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							- /*
 
-  * SObjectSounds.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../filesystem/ResourcePath.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- struct SObjectSounds
 
- {
 
- 	std::vector<AudioPath> ambient;
 
- 	std::vector<AudioPath> visit;
 
- 	std::vector<AudioPath> removal;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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