| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 | 
							- /*
 
-  * PlayerGotTurn.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "PlayerGotTurn.h"
 
- #include <vcmi/events/EventBus.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- namespace events
 
- {
 
- SubscriptionRegistry<PlayerGotTurn> * PlayerGotTurn::getRegistry()
 
- {
 
- 	static std::unique_ptr<SubscriptionRegistry<PlayerGotTurn>> Instance = std::make_unique<SubscriptionRegistry<PlayerGotTurn>>();
 
- 	return Instance.get();
 
- }
 
- void PlayerGotTurn::defaultExecute(const EventBus * bus, const PlayerColor & player)
 
- {
 
- 	CPlayerGotTurn event;
 
- 	event.setPlayer(player);
 
- 	bus->executeEvent(event);
 
- }
 
- CPlayerGotTurn::CPlayerGotTurn() = default;
 
- bool CPlayerGotTurn::isEnabled() const
 
- {
 
- 	return true;
 
- }
 
- PlayerColor CPlayerGotTurn::getPlayer() const
 
- {
 
- 	return player;
 
- }
 
- void CPlayerGotTurn::setPlayer(const PlayerColor & value)
 
- {
 
- 	player = value;
 
- }
 
- int32_t CPlayerGotTurn::getPlayerIndex() const
 
- {
 
- 	return player.getNum();
 
- }
 
- void CPlayerGotTurn::setPlayerIndex(int32_t value)
 
- {
 
- 	player = PlayerColor(value);
 
- }
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
  |