK_DMG_DS_STORE executed before DS_STORE_SETUP_SCRIPT
  754. # So we can keep both enabled and this shouldn't hurt
  755. # set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
  756. set(CPACK_DMG_DS_STORE_SETUP_SCRIPT "${CMAKE_SOURCE_DIR}/osx/DS_Store_Setup.scpt")
  757. # Always use "VCMI" as volume name so full path will be /Volumes/VCMI/
  758. # Otherwise DMG background image wouldn't work
  759. # Pre-generated DS_Store use absolute path to background image
  760. set(CPACK_DMG_VOLUME_NAME "${CMAKE_PROJECT_NAME}")
  761. include(GetGitRevisionDescription)
  762. get_git_head_revision(GIT_REFSPEC GIT_SHA1)
  763. string(TIMESTAMP CURRENT_YEAR "%Y")
  764. set(MACOSX_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
  765. set(MACOSX_BUNDLE_BUNDLE_NAME "${CMAKE_PROJECT_NAME}")
  766. set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2007-${CURRENT_YEAR} VCMI team")
  767. set(MACOSX_BUNDLE_GUI_IDENTIFIER "eu.vcmi.vcmi")
  768. set(MACOSX_BUNDLE_BUNDLE_VERSION ${GIT_SHA1})
  769. set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${APP_SHORT_VERSION})
  770. if(ENABLE_LAUNCHER)
  771. set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmilauncher")
  772. else()
  773. set(MACOSX_BUNDLE_EXECUTABLE_NAME "vcmiclient")
  774. endif()
  775. set(MACOSX_BUNDLE_ICON_FILE "vcmi.icns")
  776. install(FILES "${CMAKE_SOURCE_DIR}/osx/vcmi.icns" DESTINATION ${APP_BUNDLE_RESOURCES_DIR})
  777. configure_file("${CMAKE_SOURCE_DIR}/osx/Info.plist.in" "${CMAKE_BINARY_DIR}/Info.plist")
  778. install(FILES "${CMAKE_BINARY_DIR}/Info.plist" DESTINATION ${APP_BUNDLE_CONTENTS_DIR})
  779. # Bundle fixing code must be in separate directory to be executed after all other install code
  780. add_subdirectory(osx)
  781. elseif(APPLE_IOS)
  782. set(CPACK_GENERATOR ZIP)
  783. set(CPACK_ARCHIVE_FILE_EXTENSION ipa)
  784. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY OFF)
  785. set(CPACK_INSTALL_CMAKE_PROJECTS "${CMAKE_CURRENT_BINARY_DIR};${CMAKE_PROJECT_NAME};app;/")
  786. else()
  787. set(CPACK_GENERATOR TGZ)
  788. endif()
  789. include(CPack)